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	<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?action=history&amp;feed=atom&amp;title=Module%3AHearth%2Fhearths_data</id>
	<title>Module:Hearth/hearths data - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?action=history&amp;feed=atom&amp;title=Module%3AHearth%2Fhearths_data"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Module:Hearth/hearths_data&amp;action=history"/>
	<updated>2026-10-18T17:40:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Module:Hearth/hearths_data&amp;diff=11300&amp;oldid=prev</id>
		<title>76561197969631737: created to serve dev data on buildings to new data model</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Module:Hearth/hearths_data&amp;diff=11300&amp;oldid=prev"/>
		<updated>2025-10-27T02:43:39Z</updated>

		<summary type="html">&lt;p&gt;created to serve dev data on buildings to new data model&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;return {&lt;br /&gt;
    [&amp;quot;Small Hearth&amp;quot;] = {&lt;br /&gt;
        _id = &amp;quot;Small Hearth&amp;quot;,&lt;br /&gt;
        _displayName = &amp;quot;Ancient Hearth&amp;quot;,&lt;br /&gt;
        _description = &amp;quot;The heart of the colony is protected by the Holy Flame. Villagers gather here to rest, eat, and receive clothing. If the fire goes out, people will lose hope.&amp;quot;,&lt;br /&gt;
        _iconFilename = &amp;quot;Small Hearth_icon.png&amp;quot;,&lt;br /&gt;
        _category = &amp;quot;City Buildings&amp;quot;,&lt;br /&gt;
        _categoryDisplay = &amp;quot;Hearth&amp;quot;,&lt;br /&gt;
        _sizeX = 4,&lt;br /&gt;
        _sizeY = 4,&lt;br /&gt;
        _constructionTime = 0,&lt;br /&gt;
        _cityScore = 0,&lt;br /&gt;
        _isMovable = false,&lt;br /&gt;
        _isInitiallyEssential = true,&lt;br /&gt;
        _workerCapacity = 1,&lt;br /&gt;
        _constructionCosts = {},&lt;br /&gt;
        _tags = {&lt;br /&gt;
            &amp;quot;Warmth&amp;quot;&lt;br /&gt;
        },&lt;br /&gt;
        _sacrifices = {&lt;br /&gt;
            {&lt;br /&gt;
                _name = &amp;quot;Sacrifice Coal&amp;quot;,&lt;br /&gt;
                _desc = &amp;quot;20 Coal per minute grants: Hostility reduced by 80. (stacks 3 times)&amp;quot;,&lt;br /&gt;
                _maxLevel = 3,&lt;br /&gt;
                _costPerMin = {_id = &amp;quot;[Crafting] Coal&amp;quot;, _amount = 20},&lt;br /&gt;
            }&lt;br /&gt;
,&lt;br /&gt;
            {&lt;br /&gt;
                _name = &amp;quot;Sacrifice Wood&amp;quot;,&lt;br /&gt;
                _desc = &amp;quot;40 Wood per minute grants: Hostility reduced by 50. (stacks 3 times)&amp;quot;,&lt;br /&gt;
                _maxLevel = 3,&lt;br /&gt;
                _costPerMin = {_id = &amp;quot;[Mat Raw] Wood&amp;quot;, _amount = 40},&lt;br /&gt;
            }&lt;br /&gt;
,&lt;br /&gt;
            {&lt;br /&gt;
                _name = &amp;quot;Sacrifice Sea Marrow&amp;quot;,&lt;br /&gt;
                _desc = &amp;quot;20 Sea Marrow per minute grants: Glade event work speed increased by 25%. (stacks 3 times)&amp;quot;,&lt;br /&gt;
                _maxLevel = 3,&lt;br /&gt;
                _costPerMin = {_id = &amp;quot;[Crafting] Sea Marrow&amp;quot;, _amount = 20},&lt;br /&gt;
            }&lt;br /&gt;
,&lt;br /&gt;
            {&lt;br /&gt;
                _name = &amp;quot;Sacrifice Oil&amp;quot;,&lt;br /&gt;
                _desc = &amp;quot;15 Oil per minute grants: Global production speed increased by 25%. (stacks 3 times)&amp;quot;,&lt;br /&gt;
                _maxLevel = 3,&lt;br /&gt;
                _costPerMin = {_id = &amp;quot;[Crafting] Oil&amp;quot;, _amount = 15},&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        _recipes = {},&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;Temporary Hearth (buildable)&amp;quot;] = {&lt;br /&gt;
        _id = &amp;quot;Temporary Hearth (buildable)&amp;quot;,&lt;br /&gt;
        _displayName = &amp;quot;Small Hearth&amp;quot;,&lt;br /&gt;
        _description = &amp;quot;Reduces Hostility and serves as a meeting place. Villagers gather here to rest, eat, and receive clothing. If the fire goes out, people will use another Hearth instead. Can&amp;#039;t be built too close to other Hearths.&amp;quot;,&lt;br /&gt;
        _iconFilename = &amp;quot;Temporary Hearth (buildable)_icon.png&amp;quot;,&lt;br /&gt;
        _category = &amp;quot;City Buildings&amp;quot;,&lt;br /&gt;
        _categoryDisplay = &amp;quot;Hearth&amp;quot;,&lt;br /&gt;
        _sizeX = 4,&lt;br /&gt;
        _sizeY = 4,&lt;br /&gt;
        _constructionTime = 50,&lt;br /&gt;
        _cityScore = 10,&lt;br /&gt;
        _isMovable = false,&lt;br /&gt;
        _isInitiallyEssential = false,&lt;br /&gt;
        _workerCapacity = 1,&lt;br /&gt;
        _constructionCosts = {&lt;br /&gt;
            {_id = &amp;quot;[Mat Processed] Planks&amp;quot;, _amount = 5},&lt;br /&gt;
            {_id = &amp;quot;[Mat Processed] Bricks&amp;quot;, _amount = 5},&lt;br /&gt;
            {_id = &amp;quot;Hearth Parts&amp;quot;, _amount = 2}&lt;br /&gt;
        },&lt;br /&gt;
        _tags = {&lt;br /&gt;
            &amp;quot;Warmth&amp;quot;&lt;br /&gt;
        },&lt;br /&gt;
        _sacrifices = {},&lt;br /&gt;
        _recipes = {},&lt;br /&gt;
    },&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>76561197969631737</name></author>
	</entry>
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