Module:Workshop/workshops data
From Against the Storm Official Wiki
Documentation for this module may be created at Module:Workshop/workshops data/doc
return {
["Alchemist Hut"] = {
_id = "Alchemist Hut",
_displayName = "Alchemist's Hut",
_description = "Can produce: <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade2>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Alchemist Hut_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Metal] Crystalized Dew"] = {
[2] = {
[2] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Algae", _amount = 2}
},
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Crafting] Salt", _amount = 2}
},
{
{_id = "[Water] Storm Water", _amount = 8},
{_id = "[Water] Clearance Water", _amount = 12},
{_id = "[Water] Drizzle Water", _amount = 16}
}
},
},
},
},
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Wine"] = {
[2] = {
[10] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Apothecary"] = {
_id = "Apothecary",
_displayName = "Apothecary",
_description = "Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Apothecary_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Crafting] Dye"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4},
{_id = "[Crafting] Coal", _amount = 3}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Artisan"] = {
_id = "Artisan",
_displayName = "Artisan",
_description = "Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Artisan_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[2] = {
[10] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3}
}
},
},
},
},
["[Needs] Scrolls"] = {
[2] = {
[8] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Wood", _amount = 8}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Needs] Wine", _amount = 2}
}
},
},
},
},
},
},
["Bakery"] = {
_id = "Bakery",
_displayName = "Bakery",
_description = "Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Bakery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Biscuits"] = {
[2] = {
[10] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 110,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Beanery"] = {
_id = "Beanery",
_displayName = "Beanery",
_description = "Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade1>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Beanery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Porridge"] = {
[3] = {
[10] = {
_buildings = {"Beanery"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
},
{
{_id = "[Water] Drizzle Water", _amount = 6},
{_id = "[Water] Clearance Water", _amount = 8},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[1] = {
[10] = {
_buildings = {"Beanery"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 6},
{_id = "[Food Raw] Mushrooms", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Berries", _amount = 6},
{_id = "[Food Raw] Eggs", _amount = 6}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Metal] Crystalized Dew"] = {
[1] = {
[2] = {
_buildings = {"Beanery"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
},
{
{_id = "[Mat Raw] Stone", _amount = 4},
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Water] Storm Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 14},
{_id = "[Water] Drizzle Water", _amount = 18}
}
},
},
},
},
},
},
["Brewery"] = {
_id = "Brewery",
_displayName = "Brewery",
_description = "Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Brewery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[3] = {
[10] = {
_buildings = {"Brewery"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Brewery"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[1] = {
[2] = {
_buildings = {"Brewery"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5}
}
},
},
},
},
},
},
["Brick Oven"] = {
_id = "Brick Oven",
_displayName = "Brick Oven",
_description = "Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[crafting] coal> Coal (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Brick Oven_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 5}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Food Processed] Biscuits"] = {
[3] = {
[10] = {
_buildings = {"Brick Oven"},
_grade = 3,
_time = 90,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2},
{_id = "[Food Raw] Eggs", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Brick Oven"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Crafting] Coal"] = {
[1] = {
[3] = {
_buildings = {"Brick Oven"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Crafting] Coal", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 15},
{_id = "[Mat Raw] Algae", _amount = 8}
}
},
},
},
},
},
},
["Brickyard"] = {
_id = "Brickyard",
_displayName = "Brickyard",
_description = "Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Brickyard_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Bricks"] = {
[3] = {
[2] = {
_buildings = {"Brickyard"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 2},
{_id = "[Mat Raw] Stone", _amount = 2}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Brickyard"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Metal] Crystalized Dew"] = {
[1] = {
[2] = {
_buildings = {"Brickyard"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
},
{
{_id = "[Mat Raw] Stone", _amount = 4},
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Water] Storm Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 14},
{_id = "[Water] Drizzle Water", _amount = 18}
}
},
},
},
},
},
},
["Butcher"] = {
_id = "Butcher",
_displayName = "Butcher",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>), <sprite name=[crafting] oil> Oil (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Butcher_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[2] = {
[10] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Crafting] Oil"] = {
[2] = {
[5] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Cannery"] = {
_id = "Cannery",
_displayName = "Cannery",
_description = "Can produce: <sprite name=[food processed] paste> Paste (<sprite name=grade3>), <sprite name=[needs] wine> Wine (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cannery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Paste"] = {
[3] = {
[10] = {
_buildings = {"Cannery"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
}
},
},
},
},
["[Needs] Wine"] = {
[2] = {
[10] = {
_buildings = {"Cannery"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[1] = {
[10] = {
_buildings = {"Cannery"},
_grade = 1,
_time = 110,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Carpenter"] = {
_id = "Carpenter",
_displayName = "Carpenter",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Carpenter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 75,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 4},
{_id = "[Needs] Training Gear", _amount = 4},
{_id = "[Needs] Incense", _amount = 4},
{_id = "[Needs] Scrolls", _amount = 4},
{_id = "[Needs] Ale", _amount = 4},
{_id = "[Needs] Tea", _amount = 4}
}
},
},
},
},
},
},
["Cellar"] = {
_id = "Cellar",
_displayName = "Cellar",
_description = "Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cellar_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Wine"] = {
[3] = {
[10] = {
_buildings = {"Cellar"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Cellar"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[1] = {
[3] = {
_buildings = {"Cellar"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
}
},
},
},
},
},
},
["Clay Pit Workshop"] = {
_id = "Clay Pit Workshop",
_displayName = "Clay Pit",
_description = "Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[mat raw] clay> Clay (<sprite name=grade2>), <sprite name=[mat raw] reeds> Reed (<sprite name=grade2>), <sprite name=[mat raw] resin> Resin (<sprite name=grade2>)\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Clay Pit Workshop_icon.png",
_category = "Resource Acquisition",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Raw] Clay"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60,
_productPair = {_id = "[Mat Raw] Clay", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
["[Mat Raw] Reeds"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60,
_productPair = {_id = "[Mat Raw] Reeds", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
["[Mat Raw] Resin"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60,
_productPair = {_id = "[Mat Raw] Resin", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
},
},
["Clothier"] = {
_id = "Clothier",
_displayName = "Clothier",
_description = "Can produce: <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Clothier_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Clothier"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[2] = {
[2] = {
_buildings = {"Clothier"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 7},
{_id = "[Mat Processed] Fabric", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 10}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[1] = {
[10] = {
_buildings = {"Clothier"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Crafting] Oil", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Cobbler"] = {
_id = "Cobbler",
_displayName = "Cobbler",
_description = "Can produce: <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Cobbler_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Boots"] = {
[3] = {
[10] = {
_buildings = {"Cobbler"},
_grade = 3,
_time = 126,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[2] = {
[2] = {
_buildings = {"Cobbler"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 7},
{_id = "[Mat Processed] Fabric", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 10}
}
},
},
},
},
["[Crafting] Dye"] = {
[1] = {
[10] = {
_buildings = {"Cobbler"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Coal", _amount = 4}
}
},
},
},
},
},
},
["Cookhouse"] = {
_id = "Cookhouse",
_displayName = "Cookhouse",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cookhouse_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 4,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 110,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
},
},
["Cooperage"] = {
_id = "Cooperage",
_displayName = "Cooperage",
_description = "Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Cooperage_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Wood",
"Metallurgy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[3] = {
[10] = {
_buildings = {"Cooperage"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[2] = {
[10] = {
_buildings = {"Cooperage"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[1] = {
[2] = {
_buildings = {"Cooperage"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 5},
{_id = "[Needs] Training Gear", _amount = 5},
{_id = "[Needs] Incense", _amount = 5},
{_id = "[Needs] Scrolls", _amount = 5},
{_id = "[Needs] Ale", _amount = 5},
{_id = "[Needs] Tea", _amount = 5}
}
},
},
},
},
},
},
["Crude Workstation"] = {
_id = "Crude Workstation",
_displayName = "Crude Workstation",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade0>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade0>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade0>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Crude Workstation_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 2,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Raw] Wood", _amount = 5}
},
_tags = {
"FoxesCooperation"
},
_storage = 5,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 6},
{_id = "[Mat Raw] Reeds", _amount = 6},
{_id = "[Mat Raw] Algae", _amount = 6}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 6},
{_id = "[Mat Raw] Stone", _amount = 6}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 60,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
},
},
["Distillery"] = {
_id = "Distillery",
_displayName = "Distillery",
_description = "Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Distillery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
},
},
["Druid"] = {
_id = "Druid",
_displayName = "Druid's Hut",
_description = "Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Druid_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Druid"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Druid"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Coats"] = {
[1] = {
[10] = {
_buildings = {"Druid"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
},
{
{_id = "[Crafting] Dye", _amount = 4},
{_id = "[Mat Raw] Resin", _amount = 4}
}
},
},
},
},
},
},
["Field Kitchen"] = {
_id = "Field Kitchen",
_displayName = "Field Kitchen",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade0>), <sprite name=[food processed] paste> Paste (<sprite name=grade0>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade0>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Field Kitchen_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5},
{_id = "[Food Processed] Jerky", _amount = 4}
},
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
}
},
},
},
},
["[Food Processed] Paste"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 8},
{_id = "[Food Raw] Fish", _amount = 8},
{_id = "[Food Raw] Meat", _amount = 8}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 110,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 8}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Food Raw] Berries", _amount = 7},
{_id = "[Food Raw] Eggs", _amount = 7}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Finesmith"] = {
_id = "Finesmith",
_displayName = "Finesmith",
_description = "Can produce: <sprite name=[valuable] amber> Amber (<sprite name=grade3>), <sprite name=[tools] simple tools> Tools (<sprite name=grade3>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Finesmith_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 10,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 10}
},
_tags = {
"Metallurgy",
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Valuable] Amber"] = {
[3] = {
[1] = {
_buildings = {"Finesmith"},
_grade = 3,
_time = 42,
_productPair = {_id = "[Valuable] Amber", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Resin", _amount = 3}
},
{
{_id = "[Water] Clearance Water", _amount = 10},
{_id = "[Crafting] Oil", _amount = 1}
}
},
},
},
},
["[Tools] Simple Tools"] = {
[3] = {
[2] = {
_buildings = {"Finesmith"},
_grade = 3,
_time = 60,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Mat Processed] Planks", _amount = 1}
},
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
},
},
["Flawless Brewery"] = {
_id = "Flawless Brewery",
_displayName = "Flawless Brewery",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Flawless Brewery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[3] = {
[10] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[3] = {
[10] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
},
{
{_id = "[Water] Drizzle Water", _amount = 6},
{_id = "[Water] Clearance Water", _amount = 8},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[3] = {
[2] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3}
}
},
},
},
},
},
},
["Flawless Cellar"] = {
_id = "Flawless Cellar",
_displayName = "Flawless Cellar",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade3>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Flawless Cellar_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Wine"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[3] = {
[3] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Flawless Cooperage"] = {
_id = "Flawless Cooperage",
_displayName = "Flawless Cooperage",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Cooperage_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation",
"Metallurgy"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[3] = {
[2] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 3},
{_id = "[Needs] Training Gear", _amount = 3},
{_id = "[Needs] Incense", _amount = 3},
{_id = "[Needs] Scrolls", _amount = 3},
{_id = "[Needs] Ale", _amount = 3},
{_id = "[Needs] Tea", _amount = 3}
}
},
},
},
},
},
},
["Flawless Druid"] = {
_id = "Flawless Druid",
_displayName = "Flawless Druid's Hut",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Druid_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Needs] Tea"] = {
[3] = {
[10] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2}
},
{
{_id = "[Water] Drizzle Water", _amount = 2},
{_id = "[Water] Clearance Water", _amount = 3},
{_id = "[Water] Storm Water", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
},
},
["Flawless Leatherworks"] = {
_id = "Flawless Leatherworks",
_displayName = "Flawless Leatherworker",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Leatherworks_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Waterskin"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 126,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3}
}
},
},
},
},
["[Needs] Training Gear"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
}
},
},
},
},
},
},
["Flawless Rain Mill"] = {
_id = "Flawless Rain Mill",
_displayName = "Flawless Rain Mill",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Rain Mill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[3] = {
[10] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Mat Raw] Algae", _amount = 5}
}
},
},
},
},
["[Needs] Scrolls"] = {
[3] = {
[8] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Wood", _amount = 6}
},
{
{_id = "[Crafting] Dye", _amount = 1},
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["[Food Processed] Paste"] = {
[3] = {
[10] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
}
},
},
},
},
},
},
["Flawless Smelter"] = {
_id = "Flawless Smelter",
_displayName = "Flawless Smelter",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>), <sprite name=[food processed] pie> Pie (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Flawless Smelter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Metal] Copper Bar"] = {
[3] = {
[2] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Training Gear"] = {
[3] = {
[10] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
}
},
},
},
},
["[Food Processed] Pie"] = {
[3] = {
[10] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Furnace"] = {
_id = "Furnace",
_displayName = "Furnace",
_description = "Can produce: <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Furnace_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[2] = {
[2] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Granary"] = {
_id = "Granary",
_displayName = "Granary",
_description = "Can produce: <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Granary_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Granary"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Granary"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[2] = {
[2] = {
_buildings = {"Granary"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4}
}
},
},
},
},
},
},
["Greenhouse Workshop"] = {
_id = "Greenhouse Workshop",
_displayName = "Greenhouse",
_description = "Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[food raw] mushrooms> Mushrooms (<sprite name=grade2>), <sprite name=[food raw] herbs> Herbs (<sprite name=grade2>)",
_iconFilename = "Greenhouse Workshop_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "None",
_recipes = {
["[Food Raw] Mushrooms"] = {
[2] = {
[4] = {
_buildings = {"Greenhouse Workshop"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Food Raw] Mushrooms", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Drizzle Water", _amount = 4}
}
},
},
},
},
["[Food Raw] Herbs"] = {
[2] = {
[4] = {
_buildings = {"Greenhouse Workshop"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Food Raw] Herbs", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Drizzle Water", _amount = 4}
}
},
},
},
},
},
},
["Grill"] = {
_id = "Grill",
_displayName = "Grill",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Grill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Animals",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[3] = {
[10] = {
_buildings = {"Grill"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2},
{_id = "[Food Processed] Jerky", _amount = 1}
},
{
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3}
}
},
},
},
},
["[Food Processed] Paste"] = {
[2] = {
[10] = {
_buildings = {"Grill"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[1] = {
[2] = {
_buildings = {"Grill"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Kiln"] = {
_id = "Kiln",
_displayName = "Kiln",
_description = "Can produce: <sprite name=[crafting] coal> Coal (<sprite name=grade3>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade1>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Kiln_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Crafting] Coal"] = {
[3] = {
[5] = {
_buildings = {"Kiln"},
_grade = 3,
_time = 84,
_productPair = {_id = "[Crafting] Coal", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 10},
{_id = "[Mat Raw] Algae", _amount = 4}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[1] = {
[2] = {
_buildings = {"Kiln"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Mat Raw] Stone", _amount = 4}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[1] = {
[10] = {
_buildings = {"Kiln"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Leatherworks"] = {
_id = "Leatherworks",
_displayName = "Leatherworker",
_description = "Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Leatherworks_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Waterskin"] = {
[3] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[2] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 2,
_time = 168,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
}
},
},
},
},
["[Needs] Training Gear"] = {
[1] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 8},
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
},
},
["Lumbermill"] = {
_id = "Lumbermill",
_displayName = "Lumber Mill",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Lumbermill_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[3] = {
[2] = {
_buildings = {"Lumbermill"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 3}
}
},
},
},
},
["[Needs] Scrolls"] = {
[1] = {
[8] = {
_buildings = {"Lumbermill"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Plant Fibre", _amount = 4},
{_id = "[Mat Raw] Wood", _amount = 10}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Needs] Wine", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[1] = {
[2] = {
_buildings = {"Lumbermill"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 8},
{_id = "[Crafting] Oil", _amount = 8},
{_id = "[Crafting] Flour", _amount = 6},
{_id = "[Vessel] Pottery", _amount = 6},
{_id = "[Vessel] Barrels", _amount = 6},
{_id = "[Vessel] Waterskin", _amount = 6}
}
},
},
},
},
},
},
["Makeshift Post"] = {
_id = "Makeshift Post",
_displayName = "Makeshift Post",
_description = "Can produce: <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade0>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade0>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Makeshift Post_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 2,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Raw] Wood", _amount = 5}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Packs] Pack of Crops"] = {
[0] = {
[2] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Grain", _amount = 6},
{_id = "[Food Raw] Vegetables", _amount = 6},
{_id = "[Food Raw] Mushrooms", _amount = 6}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[0] = {
[3] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 6},
{_id = "[Food Raw] Berries", _amount = 6},
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6},
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[0] = {
[2] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Fabric", _amount = 6},
{_id = "[Mat Processed] Bricks", _amount = 6},
{_id = "[Metal] Copper Ore", _amount = 14}
}
},
},
},
},
},
},
["Manufactory"] = {
_id = "Manufactory",
_displayName = "Manufactory",
_description = "Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Manufactory_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Crafting] Dye"] = {
[2] = {
[10] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4},
{_id = "[Crafting] Coal", _amount = 3}
}
},
},
},
},
},
},
["Pantry"] = {
_id = "Pantry",
_displayName = "Pantry",
_description = "Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Pantry_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[2] = {
[2] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 4},
{_id = "[Needs] Training Gear", _amount = 4},
{_id = "[Needs] Incense", _amount = 4},
{_id = "[Needs] Scrolls", _amount = 4},
{_id = "[Needs] Ale", _amount = 4},
{_id = "[Needs] Tea", _amount = 4}
}
},
},
},
},
},
},
["Press"] = {
_id = "Press",
_displayName = "Press",
_description = "Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[crafting] flour> Flour (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Press_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Press"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Crafting] Flour"] = {
[1] = {
[10] = {
_buildings = {"Press"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 8},
{_id = "[Food Raw] Mushrooms", _amount = 8},
{_id = "[Food Raw] Roots", _amount = 8},
{_id = "[Mat Raw] Algae", _amount = 8}
}
},
},
},
},
["[Food Processed] Paste"] = {
[1] = {
[10] = {
_buildings = {"Press"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
}
},
},
},
},
},
},
["Provisioner"] = {
_id = "Provisioner",
_displayName = "Provisioner",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Provisioner_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 63,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[2] = {
[3] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
},
},
["Rain Mill"] = {
_id = "Rain Mill",
_displayName = "Rain Mill",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Rain Mill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[3] = {
[10] = {
_buildings = {"Rain Mill"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Mat Raw] Algae", _amount = 5}
}
},
},
},
},
["[Needs] Scrolls"] = {
[1] = {
[8] = {
_buildings = {"Rain Mill"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Plant Fibre", _amount = 4},
{_id = "[Mat Raw] Wood", _amount = 10}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Needs] Wine", _amount = 3}
}
},
},
},
},
["[Food Processed] Paste"] = {
[1] = {
[10] = {
_buildings = {"Rain Mill"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
}
},
},
},
},
},
},
["Rainpunk Foundry"] = {
_id = "Rainpunk Foundry",
_displayName = "Rainpunk Foundry",
_description = "A very advanced piece of technology. Can produce <sprite name=[mat processed] parts> Parts (<sprite name=grade3>), <sprite name=hearth parts> Wildfire Essence (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Rainpunk Foundry_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 10,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Parts"] = {
[3] = {
[1] = {
_buildings = {"Rainpunk Foundry"},
_grade = 3,
_time = 90,
_productPair = {_id = "[Mat Processed] Parts", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1},
{_id = "[Crafting] Oil", _amount = 1},
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["Hearth Parts"] = {
[3] = {
[1] = {
_buildings = {"Rainpunk Foundry"},
_grade = 3,
_time = 90,
_productPair = {_id = "Hearth Parts", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Coal", _amount = 5},
{_id = "[Crafting] Sea Marrow", _amount = 5},
{_id = "[Crafting] Oil", _amount = 5},
{_id = "[Mat Raw] Wood", _amount = 15}
},
{
{_id = "[Vessel] Pottery", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 1},
{_id = "[Vessel] Barrels", _amount = 1}
},
{
{_id = "[Water] Drizzle Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 10},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
},
},
["Ranch"] = {
_id = "Ranch",
_displayName = "Ranch",
_description = "Can produce: <sprite name=[food raw] meat> Meat (<sprite name=grade1>), <sprite name=[mat raw] leather> Leather (<sprite name=grade1>), <sprite name=[food raw] eggs> Eggs (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Ranch_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5}
},
_tags = {
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Raw] Meat"] = {
[1] = {
[10] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Food Raw] Meat", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 8},
{_id = "[Mat Raw] Reeds", _amount = 8},
{_id = "[Mat Raw] Algae", _amount = 8},
{_id = "[Food Raw] Grain", _amount = 8},
{_id = "[Food Raw] Vegetables", _amount = 5}
}
},
},
},
},
["[Mat Raw] Leather"] = {
[1] = {
[4] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 42,
_productPair = {_id = "[Mat Raw] Leather", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Algae", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 1}
}
},
},
},
},
["[Food Raw] Eggs"] = {
[1] = {
[5] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Food Raw] Eggs", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Food Raw] Berries", _amount = 2}
}
},
},
},
},
},
},
["Scribe"] = {
_id = "Scribe",
_displayName = "Scribe",
_description = "Can produce: <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>), <sprite name=[needs] ale> Ale (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Scribe_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Scrolls"] = {
[3] = {
[8] = {
_buildings = {"Scribe"},
_grade = 3,
_time = 63,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Wood", _amount = 6}
},
{
{_id = "[Crafting] Dye", _amount = 1},
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[2] = {
[2] = {
_buildings = {"Scribe"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 6},
{_id = "[Crafting] Oil", _amount = 6},
{_id = "[Crafting] Flour", _amount = 4},
{_id = "[Vessel] Pottery", _amount = 4},
{_id = "[Vessel] Barrels", _amount = 4},
{_id = "[Vessel] Waterskin", _amount = 4}
}
},
},
},
},
["[Needs] Ale"] = {
[1] = {
[10] = {
_buildings = {"Scribe"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Smelter"] = {
_id = "Smelter",
_displayName = "Smelter",
_description = "Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Smelter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Metal] Copper Bar"] = {
[3] = {
[2] = {
_buildings = {"Smelter"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Training Gear"] = {
[2] = {
[10] = {
_buildings = {"Smelter"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 5},
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
["[Food Processed] Pie"] = {
[1] = {
[10] = {
_buildings = {"Smelter"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
}
},
},
},
},
},
},
["Smithy"] = {
_id = "Smithy",
_displayName = "Smithy",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Smithy_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Tech",
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 75,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[2] = {
[3] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 60,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[2] = {
[2] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 6},
{_id = "[Crafting] Oil", _amount = 6},
{_id = "[Crafting] Flour", _amount = 4},
{_id = "[Vessel] Pottery", _amount = 4},
{_id = "[Vessel] Barrels", _amount = 4},
{_id = "[Vessel] Waterskin", _amount = 4}
}
},
},
},
},
},
},
["Smokehouse"] = {
_id = "Smokehouse",
_displayName = "Smokehouse",
_description = "Can produce: <sprite name=[food processed] jerky> Jerky (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade1>), <sprite name=[needs] incense> Incense (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Smokehouse_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Warmth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Jerky"] = {
[3] = {
[10] = {
_buildings = {"Smokehouse"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Vessel] Pottery"] = {
[1] = {
[5] = {
_buildings = {"Smokehouse"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Incense"] = {
[1] = {
[10] = {
_buildings = {"Smokehouse"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6},
{_id = "[Crafting] Salt", _amount = 6},
{_id = "[Mat Raw] Resin", _amount = 8}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
},
},
["Stamping Mill"] = {
_id = "Stamping Mill",
_displayName = "Stamping Mill",
_description = "Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Stamping Mill_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Mat Processed] Bricks"] = {
[2] = {
[2] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Mat Raw] Stone", _amount = 3}
}
},
},
},
},
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 63,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[2] = {
[2] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Supplier"] = {
_id = "Supplier",
_displayName = "Supplier",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Supplier_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 63,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[2] = {
[10] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
},
},
["Tea House"] = {
_id = "Tea House",
_displayName = "Teahouse",
_description = "Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Tea House_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Tea"] = {
[3] = {
[10] = {
_buildings = {"Tea House"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2}
},
{
{_id = "[Water] Drizzle Water", _amount = 2},
{_id = "[Water] Clearance Water", _amount = 3},
{_id = "[Water] Storm Water", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Tea House"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[1] = {
[10] = {
_buildings = {"Tea House"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Crafting] Oil", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Tinctury"] = {
_id = "Tinctury",
_displayName = "Tinctury",
_description = "Can produce: <sprite name=[crafting] dye> Dye (<sprite name=grade3>), <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Tinctury_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Crafting] Dye"] = {
[3] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 3,
_time = 105,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Metal] Copper Ore", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2}
}
},
},
},
},
["[Needs] Ale"] = {
[2] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Wine"] = {
[1] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 1,
_time = 84,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Mat Raw] Reeds", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Tinkerer"] = {
_id = "Tinkerer",
_displayName = "Tinkerer",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Tinkerer_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 75,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Needs] Training Gear"] = {
[2] = {
[10] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 126,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 5},
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 84,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Toolshop"] = {
_id = "Toolshop",
_displayName = "Toolshop",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade3>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[needs] boots> Boots (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Toolshop_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[3] = {
[2] = {
_buildings = {"Toolshop"},
_grade = 3,
_time = 60,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Mat Processed] Planks", _amount = 1}
},
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[2] = {
[3] = {
_buildings = {"Toolshop"},
_grade = 2,
_time = 60,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[2] = {
[10] = {
_buildings = {"Toolshop"},
_grade = 2,
_time = 168,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
}
},
},
},
},
},
},
["Weaver"] = {
_id = "Weaver",
_displayName = "Weaver",
_description = "Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade1>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Weaver_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Mat Processed] Fabric"] = {
[3] = {
[2] = {
_buildings = {"Weaver"},
_grade = 3,
_time = 28,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Algae", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[1] = {
[10] = {
_buildings = {"Weaver"},
_grade = 1,
_time = 168,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
}
},
},
},
},
["[Needs] Training Gear"] = {
[1] = {
[10] = {
_buildings = {"Weaver"},
_grade = 1,
_time = 126,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 8},
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
},
},
["Workshop"] = {
_id = "Workshop",
_displayName = "Workshop",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Workshop_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Mat Raw] Stone", _amount = 3}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[0] = {
[2] = {
_buildings = {"Workshop"},
_grade = 0,
_time = 60,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
},
},
}


