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	<id>https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?action=history&amp;feed=atom&amp;title=Woodcutter</id>
	<title>Woodcutter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?action=history&amp;feed=atom&amp;title=Woodcutter"/>
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	<updated>2026-10-13T06:21:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Woodcutter&amp;diff=389&amp;oldid=prev</id>
		<title>76561197969631737: Created</title>
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		<updated>2026-10-08T01:43:07Z</updated>

		<summary type="html">&lt;p&gt;Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Building page&lt;br /&gt;
|overview=The [[Woodcutter]] is the first [[:Category:Construction Buildings|Construction building]] to go up in a settlement, providing essential access to [[Wood]] and [[Wood Waste]].&lt;br /&gt;
|unlock=The Woodcutter is pointed out as soon as the settlement builds its first [[Hut]]s and [[Potato Patch]]es, but is technically unlocked from the beginning.&lt;br /&gt;
|production=The Woodcutter worker goes out to nearby [[Forest]] to cut [[Trunk]]s and converts them to [[Wood]] and [[Wood Waste]].&lt;br /&gt;
&lt;br /&gt;
The Woodcutter never overharvests the Forests; they will always grow back. Instead, a Woodcutter without sufficient nearby Forests will sit idle until there are trees again to cut.&lt;br /&gt;
|purpose=&lt;br /&gt;
|adjacency_effects=5x [[Forests]], surrounded all around except the incoming road&lt;br /&gt;
* + 30% storage&lt;br /&gt;
Another Woodcutter&lt;br /&gt;
* - 20% production speed&lt;br /&gt;
|strategy=Ideally, settlements begin with a few Woodcutters nestled into clusters of trees where they can be completely surrounded. Even if they end up being a ways away, building a handful of Woodcutters in a well-populated settlement means not just a steady supply of [[Wood]] but a good reserve thanks to the increased storage. Several Woodcutters are enough to supply a [[Burner Generator]] and [[Sawmill]] for early settlements.&lt;br /&gt;
&lt;br /&gt;
As the settlement expands, using all the clusters of [[Forests]] where the Woodcutter can be surrounded ensures other [[Buildings]] will never run out of Wood.&lt;br /&gt;
&lt;br /&gt;
The [[Wood Waste]] from the Woodcutter is also important for [[terraforming]], especially as the only input for [[Compost]]. Keeping the Woodcutters producing Wood Waste by running the [[Burner Generator]] can help supply Compost.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>76561197969631737</name></author>
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