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	<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?action=history&amp;feed=atom&amp;title=Template%3AInstitutions_csv</id>
	<title>Template:Institutions csv - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Template:Institutions_csv&amp;action=history"/>
	<updated>2026-10-18T17:28:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Template:Institutions_csv&amp;diff=8322&amp;oldid=prev</id>
		<title>76561197969631737: Updated data to 1.4.15</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Template:Institutions_csv&amp;diff=8322&amp;oldid=prev"/>
		<updated>2024-10-04T15:01:17Z</updated>

		<summary type="html">&lt;p&gt;Updated data to 1.4.15&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:01, 4 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Version|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;63&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Version|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overview==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Overview==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;id,displayName,description,category,sizeX,sizeY,requiredGood1,requiredGood2,requiredGood3,constructionTime,cityScore,movable,initiallyEssential,workplace1,workplace2,workplace3,workplace4,recipe1,recipe2,recipe3,recipe4,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;id,displayName,description,category,sizeX,sizeY,requiredGood1,requiredGood2,requiredGood3,constructionTime,cityScore,movable,initiallyEssential,workplace1,workplace2,workplace3,workplace4,recipe1,recipe2,recipe3,recipe4,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bath House,Bath House,&amp;quot;A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health.&amp;quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bath House,Bath House,&amp;quot;A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health.&amp;quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clan Hall,Clan Hall,&quot;A place where villagers can fulfill their need for: Brawling&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,  Religion&lt;/del&gt;. Passive effects: Ancient Ways.&quot;,City Buildings,4,3,20 [Mat Processed] Planks,8 [Mat Processed] Bricks,4 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Religion&lt;/del&gt;,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Clan Hall,Clan Hall,&quot;A place where villagers can fulfill their need for: Brawling. Passive effects: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Carnivorous Tradition, &lt;/ins&gt;Ancient Ways.&quot;,City Buildings,4,3,20 [Mat Processed] Planks,8 [Mat Processed] Bricks,4 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Explorers Lodge,Explorers&amp;#039; Lodge,&amp;quot;A place where villagers can fulfill their need for: Brawling,  Education. Passive effects: The Crown Chronicles.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Explorers Lodge,Explorers&amp;#039; Lodge,&amp;quot;A place where villagers can fulfill their need for: Brawling,  Education. Passive effects: The Crown Chronicles.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Forum,Forum,&quot;A place where villagers can fulfill their need for: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leisure&lt;/del&gt;,  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Education&lt;/del&gt;. Passive effects: Public &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lectures&lt;/del&gt;.&quot;,City Buildings,4,4,4 [Mat Processed] Fabric,16 [Mat Processed] Bricks,,61,8,False,False,Any,Any,Any,,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leasiure&lt;/del&gt;,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Forum,Forum,&quot;A place where villagers can fulfill their need for: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brawling&lt;/ins&gt;,  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luxury&lt;/ins&gt;. Passive effects: Public &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Performances&lt;/ins&gt;.&quot;,City Buildings,4,4,4 [Mat Processed] Fabric,16 [Mat Processed] Bricks,,61,8,False,False,Any,Any,Any,,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloodthirst,Luxury,,,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Guild House,Guild House,&quot;A place where villagers can fulfill their need for: Luxury. Passive effects: Guild House, The Guild&#039;s Welfare.&quot;,City Buildings,4,3,40 [Mat Processed] Planks,4 [Mat Processed] Fabric,,61,8,False,False,Any,Any,Any,,Luxury,,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guild House,Guild House,&quot;A place where villagers can fulfill their need for: Luxury,  Education. Passive effects: The Guild&#039;s Welfare.&quot;,City Buildings,4,3,40 [Mat Processed] Planks,4 [Mat Processed] Fabric,,61,8,False,False,Any,Any,Any,,Luxury&lt;/ins&gt;,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy Market,Holy Market,&quot;A place where villagers can fulfill their need for:  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luxury&lt;/del&gt;,  Treatment. Has an additional effect. Passive effects: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Land of Luxury&lt;/del&gt;, Market Carts.&quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luxury&lt;/del&gt;,Treatment,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holy &lt;/ins&gt;Guild House,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holy &lt;/ins&gt;Guild House,&quot;A place where villagers can fulfill their need for: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;Luxury&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,  Education. Has an additional effect&lt;/ins&gt;. Passive effects: Guild House, The Guild&#039;s Welfare.&quot;,City Buildings,4,3,40 [Mat Processed] Planks,4 [Mat Processed] Fabric,,61,8,False,False,Any,Any,Any,,Luxury,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Education&lt;/ins&gt;,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy Market,Holy Market,&quot;A place where villagers can fulfill their need for:  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leisure&lt;/ins&gt;,  Treatment. Has an additional effect. Passive effects: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ale and Hearty&lt;/ins&gt;, Market Carts.&quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leasiure&lt;/ins&gt;,Treatment,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy Temple,Holy Temple,&amp;quot;A place where villagers can fulfill their need for:  Religion,  Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Holy Temple,Holy Temple,&amp;quot;A place where villagers can fulfill their need for:  Religion,  Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Market,Market,&quot;A place where villagers can fulfill their need for: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luxury&lt;/del&gt;,  Treatment. Passive effects: Market Carts.&quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luxury&lt;/del&gt;,Treatment,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Market,Market,&quot;A place where villagers can fulfill their need for: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leisure&lt;/ins&gt;,  Treatment. Passive effects: Market Carts.&quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leasiure&lt;/ins&gt;,Treatment,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monastery,Monastery,&amp;quot;A place where villagers can fulfill their need for: Religion,  Leisure. Passive effects: The Green Brew.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Bricks,,,61,8,False,False,Any,Any,Any,,Religion,Leasiure,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monastery,Monastery,&amp;quot;A place where villagers can fulfill their need for: Religion,  Leisure. Passive effects: The Green Brew.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Bricks,,,61,8,False,False,Any,Any,Any,,Religion,Leasiure,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tavern,Tavern,&amp;quot;A place where villagers can fulfill their need for: Leisure,  Luxury. Passive effects: Gleeman&amp;#039;s Tales.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Leasiure,Luxury,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tavern,Tavern,&amp;quot;A place where villagers can fulfill their need for: Leisure,  Luxury. Passive effects: Gleeman&amp;#039;s Tales.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Leasiure,Luxury,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tea Doctor,Tea Doctor,&quot;A place where villagers can fulfill their need for: Treatment,  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brawling&lt;/del&gt;. Passive effects: Vitality.&quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bloodthirst&lt;/del&gt;,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tea Doctor,Tea Doctor,&quot;A place where villagers can fulfill their need for: Treatment,  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Religion&lt;/ins&gt;. Passive effects: Vitality.&quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Religion&lt;/ins&gt;,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Temple,Temple,&amp;quot;A place where villagers can fulfill their need for: Religion,  Education. Passive effects: Sacrament of the Flame.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Temple,Temple,&amp;quot;A place where villagers can fulfill their need for: Religion,  Education. Passive effects: Sacrament of the Flame.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key ATS_:diff:1.41:old-3363:rev-8322:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Template:Institutions_csv&amp;diff=3363&amp;oldid=prev</id>
		<title>76561197969631737: Created to store data on service buildings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Template:Institutions_csv&amp;diff=3363&amp;oldid=prev"/>
		<updated>2023-11-20T18:39:10Z</updated>

		<summary type="html">&lt;p&gt;Created to store data on service buildings&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Version|0.63.2}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
This template stores the CSV data for services-providing buildings as provided by the game developers.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
{{LuaCodeToAccessCSVDataTemplates|{{FULLPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
&lt;br /&gt;
What follows on the rest of this wiki page is the only content that gets transcluded, the raw data enclosed in a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; block:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
id,displayName,description,category,sizeX,sizeY,requiredGood1,requiredGood2,requiredGood3,constructionTime,cityScore,movable,initiallyEssential,workplace1,workplace2,workplace3,workplace4,recipe1,recipe2,recipe3,recipe4,&lt;br /&gt;
Bath House,Bath House,&amp;quot;A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health.&amp;quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,,,,&lt;br /&gt;
Clan Hall,Clan Hall,&amp;quot;A place where villagers can fulfill their need for: Brawling,  Religion. Passive effects: Ancient Ways.&amp;quot;,City Buildings,4,3,20 [Mat Processed] Planks,8 [Mat Processed] Bricks,4 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Religion,,,&lt;br /&gt;
Explorers Lodge,Explorers&amp;#039; Lodge,&amp;quot;A place where villagers can fulfill their need for: Brawling,  Education. Passive effects: The Crown Chronicles.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Bloodthirst,Education,,,&lt;br /&gt;
Forum,Forum,&amp;quot;A place where villagers can fulfill their need for: Leisure,  Education. Passive effects: Public Lectures.&amp;quot;,City Buildings,4,4,4 [Mat Processed] Fabric,16 [Mat Processed] Bricks,,61,8,False,False,Any,Any,Any,,Leasiure,Education,,,&lt;br /&gt;
Guild House,Guild House,&amp;quot;A place where villagers can fulfill their need for: Luxury. Passive effects: Guild House, The Guild&amp;#039;s Welfare.&amp;quot;,City Buildings,4,3,40 [Mat Processed] Planks,4 [Mat Processed] Fabric,,61,8,False,False,Any,Any,Any,,Luxury,,,,&lt;br /&gt;
Holy Market,Holy Market,&amp;quot;A place where villagers can fulfill their need for:  Luxury,  Treatment. Has an additional effect. Passive effects: Land of Luxury, Market Carts.&amp;quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,Luxury,Treatment,,,&lt;br /&gt;
Holy Temple,Holy Temple,&amp;quot;A place where villagers can fulfill their need for:  Religion,  Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;br /&gt;
Market,Market,&amp;quot;A place where villagers can fulfill their need for: Luxury,  Treatment. Passive effects: Market Carts.&amp;quot;,City Buildings,4,4,20 [Mat Processed] Planks,12 [Mat Processed] Fabric,,61,8,False,False,Any,Any,,,Luxury,Treatment,,,&lt;br /&gt;
Monastery,Monastery,&amp;quot;A place where villagers can fulfill their need for: Religion,  Leisure. Passive effects: The Green Brew.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Bricks,,,61,8,False,False,Any,Any,Any,,Religion,Leasiure,,,&lt;br /&gt;
Tavern,Tavern,&amp;quot;A place where villagers can fulfill their need for: Leisure,  Luxury. Passive effects: Gleeman&amp;#039;s Tales.&amp;quot;,City Buildings,3,3,20 [Mat Processed] Planks,4 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Leasiure,Luxury,,,&lt;br /&gt;
Tea Doctor,Tea Doctor,&amp;quot;A place where villagers can fulfill their need for: Treatment,  Brawling. Passive effects: Vitality.&amp;quot;,City Buildings,4,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Treatment,Bloodthirst,,,&lt;br /&gt;
Temple,Temple,&amp;quot;A place where villagers can fulfill their need for: Religion,  Education. Passive effects: Sacrament of the Flame.&amp;quot;,City Buildings,3,3,10 [Mat Processed] Planks,8 [Mat Processed] Bricks,8 [Mat Processed] Fabric,61,8,False,False,Any,Any,Any,,Religion,Education,,,&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
</feed>