Stonecutters' Camp: Difference between revisions

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== Overview ==
== Overview ==
Starting point for stonecutters going out into the wild to gather {{rl|Stone}} and {{rl|Clay}}. Essential building that does not require a Blueprint unlock.
Starting point for stonecutters going out into the wild to gather {{rl|Stone}}, {{rl|Clay}} and {{rl|Sea Marrow}}. Essential building that does not require a Blueprint unlock. Can harvest from both Small and Large nodes.


== Production Chain ==
== Production Chain ==
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{{Recipe|building=Stonecutters' Camp}}
{{Recipe|building=Stonecutters' Camp}}


=== Bonus Resources in the {{PAGENAME}} ===
Large {{rl|Clay}} Node: 75% {{rl|Copper Ore}} and 30% {{rl|Roots}} </br>
Small {{rl|Clay}} Node: 50% {{rl|Copper Ore}} and 20% {{rl|Roots}} </br>
</br>
Large {{rl|Stone}} Node: 30% {{rl|Roots}}, 30% {{rl|Insects}} and 10% {{rl|Copper Ore}}</br>
Small {{rl|Stone}} Node: 20% {{rl|Roots}} and 20% {{rl|Insects}}  </br>
</br>
Large {{rl|Sea Marrow}} Node: 100% {{rl|Sea Marrow}}, 50% {{rl|Stone}} and 1% {{rl|Ancient Tablet}}</br>
Small {{rl|Sea Marrow}} Node: 80% {{rl|Sea Marrow}} and 40% {{rl|Stone}}  </br>
== Perks and Cornerstones ==
{{PerkSearch|name= Steel Shovels}}
{{PerkSearch|name= Steel Pickaxes}}
{{PerkSearch|name= Fossil Leaching}}
{{PerkSearch|name= Golden Marrow))
== Strategies ==
== Strategies ==

Revision as of 16:44, 26 January 2024

This article was last updated during version 0.63.2. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Stonecutters' Camp

Gathering Camp
(Resource Acquisition)

An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: Stone Stone (★★), Clay Clay (★★), Sea Marrow Sea Marrow (★★).

Specialization bonus:
Masonry Masonry (Proficiency) Frogs

2 Workers

Recipes

8 Storage

Construction

10Wood Wood
3Parts Parts
1City score
14Build time
2 × 2Building size

Movable

ID = 'Stonecutter's Camp'

Overview

Starting point for stonecutters going out into the wild to gather Stone Stone, Clay Clay and Sea Marrow Sea Marrow. Essential building that does not require a Blueprint unlock. Can harvest from both Small and Large nodes.

Production Chain

Recipes in the Stonecutters' Camp

3 Recipes in the Stonecutters' Camp
Buildings Grade Ingredient # Product
Stonecutters' Camp ★★
0:08
— 1 Clay Clay
Stonecutters' Camp ★★
0:08
— 1 Sea Marrow Sea Marrow
Stonecutters' Camp ★★
0:08
— 1 Stone Stone


Bonus Resources in the Stonecutters' Camp

Large Clay Clay Node: 75% Copper Ore Copper Ore and 30% Roots Roots
Small Clay Clay Node: 50% Copper Ore Copper Ore and 20% Roots Roots

Large Stone Stone Node: 30% Roots Roots, 30% Insects Insects and 10% Copper Ore Copper Ore
Small Stone Stone Node: 20% Roots Roots and 20% Insects Insects

Large Sea Marrow Sea Marrow Node: 100% Sea Marrow Sea Marrow, 50% Stone Stone and 1% Ancient Tablet Ancient Tablet
Small Sea Marrow Sea Marrow Node: 80% Sea Marrow Sea Marrow and 40% Stone Stone

Perks and Cornerstones

No perk found with name Steel Shovels.

No perk found with name Steel Pickaxes.

No perk found with name Fossil Leaching.

{{PerkSearch|name= Golden Marrow))

Strategies