Stonecutters' Camp: Difference between revisions
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Revision as of 16:46, 26 January 2024
Stonecutters' Camp
Gathering Camp
(Resource Acquisition)
An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect:
Stone (★★),
Clay (★★),
Sea Marrow (★★).
Specialization bonus:
Masonry (Proficiency)
ID = 'Stonecutter's Camp'
Overview
Starting point for stonecutters going out into the wild to gather
Stone,
Clay and
Sea Marrow. Essential building that does not require a Blueprint unlock. Can harvest from both Small and Large nodes.
Production Chain
Recipes in the Stonecutters' Camp
| Buildings | Grade | Ingredient | # | Product |
|---|---|---|---|---|
| ★★ 0:08 |
— | 1 | ||
| ★★ 0:08 |
— | 1 | ||
| ★★ 0:08 |
— | 1 |
Bonus Resources in the Stonecutters' Camp
Large
Clay Node: 75%
Copper Ore and 30%
Roots
Small
Clay Node: 50%
Copper Ore and 20%
Roots
Large
Stone Node: 30%
Roots, 30%
Insects and 10%
Copper Ore
Small
Stone Node: 20%
Roots and 20%
Insects
Large
Sea Marrow Node: 100%
Sea Marrow, 50%
Stone and 1%
Ancient Tablet
Small
Sea Marrow Node: 80%
Sea Marrow and 40%
Stone
Perks and Cornerstones
No perk found with name Steel Shovels.
No perk found with name Steel Pickaxes.
No perk found with name Fossil Leaching.
No perk found with name Golden Marrow.


