Module:InstitutionsData/Institutions.json: Difference between revisions

From Against the Storm Official Wiki
Stores dev-provided data about institutions, now in json instead of csv
 
1.6.1R Update
Line 4: Line 4:
             {
             {
                 "id": "Treatment",
                 "id": "Treatment",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Treatment",
                 "servedNeed": "Treatment",
                 "goods": [
                 "goods": [
Line 38: Line 38:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
Line 44: Line 48:
             {
             {
                 "id": "Bloodthirst",
                 "id": "Bloodthirst",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Brawling",
                 "servedNeed": "Brawling",
                 "goods": [
                 "goods": [
Line 78: Line 82:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
Line 84: Line 92:
             {
             {
                 "id": "Bloodthirst",
                 "id": "Bloodthirst",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Brawling",
                 "servedNeed": "Brawling",
                 "goods": [
                 "goods": [
Line 95: Line 103:
             {
             {
                 "id": "Education",
                 "id": "Education",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Education",
                 "servedNeed": "Education",
                 "goods": [
                 "goods": [
Line 129: Line 137:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cysts"
        ]
    },
    {
        "recipes": [
            {
                "id": "Treatment",
                "grade": "Grade1",
                "servedNeed": "Treatment",
                "goods": [
                    {
                        "name": "[Needs] Tea",
                        "amount": 1
                    }
                ]
            },
            {
                "id": "Bloodthirst",
                "grade": "Grade1",
                "servedNeed": "Brawling",
                "goods": [
                    {
                        "name": "[Needs] Training Gear",
                        "amount": 1
                    }
                ]
            }
        ],
        "id": "Feast Hall",
        "displayName": "Feast Hall",
        "description": "A place where villagers can fulfill their need for: Treatment,  Brawling. Passive effects: Festive Mood.",
        "category": "City Buildings",
        "sizeX": 4,
        "sizeY": 3,
        "requiredGoods": [
            {
                "name": "[Mat Processed] Planks",
                "amount": 10
            },
            {
                "name": "[Mat Processed] Bricks",
                "amount": 8
            },
            {
                "name": "[Mat Processed] Fabric",
                "amount": 8
            }
        ],
        "constructionTime": 61,
        "cityScore": 8,
        "movable": false,
        "initiallyEssential": false,
        "workplaces": 3,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 135: Line 200:
             {
             {
                 "id": "Bloodthirst",
                 "id": "Bloodthirst",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Brawling",
                 "servedNeed": "Brawling",
                 "goods": [
                 "goods": [
Line 146: Line 211:
             {
             {
                 "id": "Luxury",
                 "id": "Luxury",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Luxury",
                 "servedNeed": "Luxury",
                 "goods": [
                 "goods": [
Line 176: Line 241:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 182: Line 250:
             {
             {
                 "id": "Luxury",
                 "id": "Luxury",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Luxury",
                 "servedNeed": "Luxury",
                 "goods": [
                 "goods": [
Line 193: Line 261:
             {
             {
                 "id": "Education",
                 "id": "Education",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Education",
                 "servedNeed": "Education",
                 "goods": [
                 "goods": [
Line 223: Line 291:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 229: Line 300:
             {
             {
                 "id": "Luxury",
                 "id": "Luxury",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Luxury",
                 "servedNeed": "Luxury",
                 "goods": [
                 "goods": [
Line 240: Line 311:
             {
             {
                 "id": "Education",
                 "id": "Education",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Education",
                 "servedNeed": "Education",
                 "goods": [
                 "goods": [
Line 252: Line 323:
         "id": "Holy Guild House",
         "id": "Holy Guild House",
         "displayName": "Holy Guild House",
         "displayName": "Holy Guild House",
         "description": "A place where villagers can fulfill their need for:  Luxury,  Education. Has an additional effect. Passive effects: Guild House, The Guild's Welfare.",
         "description": "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for:  Luxury,  Education. Passive effects: Guild House, The Guild's Welfare.",
         "category": "City Buildings",
         "category": "City Buildings",
         "sizeX": 4,
         "sizeX": 4,
Line 270: Line 341:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 276: Line 350:
             {
             {
                 "id": "Leasiure",
                 "id": "Leasiure",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Leisure",
                 "servedNeed": "Leisure",
                 "goods": [
                 "goods": [
Line 287: Line 361:
             {
             {
                 "id": "Treatment",
                 "id": "Treatment",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Treatment",
                 "servedNeed": "Treatment",
                 "goods": [
                 "goods": [
Line 299: Line 373:
         "id": "Holy Market",
         "id": "Holy Market",
         "displayName": "Holy Market",
         "displayName": "Holy Market",
         "description": "A place where villagers can fulfill their need for:  Leisure,  Treatment. Has an additional effect. Passive effects: Ale and Hearty, Market Carts.",
         "description": "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for:  Leisure,  Treatment. Passive effects: Ale and Hearty, Market Carts.",
         "category": "City Buildings",
         "category": "City Buildings",
         "sizeX": 4,
         "sizeX": 4,
Line 317: Line 391:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 323: Line 400:
             {
             {
                 "id": "Religion",
                 "id": "Religion",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Religion",
                 "servedNeed": "Religion",
                 "goods": [
                 "goods": [
Line 334: Line 411:
             {
             {
                 "id": "Education",
                 "id": "Education",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Education",
                 "servedNeed": "Education",
                 "goods": [
                 "goods": [
Line 346: Line 423:
         "id": "Holy Temple",
         "id": "Holy Temple",
         "displayName": "Holy Temple",
         "displayName": "Holy Temple",
         "description": "A place where villagers can fulfill their need for:  Religion,  Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls.",
         "description": "An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for:  Religion,  Education. Passive effects: Sacrament of the Flame, Consecrated Scrolls.",
         "category": "City Buildings",
         "category": "City Buildings",
         "sizeX": 3,
         "sizeX": 3,
Line 368: Line 445:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
Line 374: Line 455:
             {
             {
                 "id": "Leasiure",
                 "id": "Leasiure",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Leisure",
                 "servedNeed": "Leisure",
                 "goods": [
                 "goods": [
Line 385: Line 466:
             {
             {
                 "id": "Treatment",
                 "id": "Treatment",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Treatment",
                 "servedNeed": "Treatment",
                 "goods": [
                 "goods": [
Line 415: Line 496:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 421: Line 505:
             {
             {
                 "id": "Religion",
                 "id": "Religion",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Religion",
                 "servedNeed": "Religion",
                 "goods": [
                 "goods": [
Line 432: Line 516:
             {
             {
                 "id": "Leasiure",
                 "id": "Leasiure",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Leisure",
                 "servedNeed": "Leisure",
                 "goods": [
                 "goods": [
Line 458: Line 542:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
Line 464: Line 553:
             {
             {
                 "id": "Leasiure",
                 "id": "Leasiure",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Leisure",
                 "servedNeed": "Leisure",
                 "goods": [
                 "goods": [
Line 475: Line 564:
             {
             {
                 "id": "Luxury",
                 "id": "Luxury",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Luxury",
                 "servedNeed": "Luxury",
                 "goods": [
                 "goods": [
Line 509: Line 598:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
Line 515: Line 608:
             {
             {
                 "id": "Treatment",
                 "id": "Treatment",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Treatment",
                 "servedNeed": "Treatment",
                 "goods": [
                 "goods": [
Line 526: Line 619:
             {
             {
                 "id": "Religion",
                 "id": "Religion",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Religion",
                 "servedNeed": "Religion",
                 "goods": [
                 "goods": [
Line 560: Line 653:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
Line 566: Line 662:
             {
             {
                 "id": "Religion",
                 "id": "Religion",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Religion",
                 "servedNeed": "Religion",
                 "goods": [
                 "goods": [
Line 577: Line 673:
             {
             {
                 "id": "Education",
                 "id": "Education",
                 "gradeId": "Grade1",
                 "grade": "Grade1",
                 "servedNeed": "Education",
                 "servedNeed": "Education",
                 "goods": [
                 "goods": [
Line 611: Line 707:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     }
     }
]
]

Revision as of 04:27, 27 January 2025

recipes
id"Treatment"
grade"Grade1"
servedNeed"Treatment"
goods
name"[Needs] Tea"
amount1
id"Bath House"
displayName"Bath House"
description"A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Rainwater"
"Cysts"
recipes
id"Bloodthirst"
grade"Grade1"
servedNeed"Brawling"
goods
name"[Needs] Training Gear"
amount1
id"Clan Hall"
displayName"Clan Hall"
description"A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount20
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount4
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
recipes
id"Bloodthirst"
grade"Grade1"
servedNeed"Brawling"
goods
name"[Needs] Training Gear"
amount1
id"Education"
grade"Grade1"
servedNeed"Education"
goods
name"[Needs] Scrolls"
amount1
id"Explorers Lodge"
displayName"Explorers' Lodge"
description"A place where villagers can fulfill their need for: Brawling, Education. Passive effects: The Crown Chronicles."
category"City Buildings"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount20
name"[Mat Processed] Bricks"
amount4
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Treatment"
grade"Grade1"
servedNeed"Treatment"
goods
name"[Needs] Tea"
amount1
id"Bloodthirst"
grade"Grade1"
servedNeed"Brawling"
goods
name"[Needs] Training Gear"
amount1
id"Feast Hall"
displayName"Feast Hall"
description"A place where villagers can fulfill their need for: Treatment, Brawling. Passive effects: Festive Mood."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Bloodthirst"
grade"Grade1"
servedNeed"Brawling"
goods
name"[Needs] Training Gear"
amount1
id"Luxury"
grade"Grade1"
servedNeed"Luxury"
goods
name"[Needs] Wine"
amount1
id"Forum"
displayName"Forum"
description"A place where villagers can fulfill their need for: Brawling, Luxury. Passive effects: Public Performances."
category"City Buildings"
sizeX4
sizeY4
requiredGoods
name"[Mat Processed] Fabric"
amount4
name"[Mat Processed] Bricks"
amount16
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Luxury"
grade"Grade1"
servedNeed"Luxury"
goods
name"[Needs] Wine"
amount1
id"Education"
grade"Grade1"
servedNeed"Education"
goods
name"[Needs] Scrolls"
amount1
id"Guild House"
displayName"Guild House"
description"A place where villagers can fulfill their need for: Luxury, Education. Passive effects: The Guild's Welfare."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount40
name"[Mat Processed] Fabric"
amount4
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Luxury"
grade"Grade1"
servedNeed"Luxury"
goods
name"[Needs] Wine"
amount1
id"Education"
grade"Grade1"
servedNeed"Education"
goods
name"[Needs] Scrolls"
amount1
id"Holy Guild House"
displayName"Holy Guild House"
description"An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Luxury, Education. Passive effects: Guild House, The Guild's Welfare."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount40
name"[Mat Processed] Fabric"
amount4
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Leasiure"
grade"Grade1"
servedNeed"Leisure"
goods
name"[Needs] Ale"
amount1
id"Treatment"
grade"Grade1"
servedNeed"Treatment"
goods
name"[Needs] Tea"
amount1
id"Holy Market"
displayName"Holy Market"
description"An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Leisure, Treatment. Passive effects: Ale and Hearty, Market Carts."
category"City Buildings"
sizeX4
sizeY4
requiredGoods
name"[Mat Processed] Planks"
amount20
name"[Mat Processed] Fabric"
amount12
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cysts"
recipes
id"Religion"
grade"Grade1"
servedNeed"Religion"
goods
name"[Needs] Incense"
amount1
id"Education"
grade"Grade1"
servedNeed"Education"
goods
name"[Needs] Scrolls"
amount1
id"Holy Temple"
displayName"Holy Temple"
description"An upgraded service building with an additional passive effect. Villagers can use it to fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame, Consecrated Scrolls."
category"City Buildings"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
recipes
id"Leasiure"
grade"Grade1"
servedNeed"Leisure"
goods
name"[Needs] Ale"
amount1
id"Treatment"
grade"Grade1"
servedNeed"Treatment"
goods
name"[Needs] Tea"
amount1
id"Market"
displayName"Market"
description"A place where villagers can fulfill their need for: Leisure, Treatment. Passive effects: Market Carts."
category"City Buildings"
sizeX4
sizeY4
requiredGoods
name"[Mat Processed] Planks"
amount20
name"[Mat Processed] Fabric"
amount12
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cysts"
recipes
id"Religion"
grade"Grade1"
servedNeed"Religion"
goods
name"[Needs] Incense"
amount1
id"Leasiure"
grade"Grade1"
servedNeed"Leisure"
goods
name"[Needs] Ale"
amount1
id"Monastery"
displayName"Monastery"
description"A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew."
category"City Buildings"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Bricks"
amount20
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Brewing"
"Cysts"
recipes
id"Leasiure"
grade"Grade1"
servedNeed"Leisure"
goods
name"[Needs] Ale"
amount1
id"Luxury"
grade"Grade1"
servedNeed"Luxury"
goods
name"[Needs] Wine"
amount1
id"Tavern"
displayName"Tavern"
description"A place where villagers can fulfill their need for: Leisure, Luxury. Passive effects: Gleeman's Tales."
category"City Buildings"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount20
name"[Mat Processed] Bricks"
amount4
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Brewing"
"Cysts"
recipes
id"Treatment"
grade"Grade1"
servedNeed"Treatment"
goods
name"[Needs] Tea"
amount1
id"Religion"
grade"Grade1"
servedNeed"Religion"
goods
name"[Needs] Incense"
amount1
id"Tea Doctor"
displayName"Tea Doctor"
description"A place where villagers can fulfill their need for: Treatment, Religion. Passive effects: Vitality."
category"City Buildings"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cysts"
recipes
id"Religion"
grade"Grade1"
servedNeed"Religion"
goods
name"[Needs] Incense"
amount1
id"Education"
grade"Grade1"
servedNeed"Education"
goods
name"[Needs] Scrolls"
amount1
id"Temple"
displayName"Temple"
description"A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame."
category"City Buildings"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount8
name"[Mat Processed] Fabric"
amount8
constructionTime61
cityScore8
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"