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	<id>https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?action=history&amp;feed=atom&amp;title=Roads</id>
	<title>Roads - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?action=history&amp;feed=atom&amp;title=Roads"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Roads&amp;action=history"/>
	<updated>2026-10-14T16:58:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Roads&amp;diff=485&amp;oldid=prev</id>
		<title>76561197969631737: added guide callout</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Roads&amp;diff=485&amp;oldid=prev"/>
		<updated>2026-10-11T23:54:30Z</updated>

		<summary type="html">&lt;p&gt;added guide callout&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:54, 11 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Peeps walk quickly on roads. They will cross tiles without them if it is faster than going around, but they walk much more slowly through these tiles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Peeps walk quickly on roads. They will cross tiles without them if it is faster than going around, but they walk much more slowly through these tiles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Guide&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Buildings must be connected to a Road before Peeps will begin constructing it—so by default, buildings can only be placed on a tile that is already adjacent to a Road (this restriction can be disabled when placing).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Requirements ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Requirements ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BTS_:diff:1.41:old-461:rev-485:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Roads&amp;diff=461&amp;oldid=prev</id>
		<title>76561197969631737: Started with requirements and efficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Beyond_These_Stars/index.php?title=Roads&amp;diff=461&amp;oldid=prev"/>
		<updated>2026-10-11T02:46:06Z</updated>

		<summary type="html">&lt;p&gt;Started with requirements and efficiency&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Road network overhead.png|center]]&lt;br /&gt;
[[Roads]] connect everything in the settlement: [[Buildings]], [[Peeps]], and [[Resources]]. The settlement begins with a few roads surrounding the [[Home Spaceship]], then the road network expands to reach nearby [[Forests]], resource deposits, and new buildings.&lt;br /&gt;
&lt;br /&gt;
Peeps walk quickly on roads. They will cross tiles without them if it is faster than going around, but they walk much more slowly through these tiles.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
[[File:Building roads on valid tiles.png|thumb|256px|Valid tiles where roads are or can be placed are highlighted.]]&lt;br /&gt;
Roads are free and instant to build and demolish. Every [[Building]] must be built with a road connection, and when placing new buildings, the connection is highlighted.&lt;br /&gt;
&lt;br /&gt;
[[File:Building roads automatic stairs elevator and bridge.png|thumb|256px|A preview of a future road, showing a required Elevator, simple stairs, and Wooden Bridge.]]&lt;br /&gt;
Roads can ascend or descend one level at a time via simple stairs, which will be built automatically with the road. Farther vertical distances require [[Elevator]]s. Roads cannot end in water tiles or in the air. They must be able to span the gap within the maximum distance of a [[Wooden Bridge]]. Both the Elevator and Wooden Bridge require [[Resources]] and construction time.&lt;br /&gt;
&lt;br /&gt;
Roads can only be built connecting to other roads. However, because roads can be demolished, it is possible to have isolated road networks. [[Peeps]] will walk between disconnected networks if there is no other or faster way, but they walk much more slowly on unpaved tiles.&lt;br /&gt;
&lt;br /&gt;
Roads can only be built within [[Biome|breathable atmosphere]].&lt;br /&gt;
&lt;br /&gt;
== Efficiency ==&lt;br /&gt;
&lt;br /&gt;
[[File:Road network resource flow efficiency overlay.png|thumb|256px|The resource flow overlay, showing a complex road network with only a few spots of inefficiency.]]&lt;br /&gt;
[[Peeps]] a significant portion of their time walking between buildings—whether between their home and work or fetching [[Resources]] for their home or work. If the road network is inefficient, this is time not spent working, or they will not have sufficient time to relax between work shifts and be unable to recover their happiness or energy completely or not have time to get food or drink.&lt;br /&gt;
&lt;br /&gt;
[[Category: Game mechanics]]&lt;br /&gt;
[[Category: Buildings]]&lt;br /&gt;
[[Category: Pathing Buildings]]&lt;/div&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
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