Harvesters' Camp: Difference between revisions

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version 1.4.15 pass. added bonus resources section
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{{Version|0.63.2}}
{{Version|1.4.15}}
{{Buildingbox|Harvesters' Camp|purpose=Gathering}}
{{Buildingbox|Harvesters' Camp}}


== Overview ==
== Overview ==
The '''Harvesters' Camp''' is an advanced camp for harvesters going out into the wild to gather {{rl|Plant Fiber}} or {{rl|Reed}}. It can gather from large nodes found in [[Glades#Dangerous_Glades|Dangerous]] and [[Glades#Forbidden_Glades|Forbidden]] Glades. It's an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection.
 
The [[Harvesters' Camp]] is an advanced camp for harvesters going out into the wild to gather {{rl|Plant Fiber}}, {{rl|Reed}}, and {{rl|Leather}}.  
 
Harvesters' Camp is an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection. It is always available.


== Production Chain ==
== Production Chain ==
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{{Recipe|building=Harvesters' Camp}}
{{Recipe|building=Harvesters' Camp}}
=== Bonus Resources in the Harvesters' Camp ===
Large {{rl|Plant Fiber}} Node: 50% {{rl|Clay}}, 30% {{rl|Insects}} <br/>
Small {{rl|Plant Fiber}} Node: 25% {{rl|Clay}}, 20% {{rl|Insects}} <br/>
<br/>
Large {{rl|Reed}} Node: 40% {{rl|Roots}}, 40% {{rl|Clay}}<br/>
Small {{rl|Reed}} Node: 20% {{rl|Roots}}, 20% {{rl|Clay}}<br/>
<br/>
Large {{rl|Leather}} Node: 100% {{rl|Leather}}, 40% {{rl|Meat}}<br/>
Small {{rl|Leather}} Node: 20% {{rl|Meat}} <br/>


== Perks and Cornerstones ==
== Perks and Cornerstones ==


{{PerkSearch|name=Rich in Fiber}}
{{Perks|description=Harvesters' Camp}}
{{PerkSearch|name=Leather Gloves}}


== Strategies ==
== Strategies ==

Revision as of 23:31, 9 October 2024

This article was last updated during version 1.4.15. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Harvesters' Camp

Gathering Camp
(Resource Acquisition)

An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: Plant Fiber Plant Fiber (★★), Reed Reed (★★), Leather Leather (★★).

Specialization bonus:
None

2 Workers

Recipes

8 Storage

Construction

10Wood Wood
3Parts Parts
1City score
14Build time
2 × 2Building size

Movable

ID = 'Harvester Camp'

Overview

The Harvesters' Camp is an advanced camp for harvesters going out into the wild to gather Plant Fiber Plant Fiber, Reed Reed, and Leather Leather.

Harvesters' Camp is an Essential Blueprint that does not need to be unlocked via blueprint selection. It is always available.

Production Chain

Recipes in the Harvesters' Camp

3 Recipes in the Harvesters' Camp
Buildings Grade Ingredient # Product
Harvesters' Camp ★★
0:08
— 1 Leather Leather
Harvesters' Camp ★★
0:08
— 1 Plant Fiber Plant Fiber
Harvesters' Camp ★★
0:08
— 1 Reed Reed


Bonus Resources in the Harvesters' Camp

Large Plant Fiber Plant Fiber Node: 50% Clay Clay, 30% Insects Insects
Small Plant Fiber Plant Fiber Node: 25% Clay Clay, 20% Insects Insects

Large Reed Reed Node: 40% Roots Roots, 40% Clay Clay
Small Reed Reed Node: 20% Roots Roots, 20% Clay Clay

Large Leather Leather Node: 100% Leather Leather, 40% Meat Meat
Small Leather Leather Node: 20% Meat Meat

Perks and Cornerstones

No matching Perks found.

Strategies