Module:Construction
From Against the Storm Official Wiki
Documentation for this module may be created at Module:Construction/doc
---
--- Generates a small, inline-style table to show building materials. I tried
--- to do this with parser functions, but couldn't control the layout enough.
---
---@module Construction
local Construction = {}
--region Dependencies
-- none!
--endregion
--region Private constants
local RL_WOOD = "Wood"
local RL_PLANKS = "Planks"
local RL_BRICKS = "Bricks"
local RL_FABRIC = "Fabric"
local RL_PARTS = "Parts"
local RL_PIPES = "Pipes"
local RL_DEW = "Crystalized Dew"
local RL_WILDFIRE = "Wildfire Essence"
local ID_LOOKUP_RL = {
["[Mat Raw] Wood"] = RL_WOOD,
["[Mat Processed] Planks"] = RL_PLANKS,
["[Mat Processed] Bricks"] = RL_BRICKS,
["[Mat Processed] Fabric"] = RL_FABRIC,
["[Mat Processed] Parts"] = RL_PARTS,
["[Mat Processed] Pipe"] = RL_PIPES,
["[Metal] Crystalized Dew"] = RL_DEW,
["Hearth Parts"] = RL_WILDFIRE,
}
local ORDER_LOOKUP = {
["[Mat Raw] Wood"] = 1,
["[Mat Processed] Planks"] = 2,
["[Mat Processed] Bricks"] = 3,
["[Mat Processed] Fabric"] = 4,
["[Mat Processed] Parts"] = 5,
["[Mat Processed] Pipe"] = 6,
["[Metal] Crystalized Dew"] = 7,
["Hearth Parts"] = 8,
}
local INDEX_CONSTRUCTION_GOODS_AMOUNT = "amount"
local INDEX_CONSTRUCTION_GOODS_ID = "name"
local INDEX_LINK = "resource_link"
local BOLD = "'''"
--endregion
--region Private methods
---
--- Adds a simple table row with data cells to the provided HTML table entity.
---
---@param htmlTable table an HTML table entity
---@param amount number of building material
---@param resourceLink string one of the constants representing a resource link template invocation
local function makeRow(htmlTable, amount, resourceLink)
local link = mw.getCurrentFrame():expandTemplate{ title="rl", args = {
name = resourceLink, size = "medium" } }
local row = htmlTable:tag("tr")
row:tag("td"):wikitext(BOLD .. amount .. BOLD):done()
row:tag("td"):wikitext(link):done()
row:done():newline()
return row
end
--endregion
--region Public methods
---
--- Writes a simple HTML table with the specified template parameters
---
---@param frame table MediaWiki context
function Construction.renderTable(frame)
local wood = frame.args.wood
local planks = frame.args.planks
local bricks = frame.args.bricks
local fabric = frame.args.fabric
local parts = frame.args.parts
local pipes = frame.args.pipes
local dew = frame.args.dew
local wildfire = frame.args.wildfire
local htmlTable = mw.html.create("table")
if wood and wood ~= "" and tonumber(wood) > 0 then
makeRow(htmlTable, wood, RL_WOOD)
end
if planks and planks ~= "" and tonumber(planks) > 0 then
makeRow(htmlTable, planks, RL_PLANKS)
end
if bricks and bricks ~= "" and tonumber(bricks) > 0 then
makeRow(htmlTable, bricks, RL_BRICKS)
end
if fabric and fabric ~= "" and tonumber(fabric) > 0 then
makeRow(htmlTable, fabric, RL_FABRIC)
end
if parts and parts ~= "" and tonumber(parts) > 0 then
makeRow(htmlTable, parts, RL_PARTS)
end
if pipes and pipes ~= "" and tonumber(pipes) > 0 then
makeRow(htmlTable, pipes, RL_PIPES)
end
if dew and dew ~= "" and tonumber(dew) > 0 then
makeRow(htmlTable, dew, RL_DEW)
end
if wildfire and wildfire ~= "" and tonumber(wildfire) > 0 then
makeRow(htmlTable, wildfire, RL_WILDFIRE)
end
htmlTable:done()
return htmlTable
end
function Construction.makeTableFromData(constructionGoods)
if not constructionGoods or not next(constructionGoods) or #constructionGoods < 1 then
return "None"
end
local orderedConstruction = {
[1] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_WOOD, },
[2] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_PLANKS, },
[3] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_BRICKS, },
[4] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_FABRIC, },
[5] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_PARTS, },
[6] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_PIPES, },
[7] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_DEW, },
[8] = { [INDEX_CONSTRUCTION_GOODS_AMOUNT] = 0,
[INDEX_LINK] = RL_WILDFIRE, },
}
for _, stack in ipairs(constructionGoods) do
local id = stack[INDEX_CONSTRUCTION_GOODS_ID]
local order = ORDER_LOOKUP[id]
orderedConstruction[order][INDEX_CONSTRUCTION_GOODS_AMOUNT] = stack[INDEX_CONSTRUCTION_GOODS_AMOUNT]
orderedConstruction[order][INDEX_LINK] = ID_LOOKUP_RL[id]
end
local htmlTable = mw.html.create("table")
for _, stack in ipairs(orderedConstruction) do
if stack and stack[INDEX_CONSTRUCTION_GOODS_AMOUNT] > 1 then
makeRow(htmlTable, stack[INDEX_CONSTRUCTION_GOODS_AMOUNT], stack[INDEX_LINK])
end
end
htmlTable:allDone()
return tostring(htmlTable)
end
--endregion
return Construction


