Module:Goodbox: Difference between revisions
From Against the Storm Official Wiki
m debugging... |
m added error check before displaying anything |
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} | } | ||
local CSS_INFOBOX_INLINE_STYLE_TABLE = { | local CSS_INFOBOX_INLINE_STYLE_TABLE = { | ||
["float"] = "right", | ["float"] = "right", | ||
["clear"] = "right", | ["clear"] = "right", | ||
["width"] = "256px", | ["width"] = "256px", | ||
["border"] = "1px solid #a2a9b1", | ["border"] = "1px solid #a2a9b1", | ||
["border-spacing"] = "2px", | ["border-spacing"] = "2px", | ||
["margin"] = "0.5em 0 0.5em 1em" | ["margin"] = "0.5em 0 0.5em 1em" | ||
| Line 171: | Line 171: | ||
--- @return string of html and wiki markup | --- @return string of html and wiki markup | ||
function Goodbox.infobox(frame) | function Goodbox.infobox(frame) | ||
-- Every good must have a name. | -- Every good must have a name. | ||
local goodName = frame.args[ARG_GOOD_NAME] | local goodName = frame.args[ARG_GOOD_NAME] | ||
| Line 177: | Line 177: | ||
return "You must specify the name of the good. See [[Template:Goodbox]] for examples." | return "You must specify the name of the good. See [[Template:Goodbox]] for examples." | ||
end | end | ||
-- Use this method not to store the data but to check to see whether the | |||
-- provided name was valid. | |||
if not GoodsData.getGoodName(goodName) then | |||
return "Infobox can't find the specified good: " .. goodName .. "." | |||
end | |||
-- Additional template parameters, may or may not be present | -- Additional template parameters, may or may not be present | ||
local purpose = frame.args[ARG_GOOD_PURPOSE] | local purpose = frame.args[ARG_GOOD_PURPOSE] | ||
| Line 186: | Line 192: | ||
local goodCategory = GoodsData.getGoodCategory(goodName) | local goodCategory = GoodsData.getGoodCategory(goodName) | ||
local goodIconFilename = GoodsData.getGoodIcon(goodName) | local goodIconFilename = GoodsData.getGoodIcon(goodName) | ||
-- Make the top of the infobox that every item has. | -- Make the top of the infobox that every item has. | ||
wikiInfobox = mw.html.create("table"):css(CSS_INFOBOX_INLINE_STYLE_TABLE) | wikiInfobox = mw.html.create("table"):css(CSS_INFOBOX_INLINE_STYLE_TABLE) | ||
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function toDecimal(value) | function toDecimal(value) | ||
return string.format(PATTERN_FORMAT_TWO_DECIMALS, value) | return string.format(PATTERN_FORMAT_TWO_DECIMALS, value) | ||
end | end | ||
| Line 236: | Line 242: | ||
-- @return the title once capitalized | -- @return the title once capitalized | ||
function toTitleCase(title) | function toTitleCase(title) | ||
local newTitle = title:gsub("(%a)([%w_']*)", function(first, rest) | local newTitle = title:gsub("(%a)([%w_']*)", function(first, rest) | ||
return first:upper() .. rest:lower() | return first:upper() .. rest:lower() | ||
end) | end) | ||
newTitle, _ = newTitle:gsub("_", " ") | newTitle, _ = newTitle:gsub("_", " ") | ||
return newTitle | return newTitle | ||
end | end | ||
Revision as of 05:43, 18 November 2023
Documentation for this module may be created at Module:Goodbox/doc
---
--- Module to create an infobox for displaying on a good's wiki page.
---
--- Shows the facts from the data about the specified good in an easy-to-read
--- table, with a large icon, information, categories, and the flavor text.
---
--- This should be invoked from Template:Goodbox with the parameter of the
--- good whose infobox should be shown, for example, with {{PAGENAME}}.
---
--- @module Goodbox
local Goodbox = {}
local GoodsData = require("Module:GoodsData")
--region Private constants
local ARG_GOOD_NAME = "name"
local ARG_GOOD_PURPOSE = "purpose"
local ARG_GOOD_SPECIES_PREF = "species_preference"
local TITLE_ID = "ID"
local TITLE_CATEGORY = "Inventory Category"
local TITLE_EATABLE = "Eatable"
local TITLE_BURNABLE = "Burnable"
local TITLE_BURN_TIME = "Fuel burn time"
local TITLE_SELL_VALUE = "Value when sold"
local TITLE_BUY_VALUE = "Price when bought"
local PATTERN_CAPTURE_BEGINNING_WITHIN_BRACKETS = "^%[(.-)%]"
local PATTERN_CAPTURE_BEGINNING_AFTER_UNDERSCORE = "^_(.-)%s"
local PATTERN_CAPTURE_FIRST_WORD = "^(%w-)%s"
local PATTERN_FORMAT_TWO_DECIMALS = "%1.2f"
local NBSP = " "
local WIKIMARKUP_MED_ICON = "|32px|alt="
local ICON_FILENAMES_CATEGORIES = {
["Building Materials"] = "Icon_UI_CategoryBuilding.png",
["Consumable Items"] = "Icon_UI_CategoryConsumable.png",
["Crafting Resources"] = "Icon_UI_CategoryCrafting.png",
["Food"] = "Icon UI CategoryFood.png",
["Fuel & Exploration"] = "Icon_UI_CategoryFuel.png",
["Trade Goods"] = "Icon_UI_CategoryTrade.png"
}
local CSS_INFOBOX_INLINE_STYLE_TABLE = {
["float"] = "right",
["clear"] = "right",
["width"] = "256px",
["border"] = "1px solid #a2a9b1",
["border-spacing"] = "2px",
["margin"] = "0.5em 0 0.5em 1em"
}
local CSS_BOTTOM_BORDER_INLINE_STYLE = {
["border-bottom"] = "1px solid #a2a9b1"
}
--endregion
--region Private methods
---
--- Builds using the provided wikiInfobox a subtable to lay out headers and
--- fields.
---
---@param wikiInfobox table mw.html object into which we're building this
---@param goodName string the name of the good the infobox is about
---@param purpose string the parameter provided to the template
---@param speciesPref string the parameter provided to the template
function makeInnerTable(wikiInfobox, goodName, purpose, speciesPref)
-- Grab the data we'll use to populate this.
local goodID = GoodsData.getGoodID(goodName)
local goodCategory = GoodsData.getGoodCategory(goodName)
local goodIsEatable = GoodsData.isGoodEatable(goodName)
local goodIsBurnable = GoodsData.isGoodBurnable(goodName)
local goodBurnTime = GoodsData.getGoodBurnTime(goodName)
local goodSellValue, goodBuyValue = GoodsData.getGoodValue(goodName)
local categoryIcon
-- Start the inner table
local innerTable = wikiInfobox:tag("tr"):tag("td"):tag("table")
innerTable:newline()
-- Start with the things not provided by the data.
if purpose and purpose ~= "" then
innerTable:tag("tr")
:tag("th"):wikitext(toTitleCase(ARG_GOOD_PURPOSE)):done()
:tag("td"):wikitext(purpose):done()
:done():newline()
end
if speciesPref and speciesPref ~= "" then
innerTable:tag("tr"):css(CSS_BOTTOM_BORDER_INLINE_STYLE)
:tag("th"):wikitext(toTitleCase(ARG_GOOD_SPECIES_PREF)):done()
:tag("td"):wikitext(speciesPref):done()
:done():newline()
end
-- Inventory category (this is the same as the subtitle for now)
if goodCategory then
categoryIcon = "[[File:" .. ICON_FILENAMES_CATEGORIES[goodCategory] .. WIKIMARKUP_MED_ICON .. goodCategory .. "]]"
innerTable:tag("tr"):css(CSS_BOTTOM_BORDER_INLINE_STYLE)
:tag("th"):wikitext(TITLE_CATEGORY):done()
:tag("td"):wikitext(categoryIcon .. NBSP .. goodCategory):done()
:done():newline()
end
-- Uses
if goodIsEatable then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_EATABLE):done()
:tag("td"):wikitext(goodIsEatable and "Yes" or "No"):done()
:done():newline()
end
if goodIsBurnable then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_BURNABLE):done()
:tag("td"):wikitext(goodIsBurnable and "Yes" or "No"):done()
:done():newline()
end
if goodIsBurnable and goodBurnTime then
innerTable:tag("tr"):css(CSS_BOTTOM_BORDER_INLINE_STYLE)
:tag("th"):wikitext(TITLE_BURN_TIME):done()
:tag("td"):wikitext(goodBurnTime):done()
:done():newline()
end
-- Trade values.
if goodSellValue then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_SELL_VALUE):done()
:tag("td"):wikitext(toDecimal(goodSellValue)):done()
:done():newline()
end
if goodBuyValue then
innerTable:tag("tr"):css(CSS_BOTTOM_BORDER_INLINE_STYLE)
:tag("th"):wikitext(TITLE_BUY_VALUE):done()
:tag("td"):wikitext(toDecimal(goodBuyValue)):done()
:done():newline()
end
-- End with the ID.
if goodID then
innerTable:tag("tr")
:tag("th"):wikitext(TITLE_ID):done()
:tag("td"):wikitext("\'" .. goodID .. "\'"):done()
:done():newline()
end
-- Close the table.
innerTable:done()
-- Close the table cell and row the inner table is in.
wikiInfobox:done():done():newline()
end
--endregion
--region Public methods
---
--- Creates an html html and wiki markup to display the data in an infobox.
---
--- @param frame table from template's calling context
--- @return string of html and wiki markup
function Goodbox.infobox(frame)
-- Every good must have a name.
local goodName = frame.args[ARG_GOOD_NAME]
if not goodName or goodName == "" then
return "You must specify the name of the good. See [[Template:Goodbox]] for examples."
end
-- Use this method not to store the data but to check to see whether the
-- provided name was valid.
if not GoodsData.getGoodName(goodName) then
return "Infobox can't find the specified good: " .. goodName .. "."
end
-- Additional template parameters, may or may not be present
local purpose = frame.args[ARG_GOOD_PURPOSE]
local speciesPref = frame.args[ARG_GOOD_SPECIES_PREF]
-- Get the data.
local goodDescription = GoodsData.getGoodDescription(goodName)
local goodCategory = GoodsData.getGoodCategory(goodName)
local goodIconFilename = GoodsData.getGoodIcon(goodName)
-- Make the top of the infobox that every item has.
wikiInfobox = mw.html.create("table"):css(CSS_INFOBOX_INLINE_STYLE_TABLE)
-- with a title
wikiInfobox:tag("tr")
:tag("td"):wikitext(goodName):done()
:done():newline()
-- and a subtitle, showing the category
if goodCategory then
wikiInfobox:tag("tr")
:tag("td"):wikitext(goodCategory):done()
:done():newline()
end
-- and a large icon.
if goodIconFilename then
wikiInfobox:tag("tr")
:tag("td"):wikitext("[[File:" .. goodIconFilename .. "]]"):done()
:done():newline()
wikiInfobox:tag("tr"):css(CSS_BOTTOM_BORDER_INLINE_STYLE)
:tag("td"):wikitext(goodName .. ", as seen in-game"):done()
:done():newline()
end
makeInnerTable(wikiInfobox, goodName, purpose, speciesPref)
-- Finish with the flavor text.
if goodDescription then
wikiInfobox:tag("tr")
:tag("td"):wikitext(goodDescription):done()
:done():newline()
end
return wikiInfobox
end
function toDecimal(value)
return string.format(PATTERN_FORMAT_TWO_DECIMALS, value)
end
---
-- Capitalizes the first character of each word.
--
-- @param title the title to capitalize
-- @return the title once capitalized
function toTitleCase(title)
local newTitle = title:gsub("(%a)([%w_']*)", function(first, rest)
return first:upper() .. rest:lower()
end)
newTitle, _ = newTitle:gsub("_", " ")
return newTitle
end
return Goodbox


