Resources

From Against the Storm Official Wiki

An arrow will indicate when a resource or type or resource is increasing or decreasing.

Food

Every few minutes villagers will go on a break, gather around the Hearth, and try to eat food from the Storage. If they cannot eat they will get one stack of the Hunger effect. Each stack is a Resolve penalty, and if the Resolve of a species reaches 0, they will start to leave the settlement.

Raw food

Initially only raw food will be available, which will prevent villagers from getting hungry but will not satisfy their needs.

Food Cost Obtained in
Berries 0.20 Herbalists' Camp
Plantation
Herb Garden
Hallowed Herb Garden
Eggs 0.20 Foragers' Camp
Trappers' Camp
Ranch
Insects 0.20 Scavengers' Camp
Trappers' Camp
Meat 0.20 Trappers' Camp
Ranch
Mushrooms 0.20 Herbalists' Camp
Greengouse
Homestead
Roots 0.20 Scavengers' Camp
Herb Garden
Hallowed Herb Garden
Vegetables 0.20 Foragers' Camp
Homestead
Small Farm
Hallowed Small Farm

Complex food

Complex food is cooked from Recipes and will satisfy the villagers' needs. Feeding complex food is also more efficient, as most Recipes in the game yield more goods than raw ingredients used in them.

Food Cost Obtained in Description
Jerky 0.14 Field Kitchen
Smokehouse
Kiln
Butcher
Cellar
Preserved, dried meat.
Pickled Goods 0.20 Field Kitchen
Granary
Cellar
Brewery
Flawless Brewery
A beaver specialty.

Building materials

All buildings aside from camps and shelters require building materials for construction. All buildings materials are refunded if a building is demolished.

Material Cost Obtained in
Bricks 0.31 Crude Workstation
Workshop
Weaver
Granary
Leatherworker
Fabric 0.31 Crude Workstation
Workshop
Brickyard
Kiln
Furnace
Planks 0.18 Crude Workstation
Workshop
Lumber Mill
Carpenter
Supplier
Parts 2.39 Glade Events
Orders
Trading
Wildfire Essence 5.00 Glade Events
Orders
Trading

Consumable items

Consumable items are used in various buildings to satisfy villagers' needs.

Resource Cost Used at Obtained in
Ale 0.17 Tavern
Monastery
Forum
Grill
Tinctury
Scribe
Brewery
Flawless Brewery
Incense 0.18 Clan Hall
Monastery
Temple
Holy Temple
Smokehouse
Brick Oven
Apotecary
Druid's Hat

Crafting resources

Crafting resources are used in Recipes.

Resource Cost Obtained in
Barrels 0.20 Cooperage
Provisioner
Toolshop
Artisan
Clay 0.14 Stonecutters' Camp
Clay Pit
Copper Bars 0.53 Grill
Furnace
Stamping
Mill
Smelter
Copper Ore 0.12 Mine
Grain 0.20 Foragers' Camp
Small Farm
Hallowed Small Farm
Homestead
Leather 0.14 Ranch
Plant Fiber 0.14 Plantation
Harvesters' Camp
Homestead
Pottery 0.18 Grove
Reed 0.14 Harvesters' Camp
Clay Pit
Resin 0.14 Grove
Stone 0.14 Stonecutter's Camp

Trade goods

Goods Cost Description
AncientTablet 8.00 Valuable sources of knowledge, highly sought after by traders and the Queen herself. They can be found in Dangerous or Forbidden Glades.
Amber 1.00 A widely accepted currency in the kingdom. Crystallized tree blood. Fitting...

Fuel & exploration

Resource Cost Obtained in
Coal 0.31 Mine
Brick Oven
Kiln
Simple Tools 1.38 Carpenter
Smithy
Toolshop
Tinkerer
Scribe
Wood 0.06 Woodcutters' Camp

Smoldering City resources

There are three resources that can be used to buy upgrades in Smoldering City:

  • Food Stockpiles: Basic currency in the realm. Workers are eager to exchange their labor for food for their families. Most used resource.
  • Machinery: Rainpunk technology ripped from the past. Repurposed with skill and labor.
  • Artifacts: Curiosities of varying nature. Fascinating, sinister, both and all between.