Module:Resource/resources data: Difference between revisions
From Against the Storm Official Wiki
removing tutorial scrolls from the data |
Updated for 1.9.3 |
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| Line 20: | Line 20: | ||
_isBurnable = false, | _isBurnable = false, | ||
_burningTime = 0, | _burningTime = 0, | ||
_tradingSellValue = 1. | _tradingSellValue = 1.68, | ||
_tradingBuyValue = | _tradingBuyValue = 2.8, | ||
_iconFilename = "Icon_Resource_Pigment.png", | _iconFilename = "Icon_Resource_Pigment.png", | ||
}, | }, | ||
| Line 51: | Line 51: | ||
_id = "[Crafting] Salt", | _id = "[Crafting] Salt", | ||
_displayName = "Salt", | _displayName = "Salt", | ||
_description = "A valuable and highly absorbent mineral.\n\n<b>Obtained in:</b> Mine", | _description = "A valuable and highly absorbent mineral.\n\n<b>Obtained in:</b> Brineworks, Mine", | ||
_category = "Crafting Resources", | _category = "Crafting Resources", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 75: | Line 75: | ||
_id = "[Food Processed] Biscuits", | _id = "[Food Processed] Biscuits", | ||
_displayName = "Biscuits", | _displayName = "Biscuits", | ||
_description = "Tasty and crunchy. Liked by: Humans, Beavers, | _description = "Tasty and crunchy. Liked by: Humans, Beavers, Bats. Villagers with a satisfied need for biscuits have an increased chance of producing double yields.\n\n<b>Produced in:</b> Brick Oven, Bakery, Cookhouse, Cannery, Field Kitchen", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 87: | Line 87: | ||
_id = "[Food Processed] Jerky", | _id = "[Food Processed] Jerky", | ||
_displayName = "Jerky", | _displayName = "Jerky", | ||
_description = "Preserved, dried meat. Liked by: Lizards, | _description = "Preserved, dried meat. Liked by: Lizards, Harpies. Villagers with a satisfied need for jerky have an increased chance of producing double yields.\n\n<b>Produced in:</b> Smokehouse, Butcher, Apothecary, Kiln", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 99: | Line 99: | ||
_id = "[Food Processed] Paste", | _id = "[Food Processed] Paste", | ||
_displayName = "Paste", | _displayName = "Paste", | ||
_description = "A smooth paste, no chewing required. Liked by: | _description = "A smooth paste, no chewing required. Liked by: Harpies, Frogs, Bats. Villagers with a satisfied need for paste have an increased chance of producing double yields.\n\n<b>Produced in:</b> Cannery, Grill, Press, Rain Mill, Field Kitchen", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 111: | Line 111: | ||
_id = "[Food Processed] Pickled Goods", | _id = "[Food Processed] Pickled Goods", | ||
_displayName = "Pickled Goods", | _displayName = "Pickled Goods", | ||
_description = "A Beaver specialty. Liked by: Beavers, Lizards, | _description = "A Beaver specialty. Liked by: Beavers, Lizards, Foxes. Villagers with a satisfied need for pickled goods have an increased chance of producing double yields.\n\n<b>Produced in:</b> Cellar, Granary, Distillery, Beanery, Field Kitchen", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 123: | Line 123: | ||
_id = "[Food Processed] Pie", | _id = "[Food Processed] Pie", | ||
_displayName = "Pie", | _displayName = "Pie", | ||
_description = "A savory delicacy. Liked by: Humans, Lizards, | _description = "A savory delicacy. Liked by: Humans, Lizards, Frogs. Villagers with a satisfied need for pie have an increased chance of producing double yields.\n\n<b>Produced in:</b> Bakery, Pantry, Furnace, Smelter", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 135: | Line 135: | ||
_id = "[Food Processed] Porridge", | _id = "[Food Processed] Porridge", | ||
_displayName = "Porridge", | _displayName = "Porridge", | ||
_description = "A nutritious and warming meal. Liked by: Humans, | _description = "A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields.\n\n<b>Produced in:</b> Beanery, Cookhouse, Pantry, Brewery", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 147: | Line 147: | ||
_id = "[Food Processed] Skewers", | _id = "[Food Processed] Skewers", | ||
_displayName = "Skewers", | _displayName = "Skewers", | ||
_description = "A Lizard specialty. Liked by: Lizards, | _description = "A Lizard specialty. Liked by: Lizards, Foxes, Bats. Villagers with a satisfied need for skewers have an increased chance of producing double yields.\n\n<b>Produced in:</b> Grill, Cookhouse, Butcher, Furnace, Field Kitchen", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 219: | Line 219: | ||
_id = "[Food Raw] Insects", | _id = "[Food Raw] Insects", | ||
_displayName = "Insects", | _displayName = "Insects", | ||
_description = "Common food source.\n \n <b>Obtained in:</b> Trappers' Camp, Small Trappers' Camp", | _description = "Common food source.\n \n <b>Obtained in:</b> Trappers' Camp, Brineworks, Small Trappers' Camp", | ||
_category = "Food", | _category = "Food", | ||
_isEatable = true, | _isEatable = true, | ||
| Line 399: | Line 399: | ||
_id = "[Mat Raw] Resin", | _id = "[Mat Raw] Resin", | ||
_displayName = "Resin", | _displayName = "Resin", | ||
_description = "Used for crafting.\n \n <b>Obtained in:</b> Forester's Hut | _description = "Used for crafting.\n \n <b>Obtained in:</b> Clay Pit, Forester's Hut", | ||
_category = "Crafting Resources", | _category = "Crafting Resources", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 483: | Line 483: | ||
_id = "[Metal] Crystalized Dew", | _id = "[Metal] Crystalized Dew", | ||
_displayName = "Crystalized Dew", | _displayName = "Crystalized Dew", | ||
_description = "Crystalized rain essence.\n \n <b>Produced in:</b> | _description = "Crystalized rain essence.\n \n <b>Produced in:</b> Alchemist's Hut, Forester's Hut, Brickyard, Beanery", | ||
_category = "Crafting Resources", | _category = "Crafting Resources", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 507: | Line 507: | ||
_id = "[Needs] Boots", | _id = "[Needs] Boots", | ||
_displayName = "Boots", | _displayName = "Boots", | ||
_description = "Sturdy and waterproof. Used as clothing by: Lizards, | _description = "Sturdy and waterproof. Used as clothing by: Lizards, Harpies, Foxes, Frogs. Grants a movement speed bonus to villagers wearing them.\n\n<b>Produced in:</b> Cobbler, Leatherworker, Toolshop, Weaver", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 519: | Line 519: | ||
_id = "[Needs] Coats", | _id = "[Needs] Coats", | ||
_displayName = "Coats", | _displayName = "Coats", | ||
_description = "Reliable protection from the rain. Used as clothing by: Humans, Beavers, | _description = "Reliable protection from the rain. Used as clothing by: Humans, Beavers, Harpies, Bats. Grants an additional Resolve bonus during the storm.\n\n<b>Produced in:</b> Clothier, Cooperage, Artisan, Druid's Hut", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 531: | Line 531: | ||
_id = "[Needs] Incense", | _id = "[Needs] Incense", | ||
_displayName = "Incense", | _displayName = "Incense", | ||
_description = "Used for religion at: Temple, Monastery, Tea Doctor, by Humans, | _description = "Used for religion at: Temple, Monastery, Tea Doctor, by Humans, Foxes, Frogs. Villagers with a satisfied need for religion have a higher chance of producing double yields.\n\n<b>Produced in:</b> Brick Oven, Teahouse, Distillery, Smokehouse", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 543: | Line 543: | ||
_id = "[Needs] Scrolls", | _id = "[Needs] Scrolls", | ||
_displayName = "Scrolls", | _displayName = "Scrolls", | ||
_description = "Used for education at: Temple, Holy Guild House, Guild House, Academy, by: Beavers, | _description = "Used for education at: Temple, Holy Guild House, Guild House, Academy, by: Beavers, Harpies, Bats. Villagers with a satisfied need for education have a higher chance of producing double yields.\n\n<b>Produced in:</b> Scribe, Artisan, Lumber Mill, Rain Mill", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 555: | Line 555: | ||
_id = "[Needs] Tea", | _id = "[Needs] Tea", | ||
_displayName = "Tea", | _displayName = "Tea", | ||
_description = "Used for treatment at: Market, Tea Doctor, Bath House, by: | _description = "Used for treatment at: Market, Tea Doctor, Bath House, by: Harpies, Foxes. Villagers with a satisfied need for treatment have a higher chance of producing double yields.\n\n<b>Produced in:</b> Teahouse, Apothecary, Alchemist's Hut, Druid's Hut", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 567: | Line 567: | ||
_id = "[Needs] Training Gear", | _id = "[Needs] Training Gear", | ||
_displayName = "Training Gear", | _displayName = "Training Gear", | ||
_description = "Used for brawling at: Clan Hall, Forum, Academy, by: Lizards, | _description = "Used for brawling at: Clan Hall, Forum, Academy, by: Lizards, Frogs, Bats. Villagers with a satisfied need for brawling have a higher chance of producing double yields.\n\n<b>Produced in:</b> Smelter, Tinkerer, Weaver, Leatherworker", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
| Line 579: | Line 579: | ||
_id = "[Needs] Wine", | _id = "[Needs] Wine", | ||
_displayName = "Wine", | _displayName = "Wine", | ||
_description = "Used for luxury at: Tavern, Holy Guild House, Forum, Guild House, by: Beavers, | _description = "Used for luxury at: Tavern, Holy Guild House, Forum, Guild House, by: Beavers, Frogs. Villagers with a satisfied need for luxury have a higher chance of producing double yields.\n\n<b>Produced in:</b> Cellar, Cannery, Alchemist's Hut, Tinctury", | ||
_category = "Consumable Items", | _category = "Consumable Items", | ||
_isEatable = false, | _isEatable = false, | ||
Latest revision as of 00:35, 4 December 2025
Documentation for this module may be created at Module:Resource/resources data/doc
return {
["[Crafting] Coal"] = {
_id = "[Crafting] Coal",
_displayName = "Coal",
_description = "Efficient fuel. \n \n <b>Obtained in:</b> Kiln, Mine, Brick Oven",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = true,
_burningTime = 40,
_tradingSellValue = 3.5,
_tradingBuyValue = 6,
_iconFilename = "Icon_Resource_Coal.png",
},
["[Crafting] Dye"] = {
_id = "[Crafting] Dye",
_displayName = "Dye",
_description = "Used for crafting.\n \n <b>Produced in:</b> Tinctury, Apothecary, Manufactory, Cobbler",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.68,
_tradingBuyValue = 2.8,
_iconFilename = "Icon_Resource_Pigment.png",
},
["[Crafting] Flour"] = {
_id = "[Crafting] Flour",
_displayName = "Flour",
_description = "Used for cooking.\n \n <b>Produced in:</b> Rain Mill, Provisioner, Stamping Mill, Supplier, Press",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Flour.png",
},
["[Crafting] Oil"] = {
_id = "[Crafting] Oil",
_displayName = "Oil",
_description = "Efficient fuel. \n \n <b>Obtained in:</b> Press, Druid's Hut, Butcher",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = true,
_burningTime = 25,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Oil.png",
},
["[Crafting] Salt"] = {
_id = "[Crafting] Salt",
_displayName = "Salt",
_description = "A valuable and highly absorbent mineral.\n\n<b>Obtained in:</b> Brineworks, Mine",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_SaltNEW.png",
},
["[Crafting] Sea Marrow"] = {
_id = "[Crafting] Sea Marrow",
_displayName = "Sea Marrow",
_description = "Efficient fuel. \n \n <b>Obtained in:</b> Stonecutters' Camp",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = true,
_burningTime = 40,
_tradingSellValue = 3.75,
_tradingBuyValue = 6.25,
_iconFilename = "Icon_Resource_SeaMarrow.png",
},
["[Food Processed] Biscuits"] = {
_id = "[Food Processed] Biscuits",
_displayName = "Biscuits",
_description = "Tasty and crunchy. Liked by: Humans, Beavers, Bats. Villagers with a satisfied need for biscuits have an increased chance of producing double yields.\n\n<b>Produced in:</b> Brick Oven, Bakery, Cookhouse, Cannery, Field Kitchen",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.3,
_tradingBuyValue = 4.6,
_iconFilename = "Icon_Resource_Biscuits.png",
},
["[Food Processed] Jerky"] = {
_id = "[Food Processed] Jerky",
_displayName = "Jerky",
_description = "Preserved, dried meat. Liked by: Lizards, Harpies. Villagers with a satisfied need for jerky have an increased chance of producing double yields.\n\n<b>Produced in:</b> Smokehouse, Butcher, Apothecary, Kiln",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.7,
_tradingBuyValue = 3.4,
_iconFilename = "Icon_Resource_Jerky.png",
},
["[Food Processed] Paste"] = {
_id = "[Food Processed] Paste",
_displayName = "Paste",
_description = "A smooth paste, no chewing required. Liked by: Harpies, Frogs, Bats. Villagers with a satisfied need for paste have an increased chance of producing double yields.\n\n<b>Produced in:</b> Cannery, Grill, Press, Rain Mill, Field Kitchen",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.75,
_tradingBuyValue = 3.5,
_iconFilename = "Icon_Resource_Paste 1.png",
},
["[Food Processed] Pickled Goods"] = {
_id = "[Food Processed] Pickled Goods",
_displayName = "Pickled Goods",
_description = "A Beaver specialty. Liked by: Beavers, Lizards, Foxes. Villagers with a satisfied need for pickled goods have an increased chance of producing double yields.\n\n<b>Produced in:</b> Cellar, Granary, Distillery, Beanery, Field Kitchen",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2,
_tradingBuyValue = 4,
_iconFilename = "Icon_Resource_PickledGoods.png",
},
["[Food Processed] Pie"] = {
_id = "[Food Processed] Pie",
_displayName = "Pie",
_description = "A savory delicacy. Liked by: Humans, Lizards, Frogs. Villagers with a satisfied need for pie have an increased chance of producing double yields.\n\n<b>Produced in:</b> Bakery, Pantry, Furnace, Smelter",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.1,
_tradingBuyValue = 4.2,
_iconFilename = "Icon_Resource_Pie.png",
},
["[Food Processed] Porridge"] = {
_id = "[Food Processed] Porridge",
_displayName = "Porridge",
_description = "A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields.\n\n<b>Produced in:</b> Beanery, Cookhouse, Pantry, Brewery",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.9,
_tradingBuyValue = 3.8,
_iconFilename = "Icon_Resource_Porridge.png",
},
["[Food Processed] Skewers"] = {
_id = "[Food Processed] Skewers",
_displayName = "Skewers",
_description = "A Lizard specialty. Liked by: Lizards, Foxes, Bats. Villagers with a satisfied need for skewers have an increased chance of producing double yields.\n\n<b>Produced in:</b> Grill, Cookhouse, Butcher, Furnace, Field Kitchen",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2,
_tradingBuyValue = 4,
_iconFilename = "Icon_Resource_Skewers.png",
},
["[Food Raw] Berries"] = {
_id = "[Food Raw] Berries",
_displayName = "Berries",
_description = "Common food source.\n \n <b>Obtained in:</b> Plantation, Herbalists' Camp, Small Herbalists' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Berries.png",
},
["[Food Raw] Eggs"] = {
_id = "[Food Raw] Eggs",
_displayName = "Eggs",
_description = "Common food source.\n \n <b>Obtained in:</b> Trappers' Camp, Ranch, Small Trappers' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Eggs.png",
},
["[Food Raw] Fish"] = {
_id = "[Food Raw] Fish",
_displayName = "Fish",
_description = "Plenty of them in the sea. A common food source.\n\n<b>Obtained at:</b> Fishing Hut, Small Fishing Hut",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Fish 1.png",
},
["[Food Raw] Grain"] = {
_id = "[Food Raw] Grain",
_displayName = "Grain",
_description = "Isn't eaten raw, but can be processed.\n \n <b>Obtained in:</b> Homestead, Small Farm, Foragers' Camp, Small Foragers' Camp",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Grain.png",
},
["[Food Raw] Herbs"] = {
_id = "[Food Raw] Herbs",
_displayName = "Herbs",
_description = "Isn't eaten raw, but can be processed.\n \n <b>Obtained in:</b> Herb Garden, Greenhouse, Herbalists' Camp, Small Herbalists' Camp",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Herbs.png",
},
["[Food Raw] Insects"] = {
_id = "[Food Raw] Insects",
_displayName = "Insects",
_description = "Common food source.\n \n <b>Obtained in:</b> Trappers' Camp, Brineworks, Small Trappers' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Insects.png",
},
["[Food Raw] Meat"] = {
_id = "[Food Raw] Meat",
_displayName = "Meat",
_description = "Common food source.\n \n <b>Obtained in:</b> Trappers' Camp, Ranch, Small Trappers' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Meat.png",
},
["[Food Raw] Mushrooms"] = {
_id = "[Food Raw] Mushrooms",
_displayName = "Mushrooms",
_description = "Common food source.\n \n <b>Obtained in:</b> Greenhouse, Herbalists' Camp, Homestead, Small Herbalists' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Mushrooms.png",
},
["[Food Raw] Roots"] = {
_id = "[Food Raw] Roots",
_displayName = "Roots",
_description = "Common food source.\n \n <b>Obtained in:</b> Foragers' Camp, Herb Garden, Small Foragers' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Roots.png",
},
["[Food Raw] Vegetables"] = {
_id = "[Food Raw] Vegetables",
_displayName = "Vegetables",
_description = "Common food source.\n \n <b>Obtained in:</b> Foragers' Camp, Homestead, Small Farm, Small Foragers' Camp",
_category = "Food",
_isEatable = true,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 4.5,
_iconFilename = "Icon_Resource_Vegetables.png",
},
["[Mat Processed] Bricks"] = {
_id = "[Mat Processed] Bricks",
_displayName = "Bricks",
_description = "Mostly used for construction.\n \n <b>Produced in:</b> Brickyard, Workshop, Stamping Mill, Kiln, Crude Workstation",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 3.3,
_tradingBuyValue = 5.5,
_iconFilename = "Icon_Resource_Bricks.png",
},
["[Mat Processed] Fabric"] = {
_id = "[Mat Processed] Fabric",
_displayName = "Fabric",
_description = "Used for construction or production of clothes.\n \n <b>Produced in:</b> Weaver, Workshop, Granary, Manufactory, Crude Workstation",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 3.3,
_tradingBuyValue = 5.5,
_iconFilename = "Icon_Resource_Fabric.png",
},
["[Mat Processed] Parts"] = {
_id = "[Mat Processed] Parts",
_displayName = "Parts",
_description = "Rare items used for construction. Difficult to produce in this harsh environment.",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 28.8,
_tradingBuyValue = 48,
_iconFilename = "Icon_Resource_Parts.png",
},
["[Mat Processed] Pipe"] = {
_id = "[Mat Processed] Pipe",
_displayName = "Pipes",
_description = "Used to install Rainpunk Engines in production buildings and build Geyser Pumps.\n \n <b>Produced in:</b> Smithy, Toolshop, Crude Workstation, Workshop",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 7,
_tradingBuyValue = 12,
_iconFilename = "Icon_Resource_Pipes.png",
},
["[Mat Processed] Planks"] = {
_id = "[Mat Processed] Planks",
_displayName = "Planks",
_description = "Mostly used for construction.\n \n <b>Produced in:</b> Lumber Mill, Workshop, Carpenter, Supplier, Crude Workstation",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.1,
_tradingBuyValue = 3.5,
_iconFilename = "Icon_Resource_Planks.png",
},
["[Mat Raw] Algae"] = {
_id = "[Mat Raw] Algae",
_displayName = "Algae",
_description = "Slimy, tough fibers fished from murky waters. Used for crafting.\n\n<b>Obtained at:</b> Fishing Hut, Small Fishing Hut",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Algae 1.png",
},
["[Mat Raw] Clay"] = {
_id = "[Mat Raw] Clay",
_displayName = "Clay",
_description = "Flesh of the earth. Used mostly for crafting.\n \n <b>Obtained in:</b> Stonecutters' Camp, Clay Pit",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Clay.png",
},
["[Mat Raw] Leather"] = {
_id = "[Mat Raw] Leather",
_displayName = "Leather",
_description = "Used for crafting.\n \n <b>Obtained in:</b> Harvesters' Camp, Ranch",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Leather.png",
},
["[Mat Raw] Plant Fibre"] = {
_id = "[Mat Raw] Plant Fibre",
_displayName = "Plant Fiber",
_description = "Used for crafting.\n \n <b>Obtained in:</b> Homestead, Plantation, Harvesters' Camp",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_PlantFiber.png",
},
["[Mat Raw] Reeds"] = {
_id = "[Mat Raw] Reeds",
_displayName = "Reed",
_description = "Used for crafting.\n \n <b>Obtained in:</b> Harvesters' Camp, Clay Pit",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Reeds.png",
},
["[Mat Raw] Resin"] = {
_id = "[Mat Raw] Resin",
_displayName = "Resin",
_description = "Used for crafting.\n \n <b>Obtained in:</b> Clay Pit, Forester's Hut",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Resin.png",
},
["[Mat Raw] Scales"] = {
_id = "[Mat Raw] Scales",
_displayName = "Scales",
_description = "Durable fish skin, richly infused with copper. Used for crafting.\n\n<b>Obtained at:</b> Fishing Hut, Small Fishing Hut",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Scales 1.png",
},
["[Mat Raw] Sparkdew"] = {
_id = "[Mat Raw] Sparkdew",
_displayName = "Sparkdew",
_description = "Charged rainwater. Extremely useful, and dangerous at the same time. Obtained by: ",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 0.75,
_tradingBuyValue = 1.25,
_iconFilename = "Icon_Resource_Sparkdew.png",
},
["[Mat Raw] Stone"] = {
_id = "[Mat Raw] Stone",
_displayName = "Stone",
_description = "Bones of the earth. Used mostly for crafting.\n \n <b>Obtained in:</b> Stonecutters' Camp",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Stone.png",
},
["[Mat Raw] Wood"] = {
_id = "[Mat Raw] Wood",
_displayName = "Wood",
_description = "An abundant, yet crucial resource. \n \n <b>Obtained in:</b> Woodcutters' Camp",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = true,
_burningTime = 12,
_tradingSellValue = 0.75,
_tradingBuyValue = 1.25,
_iconFilename = "Icon_Resource_Wood.png",
},
["[Metal] Copper Bar"] = {
_id = "[Metal] Copper Bar",
_displayName = "Copper Bars",
_description = "Refined copper ore, used for crafting.\n \n <b>Produced in:</b> Smelter, Stamping Mill, Furnace, Grill",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 7.2,
_tradingBuyValue = 12,
_iconFilename = "Icon_Resource_CopperBar.png",
},
["[Metal] Copper Ore"] = {
_id = "[Metal] Copper Ore",
_displayName = "Copper Ore",
_description = "A soft and malleable metal.\n \n <b>Obtained in:</b> Mine",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_CopperOre.png",
},
["[Metal] Crystalized Dew"] = {
_id = "[Metal] Crystalized Dew",
_displayName = "Crystalized Dew",
_description = "Crystalized rain essence.\n \n <b>Produced in:</b> Alchemist's Hut, Forester's Hut, Brickyard, Beanery",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 7.2,
_tradingBuyValue = 12,
_iconFilename = "Icon_Resource_CrystalizedDew.png",
},
["[Needs] Ale"] = {
_id = "[Needs] Ale",
_displayName = "Ale",
_description = "Used for leisure at: Tavern, Monastery, Market, by Humans, Beavers. Villagers with a satisfied need for leisure have a higher chance of producing double yields.\n\n<b>Produced in:</b> Brewery, Distillery, Tinctury, Scribe",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.95,
_tradingBuyValue = 3.75,
_iconFilename = "Icon_Resource_Ale.png",
},
["[Needs] Boots"] = {
_id = "[Needs] Boots",
_displayName = "Boots",
_description = "Sturdy and waterproof. Used as clothing by: Lizards, Harpies, Foxes, Frogs. Grants a movement speed bonus to villagers wearing them.\n\n<b>Produced in:</b> Cobbler, Leatherworker, Toolshop, Weaver",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 0.9,
_tradingBuyValue = 1.75,
_iconFilename = "Icon_Resource_Boots 1.png",
},
["[Needs] Coats"] = {
_id = "[Needs] Coats",
_displayName = "Coats",
_description = "Reliable protection from the rain. Used as clothing by: Humans, Beavers, Harpies, Bats. Grants an additional Resolve bonus during the storm.\n\n<b>Produced in:</b> Clothier, Cooperage, Artisan, Druid's Hut",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.1,
_tradingBuyValue = 4.05,
_iconFilename = "Icon_Resource_Coats.png",
},
["[Needs] Incense"] = {
_id = "[Needs] Incense",
_displayName = "Incense",
_description = "Used for religion at: Temple, Monastery, Tea Doctor, by Humans, Foxes, Frogs. Villagers with a satisfied need for religion have a higher chance of producing double yields.\n\n<b>Produced in:</b> Brick Oven, Teahouse, Distillery, Smokehouse",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.1,
_tradingBuyValue = 4.05,
_iconFilename = "Icon_Resource_Incense.png",
},
["[Needs] Scrolls"] = {
_id = "[Needs] Scrolls",
_displayName = "Scrolls",
_description = "Used for education at: Temple, Holy Guild House, Guild House, Academy, by: Beavers, Harpies, Bats. Villagers with a satisfied need for education have a higher chance of producing double yields.\n\n<b>Produced in:</b> Scribe, Artisan, Lumber Mill, Rain Mill",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.44,
_tradingBuyValue = 2.8,
_iconFilename = "Icon_Resource_Scrolls.png",
},
["[Needs] Tea"] = {
_id = "[Needs] Tea",
_displayName = "Tea",
_description = "Used for treatment at: Market, Tea Doctor, Bath House, by: Harpies, Foxes. Villagers with a satisfied need for treatment have a higher chance of producing double yields.\n\n<b>Produced in:</b> Teahouse, Apothecary, Alchemist's Hut, Druid's Hut",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.8,
_tradingBuyValue = 3.5,
_iconFilename = "Icon_Resource_Tea.png",
},
["[Needs] Training Gear"] = {
_id = "[Needs] Training Gear",
_displayName = "Training Gear",
_description = "Used for brawling at: Clan Hall, Forum, Academy, by: Lizards, Frogs, Bats. Villagers with a satisfied need for brawling have a higher chance of producing double yields.\n\n<b>Produced in:</b> Smelter, Tinkerer, Weaver, Leatherworker",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.55,
_tradingBuyValue = 4.9,
_iconFilename = "Icon_Resource_TrainingGear.png",
},
["[Needs] Wine"] = {
_id = "[Needs] Wine",
_displayName = "Wine",
_description = "Used for luxury at: Tavern, Holy Guild House, Forum, Guild House, by: Beavers, Frogs. Villagers with a satisfied need for luxury have a higher chance of producing double yields.\n\n<b>Produced in:</b> Cellar, Cannery, Alchemist's Hut, Tinctury",
_category = "Consumable Items",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 1.5,
_tradingBuyValue = 3,
_iconFilename = "Icon_Resource_Wine.png",
},
["[Other] Fertilizer"] = {
_id = "[Other] Fertilizer",
_displayName = "Fertilizer",
_description = "An extremely valuable material that enables the creation of new patches of fertile soil. Can only be acquired with the help of the <b>Fluffbeak</b>.",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.4,
_tradingBuyValue = 4,
_iconFilename = "corn_b_01.png",
},
["[Other] Fishing Bait"] = {
_id = "[Other] Fishing Bait",
_displayName = "Ground Bait",
_description = "Bait made from Packs of Crops. Used in fishing huts to double fishing yields.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.4,
_tradingBuyValue = 4,
_iconFilename = "Icon_Resource_GroundBait.png",
},
["[Other] Fuel Rod"] = {
_id = "[Other] Fuel Rod",
_displayName = "Fuel Rods",
_description = "A volatile fuel cell engineered to push Rain Engines to their absolute limit. Produced only in the <b>Field Engineering Station</b>.",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 192,
_tradingBuyValue = 320,
_iconFilename = "Icon_Resource_InfusedTools.png",
},
["[Packs] Pack of Building Materials"] = {
_id = "[Packs] Pack of Building Materials",
_displayName = "Pack of Building Materials",
_description = "Building materials packaged for delivery, used to fulfill orders, upgrade buildings, and trade.\n \n <b>Produced in:</b> Cobbler, Clothier, Makeshift Post",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 12,
_tradingBuyValue = 20,
_iconFilename = "Icon_Resource_BuildingMaterials.png",
},
["[Packs] Pack of Crops"] = {
_id = "[Packs] Pack of Crops",
_displayName = "Pack of Crops",
_description = "Crops packaged for delivery, used to fulfill orders and trade.\n \n <b>Produced in:</b> Granary, Brewery, Makeshift Post",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 12,
_tradingBuyValue = 20,
_iconFilename = "Icon_Resource_Crops.png",
},
["[Packs] Pack of Luxury Goods"] = {
_id = "[Packs] Pack of Luxury Goods",
_displayName = "Pack of Luxury Goods",
_description = "Goods highly sought after by traders. Can be used to fulfill orders, or sold for a large profit.\n \n <b>Produced in:</b> Carpenter, Pantry, Cooperage",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 18,
_tradingBuyValue = 30,
_iconFilename = "Icon_Resource_Luxury.png",
},
["[Packs] Pack of Provisions"] = {
_id = "[Packs] Pack of Provisions",
_displayName = "Pack of Provisions",
_description = "Provisions necessary for sending caravans into the wild. Used to fulfill orders, trade, and pay for trade routes.\n \n <b>Produced in:</b> Provisioner, Cellar, Makeshift Post",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 6,
_tradingBuyValue = 10,
_iconFilename = "Icon_Resource_Provisions.png",
},
["[Packs] Pack of Trade Goods"] = {
_id = "[Packs] Pack of Trade Goods",
_displayName = "Pack of Trade Goods",
_description = "Goods highly sought after by traders. Can be used to fulfill orders, or sold for a large profit.\n \n <b>Produced in:</b> Smithy, Scribe, Lumber Mill",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 18,
_tradingBuyValue = 30,
_iconFilename = "Icon_Resource_TradeGoods.png",
},
["[Tools] Simple Tools"] = {
_id = "[Tools] Simple Tools",
_displayName = "Tools",
_description = "Used primarily for exploration, opening caches, and completing difficult events.\n \n <b>Produced in:</b> Toolshop, Finesmith, Carpenter, Smithy, Tinkerer",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 16.65,
_tradingBuyValue = 27.75,
_iconFilename = "Icon_Resource_SimpleTools.png",
},
["[Valuable] Amber"] = {
_id = "[Valuable] Amber",
_displayName = "Amber",
_description = "Crystallized resin. The main currency of the kingdom.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 12,
_tradingBuyValue = 15,
_iconFilename = "Icon_Resource_Amber.png",
},
["[Valuable] Ancient Tablet"] = {
_id = "[Valuable] Ancient Tablet",
_displayName = "Ancient Tablet",
_description = "Valuable sources of knowledge, highly sought after by traders and the Queen herself. They can be found in Dangerous (<sprite name=\"dangerous\">) or Forbidden Glades (<sprite name=\"forbidden\">).",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 96,
_tradingBuyValue = 160,
_iconFilename = "Icon_Resource_AncientTablet.png",
},
["[Valuable] Thunderblight Shard"] = {
_id = "[Valuable] Thunderblight Shard",
_displayName = "Thunderblight Shard",
_description = "A rare, lightning-infused crystal used in the creation of cornerstones. Obtained by mining in the Ashen Thicket.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 96,
_tradingBuyValue = 160,
_iconFilename = "Icon_Resource_ThunderblightShard.png",
},
["[Vessel] Barrels"] = {
_id = "[Vessel] Barrels",
_displayName = "Barrels",
_description = "Used for crafting.\n \n <b>Produced in:</b> Cooperage, Provisioner, Artisan, Manufactory",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.4,
_tradingBuyValue = 4,
_iconFilename = "Icon_Resource_Barrels.png",
},
["[Vessel] Pottery"] = {
_id = "[Vessel] Pottery",
_displayName = "Pottery",
_description = "Used for crafting.\n \n <b>Produced in:</b> Bakery, Brickyard, Tinkerer, Smokehouse",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.1,
_tradingBuyValue = 3.5,
_iconFilename = "Icon_Resource_Pottery.png",
},
["[Vessel] Waterskin"] = {
_id = "[Vessel] Waterskin",
_displayName = "Waterskins",
_description = "Used for crafting.\n \n <b>Produced in:</b> Leatherworker, Supplier, Clothier, Teahouse",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 2.25,
_tradingBuyValue = 3.75,
_iconFilename = "Icon_Resource_Waterskins.png",
},
["[Water] Clearance Water"] = {
_id = "[Water] Clearance Water",
_displayName = "Clearance Water",
_description = "Highly concentrated yellow clearance rainwater. Used to power Rain Engines in crafting-oriented buildings.",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 0.75,
_tradingBuyValue = 1.25,
_iconFilename = "Icon_Resource_ClearanceWater.png",
},
["[Water] Drizzle Water"] = {
_id = "[Water] Drizzle Water",
_displayName = "Drizzle Water",
_description = "Highly concentrated green drizzle rainwater. Used to power Rain Engines in food-oriented buildings.",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 0.75,
_tradingBuyValue = 1.25,
_iconFilename = "Icon_Resource_DrizzleWater.png",
},
["[Water] Storm Water"] = {
_id = "[Water] Storm Water",
_displayName = "Storm Water",
_description = "Highly concentrated blue storm rainwater. Used to power Rain Engines in industry-oriented buildings.",
_category = "Crafting Resources",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 0.75,
_tradingBuyValue = 1.25,
_iconFilename = "Icon_Resource_StormWater.png",
},
["[WE] Fuel Core"] = {
_id = "[WE] Fuel Core",
_displayName = "Enriched Fuel",
_description = "Charged rainwater sealed in a durable container. Essential for powering advanced machinery. Produced only in the <b>Field Engineering Station</b>.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 96,
_tradingBuyValue = 160,
_iconFilename = "Icon_Resource_Sparkdew.png",
},
["_Meta Artifacts"] = {
_id = "_Meta Artifacts",
_displayName = "Artifacts",
_description = "The remnants of a long-forgotten world. Earned by completing world events, modifiers, seals, and daily expeditions. Can be used to purchase upgrades in the Smoldering City.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 60,
_tradingBuyValue = 90,
_iconFilename = "Icon_MetaResource_Artifact.png",
},
["_Meta Food Stockpiles"] = {
_id = "_Meta Food Stockpiles",
_displayName = "Food Stockpiles",
_description = "A basic currency of the realm. Earned by completing settlements. Can be used to purchase upgrades in the Smoldering City.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 30,
_tradingBuyValue = 45,
_iconFilename = "Icon_MetaResource_FoodStockpiles.png",
},
["_Meta Machinery"] = {
_id = "_Meta Machinery",
_displayName = "Machinery",
_description = "Rainpunk technology ripped from the past. Earned by completing world events, modifiers, seals, and daily expeditions. Can be used to purchase upgrades in the Smoldering City.",
_category = "Trade Goods",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 60,
_tradingBuyValue = 90,
_iconFilename = "Icon_MetaResource_Machinery.png",
},
["Blight Fuel"] = {
_id = "Blight Fuel",
_displayName = "Purging Fire",
_description = "A unique resource used by Blight Fighters to burn down Blightrot Cysts. \n \n <b>Produced in:</b> Blight Post",
_category = "Fuel & Exploration",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 3.75,
_tradingBuyValue = 6.25,
_iconFilename = "Icon_Resource_PurgingFire.png",
},
["Hearth Parts"] = {
_id = "Hearth Parts",
_displayName = "Wildfire Essence",
_description = "A sentient flame trapped in a bottle. This rare material is used to light the Holy Flame in Hearths. Can be acquired from orders, Glade Events, or traders.",
_category = "Building Materials",
_isEatable = false,
_isBurnable = false,
_burningTime = 0,
_tradingSellValue = 30,
_tradingBuyValue = 50,
_iconFilename = "Icon_Resource_Wildfire.png",
},
}


