Module:BuildingLink: Difference between revisions
From Against the Storm Official Wiki
copied over appropriate updates to ResourceLink here |
m added left adjustment |
||
| Line 69: | Line 69: | ||
-- combine the string parts to return to the page | -- combine the string parts to return to the page | ||
local strFilePart = string.format("[[File:%s|%s|link=%s|alt=%s|%s]]", strIconFilename, strIconSize, strPageName, strPageName, strPageName) | local strFilePart = string.format("[[File:%s|left|%s|link=%s|alt=%s|%s]]", strIconFilename, strIconSize, strPageName, strPageName, strPageName) | ||
-- combine the file part with the link part | -- combine the file part with the link part | ||
Revision as of 21:38, 8 February 2023
Documentation for this module may be created at Module:BuildingLink/doc
-------------------------------------------------------------------------------
-- Renders the {{Building_link}} template
--
-- Takes an argument, the name of the building. Optionally, accepts a second
-- argument, "med" or "large" or "huge" to render an icon when the link is
-- used outside of in-line with text.
-------------------------------------------------------------------------------
local BuildingLink = {}
local BuildingData = require("Module:BuildingData") -- lookup table for buildings
-------------------------------------------------------------------------------
-- Constants
-------------------------------------------------------------------------------
local TEMPLATE_IMGSMALL = "ImgS"
local TEMPLATE_IMGMED = "ImgM"
local TEMPLATE_IMGLARGE = "ImgL"
local TEMPLATE_IMGHUGE = "ImgH"
local REPLACEMENT_FILENAME = "Question_mark.png"
-------------------------------------------------------------------------------
-- Main rendering function
-- uses ResourceData lookup function, parses the result and handles errors
-- with default values, then assembles a final string to return to the wiki
-------------------------------------------------------------------------------
function BuildingLink.renderLink(frame)
local argBuildingName = frame.args.building
local argBuildingIconSize = frame.args.iconsize
if not argBuildingName then
return "Building_Link Error: no building given"
end
-- get the data about the building and then adopt the provided name
-- in case we need to look it up again
local tableData = BuildingData.getData(argBuildingName)
if not tableData then
return "Building_Link Error: " .. argBuildingName .." not found"
end
local strPageName = tableData.page
-- if looking up the provided resource name returned no page, then render an error
if not strPageName then
return "Building_Link Error: " .. argBuildingName .." not found"
end
-- if the icon filename didn't exist, then show a default but subtle question mark icon instead
-- this will help people with troubleshooting, instead of just showing no icon then editors
-- wonder what went wrong
local strIconFilename = tableData.iconfile or REPLACEMENT_FILENAME
-- use the established templates for image sizes, with the default being
-- no icon for buildings
local switchIconSize = {
["med"] = frame:expandTemplate{title=TEMPLATE_IMGMED},
["large"] = frame:expandTemplate{title=TEMPLATE_IMGLARGE},
["huge"] = frame:expandTemplate{title=TEMPLATE_IMGHUGE}
}
-- if it's not in the switch, then skip the file part and just return the link
local strIconSize = switchIconSize[argBuildingIconSize]
if not strIconSize then
return "[[" .. strPageName .. "]]"
end
-- combine the string parts to return to the page
local strFilePart = string.format("[[File:%s|left|%s|link=%s|alt=%s|%s]]", strIconFilename, strIconSize, strPageName, strPageName, strPageName)
-- combine the file part with the link part
return strFilePart .. " [[" .. strPageName .. "]]"
end
return BuildingLink


