Flame Altar

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Revision as of 06:09, 1 March 2025 by Anteprefix (talk | contribs) (Created page with "== Flame Altar == right|border|Flame Altar Options 96px|left|The Flame Altar After proving yourself to the Cloaked Wanderer by continuous cultivation of Blood Flowers, you will receive the Flame Altar as an essential blueprint for your next 3 settlements. The Flame Altar behaves similarly to the Beacon Tower provided by the Scorched Queen in the Sealed Forest. It offers two levels of aid, e...")
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Flame Altar

Flame Altar Options
Flame Altar Options
The Flame Altar
The Flame Altar

After proving yourself to the Cloaked Wanderer by continuous cultivation of Blood Flowers, you will receive the Flame Altar as an essential blueprint for your next 3 settlements. The Flame Altar behaves similarly to the Beacon Tower provided by the Scorched Queen in the Sealed Forest. It offers two levels of aid, each containing temporary abilities to choose from. A viceroy can choose two abilities from each level and may select the same ability twice.


Construction cost: 4 Bricks Bricks, 1 Wildfire Essence Wildfire Essence. Once the altar is built, it cannot be destroyed.

LEVEL I: Offerings (Choose 2)
Cost: free

  • Gift of Fish: Gain 35 Fish Fish
  • Gift of Salt: Gain 35 Salt Salt
  • Gift of Gathering: All gathering camps produce +100% more goods for the duration of this season

LEVEL II: Prayers (Choose 2)
Cost: free

  • Prayer of Protection: Hostility is decreased by 100 for the duration of this season
  • Prayer of Perseverance: The Ancient Hearth's resistance to corruption is increased by 1000 for the duration of this season
  • Prayer of Courage: Scouts work 50% faster on Glade Events for the duration of this season