Module:Workshop/workshops data: Difference between revisions
From Against the Storm Official Wiki
m manually added field engineering station to the top of the table |
Updated for 1.9.3 |
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| Line 1: | Line 1: | ||
return { | return { | ||
["Alchemist Hut"] = { | ["Alchemist Hut"] = { | ||
_id = "Alchemist Hut", | _id = "Alchemist Hut", | ||
| Line 112: | Line 31: | ||
_buildings = {"Alchemist Hut"}, | _buildings = {"Alchemist Hut"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | _productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 142: | Line 61: | ||
_buildings = {"Alchemist Hut"}, | _buildings = {"Alchemist Hut"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Tea", _amount = 10}, | _productPair = {_id = "[Needs] Tea", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 172: | Line 91: | ||
_buildings = {"Alchemist Hut"}, | _buildings = {"Alchemist Hut"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Wine", _amount = 10}, | _productPair = {_id = "[Needs] Wine", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 223: | Line 142: | ||
_buildings = {"Apothecary"}, | _buildings = {"Apothecary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Tea", _amount = 10}, | _productPair = {_id = "[Needs] Tea", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 253: | Line 172: | ||
_buildings = {"Apothecary"}, | _buildings = {"Apothecary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Crafting] Dye", _amount = 10}, | _productPair = {_id = "[Crafting] Dye", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 273: | Line 192: | ||
_buildings = {"Apothecary"}, | _buildings = {"Apothecary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | _productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 324: | Line 243: | ||
_buildings = {"Artisan"}, | _buildings = {"Artisan"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Vessel] Barrels", _amount = 10}, | _productPair = {_id = "[Vessel] Barrels", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 344: | Line 263: | ||
_buildings = {"Artisan"}, | _buildings = {"Artisan"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 365: | Line 284: | ||
_buildings = {"Artisan"}, | _buildings = {"Artisan"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Scrolls", _amount = 8}, | _productPair = {_id = "[Needs] Scrolls", _amount = 8}, | ||
_isService = false, | _isService = false, | ||
| Line 414: | Line 333: | ||
_buildings = {"Bakery"}, | _buildings = {"Bakery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 110, | _time = 110.0, | ||
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | _productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 437: | Line 356: | ||
_buildings = {"Bakery"}, | _buildings = {"Bakery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pie", _amount = 10}, | _productPair = {_id = "[Food Processed] Pie", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 460: | Line 379: | ||
_buildings = {"Bakery"}, | _buildings = {"Bakery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Pottery", _amount = 5}, | _productPair = {_id = "[Vessel] Pottery", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 510: | Line 429: | ||
_buildings = {"Beanery"}, | _buildings = {"Beanery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | _productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 535: | Line 454: | ||
_buildings = {"Beanery"}, | _buildings = {"Beanery"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 560: | Line 479: | ||
_buildings = {"Beanery"}, | _buildings = {"Beanery"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | _productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 618: | Line 537: | ||
_buildings = {"Brewery"}, | _buildings = {"Brewery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Ale", _amount = 10}, | _productPair = {_id = "[Needs] Ale", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 640: | Line 559: | ||
_buildings = {"Brewery"}, | _buildings = {"Brewery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | _productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 665: | Line 584: | ||
_buildings = {"Brewery"}, | _buildings = {"Brewery"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 710: | Line 629: | ||
_buildings = {"Brick Oven"}, | _buildings = {"Brick Oven"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 90, | _time = 90.0, | ||
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | _productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 733: | Line 652: | ||
_buildings = {"Brick Oven"}, | _buildings = {"Brick Oven"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Incense", _amount = 10}, | _productPair = {_id = "[Needs] Incense", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 760: | Line 679: | ||
_buildings = {"Brick Oven"}, | _buildings = {"Brick Oven"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Crafting] Coal", _amount = 3}, | _productPair = {_id = "[Crafting] Coal", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 803: | Line 722: | ||
_buildings = {"Brickyard"}, | _buildings = {"Brickyard"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 820: | Line 739: | ||
_buildings = {"Brickyard"}, | _buildings = {"Brickyard"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Pottery", _amount = 5}, | _productPair = {_id = "[Vessel] Pottery", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 842: | Line 761: | ||
_buildings = {"Brickyard"}, | _buildings = {"Brickyard"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | _productPair = {_id = "[Metal] Crystalized Dew", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 899: | Line 818: | ||
_buildings = {"Butcher"}, | _buildings = {"Butcher"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | _productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 925: | Line 844: | ||
_buildings = {"Butcher"}, | _buildings = {"Butcher"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | _productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 949: | Line 868: | ||
_buildings = {"Butcher"}, | _buildings = {"Butcher"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Crafting] Oil", _amount = 5}, | _productPair = {_id = "[Crafting] Oil", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 995: | Line 914: | ||
_buildings = {"Cannery"}, | _buildings = {"Cannery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,017: | Line 936: | ||
_buildings = {"Cannery"}, | _buildings = {"Cannery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Wine", _amount = 10}, | _productPair = {_id = "[Needs] Wine", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,040: | Line 959: | ||
_buildings = {"Cannery"}, | _buildings = {"Cannery"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 110, | _time = 110.0, | ||
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | _productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,090: | Line 1,009: | ||
_buildings = {"Carpenter"}, | _buildings = {"Carpenter"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,106: | Line 1,025: | ||
_buildings = {"Carpenter"}, | _buildings = {"Carpenter"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 75, | _time = 75.0, | ||
_productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | _productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,127: | Line 1,046: | ||
_buildings = {"Carpenter"}, | _buildings = {"Carpenter"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,175: | Line 1,094: | ||
_buildings = {"Cellar"}, | _buildings = {"Cellar"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Needs] Wine", _amount = 10}, | _productPair = {_id = "[Needs] Wine", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,198: | Line 1,117: | ||
_buildings = {"Cellar"}, | _buildings = {"Cellar"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,223: | Line 1,142: | ||
_buildings = {"Cellar"}, | _buildings = {"Cellar"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | _productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 1,271: | Line 1,190: | ||
_buildings = {"Clay Pit Workshop"}, | _buildings = {"Clay Pit Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Raw] Clay", _amount = 4}, | _productPair = {_id = "[Mat Raw] Clay", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 1,287: | Line 1,206: | ||
_buildings = {"Clay Pit Workshop"}, | _buildings = {"Clay Pit Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Raw] Reeds", _amount = 4}, | _productPair = {_id = "[Mat Raw] Reeds", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 1,303: | Line 1,222: | ||
_buildings = {"Clay Pit Workshop"}, | _buildings = {"Clay Pit Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Raw] Resin", _amount = 4}, | _productPair = {_id = "[Mat Raw] Resin", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 1,346: | Line 1,265: | ||
_buildings = {"Clothier"}, | _buildings = {"Clothier"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,367: | Line 1,286: | ||
_buildings = {"Clothier"}, | _buildings = {"Clothier"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,386: | Line 1,305: | ||
_buildings = {"Clothier"}, | _buildings = {"Clothier"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | _productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,434: | Line 1,353: | ||
_buildings = {"Cobbler"}, | _buildings = {"Cobbler"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Boots", _amount = 10}, | _productPair = {_id = "[Needs] Boots", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,451: | Line 1,370: | ||
_buildings = {"Cobbler"}, | _buildings = {"Cobbler"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,470: | Line 1,389: | ||
_buildings = {"Cobbler"}, | _buildings = {"Cobbler"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Crafting] Dye", _amount = 10}, | _productPair = {_id = "[Crafting] Dye", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,517: | Line 1,436: | ||
_buildings = {"Cookhouse"}, | _buildings = {"Cookhouse"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | _productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,543: | Line 1,462: | ||
_buildings = {"Cookhouse"}, | _buildings = {"Cookhouse"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 110, | _time = 110.0, | ||
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | _productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,566: | Line 1,485: | ||
_buildings = {"Cookhouse"}, | _buildings = {"Cookhouse"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | _productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,619: | Line 1,538: | ||
_buildings = {"Cooperage"}, | _buildings = {"Cooperage"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Vessel] Barrels", _amount = 10}, | _productPair = {_id = "[Vessel] Barrels", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,639: | Line 1,558: | ||
_buildings = {"Cooperage"}, | _buildings = {"Cooperage"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,660: | Line 1,579: | ||
_buildings = {"Cooperage"}, | _buildings = {"Cooperage"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,706: | Line 1,625: | ||
_buildings = {"Crude Workstation"}, | _buildings = {"Crude Workstation"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,722: | Line 1,641: | ||
_buildings = {"Crude Workstation"}, | _buildings = {"Crude Workstation"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | _productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,740: | Line 1,659: | ||
_buildings = {"Crude Workstation"}, | _buildings = {"Crude Workstation"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,757: | Line 1,676: | ||
_buildings = {"Crude Workstation"}, | _buildings = {"Crude Workstation"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2}, | _productPair = {_id = "[Mat Processed] Pipe", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 1,803: | Line 1,722: | ||
_buildings = {"Distillery"}, | _buildings = {"Distillery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Ale", _amount = 10}, | _productPair = {_id = "[Needs] Ale", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,825: | Line 1,744: | ||
_buildings = {"Distillery"}, | _buildings = {"Distillery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Incense", _amount = 10}, | _productPair = {_id = "[Needs] Incense", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,852: | Line 1,771: | ||
_buildings = {"Distillery"}, | _buildings = {"Distillery"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,904: | Line 1,823: | ||
_buildings = {"Druid"}, | _buildings = {"Druid"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Oil", _amount = 5}, | _productPair = {_id = "[Crafting] Oil", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 1,924: | Line 1,843: | ||
_buildings = {"Druid"}, | _buildings = {"Druid"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Tea", _amount = 10}, | _productPair = {_id = "[Needs] Tea", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 1,954: | Line 1,873: | ||
_buildings = {"Druid"}, | _buildings = {"Druid"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,001: | Line 1,920: | ||
_buildings = {"Field Kitchen"}, | _buildings = {"Field Kitchen"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | _productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,027: | Line 1,946: | ||
_buildings = {"Field Kitchen"}, | _buildings = {"Field Kitchen"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,049: | Line 1,968: | ||
_buildings = {"Field Kitchen"}, | _buildings = {"Field Kitchen"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 110, | _time = 110.0, | ||
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | _productPair = {_id = "[Food Processed] Biscuits", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,072: | Line 1,991: | ||
_buildings = {"Field Kitchen"}, | _buildings = {"Field Kitchen"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,125: | Line 2,044: | ||
_buildings = {"Finesmith"}, | _buildings = {"Finesmith"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Valuable] Amber", _amount = 1}, | _productPair = {_id = "[Valuable] Amber", _amount = 1}, | ||
_isService = false, | _isService = false, | ||
| Line 2,145: | Line 2,064: | ||
_buildings = {"Finesmith"}, | _buildings = {"Finesmith"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | _productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,194: | Line 2,113: | ||
_buildings = {"Flawless Brewery"}, | _buildings = {"Flawless Brewery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Ale", _amount = 10}, | _productPair = {_id = "[Needs] Ale", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,216: | Line 2,135: | ||
_buildings = {"Flawless Brewery"}, | _buildings = {"Flawless Brewery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | _productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,241: | Line 2,160: | ||
_buildings = {"Flawless Brewery"}, | _buildings = {"Flawless Brewery"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,287: | Line 2,206: | ||
_buildings = {"Flawless Cellar"}, | _buildings = {"Flawless Cellar"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Needs] Wine", _amount = 10}, | _productPair = {_id = "[Needs] Wine", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,310: | Line 2,229: | ||
_buildings = {"Flawless Cellar"}, | _buildings = {"Flawless Cellar"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,335: | Line 2,254: | ||
_buildings = {"Flawless Cellar"}, | _buildings = {"Flawless Cellar"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | _productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 2,384: | Line 2,303: | ||
_buildings = {"Flawless Cooperage"}, | _buildings = {"Flawless Cooperage"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Vessel] Barrels", _amount = 10}, | _productPair = {_id = "[Vessel] Barrels", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,404: | Line 2,323: | ||
_buildings = {"Flawless Cooperage"}, | _buildings = {"Flawless Cooperage"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,425: | Line 2,344: | ||
_buildings = {"Flawless Cooperage"}, | _buildings = {"Flawless Cooperage"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,473: | Line 2,392: | ||
_buildings = {"Flawless Druid"}, | _buildings = {"Flawless Druid"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Oil", _amount = 5}, | _productPair = {_id = "[Crafting] Oil", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 2,493: | Line 2,412: | ||
_buildings = {"Flawless Druid"}, | _buildings = {"Flawless Druid"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Tea", _amount = 10}, | _productPair = {_id = "[Needs] Tea", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,523: | Line 2,442: | ||
_buildings = {"Flawless Druid"}, | _buildings = {"Flawless Druid"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Coats", _amount = 10}, | _productPair = {_id = "[Needs] Coats", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,572: | Line 2,491: | ||
_buildings = {"Flawless Leatherworks"}, | _buildings = {"Flawless Leatherworks"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | _productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,594: | Line 2,513: | ||
_buildings = {"Flawless Leatherworks"}, | _buildings = {"Flawless Leatherworks"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Boots", _amount = 10}, | _productPair = {_id = "[Needs] Boots", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,611: | Line 2,530: | ||
_buildings = {"Flawless Leatherworks"}, | _buildings = {"Flawless Leatherworks"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,662: | Line 2,581: | ||
_buildings = {"Flawless Rain Mill"}, | _buildings = {"Flawless Rain Mill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,681: | Line 2,600: | ||
_buildings = {"Flawless Rain Mill"}, | _buildings = {"Flawless Rain Mill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Needs] Scrolls", _amount = 8}, | _productPair = {_id = "[Needs] Scrolls", _amount = 8}, | ||
_isService = false, | _isService = false, | ||
| Line 2,703: | Line 2,622: | ||
_buildings = {"Flawless Rain Mill"}, | _buildings = {"Flawless Rain Mill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,752: | Line 2,671: | ||
_buildings = {"Flawless Smelter"}, | _buildings = {"Flawless Smelter"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | _productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,775: | Line 2,694: | ||
_buildings = {"Flawless Smelter"}, | _buildings = {"Flawless Smelter"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,798: | Line 2,717: | ||
_buildings = {"Flawless Smelter"}, | _buildings = {"Flawless Smelter"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Pie", _amount = 10}, | _productPair = {_id = "[Food Processed] Pie", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,849: | Line 2,768: | ||
_buildings = {"Furnace"}, | _buildings = {"Furnace"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pie", _amount = 10}, | _productPair = {_id = "[Food Processed] Pie", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,872: | Line 2,791: | ||
_buildings = {"Furnace"}, | _buildings = {"Furnace"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | _productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,898: | Line 2,817: | ||
_buildings = {"Furnace"}, | _buildings = {"Furnace"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | _productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,948: | Line 2,867: | ||
_buildings = {"Granary"}, | _buildings = {"Granary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | _productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 2,973: | Line 2,892: | ||
_buildings = {"Granary"}, | _buildings = {"Granary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | _productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 2,991: | Line 2,910: | ||
_buildings = {"Granary"}, | _buildings = {"Granary"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,037: | Line 2,956: | ||
_buildings = {"Greenhouse Workshop"}, | _buildings = {"Greenhouse Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Food Raw] Mushrooms", _amount = 4}, | _productPair = {_id = "[Food Raw] Mushrooms", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 3,053: | Line 2,972: | ||
_buildings = {"Greenhouse Workshop"}, | _buildings = {"Greenhouse Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Food Raw] Herbs", _amount = 4}, | _productPair = {_id = "[Food Raw] Herbs", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 3,097: | Line 3,016: | ||
_buildings = {"Grill"}, | _buildings = {"Grill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | _productPair = {_id = "[Food Processed] Skewers", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,123: | Line 3,042: | ||
_buildings = {"Grill"}, | _buildings = {"Grill"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,145: | Line 3,064: | ||
_buildings = {"Grill"}, | _buildings = {"Grill"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | _productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,195: | Line 3,114: | ||
_buildings = {"Kiln"}, | _buildings = {"Kiln"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Crafting] Coal", _amount = 5}, | _productPair = {_id = "[Crafting] Coal", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 3,212: | Line 3,131: | ||
_buildings = {"Kiln"}, | _buildings = {"Kiln"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,229: | Line 3,148: | ||
_buildings = {"Kiln"}, | _buildings = {"Kiln"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | _productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,281: | Line 3,200: | ||
_buildings = {"Leatherworks"}, | _buildings = {"Leatherworks"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | _productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,303: | Line 3,222: | ||
_buildings = {"Leatherworks"}, | _buildings = {"Leatherworks"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 168, | _time = 168.0, | ||
_productPair = {_id = "[Needs] Boots", _amount = 10}, | _productPair = {_id = "[Needs] Boots", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,320: | Line 3,239: | ||
_buildings = {"Leatherworks"}, | _buildings = {"Leatherworks"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,347: | Line 3,266: | ||
_category = "Industry", | _category = "Industry", | ||
_categoryDisplay = "Production Building", | _categoryDisplay = "Production Building", | ||
_sizeX = | _sizeX = 2, | ||
_sizeY = | _sizeY = 3, | ||
_constructionTime = 25, | _constructionTime = 25, | ||
_cityScore = 5, | _cityScore = 5, | ||
| Line 3,370: | Line 3,289: | ||
_buildings = {"Lumbermill"}, | _buildings = {"Lumbermill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,386: | Line 3,305: | ||
_buildings = {"Lumbermill"}, | _buildings = {"Lumbermill"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Scrolls", _amount = 8}, | _productPair = {_id = "[Needs] Scrolls", _amount = 8}, | ||
_isService = false, | _isService = false, | ||
| Line 3,408: | Line 3,327: | ||
_buildings = {"Lumbermill"}, | _buildings = {"Lumbermill"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,454: | Line 3,373: | ||
_buildings = {"Makeshift Post"}, | _buildings = {"Makeshift Post"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Crops", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,473: | Line 3,392: | ||
_buildings = {"Makeshift Post"}, | _buildings = {"Makeshift Post"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | _productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 3,494: | Line 3,413: | ||
_buildings = {"Makeshift Post"}, | _buildings = {"Makeshift Post"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 56, | _time = 56.0, | ||
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,540: | Line 3,459: | ||
_buildings = {"Manufactory"}, | _buildings = {"Manufactory"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | _productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,558: | Line 3,477: | ||
_buildings = {"Manufactory"}, | _buildings = {"Manufactory"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Vessel] Barrels", _amount = 10}, | _productPair = {_id = "[Vessel] Barrels", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,578: | Line 3,497: | ||
_buildings = {"Manufactory"}, | _buildings = {"Manufactory"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Crafting] Dye", _amount = 10}, | _productPair = {_id = "[Crafting] Dye", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,625: | Line 3,544: | ||
_buildings = {"Pantry"}, | _buildings = {"Pantry"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | _productPair = {_id = "[Food Processed] Porridge", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,650: | Line 3,569: | ||
_buildings = {"Pantry"}, | _buildings = {"Pantry"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pie", _amount = 10}, | _productPair = {_id = "[Food Processed] Pie", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,673: | Line 3,592: | ||
_buildings = {"Pantry"}, | _buildings = {"Pantry"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 3,721: | Line 3,640: | ||
_buildings = {"Press"}, | _buildings = {"Press"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Oil", _amount = 5}, | _productPair = {_id = "[Crafting] Oil", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 3,741: | Line 3,660: | ||
_buildings = {"Press"}, | _buildings = {"Press"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,760: | Line 3,679: | ||
_buildings = {"Press"}, | _buildings = {"Press"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,808: | Line 3,727: | ||
_buildings = {"Provisioner"}, | _buildings = {"Provisioner"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,827: | Line 3,746: | ||
_buildings = {"Provisioner"}, | _buildings = {"Provisioner"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Vessel] Barrels", _amount = 10}, | _productPair = {_id = "[Vessel] Barrels", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,847: | Line 3,766: | ||
_buildings = {"Provisioner"}, | _buildings = {"Provisioner"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | _productPair = {_id = "[Packs] Pack of Provisions", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 3,896: | Line 3,815: | ||
_buildings = {"Rain Mill"}, | _buildings = {"Rain Mill"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,915: | Line 3,834: | ||
_buildings = {"Rain Mill"}, | _buildings = {"Rain Mill"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Scrolls", _amount = 8}, | _productPair = {_id = "[Needs] Scrolls", _amount = 8}, | ||
_isService = false, | _isService = false, | ||
| Line 3,937: | Line 3,856: | ||
_buildings = {"Rain Mill"}, | _buildings = {"Rain Mill"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Paste", _amount = 10}, | _productPair = {_id = "[Food Processed] Paste", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 3,989: | Line 3,908: | ||
_buildings = {"Rainpunk Foundry"}, | _buildings = {"Rainpunk Foundry"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 90, | _time = 90.0, | ||
_productPair = {_id = "[Mat Processed] Parts", _amount = 1}, | _productPair = {_id = "[Mat Processed] Parts", _amount = 1}, | ||
_isService = false, | _isService = false, | ||
| Line 4,012: | Line 3,931: | ||
_buildings = {"Rainpunk Foundry"}, | _buildings = {"Rainpunk Foundry"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 90, | _time = 90.0, | ||
_productPair = {_id = "Hearth Parts", _amount = 1}, | _productPair = {_id = "Hearth Parts", _amount = 1}, | ||
_isService = false, | _isService = false, | ||
| Line 4,067: | Line 3,986: | ||
_buildings = {"Ranch"}, | _buildings = {"Ranch"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Food Raw] Meat", _amount = 10}, | _productPair = {_id = "[Food Raw] Meat", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,087: | Line 4,006: | ||
_buildings = {"Ranch"}, | _buildings = {"Ranch"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Raw] Leather", _amount = 4}, | _productPair = {_id = "[Mat Raw] Leather", _amount = 4}, | ||
_isService = false, | _isService = false, | ||
| Line 4,106: | Line 4,025: | ||
_buildings = {"Ranch"}, | _buildings = {"Ranch"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Food Raw] Eggs", _amount = 5}, | _productPair = {_id = "[Food Raw] Eggs", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 4,152: | Line 4,071: | ||
_buildings = {"Scribe"}, | _buildings = {"Scribe"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Needs] Scrolls", _amount = 8}, | _productPair = {_id = "[Needs] Scrolls", _amount = 8}, | ||
_isService = false, | _isService = false, | ||
| Line 4,174: | Line 4,093: | ||
_buildings = {"Scribe"}, | _buildings = {"Scribe"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,195: | Line 4,114: | ||
_buildings = {"Scribe"}, | _buildings = {"Scribe"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Ale", _amount = 10}, | _productPair = {_id = "[Needs] Ale", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,244: | Line 4,163: | ||
_buildings = {"Smelter"}, | _buildings = {"Smelter"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | _productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,267: | Line 4,186: | ||
_buildings = {"Smelter"}, | _buildings = {"Smelter"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,290: | Line 4,209: | ||
_buildings = {"Smelter"}, | _buildings = {"Smelter"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Food Processed] Pie", _amount = 10}, | _productPair = {_id = "[Food Processed] Pie", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,342: | Line 4,261: | ||
_buildings = {"Smithy"}, | _buildings = {"Smithy"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 75, | _time = 75.0, | ||
_productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | _productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,363: | Line 4,282: | ||
_buildings = {"Smithy"}, | _buildings = {"Smithy"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3}, | _productPair = {_id = "[Mat Processed] Pipe", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 4,380: | Line 4,299: | ||
_buildings = {"Smithy"}, | _buildings = {"Smithy"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | _productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,429: | Line 4,348: | ||
_buildings = {"Smokehouse"}, | _buildings = {"Smokehouse"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | _productPair = {_id = "[Food Processed] Jerky", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,453: | Line 4,372: | ||
_buildings = {"Smokehouse"}, | _buildings = {"Smokehouse"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Pottery", _amount = 5}, | _productPair = {_id = "[Vessel] Pottery", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 4,475: | Line 4,394: | ||
_buildings = {"Smokehouse"}, | _buildings = {"Smokehouse"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Incense", _amount = 10}, | _productPair = {_id = "[Needs] Incense", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,531: | Line 4,450: | ||
_buildings = {"Stamping Mill"}, | _buildings = {"Stamping Mill"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,548: | Line 4,467: | ||
_buildings = {"Stamping Mill"}, | _buildings = {"Stamping Mill"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,567: | Line 4,486: | ||
_buildings = {"Stamping Mill"}, | _buildings = {"Stamping Mill"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | _productPair = {_id = "[Metal] Copper Bar", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,617: | Line 4,536: | ||
_buildings = {"Supplier"}, | _buildings = {"Supplier"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 63, | _time = 63.0, | ||
_productPair = {_id = "[Crafting] Flour", _amount = 10}, | _productPair = {_id = "[Crafting] Flour", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,636: | Line 4,555: | ||
_buildings = {"Supplier"}, | _buildings = {"Supplier"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,652: | Line 4,571: | ||
_buildings = {"Supplier"}, | _buildings = {"Supplier"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | _productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,702: | Line 4,621: | ||
_buildings = {"Tea House"}, | _buildings = {"Tea House"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Needs] Tea", _amount = 10}, | _productPair = {_id = "[Needs] Tea", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,732: | Line 4,651: | ||
_buildings = {"Tea House"}, | _buildings = {"Tea House"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Incense", _amount = 10}, | _productPair = {_id = "[Needs] Incense", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,759: | Line 4,678: | ||
_buildings = {"Tea House"}, | _buildings = {"Tea House"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | _productPair = {_id = "[Vessel] Waterskin", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,777: | Line 4,696: | ||
}, | }, | ||
}, | }, | ||
}, | |||
["Temporary Engineering Station"] = { | |||
_id = "Temporary Engineering Station", | |||
_displayName = "Field Engineering Station", | |||
_description = "A makeshift workstation designed by the Brass Order. It’s far simpler than their sophisticated machinery back in the Citadel, but it’ll get the job done.", | |||
_iconFilename = "Temporary Engineering Station_icon.png", | |||
_category = "Industry", | |||
_categoryDisplay = "Production Building", | |||
_sizeX = 2, | |||
_sizeY = 2, | |||
_constructionTime = 20, | |||
_cityScore = 2, | |||
_isMovable = false, | |||
_isInitiallyEssential = false, | |||
_workerCapacity = 2, | |||
_constructionCosts = { | |||
{_id = "[Mat Processed] Planks", _amount = 4}, | |||
{_id = "[Mat Processed] Parts", _amount = 2} | |||
}, | |||
_tags = { | |||
"FoxesCooperation", | |||
"Tech" | |||
}, | |||
_storage = 5, | |||
_waterUsed = "[Water] Storm Water", | |||
_recipes = {}, | |||
}, | }, | ||
["Tinctury"] = { | ["Tinctury"] = { | ||
| Line 4,809: | Line 4,754: | ||
_buildings = {"Tinctury"}, | _buildings = {"Tinctury"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 105, | _time = 105.0, | ||
_productPair = {_id = "[Crafting] Dye", _amount = 10}, | _productPair = {_id = "[Crafting] Dye", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,829: | Line 4,774: | ||
_buildings = {"Tinctury"}, | _buildings = {"Tinctury"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Ale", _amount = 10}, | _productPair = {_id = "[Needs] Ale", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,851: | Line 4,796: | ||
_buildings = {"Tinctury"}, | _buildings = {"Tinctury"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Needs] Wine", _amount = 10}, | _productPair = {_id = "[Needs] Wine", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,902: | Line 4,847: | ||
_buildings = {"Tinkerer"}, | _buildings = {"Tinkerer"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 75, | _time = 75.0, | ||
_productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | _productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 4,923: | Line 4,868: | ||
_buildings = {"Tinkerer"}, | _buildings = {"Tinkerer"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 4,946: | Line 4,891: | ||
_buildings = {"Tinkerer"}, | _buildings = {"Tinkerer"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 84, | _time = 84.0, | ||
_productPair = {_id = "[Vessel] Pottery", _amount = 5}, | _productPair = {_id = "[Vessel] Pottery", _amount = 5}, | ||
_isService = false, | _isService = false, | ||
| Line 4,995: | Line 4,940: | ||
_buildings = {"Toolshop"}, | _buildings = {"Toolshop"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | _productPair = {_id = "[Tools] Simple Tools", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 5,016: | Line 4,961: | ||
_buildings = {"Toolshop"}, | _buildings = {"Toolshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3}, | _productPair = {_id = "[Mat Processed] Pipe", _amount = 3}, | ||
_isService = false, | _isService = false, | ||
| Line 5,033: | Line 4,978: | ||
_buildings = {"Toolshop"}, | _buildings = {"Toolshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 168, | _time = 168.0, | ||
_productPair = {_id = "[Needs] Boots", _amount = 10}, | _productPair = {_id = "[Needs] Boots", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 5,076: | Line 5,021: | ||
_buildings = {"Weaver"}, | _buildings = {"Weaver"}, | ||
_grade = 3, | _grade = 3, | ||
_time = 28, | _time = 28.0, | ||
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | _productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 5,094: | Line 5,039: | ||
_buildings = {"Weaver"}, | _buildings = {"Weaver"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 168, | _time = 168.0, | ||
_productPair = {_id = "[Needs] Boots", _amount = 10}, | _productPair = {_id = "[Needs] Boots", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 5,111: | Line 5,056: | ||
_buildings = {"Weaver"}, | _buildings = {"Weaver"}, | ||
_grade = 1, | _grade = 1, | ||
_time = 126, | _time = 126.0, | ||
_productPair = {_id = "[Needs] Training Gear", _amount = 10}, | _productPair = {_id = "[Needs] Training Gear", _amount = 10}, | ||
_isService = false, | _isService = false, | ||
| Line 5,161: | Line 5,106: | ||
_buildings = {"Workshop"}, | _buildings = {"Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Planks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 5,177: | Line 5,122: | ||
_buildings = {"Workshop"}, | _buildings = {"Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | _productPair = {_id = "[Mat Processed] Fabric", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 5,195: | Line 5,140: | ||
_buildings = {"Workshop"}, | _buildings = {"Workshop"}, | ||
_grade = 2, | _grade = 2, | ||
_time = 42, | _time = 42.0, | ||
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | _productPair = {_id = "[Mat Processed] Bricks", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
| Line 5,212: | Line 5,157: | ||
_buildings = {"Workshop"}, | _buildings = {"Workshop"}, | ||
_grade = 0, | _grade = 0, | ||
_time = 60, | _time = 60.0, | ||
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2}, | _productPair = {_id = "[Mat Processed] Pipe", _amount = 2}, | ||
_isService = false, | _isService = false, | ||
Revision as of 00:36, 4 December 2025
Documentation for this module may be created at Module:Workshop/workshops data/doc
return {
["Alchemist Hut"] = {
_id = "Alchemist Hut",
_displayName = "Alchemist's Hut",
_description = "Can produce: <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade2>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Alchemist Hut_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Metal] Crystalized Dew"] = {
[2] = {
[2] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Algae", _amount = 2}
},
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Crafting] Salt", _amount = 2}
},
{
{_id = "[Water] Storm Water", _amount = 8},
{_id = "[Water] Clearance Water", _amount = 12},
{_id = "[Water] Drizzle Water", _amount = 16}
}
},
},
},
},
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Wine"] = {
[2] = {
[10] = {
_buildings = {"Alchemist Hut"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Apothecary"] = {
_id = "Apothecary",
_displayName = "Apothecary",
_description = "Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Apothecary_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Crafting] Dye"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4},
{_id = "[Crafting] Coal", _amount = 3}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[2] = {
[10] = {
_buildings = {"Apothecary"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Artisan"] = {
_id = "Artisan",
_displayName = "Artisan",
_description = "Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Artisan_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[2] = {
[10] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3}
}
},
},
},
},
["[Needs] Scrolls"] = {
[2] = {
[8] = {
_buildings = {"Artisan"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Wood", _amount = 8}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Needs] Wine", _amount = 2}
}
},
},
},
},
},
},
["Bakery"] = {
_id = "Bakery",
_displayName = "Bakery",
_description = "Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Bakery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Biscuits"] = {
[2] = {
[10] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 110.0,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Bakery"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Beanery"] = {
_id = "Beanery",
_displayName = "Beanery",
_description = "Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade1>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Beanery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Porridge"] = {
[3] = {
[10] = {
_buildings = {"Beanery"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
},
{
{_id = "[Water] Drizzle Water", _amount = 6},
{_id = "[Water] Clearance Water", _amount = 8},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[1] = {
[10] = {
_buildings = {"Beanery"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 6},
{_id = "[Food Raw] Mushrooms", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Berries", _amount = 6},
{_id = "[Food Raw] Eggs", _amount = 6}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Metal] Crystalized Dew"] = {
[1] = {
[2] = {
_buildings = {"Beanery"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
},
{
{_id = "[Mat Raw] Stone", _amount = 4},
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Water] Storm Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 14},
{_id = "[Water] Drizzle Water", _amount = 18}
}
},
},
},
},
},
},
["Brewery"] = {
_id = "Brewery",
_displayName = "Brewery",
_description = "Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Brewery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[3] = {
[10] = {
_buildings = {"Brewery"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Brewery"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[1] = {
[2] = {
_buildings = {"Brewery"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5}
}
},
},
},
},
},
},
["Brick Oven"] = {
_id = "Brick Oven",
_displayName = "Brick Oven",
_description = "Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[crafting] coal> Coal (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Brick Oven_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 5}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Food Processed] Biscuits"] = {
[3] = {
[10] = {
_buildings = {"Brick Oven"},
_grade = 3,
_time = 90.0,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2},
{_id = "[Food Raw] Eggs", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Brick Oven"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Crafting] Coal"] = {
[1] = {
[3] = {
_buildings = {"Brick Oven"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Crafting] Coal", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 15},
{_id = "[Mat Raw] Algae", _amount = 8}
}
},
},
},
},
},
},
["Brickyard"] = {
_id = "Brickyard",
_displayName = "Brickyard",
_description = "Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Brickyard_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Bricks"] = {
[3] = {
[2] = {
_buildings = {"Brickyard"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 2},
{_id = "[Mat Raw] Stone", _amount = 2}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Brickyard"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Metal] Crystalized Dew"] = {
[1] = {
[2] = {
_buildings = {"Brickyard"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Metal] Crystalized Dew", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
},
{
{_id = "[Mat Raw] Stone", _amount = 4},
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Water] Storm Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 14},
{_id = "[Water] Drizzle Water", _amount = 18}
}
},
},
},
},
},
},
["Butcher"] = {
_id = "Butcher",
_displayName = "Butcher",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>), <sprite name=[crafting] oil> Oil (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Butcher_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[2] = {
[10] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Crafting] Oil"] = {
[2] = {
[5] = {
_buildings = {"Butcher"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Cannery"] = {
_id = "Cannery",
_displayName = "Cannery",
_description = "Can produce: <sprite name=[food processed] paste> Paste (<sprite name=grade3>), <sprite name=[needs] wine> Wine (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cannery_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Paste"] = {
[3] = {
[10] = {
_buildings = {"Cannery"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
}
},
},
},
},
["[Needs] Wine"] = {
[2] = {
[10] = {
_buildings = {"Cannery"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[1] = {
[10] = {
_buildings = {"Cannery"},
_grade = 1,
_time = 110.0,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Carpenter"] = {
_id = "Carpenter",
_displayName = "Carpenter",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Carpenter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 75.0,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[2] = {
[2] = {
_buildings = {"Carpenter"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 4},
{_id = "[Needs] Training Gear", _amount = 4},
{_id = "[Needs] Incense", _amount = 4},
{_id = "[Needs] Scrolls", _amount = 4},
{_id = "[Needs] Ale", _amount = 4},
{_id = "[Needs] Tea", _amount = 4}
}
},
},
},
},
},
},
["Cellar"] = {
_id = "Cellar",
_displayName = "Cellar",
_description = "Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cellar_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Wine"] = {
[3] = {
[10] = {
_buildings = {"Cellar"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Cellar"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[1] = {
[3] = {
_buildings = {"Cellar"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
}
},
},
},
},
},
},
["Clay Pit Workshop"] = {
_id = "Clay Pit Workshop",
_displayName = "Clay Pit",
_description = "Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[mat raw] clay> Clay (<sprite name=grade2>), <sprite name=[mat raw] reeds> Reed (<sprite name=grade2>), <sprite name=[mat raw] resin> Resin (<sprite name=grade2>)\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Clay Pit Workshop_icon.png",
_category = "Resource Acquisition",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Raw] Clay"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60.0,
_productPair = {_id = "[Mat Raw] Clay", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
["[Mat Raw] Reeds"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60.0,
_productPair = {_id = "[Mat Raw] Reeds", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
["[Mat Raw] Resin"] = {
[2] = {
[4] = {
_buildings = {"Clay Pit Workshop"},
_grade = 2,
_time = 60.0,
_productPair = {_id = "[Mat Raw] Resin", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Clearance Water", _amount = 2}
}
},
},
},
},
},
},
["Clothier"] = {
_id = "Clothier",
_displayName = "Clothier",
_description = "Can produce: <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Clothier_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Clothier"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[2] = {
[2] = {
_buildings = {"Clothier"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 7},
{_id = "[Mat Processed] Fabric", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 10}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[1] = {
[10] = {
_buildings = {"Clothier"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Crafting] Oil", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Cobbler"] = {
_id = "Cobbler",
_displayName = "Cobbler",
_description = "Can produce: <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Cobbler_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Boots"] = {
[3] = {
[10] = {
_buildings = {"Cobbler"},
_grade = 3,
_time = 126.0,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[2] = {
[2] = {
_buildings = {"Cobbler"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 7},
{_id = "[Mat Processed] Fabric", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 10}
}
},
},
},
},
["[Crafting] Dye"] = {
[1] = {
[10] = {
_buildings = {"Cobbler"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Coal", _amount = 4}
}
},
},
},
},
},
},
["Cookhouse"] = {
_id = "Cookhouse",
_displayName = "Cookhouse",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Cookhouse_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 4,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 4,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 110.0,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Cookhouse"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
},
},
["Cooperage"] = {
_id = "Cooperage",
_displayName = "Cooperage",
_description = "Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Cooperage_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Wood",
"Metallurgy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[3] = {
[10] = {
_buildings = {"Cooperage"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[2] = {
[10] = {
_buildings = {"Cooperage"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[1] = {
[2] = {
_buildings = {"Cooperage"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 5},
{_id = "[Needs] Training Gear", _amount = 5},
{_id = "[Needs] Incense", _amount = 5},
{_id = "[Needs] Scrolls", _amount = 5},
{_id = "[Needs] Ale", _amount = 5},
{_id = "[Needs] Tea", _amount = 5}
}
},
},
},
},
},
},
["Crude Workstation"] = {
_id = "Crude Workstation",
_displayName = "Crude Workstation",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade0>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade0>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade0>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Crude Workstation_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 2,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Raw] Wood", _amount = 5}
},
_tags = {
"FoxesCooperation"
},
_storage = 5,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 6},
{_id = "[Mat Raw] Reeds", _amount = 6},
{_id = "[Mat Raw] Algae", _amount = 6}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 6},
{_id = "[Mat Raw] Stone", _amount = 6}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[0] = {
[2] = {
_buildings = {"Crude Workstation"},
_grade = 0,
_time = 60.0,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
},
},
["Distillery"] = {
_id = "Distillery",
_displayName = "Distillery",
_description = "Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Distillery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Distillery"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
},
},
["Druid"] = {
_id = "Druid",
_displayName = "Druid's Hut",
_description = "Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Druid_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Druid"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Needs] Tea"] = {
[2] = {
[10] = {
_buildings = {"Druid"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Mat Raw] Resin", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3}
},
{
{_id = "[Water] Drizzle Water", _amount = 3},
{_id = "[Water] Clearance Water", _amount = 4},
{_id = "[Water] Storm Water", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Coats"] = {
[1] = {
[10] = {
_buildings = {"Druid"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
},
{
{_id = "[Crafting] Dye", _amount = 4},
{_id = "[Mat Raw] Resin", _amount = 4}
}
},
},
},
},
},
},
["Field Kitchen"] = {
_id = "Field Kitchen",
_displayName = "Field Kitchen",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade0>), <sprite name=[food processed] paste> Paste (<sprite name=grade0>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade0>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Field Kitchen_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126.0,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5},
{_id = "[Food Processed] Jerky", _amount = 4}
},
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
}
},
},
},
},
["[Food Processed] Paste"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 8},
{_id = "[Food Raw] Fish", _amount = 8},
{_id = "[Food Raw] Meat", _amount = 8}
}
},
},
},
},
["[Food Processed] Biscuits"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 110.0,
_productPair = {_id = "[Food Processed] Biscuits", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 8}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[0] = {
[10] = {
_buildings = {"Field Kitchen"},
_grade = 0,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Food Raw] Berries", _amount = 7},
{_id = "[Food Raw] Eggs", _amount = 7}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Finesmith"] = {
_id = "Finesmith",
_displayName = "Finesmith",
_description = "Can produce: <sprite name=[valuable] amber> Amber (<sprite name=grade3>), <sprite name=[tools] simple tools> Tools (<sprite name=grade3>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Finesmith_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 10,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Bricks", _amount = 10}
},
_tags = {
"Metallurgy",
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Valuable] Amber"] = {
[3] = {
[1] = {
_buildings = {"Finesmith"},
_grade = 3,
_time = 42.0,
_productPair = {_id = "[Valuable] Amber", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Resin", _amount = 3}
},
{
{_id = "[Water] Clearance Water", _amount = 10},
{_id = "[Crafting] Oil", _amount = 1}
}
},
},
},
},
["[Tools] Simple Tools"] = {
[3] = {
[2] = {
_buildings = {"Finesmith"},
_grade = 3,
_time = 60.0,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Mat Processed] Planks", _amount = 1}
},
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
},
},
["Flawless Brewery"] = {
_id = "Flawless Brewery",
_displayName = "Flawless Brewery",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Flawless Brewery_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Ale"] = {
[3] = {
[10] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Porridge"] = {
[3] = {
[10] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
},
{
{_id = "[Water] Drizzle Water", _amount = 6},
{_id = "[Water] Clearance Water", _amount = 8},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[3] = {
[2] = {
_buildings = {"Flawless Brewery"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3}
}
},
},
},
},
},
},
["Flawless Cellar"] = {
_id = "Flawless Cellar",
_displayName = "Flawless Cellar",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade3>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Flawless Cellar_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Wine"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Food Processed] Pickled Goods"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[3] = {
[3] = {
_buildings = {"Flawless Cellar"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Flawless Cooperage"] = {
_id = "Flawless Cooperage",
_displayName = "Flawless Cooperage",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Cooperage_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation",
"Metallurgy"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Barrels"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[3] = {
[2] = {
_buildings = {"Flawless Cooperage"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 3},
{_id = "[Needs] Training Gear", _amount = 3},
{_id = "[Needs] Incense", _amount = 3},
{_id = "[Needs] Scrolls", _amount = 3},
{_id = "[Needs] Ale", _amount = 3},
{_id = "[Needs] Tea", _amount = 3}
}
},
},
},
},
},
},
["Flawless Druid"] = {
_id = "Flawless Druid",
_displayName = "Flawless Druid's Hut",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Druid_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Needs] Tea"] = {
[3] = {
[10] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2}
},
{
{_id = "[Water] Drizzle Water", _amount = 2},
{_id = "[Water] Clearance Water", _amount = 3},
{_id = "[Water] Storm Water", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Needs] Coats"] = {
[3] = {
[10] = {
_buildings = {"Flawless Druid"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Coats", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Fabric", _amount = 1},
{_id = "[Mat Raw] Leather", _amount = 1}
},
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2}
}
},
},
},
},
},
},
["Flawless Leatherworks"] = {
_id = "Flawless Leatherworks",
_displayName = "Flawless Leatherworker",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Leatherworks_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Waterskin"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 126.0,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3}
}
},
},
},
},
["[Needs] Training Gear"] = {
[3] = {
[10] = {
_buildings = {"Flawless Leatherworks"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
}
},
},
},
},
},
},
["Flawless Rain Mill"] = {
_id = "Flawless Rain Mill",
_displayName = "Flawless Rain Mill",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Flawless Rain Mill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[3] = {
[10] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Mat Raw] Algae", _amount = 5}
}
},
},
},
},
["[Needs] Scrolls"] = {
[3] = {
[8] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Wood", _amount = 6}
},
{
{_id = "[Crafting] Dye", _amount = 1},
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["[Food Processed] Paste"] = {
[3] = {
[10] = {
_buildings = {"Flawless Rain Mill"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
}
},
},
},
},
},
},
["Flawless Smelter"] = {
_id = "Flawless Smelter",
_displayName = "Flawless Smelter",
_description = "An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>), <sprite name=[food processed] pie> Pie (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Flawless Smelter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Metal] Copper Bar"] = {
[3] = {
[2] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Training Gear"] = {
[3] = {
[10] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 3},
{_id = "[Metal] Copper Bar", _amount = 1},
{_id = "[Metal] Crystalized Dew", _amount = 1}
},
{
{_id = "[Mat Processed] Planks", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Leather", _amount = 2}
}
},
},
},
},
["[Food Processed] Pie"] = {
[3] = {
[10] = {
_buildings = {"Flawless Smelter"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3}
}
},
},
},
},
},
},
["Furnace"] = {
_id = "Furnace",
_displayName = "Furnace",
_description = "Can produce: <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Furnace_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Food Processed] Skewers"] = {
[2] = {
[10] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Food Raw] Mushrooms", _amount = 3},
{_id = "[Food Raw] Fish", _amount = 3},
{_id = "[Food Processed] Jerky", _amount = 2}
},
{
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[2] = {
[2] = {
_buildings = {"Furnace"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Granary"] = {
_id = "Granary",
_displayName = "Granary",
_description = "Can produce: <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Granary_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Pickled Goods"] = {
[2] = {
[10] = {
_buildings = {"Granary"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pickled Goods", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Eggs", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Granary"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Crops"] = {
[2] = {
[2] = {
_buildings = {"Granary"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 4},
{_id = "[Food Raw] Grain", _amount = 4},
{_id = "[Food Raw] Vegetables", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4}
}
},
},
},
},
},
},
["Greenhouse Workshop"] = {
_id = "Greenhouse Workshop",
_displayName = "Greenhouse",
_description = "Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[food raw] mushrooms> Mushrooms (<sprite name=grade2>), <sprite name=[food raw] herbs> Herbs (<sprite name=grade2>)",
_iconFilename = "Greenhouse Workshop_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "None",
_recipes = {
["[Food Raw] Mushrooms"] = {
[2] = {
[4] = {
_buildings = {"Greenhouse Workshop"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Food Raw] Mushrooms", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Drizzle Water", _amount = 4}
}
},
},
},
},
["[Food Raw] Herbs"] = {
[2] = {
[4] = {
_buildings = {"Greenhouse Workshop"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Food Raw] Herbs", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Water] Drizzle Water", _amount = 4}
}
},
},
},
},
},
},
["Grill"] = {
_id = "Grill",
_displayName = "Grill",
_description = "Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Grill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Animals",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Skewers"] = {
[3] = {
[10] = {
_buildings = {"Grill"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Skewers", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2},
{_id = "[Food Processed] Jerky", _amount = 1}
},
{
{_id = "[Food Raw] Vegetables", _amount = 3},
{_id = "[Food Raw] Roots", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Food Raw] Eggs", _amount = 3}
}
},
},
},
},
["[Food Processed] Paste"] = {
[2] = {
[10] = {
_buildings = {"Grill"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[1] = {
[2] = {
_buildings = {"Grill"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Kiln"] = {
_id = "Kiln",
_displayName = "Kiln",
_description = "Can produce: <sprite name=[crafting] coal> Coal (<sprite name=grade3>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade1>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Kiln_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Warmth",
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Crafting] Coal"] = {
[3] = {
[5] = {
_buildings = {"Kiln"},
_grade = 3,
_time = 84.0,
_productPair = {_id = "[Crafting] Coal", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 10},
{_id = "[Mat Raw] Algae", _amount = 4}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[1] = {
[2] = {
_buildings = {"Kiln"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 4},
{_id = "[Mat Raw] Stone", _amount = 4}
}
},
},
},
},
["[Food Processed] Jerky"] = {
[1] = {
[10] = {
_buildings = {"Kiln"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Leatherworks"] = {
_id = "Leatherworks",
_displayName = "Leatherworker",
_description = "Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Leatherworks_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Vessel] Waterskin"] = {
[3] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[2] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 2,
_time = 168.0,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
}
},
},
},
},
["[Needs] Training Gear"] = {
[1] = {
[10] = {
_buildings = {"Leatherworks"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 8},
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
},
},
["Lumbermill"] = {
_id = "Lumbermill",
_displayName = "Lumber Mill",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Lumbermill_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Wood",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[3] = {
[2] = {
_buildings = {"Lumbermill"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 3}
}
},
},
},
},
["[Needs] Scrolls"] = {
[1] = {
[8] = {
_buildings = {"Lumbermill"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Plant Fibre", _amount = 4},
{_id = "[Mat Raw] Wood", _amount = 10}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Needs] Wine", _amount = 3}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[1] = {
[2] = {
_buildings = {"Lumbermill"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 8},
{_id = "[Crafting] Oil", _amount = 8},
{_id = "[Crafting] Flour", _amount = 6},
{_id = "[Vessel] Pottery", _amount = 6},
{_id = "[Vessel] Barrels", _amount = 6},
{_id = "[Vessel] Waterskin", _amount = 6}
}
},
},
},
},
},
},
["Makeshift Post"] = {
_id = "Makeshift Post",
_displayName = "Makeshift Post",
_description = "Can produce: <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade0>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade0>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Makeshift Post_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 2,
_isMovable = true,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Raw] Wood", _amount = 5}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Packs] Pack of Crops"] = {
[0] = {
[2] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Packs] Pack of Crops", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Grain", _amount = 6},
{_id = "[Food Raw] Vegetables", _amount = 6},
{_id = "[Food Raw] Mushrooms", _amount = 6}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[0] = {
[3] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 6},
{_id = "[Food Raw] Berries", _amount = 6},
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6},
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6}
}
},
},
},
},
["[Packs] Pack of Building Materials"] = {
[0] = {
[2] = {
_buildings = {"Makeshift Post"},
_grade = 0,
_time = 56.0,
_productPair = {_id = "[Packs] Pack of Building Materials", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Processed] Planks", _amount = 10},
{_id = "[Mat Processed] Fabric", _amount = 6},
{_id = "[Mat Processed] Bricks", _amount = 6},
{_id = "[Metal] Copper Ore", _amount = 14}
}
},
},
},
},
},
},
["Manufactory"] = {
_id = "Manufactory",
_displayName = "Manufactory",
_description = "Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Manufactory_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Crafting] Dye"] = {
[2] = {
[10] = {
_buildings = {"Manufactory"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4},
{_id = "[Crafting] Coal", _amount = 3}
}
},
},
},
},
},
},
["Pantry"] = {
_id = "Pantry",
_displayName = "Pantry",
_description = "Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Pantry_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 30,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Porridge"] = {
[2] = {
[10] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Porridge", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Vegetables", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
},
{
{_id = "[Water] Drizzle Water", _amount = 7},
{_id = "[Water] Clearance Water", _amount = 9},
{_id = "[Water] Storm Water", _amount = 11}
}
},
},
},
},
["[Food Processed] Pie"] = {
[2] = {
[10] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
["[Packs] Pack of Luxury Goods"] = {
[2] = {
[2] = {
_buildings = {"Pantry"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Luxury Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Needs] Wine", _amount = 4},
{_id = "[Needs] Training Gear", _amount = 4},
{_id = "[Needs] Incense", _amount = 4},
{_id = "[Needs] Scrolls", _amount = 4},
{_id = "[Needs] Ale", _amount = 4},
{_id = "[Needs] Tea", _amount = 4}
}
},
},
},
},
},
},
["Press"] = {
_id = "Press",
_displayName = "Press",
_description = "Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[crafting] flour> Flour (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Press_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Oil"] = {
[3] = {
[5] = {
_buildings = {"Press"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Crafting] Oil", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Meat", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Food Raw] Fish", _amount = 2}
}
},
},
},
},
["[Crafting] Flour"] = {
[1] = {
[10] = {
_buildings = {"Press"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 8},
{_id = "[Food Raw] Mushrooms", _amount = 8},
{_id = "[Food Raw] Roots", _amount = 8},
{_id = "[Mat Raw] Algae", _amount = 8}
}
},
},
},
},
["[Food Processed] Paste"] = {
[1] = {
[10] = {
_buildings = {"Press"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
}
},
},
},
},
},
},
["Provisioner"] = {
_id = "Provisioner",
_displayName = "Provisioner",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Provisioner_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 63.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Vessel] Barrels"] = {
[2] = {
[10] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Vessel] Barrels", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Provisions"] = {
[2] = {
[3] = {
_buildings = {"Provisioner"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Provisions", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 4},
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Food Raw] Eggs", _amount = 4},
{_id = "[Food Raw] Fish", _amount = 4}
}
},
},
},
},
},
},
["Rain Mill"] = {
_id = "Rain Mill",
_displayName = "Rain Mill",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Rain Mill_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"Farming",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[3] = {
[10] = {
_buildings = {"Rain Mill"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Mushrooms", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Mat Raw] Algae", _amount = 5}
}
},
},
},
},
["[Needs] Scrolls"] = {
[1] = {
[8] = {
_buildings = {"Rain Mill"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Plant Fibre", _amount = 4},
{_id = "[Mat Raw] Wood", _amount = 10}
},
{
{_id = "[Crafting] Dye", _amount = 3},
{_id = "[Needs] Wine", _amount = 3}
}
},
},
},
},
["[Food Processed] Paste"] = {
[1] = {
[10] = {
_buildings = {"Rain Mill"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Food Processed] Paste", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Crafting] Salt", _amount = 3}
},
{
{_id = "[Food Raw] Eggs", _amount = 6},
{_id = "[Food Raw] Fish", _amount = 6},
{_id = "[Food Raw] Meat", _amount = 6}
}
},
},
},
},
},
},
["Rainpunk Foundry"] = {
_id = "Rainpunk Foundry",
_displayName = "Rainpunk Foundry",
_description = "A very advanced piece of technology. Can produce <sprite name=[mat processed] parts> Parts (<sprite name=grade3>), <sprite name=hearth parts> Wildfire Essence (<sprite name=grade3>).\nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Rainpunk Foundry_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 25,
_cityScore = 10,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8},
{_id = "[Mat Processed] Bricks", _amount = 2},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Parts"] = {
[3] = {
[1] = {
_buildings = {"Rainpunk Foundry"},
_grade = 3,
_time = 90.0,
_productPair = {_id = "[Mat Processed] Parts", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1},
{_id = "[Crafting] Oil", _amount = 1},
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["Hearth Parts"] = {
[3] = {
[1] = {
_buildings = {"Rainpunk Foundry"},
_grade = 3,
_time = 90.0,
_productPair = {_id = "Hearth Parts", _amount = 1},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Coal", _amount = 5},
{_id = "[Crafting] Sea Marrow", _amount = 5},
{_id = "[Crafting] Oil", _amount = 5},
{_id = "[Mat Raw] Wood", _amount = 15}
},
{
{_id = "[Vessel] Pottery", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 1},
{_id = "[Vessel] Barrels", _amount = 1}
},
{
{_id = "[Water] Drizzle Water", _amount = 10},
{_id = "[Water] Clearance Water", _amount = 10},
{_id = "[Water] Storm Water", _amount = 10}
}
},
},
},
},
},
},
["Ranch"] = {
_id = "Ranch",
_displayName = "Ranch",
_description = "Can produce: <sprite name=[food raw] meat> Meat (<sprite name=grade1>), <sprite name=[mat raw] leather> Leather (<sprite name=grade1>), <sprite name=[food raw] eggs> Eggs (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Ranch_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5}
},
_tags = {
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Raw] Meat"] = {
[1] = {
[10] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Food Raw] Meat", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 8},
{_id = "[Mat Raw] Reeds", _amount = 8},
{_id = "[Mat Raw] Algae", _amount = 8},
{_id = "[Food Raw] Grain", _amount = 8},
{_id = "[Food Raw] Vegetables", _amount = 5}
}
},
},
},
},
["[Mat Raw] Leather"] = {
[1] = {
[4] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 42.0,
_productPair = {_id = "[Mat Raw] Leather", _amount = 4},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Algae", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Food Raw] Grain", _amount = 2},
{_id = "[Food Raw] Vegetables", _amount = 1}
}
},
},
},
},
["[Food Raw] Eggs"] = {
[1] = {
[5] = {
_buildings = {"Ranch"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Food Raw] Eggs", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 3},
{_id = "[Food Raw] Insects", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Food Raw] Berries", _amount = 2}
}
},
},
},
},
},
},
["Scribe"] = {
_id = "Scribe",
_displayName = "Scribe",
_description = "Can produce: <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>), <sprite name=[needs] ale> Ale (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Scribe_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Needs] Scrolls"] = {
[3] = {
[8] = {
_buildings = {"Scribe"},
_grade = 3,
_time = 63.0,
_productPair = {_id = "[Needs] Scrolls", _amount = 8},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 2},
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Wood", _amount = 6}
},
{
{_id = "[Crafting] Dye", _amount = 1},
{_id = "[Needs] Wine", _amount = 1}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[2] = {
[2] = {
_buildings = {"Scribe"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 6},
{_id = "[Crafting] Oil", _amount = 6},
{_id = "[Crafting] Flour", _amount = 4},
{_id = "[Vessel] Pottery", _amount = 4},
{_id = "[Vessel] Barrels", _amount = 4},
{_id = "[Vessel] Waterskin", _amount = 4}
}
},
},
},
},
["[Needs] Ale"] = {
[1] = {
[10] = {
_buildings = {"Scribe"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Smelter"] = {
_id = "Smelter",
_displayName = "Smelter",
_description = "Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Smelter_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Bricks", _amount = 4}
},
_tags = {
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Metal] Copper Bar"] = {
[3] = {
[2] = {
_buildings = {"Smelter"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Training Gear"] = {
[2] = {
[10] = {
_buildings = {"Smelter"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 5},
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
["[Food Processed] Pie"] = {
[1] = {
[10] = {
_buildings = {"Smelter"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Food Processed] Pie", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Flour", _amount = 6}
},
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Meat", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Food Raw] Berries", _amount = 5},
{_id = "[Food Raw] Fish", _amount = 5}
}
},
},
},
},
},
},
["Smithy"] = {
_id = "Smithy",
_displayName = "Smithy",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Smithy_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Tech",
"Metallurgy",
"Warmth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 75.0,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[2] = {
[3] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 60.0,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Packs] Pack of Trade Goods"] = {
[2] = {
[2] = {
_buildings = {"Smithy"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Packs] Pack of Trade Goods", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Crafting] Dye", _amount = 6},
{_id = "[Crafting] Oil", _amount = 6},
{_id = "[Crafting] Flour", _amount = 4},
{_id = "[Vessel] Pottery", _amount = 4},
{_id = "[Vessel] Barrels", _amount = 4},
{_id = "[Vessel] Waterskin", _amount = 4}
}
},
},
},
},
},
},
["Smokehouse"] = {
_id = "Smokehouse",
_displayName = "Smokehouse",
_description = "Can produce: <sprite name=[food processed] jerky> Jerky (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade1>), <sprite name=[needs] incense> Incense (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Smokehouse_icon.png",
_category = "Food Production",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Warmth",
"Animals",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Food Processed] Jerky"] = {
[3] = {
[10] = {
_buildings = {"Smokehouse"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Food Processed] Jerky", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Salt", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Vessel] Pottery"] = {
[1] = {
[5] = {
_buildings = {"Smokehouse"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 4}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
["[Needs] Incense"] = {
[1] = {
[10] = {
_buildings = {"Smokehouse"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 6},
{_id = "[Food Raw] Roots", _amount = 6},
{_id = "[Food Raw] Insects", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6},
{_id = "[Crafting] Salt", _amount = 6},
{_id = "[Mat Raw] Resin", _amount = 8}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
},
},
["Stamping Mill"] = {
_id = "Stamping Mill",
_displayName = "Stamping Mill",
_description = "Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Stamping Mill_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"Stone",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Mat Processed] Bricks"] = {
[2] = {
[2] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Mat Raw] Stone", _amount = 3}
}
},
},
},
},
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 63.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Metal] Copper Bar"] = {
[2] = {
[2] = {
_buildings = {"Stamping Mill"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Metal] Copper Bar", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Ore", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Supplier"] = {
_id = "Supplier",
_displayName = "Supplier",
_description = "Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Supplier_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Crafting] Flour"] = {
[2] = {
[10] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 63.0,
_productPair = {_id = "[Crafting] Flour", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 7},
{_id = "[Food Raw] Mushrooms", _amount = 7},
{_id = "[Food Raw] Roots", _amount = 7},
{_id = "[Mat Raw] Algae", _amount = 7}
}
},
},
},
},
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[2] = {
[10] = {
_buildings = {"Supplier"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
},
{
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Food Raw] Meat", _amount = 3},
{_id = "[Crafting] Salt", _amount = 3}
}
},
},
},
},
},
},
["Tea House"] = {
_id = "Tea House",
_displayName = "Teahouse",
_description = "Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Tea House_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Alchemy",
"Rainwater",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Needs] Tea"] = {
[3] = {
[10] = {
_buildings = {"Tea House"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Needs] Tea", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 2},
{_id = "[Crafting] Dye", _amount = 2},
{_id = "[Mat Raw] Resin", _amount = 2},
{_id = "[Food Raw] Mushrooms", _amount = 2},
{_id = "[Food Raw] Roots", _amount = 2}
},
{
{_id = "[Water] Drizzle Water", _amount = 2},
{_id = "[Water] Clearance Water", _amount = 3},
{_id = "[Water] Storm Water", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 2},
{_id = "[Vessel] Barrels", _amount = 1},
{_id = "[Vessel] Waterskin", _amount = 2}
}
},
},
},
},
["[Needs] Incense"] = {
[2] = {
[10] = {
_buildings = {"Tea House"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Incense", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Herbs", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5},
{_id = "[Food Raw] Insects", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5},
{_id = "[Crafting] Salt", _amount = 5},
{_id = "[Mat Raw] Resin", _amount = 7}
},
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Crafting] Oil", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2},
{_id = "[Crafting] Sea Marrow", _amount = 2}
}
},
},
},
},
["[Vessel] Waterskin"] = {
[1] = {
[10] = {
_buildings = {"Tea House"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Vessel] Waterskin", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 6},
{_id = "[Mat Raw] Scales", _amount = 6}
},
{
{_id = "[Crafting] Oil", _amount = 4},
{_id = "[Food Raw] Meat", _amount = 4},
{_id = "[Crafting] Salt", _amount = 4}
}
},
},
},
},
},
},
["Temporary Engineering Station"] = {
_id = "Temporary Engineering Station",
_displayName = "Field Engineering Station",
_description = "A makeshift workstation designed by the Brass Order. It’s far simpler than their sophisticated machinery back in the Citadel, but it’ll get the job done.",
_iconFilename = "Temporary Engineering Station_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 2,
_sizeY = 2,
_constructionTime = 20,
_cityScore = 2,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 4},
{_id = "[Mat Processed] Parts", _amount = 2}
},
_tags = {
"FoxesCooperation",
"Tech"
},
_storage = 5,
_waterUsed = "[Water] Storm Water",
_recipes = {},
},
["Tinctury"] = {
_id = "Tinctury",
_displayName = "Tinctury",
_description = "Can produce: <sprite name=[crafting] dye> Dye (<sprite name=grade3>), <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] drizzle water\"> Drizzle Water.",
_iconFilename = "Tinctury_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Brewing",
"Alchemy",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Drizzle Water",
_recipes = {
["[Crafting] Dye"] = {
[3] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 3,
_time = 105.0,
_productPair = {_id = "[Crafting] Dye", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Insects", _amount = 3},
{_id = "[Food Raw] Berries", _amount = 3},
{_id = "[Metal] Copper Ore", _amount = 3},
{_id = "[Mat Raw] Scales", _amount = 3},
{_id = "[Crafting] Coal", _amount = 2}
}
},
},
},
},
["[Needs] Ale"] = {
[2] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Ale", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Grain", _amount = 5},
{_id = "[Food Raw] Roots", _amount = 5}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 2},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
["[Needs] Wine"] = {
[1] = {
[10] = {
_buildings = {"Tinctury"},
_grade = 1,
_time = 84.0,
_productPair = {_id = "[Needs] Wine", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Food Raw] Berries", _amount = 4},
{_id = "[Food Raw] Mushrooms", _amount = 4},
{_id = "[Mat Raw] Reeds", _amount = 4}
},
{
{_id = "[Vessel] Pottery", _amount = 3},
{_id = "[Vessel] Barrels", _amount = 3},
{_id = "[Vessel] Waterskin", _amount = 3}
}
},
},
},
},
},
},
["Tinkerer"] = {
_id = "Tinkerer",
_displayName = "Tinkerer",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Tinkerer_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 50,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 3,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Bricks", _amount = 2}
},
_tags = {
"Metallurgy",
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[2] = {
[2] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 75.0,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 8},
{_id = "[Mat Processed] Planks", _amount = 2}
},
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
["[Needs] Training Gear"] = {
[2] = {
[10] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 126.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 5},
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
["[Vessel] Pottery"] = {
[2] = {
[5] = {
_buildings = {"Tinkerer"},
_grade = 2,
_time = 84.0,
_productPair = {_id = "[Vessel] Pottery", _amount = 5},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3}
},
{
{_id = "[Mat Raw] Wood", _amount = 5},
{_id = "[Crafting] Oil", _amount = 2},
{_id = "[Crafting] Coal", _amount = 1},
{_id = "[Crafting] Sea Marrow", _amount = 1}
}
},
},
},
},
},
},
["Toolshop"] = {
_id = "Toolshop",
_displayName = "Toolshop",
_description = "Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade3>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[needs] boots> Boots (<sprite name=grade2>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Toolshop_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 5},
{_id = "[Mat Processed] Fabric", _amount = 2}
},
_tags = {
"Tech",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Tools] Simple Tools"] = {
[3] = {
[2] = {
_buildings = {"Toolshop"},
_grade = 3,
_time = 60.0,
_productPair = {_id = "[Tools] Simple Tools", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 6},
{_id = "[Mat Processed] Planks", _amount = 1}
},
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[2] = {
[3] = {
_buildings = {"Toolshop"},
_grade = 2,
_time = 60.0,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 3},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 2},
{_id = "[Metal] Crystalized Dew", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[2] = {
[10] = {
_buildings = {"Toolshop"},
_grade = 2,
_time = 168.0,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 4},
{_id = "[Mat Raw] Scales", _amount = 4}
}
},
},
},
},
},
},
["Weaver"] = {
_id = "Weaver",
_displayName = "Weaver",
_description = "Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade1>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). \nRain engine: <sprite name=\"[water] clearance water\"> Clearance Water.",
_iconFilename = "Weaver_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 2,
_constructionTime = 40,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 8}
},
_tags = {
"Cloth",
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Clearance Water",
_recipes = {
["[Mat Processed] Fabric"] = {
[3] = {
[2] = {
_buildings = {"Weaver"},
_grade = 3,
_time = 28.0,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 2},
{_id = "[Mat Raw] Reeds", _amount = 2},
{_id = "[Mat Raw] Algae", _amount = 2}
}
},
},
},
},
["[Needs] Boots"] = {
[1] = {
[10] = {
_buildings = {"Weaver"},
_grade = 1,
_time = 168.0,
_productPair = {_id = "[Needs] Boots", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Leather", _amount = 5},
{_id = "[Mat Raw] Scales", _amount = 5}
}
},
},
},
},
["[Needs] Training Gear"] = {
[1] = {
[10] = {
_buildings = {"Weaver"},
_grade = 1,
_time = 126.0,
_productPair = {_id = "[Needs] Training Gear", _amount = 10},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Stone", _amount = 8},
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
},
{
{_id = "[Mat Processed] Planks", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Leather", _amount = 3}
}
},
},
},
},
},
},
["Workshop"] = {
_id = "Workshop",
_displayName = "Workshop",
_description = "Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). \nRain engine: <sprite name=\"[water] storm water\"> Storm Water.",
_iconFilename = "Workshop_icon.png",
_category = "Industry",
_categoryDisplay = "Production Building",
_sizeX = 3,
_sizeY = 3,
_constructionTime = 20,
_cityScore = 5,
_isMovable = false,
_isInitiallyEssential = false,
_workerCapacity = 2,
_constructionCosts = {
{_id = "[Mat Processed] Planks", _amount = 4},
{_id = "[Mat Processed] Bricks", _amount = 4},
{_id = "[Mat Processed] Fabric", _amount = 4}
},
_tags = {
"FoxesCooperation"
},
_storage = 8,
_waterUsed = "[Water] Storm Water",
_recipes = {
["[Mat Processed] Planks"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Planks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Wood", _amount = 5}
}
},
},
},
},
["[Mat Processed] Fabric"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Fabric", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Plant Fibre", _amount = 3},
{_id = "[Mat Raw] Reeds", _amount = 3},
{_id = "[Mat Raw] Algae", _amount = 3}
}
},
},
},
},
["[Mat Processed] Bricks"] = {
[2] = {
[2] = {
_buildings = {"Workshop"},
_grade = 2,
_time = 42.0,
_productPair = {_id = "[Mat Processed] Bricks", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Mat Raw] Clay", _amount = 3},
{_id = "[Mat Raw] Stone", _amount = 3}
}
},
},
},
},
["[Mat Processed] Pipe"] = {
[0] = {
[2] = {
_buildings = {"Workshop"},
_grade = 0,
_time = 60.0,
_productPair = {_id = "[Mat Processed] Pipe", _amount = 2},
_isService = false,
_ingredients = {
{
{_id = "[Metal] Copper Bar", _amount = 3},
{_id = "[Metal] Crystalized Dew", _amount = 3}
}
},
},
},
},
},
},
}


