Module:WorkshopsData/Workshops.json: Difference between revisions

From Against the Storm Official Wiki
Updated to 1.5.2, but leaving the blight post here before I get it its own data model
No edit summary
Line 2: Line 2:
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Alchemist Hut",
         "id": "Alchemist Hut",
         "displayName": "Alchemist's Hut",
         "displayName": "Alchemist's Hut",
         "description": "Can produce:  \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Alchemy",
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Apothecary",
         "id": "Apothecary",
         "displayName": "Apothecary",
         "displayName": "Apothecary",
         "description": "Can produce:  \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 342: Line 349:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Alchemy",
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Artisan",
         "id": "Artisan",
         "displayName": "Artisan",
         "displayName": "Artisan",
         "description": "Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Bakery",
         "id": "Bakery",
         "displayName": "Bakery",
         "displayName": "Bakery",
         "description": "Can produce:  \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Beanery",
         "id": "Beanery",
         "displayName": "Beanery",
         "displayName": "Beanery",
         "description": "Can produce:  \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade1\u003E), \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade1\u003E), \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Brewery",
         "id": "Brewery",
         "displayName": "Brewery",
         "displayName": "Brewery",
         "description": "Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Brick Oven",
         "id": "Brick Oven",
         "displayName": "Brick Oven",
         "displayName": "Brick Oven",
         "description": "Can produce:  \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] coal\u003E Coal (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] coal\u003E Coal (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 1,044: Line 1,078:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Brickyard",
         "id": "Brickyard",
         "displayName": "Brickyard",
         "displayName": "Brickyard",
         "description": "Can produce:  \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade3\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade3\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] crystalized dew\u003E Crystalized Dew (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Stone",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Butcher",
         "id": "Butcher",
         "displayName": "Butcher",
         "displayName": "Butcher",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
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         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Animals",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
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         "id": "Cannery",
         "id": "Cannery",
         "displayName": "Cannery",
         "displayName": "Cannery",
         "description": "Can produce:  \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 1,466: Line 1,515:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 1,556: Line 1,609:
         "id": "Carpenter",
         "id": "Carpenter",
         "displayName": "Carpenter",
         "displayName": "Carpenter",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 1,574: Line 1,627:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Wood",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 1,702: Line 1,760:
         "id": "Cellar",
         "id": "Cellar",
         "displayName": "Cellar",
         "displayName": "Cellar",
         "description": "Can produce:  \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 1,720: Line 1,778:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 1,776: Line 1,839:
         "id": "Clay Pit Workshop",
         "id": "Clay Pit Workshop",
         "displayName": "Clay Pit",
         "displayName": "Clay Pit",
         "description": "Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce:  \u003Csprite name=[mat raw] clay\u003E Clay (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] reeds\u003E Reed (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] resin\u003E Resin (\u003Csprite name=grade2\u003E)",
         "description": "Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce:  \u003Csprite name=[mat raw] clay\u003E Clay (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] reeds\u003E Reed (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] resin\u003E Resin (\u003Csprite name=grade2\u003E)\nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Resource Gathering",
         "category": "Resource Acquisition",
         "sizeX": 2,
         "sizeX": 2,
         "sizeY": 2,
         "sizeY": 2,
Line 1,794: Line 1,857:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Stone",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 1,894: Line 1,962:
         "id": "Clothier",
         "id": "Clothier",
         "displayName": "Clothier",
         "displayName": "Clothier",
         "description": "Can produce:  \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 1,912: Line 1,980:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,000: Line 2,073:
         "id": "Cobbler",
         "id": "Cobbler",
         "displayName": "Cobbler",
         "displayName": "Cobbler",
         "description": "Can produce:  \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 2,014: Line 2,087:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,156: Line 2,234:
         "id": "Cookhouse",
         "id": "Cookhouse",
         "displayName": "Cookhouse",
         "displayName": "Cookhouse",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 4,
         "sizeX": 4,
Line 2,174: Line 2,252:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 4
         "workplaces": 4,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,274: Line 2,357:
         "id": "Cooperage",
         "id": "Cooperage",
         "displayName": "Cooperage",
         "displayName": "Cooperage",
         "description": "Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 2,292: Line 2,375:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Wood",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 5,
         "storage": 5,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,380: Line 2,468:
         "id": "Crude Workstation",
         "id": "Crude Workstation",
         "displayName": "Crude Workstation",
         "displayName": "Crude Workstation",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade0\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade0\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade0\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 2,394: Line 2,482:
         "movable": true,
         "movable": true,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,536: Line 2,628:
         "id": "Distillery",
         "id": "Distillery",
         "displayName": "Distillery",
         "displayName": "Distillery",
         "description": "Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 2,558: Line 2,650:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,688: Line 2,786:
         "id": "Druid",
         "id": "Druid",
         "displayName": "Druid's Hut",
         "displayName": "Druid's Hut",
         "description": "Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 2,706: Line 2,804:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Alchemy",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 5,
         "storage": 5,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,882: Line 2,985:
         "id": "Field Kitchen",
         "id": "Field Kitchen",
         "displayName": "Field Kitchen",
         "displayName": "Field Kitchen",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade0\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] biscuits\u003E Biscuits (\u003Csprite name=grade0\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade0\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 2,900: Line 3,003:
         "movable": true,
         "movable": true,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 2,964: Line 3,071:
         "id": "Finesmith",
         "id": "Finesmith",
         "displayName": "Finesmith",
         "displayName": "Finesmith",
         "description": "Can produce:  \u003Csprite name=[valuable] amber\u003E Amber (\u003Csprite name=grade3\u003E), \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade3\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[valuable] amber\u003E Amber (\u003Csprite name=grade3\u003E), \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade3\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 2,982: Line 3,089:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,098: Line 3,210:
         "id": "Flawless Brewery",
         "id": "Flawless Brewery",
         "displayName": "Flawless Brewery",
         "displayName": "Flawless Brewery",
         "description": "Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 3,120: Line 3,232:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,248: Line 3,365:
         "id": "Flawless Cellar",
         "id": "Flawless Cellar",
         "displayName": "Flawless Cellar",
         "displayName": "Flawless Cellar",
         "description": "Can produce:  \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 3,266: Line 3,383:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,366: Line 3,488:
         "id": "Flawless Cooperage",
         "id": "Flawless Cooperage",
         "displayName": "Flawless Cooperage",
         "displayName": "Flawless Cooperage",
         "description": "Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 3,384: Line 3,506:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Wood",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,514: Line 3,641:
         "id": "Flawless Druid",
         "id": "Flawless Druid",
         "displayName": "Flawless Druid's Hut",
         "displayName": "Flawless Druid's Hut",
         "description": "Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] coats\u003E Coats (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 3,532: Line 3,659:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Alchemy",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,632: Line 3,764:
         "id": "Flawless Leatherworks",
         "id": "Flawless Leatherworks",
         "displayName": "Flawless Leatherworker",
         "displayName": "Flawless Leatherworker",
         "description": "Can produce:  \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 3,650: Line 3,782:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Animals",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,754: Line 3,892:
         "id": "Flawless Rain Mill",
         "id": "Flawless Rain Mill",
         "displayName": "Flawless Rain Mill",
         "displayName": "Flawless Rain Mill",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade3\u003E). Has improved production.\nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 3,772: Line 3,910:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Farming",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 3,894: Line 4,038:
         "id": "Flawless Smelter",
         "id": "Flawless Smelter",
         "displayName": "Flawless Smelter",
         "displayName": "Flawless Smelter",
         "description": "Can produce:  \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade3\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "An upgraded production building with all recipes at the highest grade. Can produce:  \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 3,908: Line 4,052:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,042: Line 4,191:
         "id": "Furnace",
         "id": "Furnace",
         "displayName": "Furnace",
         "displayName": "Furnace",
         "description": "Can produce:  \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 4,060: Line 4,209:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,166: Line 4,320:
         "id": "Granary",
         "id": "Granary",
         "displayName": "Granary",
         "displayName": "Granary",
         "description": "Can produce:  \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] pickled goods\u003E Pickled Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 4,184: Line 4,338:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Farming",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": null,
         "recipes": [
         "recipes": [
             {
             {
Line 4,242: Line 4,401:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Farming",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,372: Line 4,536:
         "id": "Grill",
         "id": "Grill",
         "displayName": "Grill",
         "displayName": "Grill",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] skewers\u003E Skewers (\u003Csprite name=grade3\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 4,390: Line 4,554:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Animals",
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,480: Line 4,650:
         "id": "Kiln",
         "id": "Kiln",
         "displayName": "Kiln",
         "displayName": "Kiln",
         "description": "Can produce:  \u003Csprite name=[crafting] coal\u003E Coal (\u003Csprite name=grade3\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] coal\u003E Coal (\u003Csprite name=grade3\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 4,494: Line 4,664:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Stone",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,594: Line 4,770:
         "id": "Leatherworks",
         "id": "Leatherworks",
         "displayName": "Leatherworker",
         "displayName": "Leatherworker",
         "description": "Can produce:  \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 4,612: Line 4,788:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Animals",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,706: Line 4,888:
         "id": "Lumbermill",
         "id": "Lumbermill",
         "displayName": "Lumber Mill",
         "displayName": "Lumber Mill",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade1\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade1\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 4,724: Line 4,906:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Wood",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 5,
         "storage": 5,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,824: Line 5,011:
         "id": "Makeshift Post",
         "id": "Makeshift Post",
         "displayName": "Makeshift Post",
         "displayName": "Makeshift Post",
         "description": "Can produce:  \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade0\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade0\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade0\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[packs] pack of crops\u003E Pack of Crops (\u003Csprite name=grade0\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade0\u003E), \u003Csprite name=[packs] pack of building materials\u003E Pack of Building Materials (\u003Csprite name=grade0\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 4,838: Line 5,025:
         "movable": true,
         "movable": true,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 4,928: Line 5,119:
         "id": "Manufactory",
         "id": "Manufactory",
         "displayName": "Manufactory",
         "displayName": "Manufactory",
         "description": "Can produce:  \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 4,946: Line 5,137:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,074: Line 5,270:
         "id": "Pantry",
         "id": "Pantry",
         "displayName": "Pantry",
         "displayName": "Pantry",
         "description": "Can produce:  \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] porridge\u003E Porridge (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of luxury goods\u003E Pack of Luxury Goods (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 2,
         "sizeX": 2,
Line 5,092: Line 5,288:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Farming",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,194: Line 5,395:
         "id": "Press",
         "id": "Press",
         "displayName": "Press",
         "displayName": "Press",
         "description": "Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] oil\u003E Oil (\u003Csprite name=grade3\u003E), \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 5,212: Line 5,413:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,310: Line 5,516:
         "id": "Provisioner",
         "id": "Provisioner",
         "displayName": "Provisioner",
         "displayName": "Provisioner",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] barrels\u003E Barrels (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of provisions\u003E Pack of Provisions (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 5,328: Line 5,534:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,432: Line 5,642:
         "id": "Rain Mill",
         "id": "Rain Mill",
         "displayName": "Rain Mill",
         "displayName": "Rain Mill",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade1\u003E), \u003Csprite name=[food processed] paste\u003E Paste (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 5,450: Line 5,660:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Farming",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,465: Line 5,681:
                             "name": "[Metal] Crystalized Dew",
                             "name": "[Metal] Crystalized Dew",
                             "amount": 3
                             "amount": 3
                        },
                        {
                            "name": "[Mat Raw] Stone",
                            "amount": 12
                        },
                        {
                            "name": "[Mat Raw] Clay",
                            "amount": 12
                         }
                         }
                     ],
                     ],
Line 5,486: Line 5,694:
                         {
                         {
                             "name": "[Crafting] Oil",
                             "name": "[Crafting] Oil",
                             "amount": 2
                             "amount": 1
                         },
                         },
                         {
                         {
Line 5,499: Line 5,707:
                 },
                 },
                 "grade": "Grade3",
                 "grade": "Grade3",
                 "productionTime": 150
                 "productionTime": 90
             },
             },
             {
             {
Line 5,506: Line 5,714:
                         {
                         {
                             "name": "[Crafting] Coal",
                             "name": "[Crafting] Coal",
                             "amount": 10
                             "amount": 5
                        },
                        {
                            "name": "[Crafting] Sea Marrow",
                            "amount": 5
                        },
                        {
                            "name": "[Crafting] Oil",
                            "amount": 5
                        },
                        {
                            "name": "[Mat Raw] Wood",
                            "amount": 15
                         }
                         }
                     ],
                     ],
                     [
                     [
                         {
                         {
                             "name": "[Metal] Copper Bar",
                             "name": "[Vessel] Pottery",
                             "amount": 2
                             "amount": 1
                        },
                        {
                            "name": "[Vessel] Waterskin",
                            "amount": 1
                         },
                         },
                         {
                         {
                             "name": "[Metal] Crystalized Dew",
                             "name": "[Vessel] Barrels",
                             "amount": 2
                             "amount": 1
                         }
                         }
                     ],
                     ],
                     [
                     [
                         {
                         {
                             "name": "[Water] Storm Water",
                             "name": "[Water] Drizzle Water",
                             "amount": 10
                             "amount": 10
                         },
                         },
                         {
                         {
                             "name": "[Water] Clearance Water",
                             "name": "[Water] Clearance Water",
                            "amount": 10
                        },
                        {
                            "name": "[Water] Storm Water",
                             "amount": 10
                             "amount": 10
                         }
                         }
Line 5,540: Line 5,768:
         "id": "Rainpunk Foundry",
         "id": "Rainpunk Foundry",
         "displayName": "Rainpunk Foundry",
         "displayName": "Rainpunk Foundry",
         "description": "A very advanced piece of technology. Can produce  \u003Csprite name=[mat processed] parts\u003E Parts (\u003Csprite name=grade3\u003E), \u003Csprite name=hearth parts\u003E Wildfire Essence (\u003Csprite name=grade3\u003E).\n Can use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "A very advanced piece of technology. Can produce  \u003Csprite name=[mat processed] parts\u003E Parts (\u003Csprite name=grade3\u003E), \u003Csprite name=hearth parts\u003E Wildfire Essence (\u003Csprite name=grade3\u003E).\nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 5,562: Line 5,790:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,658: Line 5,892:
         "id": "Ranch",
         "id": "Ranch",
         "displayName": "Ranch",
         "displayName": "Ranch",
         "description": "Can produce:  \u003Csprite name=[food raw] meat\u003E Meat (\u003Csprite name=grade1\u003E), \u003Csprite name=[mat raw] leather\u003E Leather (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] eggs\u003E Eggs (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food raw] meat\u003E Meat (\u003Csprite name=grade1\u003E), \u003Csprite name=[mat raw] leather\u003E Leather (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] eggs\u003E Eggs (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 5,672: Line 5,906:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Animals",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,784: Line 6,023:
         "id": "Scribe",
         "id": "Scribe",
         "displayName": "Scribe",
         "displayName": "Scribe",
         "description": "Can produce:  \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[needs] scrolls\u003E Scrolls (\u003Csprite name=grade3\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 5,802: Line 6,041:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Brewing",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 5,924: Line 6,168:
         "id": "Smelter",
         "id": "Smelter",
         "displayName": "Smelter",
         "displayName": "Smelter",
         "description": "Can produce:  \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade2\u003E), \u003Csprite name=[food processed] pie\u003E Pie (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 5,938: Line 6,182:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,032: Line 6,281:
         "id": "Smithy",
         "id": "Smithy",
         "displayName": "Smithy",
         "displayName": "Smithy",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade2\u003E), \u003Csprite name=[packs] pack of trade goods\u003E Pack of Trade Goods (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,050: Line 6,299:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Tech",
            "Warmth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,188: Line 6,443:
         "id": "Smokehouse",
         "id": "Smokehouse",
         "displayName": "Smokehouse",
         "displayName": "Smokehouse",
         "description": "Can produce:  \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade3\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade1\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[food processed] jerky\u003E Jerky (\u003Csprite name=grade3\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade1\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Food Production",
         "category": "Food Production",
         "sizeX": 3,
         "sizeX": 3,
Line 6,206: Line 6,461:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Warmth",
            "Animals",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,300: Line 6,561:
         "id": "Stamping Mill",
         "id": "Stamping Mill",
         "displayName": "Stamping Mill",
         "displayName": "Stamping Mill",
         "description": "Can produce:  \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[metal] copper bar\u003E Copper Bars (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 2,
         "sizeX": 2,
Line 6,318: Line 6,579:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Tech",
            "Stone",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,404: Line 6,671:
         "id": "Supplier",
         "id": "Supplier",
         "displayName": "Supplier",
         "displayName": "Supplier",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] flour\u003E Flour (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,422: Line 6,689:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,578: Line 6,850:
         "id": "Tea House",
         "id": "Tea House",
         "displayName": "Teahouse",
         "displayName": "Teahouse",
         "description": "Can produce:  \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[needs] tea\u003E Tea (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] incense\u003E Incense (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] waterskin\u003E Waterskins (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,596: Line 6,868:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Alchemy",
            "Rainwater",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Drizzle Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,708: Line 6,986:
         "id": "Tinctury",
         "id": "Tinctury",
         "displayName": "Tinctury",
         "displayName": "Tinctury",
         "description": "Can produce:  \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "description": "Can produce:  \u003Csprite name=[crafting] dye\u003E Dye (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] ale\u003E Ale (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] wine\u003E Wine (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] drizzle water\"\u003E Drizzle Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,726: Line 7,004:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Brewing",
            "Alchemy",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,836: Line 7,120:
         "id": "Tinkerer",
         "id": "Tinkerer",
         "displayName": "Tinkerer",
         "displayName": "Tinkerer",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade2\u003E), \u003Csprite name=[vessel] pottery\u003E Pottery (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,854: Line 7,138:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 3
         "workplaces": 3,
        "tags": [
            "Tech",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 6,932: Line 7,221:
         "id": "Toolshop",
         "id": "Toolshop",
         "displayName": "Toolshop",
         "displayName": "Toolshop",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade3\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade2\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[tools] simple tools\u003E Tools (\u003Csprite name=grade3\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade2\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade2\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 6,950: Line 7,239:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Tech",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Clearance Water",
         "recipes": [
         "recipes": [
             {
             {
Line 7,040: Line 7,334:
         "id": "Weaver",
         "id": "Weaver",
         "displayName": "Weaver",
         "displayName": "Weaver",
         "description": "Can produce:  \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade1\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade1\u003E). \nCan use: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade3\u003E), \u003Csprite name=[needs] boots\u003E Boots (\u003Csprite name=grade1\u003E), \u003Csprite name=[needs] training gear\u003E Training Gear (\u003Csprite name=grade1\u003E). \nRain engine: \u003Csprite name=\"[water] clearance water\"\u003E Clearance Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 7,054: Line 7,348:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
        "tags": [
            "Cloth",
            "Cysts"
        ]
     },
     },
     {
     {
         "storage": 10,
         "storage": 10,
        "waterUsed": "[Water] Storm Water",
         "recipes": [
         "recipes": [
             {
             {
Line 7,142: Line 7,441:
         "id": "Workshop",
         "id": "Workshop",
         "displayName": "Workshop",
         "displayName": "Workshop",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade0\u003E). \nCan use: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "description": "Can produce:  \u003Csprite name=[mat processed] planks\u003E Planks (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] fabric\u003E Fabric (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] bricks\u003E Bricks (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat processed] pipe\u003E Pipes (\u003Csprite name=grade0\u003E). \nRain engine: \u003Csprite name=\"[water] storm water\"\u003E Storm Water.",
         "category": "Industry",
         "category": "Industry",
         "sizeX": 3,
         "sizeX": 3,
Line 7,164: Line 7,463:
         "movable": false,
         "movable": false,
         "initiallyEssential": false,
         "initiallyEssential": false,
         "workplaces": 2
         "workplaces": 2,
    },
         "tags": [
    {
             "Cysts"
        "storage": 0,
         ]
         "recipes": [
             {
                "ingredients": [
                    [
                        {
                            "name": "[Mat Raw] Wood",
                            "amount": 10
                        },
                        {
                            "name": "[Crafting] Oil",
                            "amount": 4
                        },
                        {
                            "name": "[Crafting] Coal",
                            "amount": 3
                        },
                        {
                            "name": "[Crafting] Sea Marrow",
                            "amount": 3
                        }
                    ]
                ],
                "product": {
                    "name": "Blight Fuel",
                    "amount": 2
                },
                "grade": "Grade3",
                "productionTime": 40
            }
        ],
        "id": "Blight Post",
        "displayName": "Blight Post",
        "description": "A specialized building dedicated to fighting Blightrot. Blight Fighters will prepare \u003Csprite name=blight fuel\u003E Purging Fire during drizzle and clearance seasons, and use it to burn Blightrot Cysts during the storm.",
        "category": "Special Building",
        "sizeX": 3,
        "sizeY": 3,
        "requiredGoods": [
            {
                "name": "[Mat Processed] Planks",
                "amount": 4
            },
            {
                "name": "[Mat Processed] Bricks",
                "amount": 3
            },
            {
                "name": "[Mat Processed] Parts",
                "amount": 2
            }
         ],
        "constructionTime": 15,
        "cityScore": 5,
        "movable": false,
        "initiallyEssential": false,
        "workplaces": 3
     }
     }
]
]

Revision as of 08:07, 25 February 2025

storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Herbs"
amount2
name"[Food Raw] Insects"
amount2
name"[Mat Raw] Resin"
amount2
name"[Food Raw] Vegetables"
amount2
name"[Mat Raw] Algae"
amount2
name"[Mat Raw] Stone"
amount3
name"[Mat Raw] Clay"
amount3
name"[Crafting] Salt"
amount2
name"[Water] Storm Water"
amount8
name"[Water] Clearance Water"
amount12
name"[Water] Drizzle Water"
amount16
product
name"[Metal] Crystalized Dew"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Food Raw] Herbs"
amount3
name"[Crafting] Dye"
amount3
name"[Mat Raw] Resin"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Roots"
amount3
name"[Water] Drizzle Water"
amount3
name"[Water] Clearance Water"
amount4
name"[Water] Storm Water"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Tea"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Berries"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Wine"
amount10
grade"Grade2"
productionTime84
id"Alchemist Hut"
displayName"Alchemist's Hut"
description"Can produce: <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade2>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade2>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Alchemy"
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Herbs"
amount3
name"[Crafting] Dye"
amount3
name"[Mat Raw] Resin"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Roots"
amount3
name"[Water] Drizzle Water"
amount3
name"[Water] Clearance Water"
amount4
name"[Water] Storm Water"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Tea"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Insects"
amount4
name"[Food Raw] Berries"
amount4
name"[Metal] Copper Ore"
amount4
name"[Mat Raw] Scales"
amount4
name"[Crafting] Coal"
amount3
product
name"[Crafting] Dye"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Insects"
amount5
name"[Food Raw] Meat"
amount5
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Salt"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Food Processed] Jerky"
amount10
grade"Grade2"
productionTime126
id"Apothecary"
displayName"Apothecary"
description"Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Alchemy"
"Rainwater"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
name"[Mat Processed] Planks"
amount2
product
name"[Vessel] Barrels"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Processed] Fabric"
amount2
name"[Mat Raw] Leather"
amount2
name"[Crafting] Dye"
amount3
name"[Mat Raw] Resin"
amount3
product
name"[Needs] Coats"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Leather"
amount3
name"[Mat Raw] Plant Fibre"
amount3
name"[Mat Raw] Wood"
amount8
name"[Crafting] Dye"
amount2
name"[Needs] Wine"
amount2
product
name"[Needs] Scrolls"
amount8
grade"Grade2"
productionTime84
id"Artisan"
displayName"Artisan"
description"Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade2>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount8
name"[Mat Processed] Fabric"
amount4
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Berries"
amount3
name"[Food Raw] Roots"
amount3
name"[Food Raw] Eggs"
amount3
name"[Crafting] Salt"
amount3
product
name"[Food Processed] Biscuits"
amount10
grade"Grade2"
productionTime110
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Meat"
amount4
name"[Food Raw] Insects"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Fish"
amount4
product
name"[Food Processed] Pie"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Clay"
amount3
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Vessel] Pottery"
amount5
grade"Grade2"
productionTime84
id"Bakery"
displayName"Bakery"
description"Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Grain"
amount4
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Mushrooms"
amount4
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Fish"
amount4
name"[Water] Drizzle Water"
amount6
name"[Water] Clearance Water"
amount8
name"[Water] Storm Water"
amount10
product
name"[Food Processed] Porridge"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Vegetables"
amount6
name"[Food Raw] Mushrooms"
amount6
name"[Food Raw] Roots"
amount6
name"[Food Raw] Berries"
amount6
name"[Food Raw] Eggs"
amount6
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount3
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade1"
productionTime126
ingredients
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Insects"
amount3
name"[Mat Raw] Resin"
amount3
name"[Food Raw] Vegetables"
amount3
name"[Mat Raw] Algae"
amount3
name"[Mat Raw] Stone"
amount4
name"[Mat Raw] Clay"
amount4
name"[Crafting] Salt"
amount3
name"[Water] Storm Water"
amount10
name"[Water] Clearance Water"
amount14
name"[Water] Drizzle Water"
amount18
product
name"[Metal] Crystalized Dew"
amount2
grade"Grade1"
productionTime42
id"Beanery"
displayName"Beanery"
description"Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade1>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount8
name"[Mat Processed] Bricks"
amount4
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Rainwater"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Grain"
amount4
name"[Food Raw] Roots"
amount4
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount1
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Ale"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Fish"
amount5
name"[Water] Drizzle Water"
amount7
name"[Water] Clearance Water"
amount9
name"[Water] Storm Water"
amount11
product
name"[Food Processed] Porridge"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Roots"
amount5
name"[Food Raw] Grain"
amount5
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
product
name"[Packs] Pack of Crops"
amount2
grade"Grade1"
productionTime42
id"Brewery"
displayName"Brewery"
description"Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount2
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount2
name"[Food Raw] Berries"
amount2
name"[Food Raw] Roots"
amount2
name"[Food Raw] Eggs"
amount2
name"[Crafting] Salt"
amount2
product
name"[Food Processed] Biscuits"
amount10
grade"Grade3"
productionTime90
ingredients
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Insects"
amount5
name"[Mat Raw] Scales"
amount5
name"[Crafting] Salt"
amount5
name"[Mat Raw] Resin"
amount7
name"[Mat Raw] Wood"
amount6
name"[Crafting] Oil"
amount3
name"[Crafting] Coal"
amount2
name"[Crafting] Sea Marrow"
amount2
product
name"[Needs] Incense"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Wood"
amount15
name"[Mat Raw] Algae"
amount8
product
name"[Crafting] Coal"
amount3
grade"Grade1"
productionTime126
id"Brick Oven"
displayName"Brick Oven"
description"Can produce: <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[crafting] coal> Coal (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount5
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Clay"
amount2
name"[Mat Raw] Stone"
amount2
product
name"[Mat Processed] Bricks"
amount2
grade"Grade3"
productionTime28
ingredients
name"[Mat Raw] Clay"
amount3
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Vessel] Pottery"
amount5
grade"Grade2"
productionTime84
ingredients
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Insects"
amount3
name"[Mat Raw] Resin"
amount3
name"[Food Raw] Vegetables"
amount3
name"[Mat Raw] Algae"
amount3
name"[Mat Raw] Stone"
amount4
name"[Mat Raw] Clay"
amount4
name"[Crafting] Salt"
amount3
name"[Water] Storm Water"
amount10
name"[Water] Clearance Water"
amount14
name"[Water] Drizzle Water"
amount18
product
name"[Metal] Crystalized Dew"
amount2
grade"Grade1"
productionTime42
id"Brickyard"
displayName"Brickyard"
description"Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>), <sprite name=[metal] crystalized dew> Crystalized Dew (<sprite name=grade1>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount8
constructionTime25
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Stone"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Fish"
amount3
name"[Food Processed] Jerky"
amount2
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Eggs"
amount4
product
name"[Food Processed] Skewers"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Insects"
amount5
name"[Food Raw] Meat"
amount5
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Salt"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Food Processed] Jerky"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Grain"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Vegetables"
amount3
name"[Mat Raw] Plant Fibre"
amount3
name"[Food Raw] Fish"
amount3
product
name"[Crafting] Oil"
amount5
grade"Grade2"
productionTime84
id"Butcher"
displayName"Butcher"
description"Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade2>), <sprite name=[crafting] oil> Oil (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Animals"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount4
name"[Food Raw] Fish"
amount4
name"[Food Raw] Meat"
amount4
product
name"[Food Processed] Paste"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Berries"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Wine"
amount10
grade"Grade2"
productionTime84
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Eggs"
amount4
name"[Crafting] Salt"
amount4
product
name"[Food Processed] Biscuits"
amount10
grade"Grade1"
productionTime110
id"Cannery"
displayName"Cannery"
description"Can produce: <sprite name=[food processed] paste> Paste (<sprite name=grade3>), <sprite name=[needs] wine> Wine (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount5
product
name"[Mat Processed] Planks"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Mat Raw] Wood"
amount8
name"[Mat Processed] Planks"
amount2
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
product
name"[Tools] Simple Tools"
amount2
grade"Grade2"
productionTime75
ingredients
name"[Needs] Wine"
amount4
name"[Needs] Training Gear"
amount4
name"[Needs] Incense"
amount4
name"[Needs] Scrolls"
amount4
name"[Needs] Ale"
amount4
name"[Needs] Tea"
amount4
product
name"[Packs] Pack of Luxury Goods"
amount2
grade"Grade2"
productionTime42
id"Carpenter"
displayName"Carpenter"
description"Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Wood"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Berries"
amount2
name"[Food Raw] Mushrooms"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Wine"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Eggs"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount2
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Insects"
amount5
name"[Food Raw] Meat"
amount5
name"[Food Raw] Eggs"
amount5
name"[Food Raw] Fish"
amount5
product
name"[Packs] Pack of Provisions"
amount3
grade"Grade1"
productionTime42
id"Cellar"
displayName"Cellar"
description"Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Water] Clearance Water"
amount2
product
name"[Mat Raw] Clay"
amount4
grade"Grade2"
productionTime60
ingredients
name"[Water] Clearance Water"
amount2
product
name"[Mat Raw] Reeds"
amount4
grade"Grade2"
productionTime60
ingredients
name"[Water] Clearance Water"
amount2
product
name"[Mat Raw] Resin"
amount4
grade"Grade2"
productionTime60
id"Clay Pit Workshop"
displayName"Clay Pit"
description"Uses Clearance Water to produce goods regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[mat raw] clay> Clay (<sprite name=grade2>), <sprite name=[mat raw] reeds> Reed (<sprite name=grade2>), <sprite name=[mat raw] resin> Resin (<sprite name=grade2>) Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Resource Acquisition"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Stone"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Processed] Fabric"
amount1
name"[Mat Raw] Leather"
amount1
name"[Crafting] Dye"
amount2
name"[Mat Raw] Resin"
amount2
product
name"[Needs] Coats"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Mat Processed] Planks"
amount7
name"[Mat Processed] Fabric"
amount4
name"[Mat Processed] Bricks"
amount4
name"[Metal] Copper Ore"
amount10
product
name"[Packs] Pack of Building Materials"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Mat Raw] Leather"
amount6
name"[Mat Raw] Scales"
amount6
name"[Crafting] Oil"
amount4
name"[Food Raw] Meat"
amount4
name"[Crafting] Salt"
amount4
product
name"[Vessel] Waterskin"
amount10
grade"Grade1"
productionTime84
id"Clothier"
displayName"Clothier"
description"Can produce: <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Leather"
amount3
name"[Mat Raw] Scales"
amount3
product
name"[Needs] Boots"
amount10
grade"Grade3"
productionTime126
ingredients
name"[Mat Processed] Planks"
amount7
name"[Mat Processed] Fabric"
amount4
name"[Mat Processed] Bricks"
amount4
name"[Metal] Copper Ore"
amount10
product
name"[Packs] Pack of Building Materials"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Food Raw] Insects"
amount5
name"[Food Raw] Berries"
amount5
name"[Metal] Copper Ore"
amount5
name"[Mat Raw] Scales"
amount5
name"[Crafting] Coal"
amount4
product
name"[Crafting] Dye"
amount10
grade"Grade1"
productionTime126
id"Cobbler"
displayName"Cobbler"
description"Can produce: <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount8
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Fish"
amount3
name"[Food Processed] Jerky"
amount2
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Eggs"
amount4
product
name"[Food Processed] Skewers"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Berries"
amount3
name"[Food Raw] Roots"
amount3
name"[Food Raw] Eggs"
amount3
name"[Crafting] Salt"
amount3
product
name"[Food Processed] Biscuits"
amount10
grade"Grade2"
productionTime110
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Fish"
amount5
name"[Water] Drizzle Water"
amount7
name"[Water] Clearance Water"
amount9
name"[Water] Storm Water"
amount11
product
name"[Food Processed] Porridge"
amount10
grade"Grade2"
productionTime126
id"Cookhouse"
displayName"Cookhouse"
description"Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade2>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX4
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount8
name"[Mat Processed] Bricks"
amount4
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces4
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Metal] Copper Bar"
amount1
name"[Metal] Crystalized Dew"
amount1
name"[Mat Processed] Planks"
amount2
product
name"[Vessel] Barrels"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Mat Processed] Fabric"
amount2
name"[Mat Raw] Leather"
amount2
name"[Crafting] Dye"
amount3
name"[Mat Raw] Resin"
amount3
product
name"[Needs] Coats"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Needs] Wine"
amount5
name"[Needs] Training Gear"
amount5
name"[Needs] Incense"
amount5
name"[Needs] Scrolls"
amount5
name"[Needs] Ale"
amount5
name"[Needs] Tea"
amount5
product
name"[Packs] Pack of Luxury Goods"
amount2
grade"Grade1"
productionTime42
id"Cooperage"
displayName"Cooperage"
description"Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Wood"
"Cysts"
storage5
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount8
product
name"[Mat Processed] Planks"
amount2
grade"Grade0"
productionTime56
ingredients
name"[Mat Raw] Plant Fibre"
amount6
name"[Mat Raw] Reeds"
amount6
name"[Mat Raw] Algae"
amount6
product
name"[Mat Processed] Fabric"
amount2
grade"Grade0"
productionTime56
ingredients
name"[Mat Raw] Clay"
amount6
name"[Mat Raw] Stone"
amount6
product
name"[Mat Processed] Bricks"
amount2
grade"Grade0"
productionTime56
ingredients
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
product
name"[Mat Processed] Pipe"
amount2
grade"Grade0"
productionTime60
id"Crude Workstation"
displayName"Crude Workstation"
description"Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade0>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade0>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade0>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Raw] Wood"
amount5
constructionTime20
cityScore2
movabletrue
initiallyEssentialfalse
workplaces2
tags
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Roots"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Ale"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Insects"
amount5
name"[Mat Raw] Scales"
amount5
name"[Crafting] Salt"
amount5
name"[Mat Raw] Resin"
amount7
name"[Mat Raw] Wood"
amount6
name"[Crafting] Oil"
amount3
name"[Crafting] Coal"
amount2
name"[Crafting] Sea Marrow"
amount2
product
name"[Needs] Incense"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Eggs"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount2
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade2"
productionTime126
id"Distillery"
displayName"Distillery"
description"Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount2
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Rainwater"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount2
name"[Food Raw] Meat"
amount2
name"[Food Raw] Vegetables"
amount2
name"[Mat Raw] Plant Fibre"
amount2
name"[Food Raw] Fish"
amount2
product
name"[Crafting] Oil"
amount5
grade"Grade3"
productionTime63
ingredients
name"[Food Raw] Herbs"
amount3
name"[Crafting] Dye"
amount3
name"[Mat Raw] Resin"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Roots"
amount3
name"[Water] Drizzle Water"
amount3
name"[Water] Clearance Water"
amount4
name"[Water] Storm Water"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Tea"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Processed] Fabric"
amount3
name"[Mat Raw] Leather"
amount3
name"[Crafting] Dye"
amount4
name"[Mat Raw] Resin"
amount4
product
name"[Needs] Coats"
amount10
grade"Grade1"
productionTime126
id"Druid"
displayName"Druid's Hut"
description"Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade2>), <sprite name=[needs] coats> Coats (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Alchemy"
"Cysts"
storage5
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount5
name"[Food Raw] Meat"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Fish"
amount5
name"[Food Processed] Jerky"
amount4
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Eggs"
amount5
product
name"[Food Processed] Skewers"
amount10
grade"Grade0"
productionTime126
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount8
name"[Food Raw] Fish"
amount8
name"[Food Raw] Meat"
amount8
product
name"[Food Processed] Paste"
amount10
grade"Grade0"
productionTime126
ingredients
name"[Crafting] Flour"
amount8
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Eggs"
amount4
name"[Crafting] Salt"
amount4
product
name"[Food Processed] Biscuits"
amount10
grade"Grade0"
productionTime110
ingredients
name"[Food Raw] Vegetables"
amount7
name"[Food Raw] Mushrooms"
amount7
name"[Food Raw] Roots"
amount7
name"[Food Raw] Berries"
amount7
name"[Food Raw] Eggs"
amount7
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount3
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade0"
productionTime126
id"Field Kitchen"
displayName"Field Kitchen"
description"Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade0>), <sprite name=[food processed] paste> Paste (<sprite name=grade0>), <sprite name=[food processed] biscuits> Biscuits (<sprite name=grade0>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade0>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime20
cityScore5
movabletrue
initiallyEssentialfalse
workplaces2
tags
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Resin"
amount3
name"[Water] Clearance Water"
amount10
name"[Crafting] Oil"
amount1
product
name"[Valuable] Amber"
amount1
grade"Grade3"
productionTime42
ingredients
name"[Mat Raw] Wood"
amount6
name"[Mat Processed] Planks"
amount1
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
product
name"[Tools] Simple Tools"
amount2
grade"Grade3"
productionTime60
id"Finesmith"
displayName"Finesmith"
description"Can produce: <sprite name=[valuable] amber> Amber (<sprite name=grade3>), <sprite name=[tools] simple tools> Tools (<sprite name=grade3>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Bricks"
amount10
constructionTime40
cityScore10
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Grain"
amount4
name"[Food Raw] Roots"
amount4
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount1
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Ale"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Grain"
amount4
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Mushrooms"
amount4
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Fish"
amount4
name"[Water] Drizzle Water"
amount6
name"[Water] Clearance Water"
amount8
name"[Water] Storm Water"
amount10
product
name"[Food Processed] Porridge"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Roots"
amount3
name"[Food Raw] Grain"
amount3
name"[Food Raw] Vegetables"
amount3
name"[Food Raw] Mushrooms"
amount3
product
name"[Packs] Pack of Crops"
amount2
grade"Grade3"
productionTime28
id"Flawless Brewery"
displayName"Flawless Brewery"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] ale> Ale (<sprite name=grade3>), <sprite name=[food processed] porridge> Porridge (<sprite name=grade3>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade3>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount2
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Berries"
amount2
name"[Food Raw] Mushrooms"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Wine"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Mushrooms"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Eggs"
amount4
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount2
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Berries"
amount3
name"[Food Raw] Insects"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Eggs"
amount3
name"[Food Raw] Fish"
amount3
product
name"[Packs] Pack of Provisions"
amount3
grade"Grade3"
productionTime28
id"Flawless Cellar"
displayName"Flawless Cellar"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[needs] wine> Wine (<sprite name=grade3>), <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade3>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade3>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Metal] Copper Bar"
amount1
name"[Metal] Crystalized Dew"
amount1
name"[Mat Processed] Planks"
amount2
product
name"[Vessel] Barrels"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Mat Processed] Fabric"
amount1
name"[Mat Raw] Leather"
amount1
name"[Crafting] Dye"
amount2
name"[Mat Raw] Resin"
amount2
product
name"[Needs] Coats"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Needs] Wine"
amount3
name"[Needs] Training Gear"
amount3
name"[Needs] Incense"
amount3
name"[Needs] Scrolls"
amount3
name"[Needs] Ale"
amount3
name"[Needs] Tea"
amount3
product
name"[Packs] Pack of Luxury Goods"
amount2
grade"Grade3"
productionTime28
id"Flawless Cooperage"
displayName"Flawless Cooperage"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] barrels> Barrels (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade3>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Wood"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount2
name"[Food Raw] Meat"
amount2
name"[Food Raw] Vegetables"
amount2
name"[Mat Raw] Plant Fibre"
amount2
name"[Food Raw] Fish"
amount2
product
name"[Crafting] Oil"
amount5
grade"Grade3"
productionTime63
ingredients
name"[Food Raw] Herbs"
amount2
name"[Crafting] Dye"
amount2
name"[Mat Raw] Resin"
amount2
name"[Food Raw] Mushrooms"
amount2
name"[Food Raw] Roots"
amount2
name"[Water] Drizzle Water"
amount2
name"[Water] Clearance Water"
amount3
name"[Water] Storm Water"
amount4
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount1
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Tea"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Mat Processed] Fabric"
amount1
name"[Mat Raw] Leather"
amount1
name"[Crafting] Dye"
amount2
name"[Mat Raw] Resin"
amount2
product
name"[Needs] Coats"
amount10
grade"Grade3"
productionTime105
id"Flawless Druid"
displayName"Flawless Druid's Hut"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] coats> Coats (<sprite name=grade3>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Alchemy"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Scales"
amount4
name"[Crafting] Oil"
amount2
name"[Food Raw] Meat"
amount2
name"[Crafting] Salt"
amount2
product
name"[Vessel] Waterskin"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Mat Raw] Leather"
amount3
name"[Mat Raw] Scales"
amount3
product
name"[Needs] Boots"
amount10
grade"Grade3"
productionTime126
ingredients
name"[Mat Raw] Stone"
amount3
name"[Metal] Copper Bar"
amount1
name"[Metal] Crystalized Dew"
amount1
name"[Mat Processed] Planks"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Mat Raw] Leather"
amount2
product
name"[Needs] Training Gear"
amount10
grade"Grade3"
productionTime105
id"Flawless Leatherworks"
displayName"Flawless Leatherworker"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime25
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Animals"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Roots"
amount5
name"[Mat Raw] Algae"
amount5
product
name"[Crafting] Flour"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Mat Raw] Leather"
amount2
name"[Mat Raw] Plant Fibre"
amount2
name"[Mat Raw] Wood"
amount6
name"[Crafting] Dye"
amount1
name"[Needs] Wine"
amount1
product
name"[Needs] Scrolls"
amount8
grade"Grade3"
productionTime63
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount4
name"[Food Raw] Fish"
amount4
name"[Food Raw] Meat"
amount4
product
name"[Food Processed] Paste"
amount10
grade"Grade3"
productionTime105
id"Flawless Rain Mill"
displayName"Flawless Rain Mill"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade3>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Farming"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Metal] Copper Ore"
amount4
name"[Mat Raw] Scales"
amount4
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Metal] Copper Bar"
amount2
grade"Grade3"
productionTime28
ingredients
name"[Mat Raw] Stone"
amount3
name"[Metal] Copper Bar"
amount1
name"[Metal] Crystalized Dew"
amount1
name"[Mat Processed] Planks"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Mat Raw] Leather"
amount2
product
name"[Needs] Training Gear"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Insects"
amount3
name"[Food Raw] Berries"
amount3
name"[Food Raw] Fish"
amount3
product
name"[Food Processed] Pie"
amount10
grade"Grade3"
productionTime105
id"Flawless Smelter"
displayName"Flawless Smelter"
description"An upgraded production building with all recipes at the highest grade. Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade3>), <sprite name=[food processed] pie> Pie (<sprite name=grade3>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Bricks"
amount4
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Meat"
amount4
name"[Food Raw] Insects"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Fish"
amount4
product
name"[Food Processed] Pie"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Insects"
amount3
name"[Food Raw] Meat"
amount3
name"[Food Raw] Mushrooms"
amount3
name"[Food Raw] Fish"
amount3
name"[Food Processed] Jerky"
amount2
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Roots"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Eggs"
amount4
product
name"[Food Processed] Skewers"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Metal] Copper Ore"
amount5
name"[Mat Raw] Scales"
amount5
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Metal] Copper Bar"
amount2
grade"Grade2"
productionTime42
id"Furnace"
displayName"Furnace"
description"Can produce: <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[food processed] skewers> Skewers (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Eggs"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount2
product
name"[Food Processed] Pickled Goods"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Plant Fibre"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Algae"
amount3
product
name"[Mat Processed] Fabric"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Food Raw] Roots"
amount4
name"[Food Raw] Grain"
amount4
name"[Food Raw] Vegetables"
amount4
name"[Food Raw] Mushrooms"
amount4
product
name"[Packs] Pack of Crops"
amount2
grade"Grade2"
productionTime42
id"Granary"
displayName"Granary"
description"Can produce: <sprite name=[food processed] pickled goods> Pickled Goods (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Farming"
"Cysts"
storage10
waterUsednull
recipes
ingredients
name"[Water] Drizzle Water"
amount4
product
name"[Food Raw] Mushrooms"
amount4
grade"Grade2"
productionTime84
ingredients
name"[Water] Drizzle Water"
amount4
product
name"[Food Raw] Herbs"
amount4
grade"Grade2"
productionTime84
id"Greenhouse Workshop"
displayName"Greenhouse"
description"Uses Drizzle Water to grow crops regardless of the season. Must be placed on fertile soil. Can produce: <sprite name=[food raw] mushrooms> Mushrooms (<sprite name=grade2>), <sprite name=[food raw] herbs> Herbs (<sprite name=grade2>)"
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Farming"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount2
name"[Food Raw] Meat"
amount2
name"[Food Raw] Mushrooms"
amount2
name"[Food Raw] Fish"
amount2
name"[Food Processed] Jerky"
amount1
name"[Food Raw] Vegetables"
amount3
name"[Food Raw] Roots"
amount3
name"[Food Raw] Berries"
amount3
name"[Food Raw] Eggs"
amount3
product
name"[Food Processed] Skewers"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount5
name"[Food Raw] Fish"
amount5
name"[Food Raw] Meat"
amount5
product
name"[Food Processed] Paste"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Metal] Copper Ore"
amount6
name"[Mat Raw] Scales"
amount6
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Metal] Copper Bar"
amount2
grade"Grade1"
productionTime42
id"Grill"
displayName"Grill"
description"Can produce: <sprite name=[food processed] skewers> Skewers (<sprite name=grade3>), <sprite name=[food processed] paste> Paste (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Animals"
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount10
name"[Mat Raw] Algae"
amount4
product
name"[Crafting] Coal"
amount5
grade"Grade3"
productionTime84
ingredients
name"[Mat Raw] Clay"
amount4
name"[Mat Raw] Stone"
amount4
product
name"[Mat Processed] Bricks"
amount2
grade"Grade1"
productionTime42
ingredients
name"[Food Raw] Insects"
amount6
name"[Food Raw] Meat"
amount6
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Salt"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Food Processed] Jerky"
amount10
grade"Grade1"
productionTime126
id"Kiln"
displayName"Kiln"
description"Can produce: <sprite name=[crafting] coal> Coal (<sprite name=grade3>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade1>), <sprite name=[food processed] jerky> Jerky (<sprite name=grade1>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount4
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Stone"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Scales"
amount4
name"[Crafting] Oil"
amount2
name"[Food Raw] Meat"
amount2
name"[Crafting] Salt"
amount2
product
name"[Vessel] Waterskin"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Scales"
amount4
product
name"[Needs] Boots"
amount10
grade"Grade2"
productionTime168
ingredients
name"[Mat Raw] Stone"
amount8
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
name"[Mat Processed] Planks"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Leather"
amount3
product
name"[Needs] Training Gear"
amount10
grade"Grade1"
productionTime126
id"Leatherworks"
displayName"Leatherworker"
description"Can produce: <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime25
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Animals"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount3
product
name"[Mat Processed] Planks"
amount2
grade"Grade3"
productionTime28
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Plant Fibre"
amount4
name"[Mat Raw] Wood"
amount10
name"[Crafting] Dye"
amount3
name"[Needs] Wine"
amount3
product
name"[Needs] Scrolls"
amount8
grade"Grade1"
productionTime84
ingredients
name"[Crafting] Dye"
amount8
name"[Crafting] Oil"
amount8
name"[Crafting] Flour"
amount6
name"[Vessel] Pottery"
amount6
name"[Vessel] Barrels"
amount6
name"[Vessel] Waterskin"
amount6
product
name"[Packs] Pack of Trade Goods"
amount2
grade"Grade1"
productionTime42
id"Lumbermill"
displayName"Lumber Mill"
description"Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade1>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime25
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Wood"
"Cysts"
storage5
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Roots"
amount6
name"[Food Raw] Grain"
amount6
name"[Food Raw] Vegetables"
amount6
name"[Food Raw] Mushrooms"
amount6
product
name"[Packs] Pack of Crops"
amount2
grade"Grade0"
productionTime56
ingredients
name"[Food Raw] Herbs"
amount6
name"[Food Raw] Berries"
amount6
name"[Food Raw] Insects"
amount6
name"[Food Raw] Meat"
amount6
name"[Food Raw] Eggs"
amount6
name"[Food Raw] Fish"
amount6
product
name"[Packs] Pack of Provisions"
amount3
grade"Grade0"
productionTime56
ingredients
name"[Mat Processed] Planks"
amount10
name"[Mat Processed] Fabric"
amount6
name"[Mat Processed] Bricks"
amount6
name"[Metal] Copper Ore"
amount14
product
name"[Packs] Pack of Building Materials"
amount2
grade"Grade0"
productionTime56
id"Makeshift Post"
displayName"Makeshift Post"
description"Can produce: <sprite name=[packs] pack of crops> Pack of Crops (<sprite name=grade0>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade0>), <sprite name=[packs] pack of building materials> Pack of Building Materials (<sprite name=grade0>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Raw] Wood"
amount5
constructionTime20
cityScore2
movabletrue
initiallyEssentialfalse
workplaces2
tags
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Plant Fibre"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Algae"
amount3
product
name"[Mat Processed] Fabric"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
name"[Mat Processed] Planks"
amount2
product
name"[Vessel] Barrels"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Insects"
amount4
name"[Food Raw] Berries"
amount4
name"[Metal] Copper Ore"
amount4
name"[Mat Raw] Scales"
amount4
name"[Crafting] Coal"
amount3
product
name"[Crafting] Dye"
amount10
grade"Grade2"
productionTime126
id"Manufactory"
displayName"Manufactory"
description"Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[crafting] dye> Dye (<sprite name=grade2>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Vegetables"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Fish"
amount5
name"[Water] Drizzle Water"
amount7
name"[Water] Clearance Water"
amount9
name"[Water] Storm Water"
amount11
product
name"[Food Processed] Porridge"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Meat"
amount4
name"[Food Raw] Insects"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Fish"
amount4
product
name"[Food Processed] Pie"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Needs] Wine"
amount4
name"[Needs] Training Gear"
amount4
name"[Needs] Incense"
amount4
name"[Needs] Scrolls"
amount4
name"[Needs] Ale"
amount4
name"[Needs] Tea"
amount4
product
name"[Packs] Pack of Luxury Goods"
amount2
grade"Grade2"
productionTime42
id"Pantry"
displayName"Pantry"
description"Can produce: <sprite name=[food processed] porridge> Porridge (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade2>), <sprite name=[packs] pack of luxury goods> Pack of Luxury Goods (<sprite name=grade2>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime30
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Farming"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount2
name"[Food Raw] Meat"
amount2
name"[Food Raw] Vegetables"
amount2
name"[Mat Raw] Plant Fibre"
amount2
name"[Food Raw] Fish"
amount2
product
name"[Crafting] Oil"
amount5
grade"Grade3"
productionTime63
ingredients
name"[Food Raw] Grain"
amount8
name"[Food Raw] Mushrooms"
amount8
name"[Food Raw] Roots"
amount8
name"[Mat Raw] Algae"
amount8
product
name"[Crafting] Flour"
amount10
grade"Grade1"
productionTime84
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount6
name"[Food Raw] Fish"
amount6
name"[Food Raw] Meat"
amount6
product
name"[Food Processed] Paste"
amount10
grade"Grade1"
productionTime126
id"Press"
displayName"Press"
description"Can produce: <sprite name=[crafting] oil> Oil (<sprite name=grade3>), <sprite name=[crafting] flour> Flour (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount7
name"[Food Raw] Mushrooms"
amount7
name"[Food Raw] Roots"
amount7
name"[Mat Raw] Algae"
amount7
product
name"[Crafting] Flour"
amount10
grade"Grade2"
productionTime63
ingredients
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
name"[Mat Processed] Planks"
amount2
product
name"[Vessel] Barrels"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Herbs"
amount4
name"[Food Raw] Berries"
amount4
name"[Food Raw] Insects"
amount4
name"[Food Raw] Meat"
amount4
name"[Food Raw] Eggs"
amount4
name"[Food Raw] Fish"
amount4
product
name"[Packs] Pack of Provisions"
amount3
grade"Grade2"
productionTime42
id"Provisioner"
displayName"Provisioner"
description"Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[vessel] barrels> Barrels (<sprite name=grade2>), <sprite name=[packs] pack of provisions> Pack of Provisions (<sprite name=grade2>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount8
name"[Mat Processed] Fabric"
amount4
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Mushrooms"
amount5
name"[Food Raw] Roots"
amount5
name"[Mat Raw] Algae"
amount5
product
name"[Crafting] Flour"
amount10
grade"Grade3"
productionTime63
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Plant Fibre"
amount4
name"[Mat Raw] Wood"
amount10
name"[Crafting] Dye"
amount3
name"[Needs] Wine"
amount3
product
name"[Needs] Scrolls"
amount8
grade"Grade1"
productionTime84
ingredients
name"[Crafting] Dye"
amount2
name"[Crafting] Salt"
amount3
name"[Food Raw] Eggs"
amount6
name"[Food Raw] Fish"
amount6
name"[Food Raw] Meat"
amount6
product
name"[Food Processed] Paste"
amount10
grade"Grade1"
productionTime126
id"Rain Mill"
displayName"Rain Mill"
description"Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade3>), <sprite name=[needs] scrolls> Scrolls (<sprite name=grade1>), <sprite name=[food processed] paste> Paste (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Food Production"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Farming"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
name"[Crafting] Oil"
amount1
name"[Mat Raw] Wood"
amount5
product
name"[Mat Processed] Parts"
amount1
grade"Grade3"
productionTime90
ingredients
name"[Crafting] Coal"
amount5
name"[Crafting] Sea Marrow"
amount5
name"[Crafting] Oil"
amount5
name"[Mat Raw] Wood"
amount15
name"[Vessel] Pottery"
amount1
name"[Vessel] Waterskin"
amount1
name"[Vessel] Barrels"
amount1
name"[Water] Drizzle Water"
amount10
name"[Water] Clearance Water"
amount10
name"[Water] Storm Water"
amount10
product
name"Hearth Parts"
amount1
grade"Grade3"
productionTime90
id"Rainpunk Foundry"
displayName"Rainpunk Foundry"
description"A very advanced piece of technology. Can produce <sprite name=[mat processed] parts> Parts (<sprite name=grade3>), <sprite name=hearth parts> Wildfire Essence (<sprite name=grade3>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount8
name"[Mat Processed] Bricks"
amount2
name"[Mat Processed] Fabric"
amount2
constructionTime25
cityScore10
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Rainwater"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Mat Raw] Plant Fibre"
amount8
name"[Mat Raw] Reeds"
amount8
name"[Mat Raw] Algae"
amount8
name"[Food Raw] Grain"
amount8
name"[Food Raw] Vegetables"
amount5
product
name"[Food Raw] Meat"
amount10
grade"Grade1"
productionTime84
ingredients
name"[Mat Raw] Algae"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Food Raw] Grain"
amount2
name"[Food Raw] Vegetables"
amount1
product
name"[Mat Raw] Leather"
amount4
grade"Grade1"
productionTime42
ingredients
name"[Food Raw] Grain"
amount3
name"[Food Raw] Insects"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Food Raw] Berries"
amount2
product
name"[Food Raw] Eggs"
amount5
grade"Grade1"
productionTime84
id"Ranch"
displayName"Ranch"
description"Can produce: <sprite name=[food raw] meat> Meat (<sprite name=grade1>), <sprite name=[mat raw] leather> Leather (<sprite name=grade1>), <sprite name=[food raw] eggs> Eggs (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Animals"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Leather"
amount2
name"[Mat Raw] Plant Fibre"
amount2
name"[Mat Raw] Wood"
amount6
name"[Crafting] Dye"
amount1
name"[Needs] Wine"
amount1
product
name"[Needs] Scrolls"
amount8
grade"Grade3"
productionTime63
ingredients
name"[Crafting] Dye"
amount6
name"[Crafting] Oil"
amount6
name"[Crafting] Flour"
amount4
name"[Vessel] Pottery"
amount4
name"[Vessel] Barrels"
amount4
name"[Vessel] Waterskin"
amount4
product
name"[Packs] Pack of Trade Goods"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Food Raw] Grain"
amount6
name"[Food Raw] Roots"
amount6
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Ale"
amount10
grade"Grade1"
productionTime126
id"Scribe"
displayName"Scribe"
description"Can produce: <sprite name=[needs] scrolls> Scrolls (<sprite name=grade3>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>), <sprite name=[needs] ale> Ale (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Brewing"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Metal] Copper Ore"
amount4
name"[Mat Raw] Scales"
amount4
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Metal] Copper Bar"
amount2
grade"Grade3"
productionTime28
ingredients
name"[Mat Raw] Stone"
amount5
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
name"[Mat Processed] Planks"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Leather"
amount3
product
name"[Needs] Training Gear"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Crafting] Flour"
amount6
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Meat"
amount5
name"[Food Raw] Insects"
amount5
name"[Food Raw] Berries"
amount5
name"[Food Raw] Fish"
amount5
product
name"[Food Processed] Pie"
amount10
grade"Grade1"
productionTime126
id"Smelter"
displayName"Smelter"
description"Can produce: <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade3>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[food processed] pie> Pie (<sprite name=grade1>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Bricks"
amount4
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount8
name"[Mat Processed] Planks"
amount2
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
product
name"[Tools] Simple Tools"
amount2
grade"Grade2"
productionTime75
ingredients
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
product
name"[Mat Processed] Pipe"
amount3
grade"Grade2"
productionTime60
ingredients
name"[Crafting] Dye"
amount6
name"[Crafting] Oil"
amount6
name"[Crafting] Flour"
amount4
name"[Vessel] Pottery"
amount4
name"[Vessel] Barrels"
amount4
name"[Vessel] Waterskin"
amount4
product
name"[Packs] Pack of Trade Goods"
amount2
grade"Grade2"
productionTime42
id"Smithy"
displayName"Smithy"
description"Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[packs] pack of trade goods> Pack of Trade Goods (<sprite name=grade2>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Tech"
"Warmth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount4
name"[Food Raw] Meat"
amount4
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Salt"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Food Processed] Jerky"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Mat Raw] Clay"
amount4
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Vessel] Pottery"
amount5
grade"Grade1"
productionTime84
ingredients
name"[Food Raw] Herbs"
amount6
name"[Food Raw] Roots"
amount6
name"[Food Raw] Insects"
amount6
name"[Mat Raw] Scales"
amount6
name"[Crafting] Salt"
amount6
name"[Mat Raw] Resin"
amount8
name"[Mat Raw] Wood"
amount6
name"[Crafting] Oil"
amount3
name"[Crafting] Coal"
amount2
name"[Crafting] Sea Marrow"
amount2
product
name"[Needs] Incense"
amount10
grade"Grade1"
productionTime126
id"Smokehouse"
displayName"Smokehouse"
description"Can produce: <sprite name=[food processed] jerky> Jerky (<sprite name=grade3>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade1>), <sprite name=[needs] incense> Incense (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Food Production"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Warmth"
"Animals"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Clay"
amount3
name"[Mat Raw] Stone"
amount3
product
name"[Mat Processed] Bricks"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Food Raw] Grain"
amount7
name"[Food Raw] Mushrooms"
amount7
name"[Food Raw] Roots"
amount7
name"[Mat Raw] Algae"
amount7
product
name"[Crafting] Flour"
amount10
grade"Grade2"
productionTime63
ingredients
name"[Metal] Copper Ore"
amount5
name"[Mat Raw] Scales"
amount5
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Metal] Copper Bar"
amount2
grade"Grade2"
productionTime42
id"Stamping Mill"
displayName"Stamping Mill"
description"Can produce: <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[metal] copper bar> Copper Bars (<sprite name=grade2>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX2
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Tech"
"Stone"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Food Raw] Grain"
amount7
name"[Food Raw] Mushrooms"
amount7
name"[Food Raw] Roots"
amount7
name"[Mat Raw] Algae"
amount7
product
name"[Crafting] Flour"
amount10
grade"Grade2"
productionTime63
ingredients
name"[Mat Raw] Wood"
amount5
product
name"[Mat Processed] Planks"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Mat Raw] Leather"
amount5
name"[Mat Raw] Scales"
amount5
name"[Crafting] Oil"
amount3
name"[Food Raw] Meat"
amount3
name"[Crafting] Salt"
amount3
product
name"[Vessel] Waterskin"
amount10
grade"Grade2"
productionTime84
id"Supplier"
displayName"Supplier"
description"Can produce: <sprite name=[crafting] flour> Flour (<sprite name=grade2>), <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade2>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Herbs"
amount2
name"[Crafting] Dye"
amount2
name"[Mat Raw] Resin"
amount2
name"[Food Raw] Mushrooms"
amount2
name"[Food Raw] Roots"
amount2
name"[Water] Drizzle Water"
amount2
name"[Water] Clearance Water"
amount3
name"[Water] Storm Water"
amount4
name"[Vessel] Pottery"
amount2
name"[Vessel] Barrels"
amount1
name"[Vessel] Waterskin"
amount2
product
name"[Needs] Tea"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Herbs"
amount5
name"[Food Raw] Roots"
amount5
name"[Food Raw] Insects"
amount5
name"[Mat Raw] Scales"
amount5
name"[Crafting] Salt"
amount5
name"[Mat Raw] Resin"
amount7
name"[Mat Raw] Wood"
amount6
name"[Crafting] Oil"
amount3
name"[Crafting] Coal"
amount2
name"[Crafting] Sea Marrow"
amount2
product
name"[Needs] Incense"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Leather"
amount6
name"[Mat Raw] Scales"
amount6
name"[Crafting] Oil"
amount4
name"[Food Raw] Meat"
amount4
name"[Crafting] Salt"
amount4
product
name"[Vessel] Waterskin"
amount10
grade"Grade1"
productionTime84
id"Tea House"
displayName"Teahouse"
description"Can produce: <sprite name=[needs] tea> Tea (<sprite name=grade3>), <sprite name=[needs] incense> Incense (<sprite name=grade2>), <sprite name=[vessel] waterskin> Waterskins (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Alchemy"
"Rainwater"
"Cysts"
storage10
waterUsed"[Water] Drizzle Water"
recipes
ingredients
name"[Food Raw] Insects"
amount3
name"[Food Raw] Berries"
amount3
name"[Metal] Copper Ore"
amount3
name"[Mat Raw] Scales"
amount3
name"[Crafting] Coal"
amount2
product
name"[Crafting] Dye"
amount10
grade"Grade3"
productionTime105
ingredients
name"[Food Raw] Grain"
amount5
name"[Food Raw] Roots"
amount5
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount2
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Ale"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Food Raw] Berries"
amount4
name"[Food Raw] Mushrooms"
amount4
name"[Mat Raw] Reeds"
amount4
name"[Vessel] Pottery"
amount3
name"[Vessel] Barrels"
amount3
name"[Vessel] Waterskin"
amount3
product
name"[Needs] Wine"
amount10
grade"Grade1"
productionTime84
id"Tinctury"
displayName"Tinctury"
description"Can produce: <sprite name=[crafting] dye> Dye (<sprite name=grade3>), <sprite name=[needs] ale> Ale (<sprite name=grade2>), <sprite name=[needs] wine> Wine (<sprite name=grade1>). Rain engine: <sprite name="[water] drizzle water"> Drizzle Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Brewing"
"Alchemy"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount8
name"[Mat Processed] Planks"
amount2
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
product
name"[Tools] Simple Tools"
amount2
grade"Grade2"
productionTime75
ingredients
name"[Mat Raw] Stone"
amount5
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
name"[Mat Processed] Planks"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Leather"
amount3
product
name"[Needs] Training Gear"
amount10
grade"Grade2"
productionTime126
ingredients
name"[Mat Raw] Clay"
amount3
name"[Mat Raw] Wood"
amount5
name"[Crafting] Oil"
amount2
name"[Crafting] Coal"
amount1
name"[Crafting] Sea Marrow"
amount1
product
name"[Vessel] Pottery"
amount5
grade"Grade2"
productionTime84
id"Tinkerer"
displayName"Tinkerer"
description"Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade2>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade2>), <sprite name=[vessel] pottery> Pottery (<sprite name=grade2>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Bricks"
amount2
constructionTime50
cityScore5
movablefalse
initiallyEssentialfalse
workplaces3
tags
"Tech"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount6
name"[Mat Processed] Planks"
amount1
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
product
name"[Tools] Simple Tools"
amount2
grade"Grade3"
productionTime60
ingredients
name"[Metal] Copper Bar"
amount2
name"[Metal] Crystalized Dew"
amount2
product
name"[Mat Processed] Pipe"
amount3
grade"Grade2"
productionTime60
ingredients
name"[Mat Raw] Leather"
amount4
name"[Mat Raw] Scales"
amount4
product
name"[Needs] Boots"
amount10
grade"Grade2"
productionTime168
id"Toolshop"
displayName"Toolshop"
description"Can produce: <sprite name=[tools] simple tools> Tools (<sprite name=grade3>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade2>), <sprite name=[needs] boots> Boots (<sprite name=grade2>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount5
name"[Mat Processed] Fabric"
amount2
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Tech"
"Cysts"
storage10
waterUsed"[Water] Clearance Water"
recipes
ingredients
name"[Mat Raw] Plant Fibre"
amount2
name"[Mat Raw] Reeds"
amount2
name"[Mat Raw] Algae"
amount2
product
name"[Mat Processed] Fabric"
amount2
grade"Grade3"
productionTime28
ingredients
name"[Mat Raw] Leather"
amount5
name"[Mat Raw] Scales"
amount5
product
name"[Needs] Boots"
amount10
grade"Grade1"
productionTime168
ingredients
name"[Mat Raw] Stone"
amount8
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
name"[Mat Processed] Planks"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Leather"
amount3
product
name"[Needs] Training Gear"
amount10
grade"Grade1"
productionTime126
id"Weaver"
displayName"Weaver"
description"Can produce: <sprite name=[mat processed] fabric> Fabric (<sprite name=grade3>), <sprite name=[needs] boots> Boots (<sprite name=grade1>), <sprite name=[needs] training gear> Training Gear (<sprite name=grade1>). Rain engine: <sprite name="[water] clearance water"> Clearance Water."
category"Industry"
sizeX3
sizeY2
requiredGoods
name"[Mat Processed] Planks"
amount8
constructionTime40
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cloth"
"Cysts"
storage10
waterUsed"[Water] Storm Water"
recipes
ingredients
name"[Mat Raw] Wood"
amount5
product
name"[Mat Processed] Planks"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Mat Raw] Plant Fibre"
amount3
name"[Mat Raw] Reeds"
amount3
name"[Mat Raw] Algae"
amount3
product
name"[Mat Processed] Fabric"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Mat Raw] Clay"
amount3
name"[Mat Raw] Stone"
amount3
product
name"[Mat Processed] Bricks"
amount2
grade"Grade2"
productionTime42
ingredients
name"[Metal] Copper Bar"
amount3
name"[Metal] Crystalized Dew"
amount3
product
name"[Mat Processed] Pipe"
amount2
grade"Grade0"
productionTime60
id"Workshop"
displayName"Workshop"
description"Can produce: <sprite name=[mat processed] planks> Planks (<sprite name=grade2>), <sprite name=[mat processed] fabric> Fabric (<sprite name=grade2>), <sprite name=[mat processed] bricks> Bricks (<sprite name=grade2>), <sprite name=[mat processed] pipe> Pipes (<sprite name=grade0>). Rain engine: <sprite name="[water] storm water"> Storm Water."
category"Industry"
sizeX3
sizeY3
requiredGoods
name"[Mat Processed] Planks"
amount4
name"[Mat Processed] Bricks"
amount4
name"[Mat Processed] Fabric"
amount4
constructionTime20
cityScore5
movablefalse
initiallyEssentialfalse
workplaces2
tags
"Cysts"