Perks

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Revision as of 22:42, 28 October 2022 by Kami-sama (talk | contribs)

Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be ombtained multiple times, increasing its effect.

If a perk is triggered at certain intervals hovering over it will show the current progress.

Perk Effects
Advanced Fuel +25% Fuel production
Ale Delivery Line +5 Ale per minute
Ancient Artifact +3 Global Resolve
Barrel Delivery +5 Barrels per minute
Beneficial Agreement +15% Trader arrival speed
Biscuit Diet +75% Biscuits double yield chance
Blood Price Contract +10 Amber per dead villager
Bread Peels +50% Bakery production
Builder's Pack +5 Builder carry capacity
Burned to a Crisp +20 Coal per 3 burned Blightroot Cysts
Calming the Forest -50 Hostility per 2 solved Dangerous and Forbidden Glade Events
Cannibalism +30 Meat when a villager dies
Carpenter's Tools +50% Crude Workstation production
Clay Delivery Line +3 Clay per minute
Cosmetic Specialization +1 Harpy Resolve per 70 Cosmetics produced
Crowded Caravan +2 Villagers per caravan
Dye Extractor +5 Pigment per 10 Insects produced
Efficient Brewing +50% Brewery goods
Egg Delivery Line +15 Eggs per minute
Exploration Contract +20 Clay and +20 Reed per discovered Glade
Exploration Training +20% Glade Event rewards per 5 villagers with Brawl need fulfilled
Export Specialization +1 Yield for all Packs of Goods
Extraction Tools +1 Artifacts per 2 solved Dangerous and Forbidden Glade Events
Families Gratitude +40 Waterskins per Reputation Point gained through Resolve
Fiber Delivery Line +15 Planet Fiber per minute
Firekeeper's Armor -50 Corruption per burned Blightroot Cyst
Firekeeper's Secret Techniques +25% Fuel duration
Fragrant Roots +3 Incense per 10 Roots produced
Friendly Relations +1 Global Resolve per 3 levels of Standing with other settlements (bonus is added retroactively)
Fungal Guide +1 Mushrooms production per 25 Mushrooms produced
Giant Vegetables +1 Vegatables production
Golden Marrow +2 Amber per 20 Sea Marrow produced
Grain Bags +1 Grain production per 25 Grain produced
Grain Delivery Line +3 Grain per minute
Hidden Reward +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively)
Leather Gloves +1 Reed production
Local Taxes +20 Amber per 100 Ale produced
Lost in the Wilds +1 Villager per 2 Glade discovered
Metallurgic Proficiency +33% Production speed for Recipes with metal or ore ingredients
Mold Supply +1 Grain production
Mushroom Seedlings Farms can plant Mushrooms
Nets +1 Meat production
Peasant Supplies +3 Pack of Provisions per new villager
Pocket knives +4 Plant Fiber per 12 Vegetables produced
Protected Trade -15 Hostility per solds goods worth of 25 Amber
Rain Pumps +50% Brewery production
Reinforced Axes +40% Woodcutters' Camp production
Reinforced Needles +1 Fabric production
Reinforced Tools +50% Small Farm goods
Religious Settlement +1 Human Resolve per 70 Incense produced
Rich in Fiber +1 Plant Fiber production
Root Delivery Line +3 Roots per minute
Sahilda's Secret Cookbook +10 Jerky per 10 Pie produced
Salted Jerky +1 Jerky production
Silent Looting -15 Hostility per solved Abandoned Cache Glade Event
Shovels +10% Road movement speed bonus
Smuggler's Visit Choose a bluepring to unlock
Spices +1 Herb and Root production per 75 Biscuits produced
Steel Pickaxes +1 Stone production
Steel Shovels +1 Clay production
Sturdy Boots +10% Villager movement speed
Surprise Child +1 Lizard villager per 25 Eggs produced
Tanning Racks +1 Leather production
Thrill of Exploration +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack)
Trade Contract +25% Trader arrival speed
Trade Logs +25% Trader arrival speed
Training Grounds +1 Lizard Resolve per 70 Training Gear produced
Value Added Tax +2 Amber per 6 Pack of Trade Goods produced
Vineyard Town +1 Beaver Resolve per 70 Wine produced
Well-rested Workers +10% Double yield chance from villagers with Leisure need fulfilled
Work Safety Guide +25% Global Production Speed per 5 villagers with Education need fulfilled
Workstation Upgrade +50% Crude Workstation goods

Ethereal Perks

Ethereal Perks can only be obtained from Cornerstones and give +1 to all production of a certain resource at the cost of all stored fuel. If the game is unpaused the Cornerstone will disappear to avoid exploits.

Perk Effects
Woodcutter's Prayer +1 Wood production

Gleeman's Tales

Gleeman's Tales is a perk that can be obtained if at least one Brewery building is working. It provides +3 Global Resolve.