Module:Goodbox
From Against the Storm Official Wiki
Documentation for this module may be created at Module:Goodbox/doc
---
--- Module to create an infobox for displaying on a good's wiki page.
---
--- Shows the facts from the data about the specified good in an easy-to-read
--- table, with a large icon, information, categories, and the flavor text.
---
--- This should be invoked from Template:Goodbox with the parameter of the
--- good whose infobox should be shown. See the template documentation for
--- more information about parameters and errors and to see examples.
---
--- @module Goodbox
local Goodbox = {}
local GoodsData = require("Module:GoodsData")
--region Private constants
-- Template parameters
local ARG_GOOD_NAME = "name"
local ARG_GOOD_PURPOSE = "purpose"
local ARG_GOOD_SPECIES_PREF = "species_preference"
-- Infobox header labels
local TITLE_ID = "ID"
local TITLE_CATEGORY = "Storage Category"
local TITLE_EATABLE = "Eatable"
local TITLE_BURNABLE = "Burnable"
local TITLE_BURN_TIME = "Fuel burn time"
local TITLE_SELL_VALUE = "Value when sold"
local TITLE_BUY_VALUE = "Price when bought"
local PATTERN_FORMAT_TWO_DECIMALS = "%1.2f"
local PATTERN_CAPTURE_FIRST_LETTER_IN_WORD = "(%a)([%w]*)"
local NBSP = " "
local WIKIMARKUP_MED_ICON = "|32px|alt="
local CSS_INLINE_INFOBOX = {
["float"] = "right",
["clear"] = "right",
["width"] = "256px",
["border"] = "1px solid #a2a9b1",
["border-spacing"] = "2px",
["border-collapse"] = "collapse",
["margin"] = "0.5em 0 0.5em 1em"
}
local CSS_INLINE_INFOBOX_INNER_TABLE = {
["border-collapse"] = "collapse"
}
local CSS_INLINE_INFOBOX_TR_BOTTOM_DIVIDER = {
["border-bottom"] = "1px solid #a2a9b1"
}
local CSS_INLINE_INFOBOX_TR_TOP_DIVIDER = {
["border-top"] = "1px solid #a2a9b1"
}
-- Lookup table for storage category icons.
local ICON_FILENAMES_CATEGORIES = {
["Building Materials"] = "Icon_UI_CategoryBuilding.png",
["Consumable Items"] = "Icon_UI_CategoryConsumable.png",
["Crafting Resources"] = "Icon_UI_CategoryCrafting.png",
["Food"] = "Icon UI CategoryFood.png",
["Fuel & Exploration"] = "Icon_UI_CategoryFuel.png",
["Trade Goods"] = "Icon_UI_CategoryTrade.png"
}
--endregion
--region Private methods
---
--- Builds using the provided wikiInfobox a subtable to lay out headers and
--- fields.
---
---@param wikiInfobox table mw.html object into which we're building this
---@param goodName string the name of the good the infobox is about
---@param purpose string the parameter provided to the template
---@param speciesPref string the parameter provided to the template
function makeInnerTable(wikiInfobox, goodName, purpose, speciesPref)
-- Grab the data we'll use to populate this.
local goodID = GoodsData.getGoodID(goodName)
local goodCategory = GoodsData.getGoodCategory(goodName)
local goodIsEatable = GoodsData.isGoodEatable(goodName)
local goodIsBurnable = GoodsData.isGoodBurnable(goodName)
local goodBurnTime = GoodsData.getGoodBurnTime(goodName)
local goodSellValue, goodBuyValue = GoodsData.getGoodValue(goodName)
-- Start the inner table
local innerTable = wikiInfobox:tag("tr"):tag("td"):newline():tag("table"):css(CSS_INLINE_INFOBOX_INNER_TABLE)
innerTable:newline()
-- Start with the things not provided by the data.
if purpose and purpose ~= "" then
innerTable:tag("tr")
:tag("th"):wikitext(toTitleCase(ARG_GOOD_PURPOSE)):done()
:tag("td"):wikitext(purpose):done()
:done():newline()
end
if speciesPref and speciesPref ~= "" then
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_BOTTOM_DIVIDER)
:tag("th"):wikitext(toTitleCase(ARG_GOOD_SPECIES_PREF)):done()
:tag("td"):wikitext(speciesPref):done()
:done():newline()
end
-- Storage category (this is the same as the subtitle for now)
if goodCategory then
local categoryIcon = "[[File:" .. ICON_FILENAMES_CATEGORIES[goodCategory] .. WIKIMARKUP_MED_ICON .. goodCategory .. "]]"
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_TOP_DIVIDER)
:tag("th"):wikitext(TITLE_CATEGORY):done()
:tag("td"):wikitext(categoryIcon .. NBSP .. goodCategory):done()
:done():newline()
end
-- Since false is a valid value, have to directly check if it's nil.
if goodIsEatable ~= nil then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_EATABLE):done()
:tag("td"):wikitext(goodIsEatable and "Yes" or "No"):done()
:done():newline()
end
if goodIsBurnable ~= nil then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_BURNABLE):done()
:tag("td"):wikitext(goodIsBurnable and "Yes" or "No"):done()
:done():newline()
end
if goodIsBurnable and goodBurnTime then
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_BOTTOM_DIVIDER)
:tag("th"):wikitext(TITLE_BURN_TIME):done()
:tag("td"):wikitext(goodBurnTime):done()
:done():newline()
end
-- Trade values.
if goodSellValue then
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_TOP_DIVIDER)
:tag("th"):wikitext(TITLE_SELL_VALUE):done()
:tag("td"):wikitext(toDecimal(goodSellValue)):done()
:done():newline()
end
if goodBuyValue then
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_BOTTOM_DIVIDER)
:tag("th"):wikitext(TITLE_BUY_VALUE):done()
:tag("td"):wikitext(toDecimal(goodBuyValue)):done()
:done():newline()
end
-- End with the ID.
if goodID then
innerTable:tag("tr"):css(CSS_INLINE_INFOBOX_TR_TOP_DIVIDER)
:tag("th"):wikitext(TITLE_ID):done()
:tag("td"):wikitext("\'" .. goodID .. "\'"):done()
:done():newline()
end
-- Close the table.
innerTable:done():newline()
-- Close the table cell and row the inner table is in.
wikiInfobox:done():done():newline()
end
---
--- Shortcut string to reformat numbers with two decimals.
---
---@param value number whole or with a fractional part
---@return string reformatted to force two decimal places
function toDecimal(value)
return string.format(PATTERN_FORMAT_TWO_DECIMALS, value)
end
---
--- Capitalizes the first character of each word to "Make It Title Case." Also
--- converts any underscores to spaces.
---
--- @param title string to capitalize
--- @return string capitalized with title case
function toTitleCase(title)
title = title:gsub("_", " ")
local newTitle = title:gsub(PATTERN_CAPTURE_FIRST_LETTER_IN_WORD, function(firstLetter, rest)
return firstLetter:upper() .. rest:lower()
end)
return newTitle
end
--endregion
--region Public methods
---
--- Creates an html html and wiki markup to display the data in an infobox.
---
--- @param frame table from template's calling context
--- @return string of html and wiki markup
function Goodbox.infobox(frame)
-- Every good must have a name.
local goodName = frame.args[ARG_GOOD_NAME]
if not goodName or goodName == "" then
return "You must specify the name of the good. See [[Template:Goodbox]] for examples."
end
-- Use this method here to check to see whether the provided name is valid.
if not GoodsData.getGoodID(goodName) then
return "Infobox can't find the specified good: " .. goodName .. "."
end
-- Additional template parameters, may or may not be present
local purpose = frame.args[ARG_GOOD_PURPOSE]
local speciesPref = frame.args[ARG_GOOD_SPECIES_PREF]
-- Get the data.
local goodDescription = GoodsData.getGoodDescription(goodName)
local goodCategory = GoodsData.getGoodCategory(goodName)
local goodIconFilename = GoodsData.getGoodIcon(goodName)
-- Make the top of the infobox that every item has...
local wikiInfobox = mw.html.create("table"):css(CSS_INLINE_INFOBOX):newline()
-- with a title...
wikiInfobox:tag("tr")
:tag("th"):wikitext(goodName):done()
:done():newline()
-- and a subtitle, showing the category...
if goodCategory then
wikiInfobox:tag("tr")
:tag("td"):wikitext(goodCategory):done()
:done():newline()
end
-- and a large icon.
if goodIconFilename then
wikiInfobox:tag("tr")
:tag("td"):wikitext("[[File:" .. goodIconFilename .. "]]"):done()
:done():newline()
wikiInfobox:tag("tr"):css(CSS_INLINE_INFOBOX_TR_BOTTOM_DIVIDER)
:tag("td"):wikitext(goodName .. ", as seen in-game"):done()
:done():newline()
end
makeInnerTable(wikiInfobox, goodName, purpose, speciesPref)
-- Finish with the flavor text.
if goodDescription then
wikiInfobox:tag("tr"):css(CSS_INLINE_INFOBOX_TR_TOP_DIVIDER)
:tag("td"):wikitext(goodDescription):done()
:done():newline()
end
return wikiInfobox
end
--endregion
return Goodbox


