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	<id>https://wiki.hoodedhorse.com/Against_the_Storm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Uri</id>
	<title>Against the Storm Official Wiki - User contributions [en]</title>
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	<updated>2026-10-02T13:32:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1374</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1374"/>
		<updated>2022-12-21T21:30:48Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Impatience Increases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
While Impatience is a clock that determines how much time you have left, it provides a great deal of benefits. For each point of Impatience, the [[Hostility of the Forest]] reduces by (???) points. Settlements that have the &#039;&#039;&#039;Rebellious Nature&#039;&#039;&#039; [[Cornerstone]] also are awarded +1 global [[Resolve]] for each 2 points of Impatience.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; Cornerstone increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, which becomes doubled for every call thereafter&lt;br /&gt;
* Attacking a trader increases Impatience by either &#039;&#039;&#039;2.0&#039;&#039;&#039; or &#039;&#039;&#039;3.0&#039;&#039;&#039; at random&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1373</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1373"/>
		<updated>2022-12-21T21:28:09Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
While Impatience is a clock that determines how much time you have left, it provides a great deal of benefits. For each point of Impatience, the [[Hostility of the Forest]] reduces by (???) points. Settlements that have the &#039;&#039;&#039;Rebellious Nature&#039;&#039;&#039; [[Cornerstone]] also are awarded +1 global [[Resolve]] for each 2 points of Impatience.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; Cornerstone increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, which becomes doubled for every call thereafter&lt;br /&gt;
* Attacking a trader increases Impatience by &#039;&#039;&#039;3.0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1369</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1369"/>
		<updated>2022-12-20T23:49:15Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Hazards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Totems&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits. Once converted they will remain on the map until destroyed, and may sometimes be moved to somewhere else on the map.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Destroyed Cage of the Warbeast]]&lt;br /&gt;
* [[Fishmen Cave]]&lt;br /&gt;
* [[Fuming Machine]]&lt;br /&gt;
* [[Leaking Cauldron]]&lt;br /&gt;
&lt;br /&gt;
=== Totems ===&lt;br /&gt;
* [[Totem of Denial]]&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Forbidden_Events&amp;diff=1368</id>
		<title>Forbidden Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Forbidden_Events&amp;diff=1368"/>
		<updated>2022-12-20T23:48:56Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Types of Forbidden Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forbidden Events&#039;&#039;&#039; are a variant of [[Dangerous Events]], that house a unique level of threat. Most threats of these come in the shape of killing villagers and destroying buildings. They may end disastrous if left unattended, where few will even disappear if not solved, but all the while they offer phenomenal rewards when investigated.&lt;br /&gt;
&lt;br /&gt;
== Types of Forbidden Events ==&lt;br /&gt;
* [[Drainage Mole]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1367</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1367"/>
		<updated>2022-12-20T23:46:36Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
While Impatience is a clock that determines how much time you have left, it provides a great deal of benefits. For each point of Impatience, the [[Hostility of the Forest]] reduces by (???) points. Settlements that have the &#039;&#039;&#039;Rebellious Nature&#039;&#039;&#039; [[Cornerstone]] also are awarded +1 global [[Resolve]] for each 2 points of Impatience.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; Cornerstone increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, which becomes doubled for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1366</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1366"/>
		<updated>2022-12-20T21:10:50Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
While Impatience is a clock that determines how much time you have left, it provides a great deal of benefits. For each point of Impatience, the [[Hostility of the Forest]] reduces by (???) points. Settlements that have the &#039;&#039;&#039;Rebellious Nature&#039;&#039;&#039; [[Cornerstone]] also are awarded +1 global [[Resolve]] for each 2 points of Impatience.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; Cornerstone increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, increased by another &#039;&#039;&#039;0.5&#039;&#039;&#039; for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1365</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1365"/>
		<updated>2022-12-20T21:06:39Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Impatience Increases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; [[Perk]] increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, increased by another &#039;&#039;&#039;0.5&#039;&#039;&#039; for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1364</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1364"/>
		<updated>2022-12-20T21:06:27Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Sources that affect Impatience */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Event|Glade Events]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; [[Perk]] increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, increased by another &#039;&#039;&#039;0.5&#039;&#039;&#039; for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1363</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1363"/>
		<updated>2022-12-20T21:06:01Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Impatience Increases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Glade Event]] threat run out of time increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; [[Perk]] increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, increased by another &#039;&#039;&#039;0.5&#039;&#039;&#039; for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1362</id>
		<title>Queen&#039;s Impatience</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Queen%27s_Impatience&amp;diff=1362"/>
		<updated>2022-12-20T21:04:59Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]&lt;br /&gt;
Creating a successful settlement is a race against the clock. This clock represents itself as the &#039;&#039;&#039;Queen&#039;s Impatience&#039;&#039;&#039;. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would&#039;ve otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle&lt;br /&gt;
&lt;br /&gt;
The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen&#039;s Impatience and the current rate at which Impatience is increasing per minute.&lt;br /&gt;
&lt;br /&gt;
== Sources that affect Impatience ==&lt;br /&gt;
By default, the Queen&#039;s Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively. &lt;br /&gt;
&lt;br /&gt;
=== Impatience Rate Modifiers ===&lt;br /&gt;
* Several core [[Upgrades]] reduces the Impatience rate by &#039;&#039;&#039;2%&#039;&#039;&#039; each&lt;br /&gt;
* The &#039;&#039;&#039;Important Matters&#039;&#039;&#039; [[Modifier]] reduces Impatience rate by &#039;&#039;&#039;70%&#039;&#039;&#039; during Drizzle&lt;br /&gt;
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by &#039;&#039;&#039;25%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Impatience Increases ===&lt;br /&gt;
* A villager leaving or dying increases Impatience by &#039;&#039;&#039;0.3&#039;&#039;&#039;&lt;br /&gt;
* Letting certain [[Dangerous Glade]] or [[Forbidden Glade]] threats run out increases Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;br /&gt;
* The &#039;&#039;&#039;Mist Piercers&#039;&#039;&#039; [[Perk]] increase Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039; when opening a [[Glade]]&lt;br /&gt;
* Calling a trader from a [[Trading Post]] increases Impatience by &#039;&#039;&#039;0.5&#039;&#039;&#039;, increased by another &#039;&#039;&#039;0.5&#039;&#039;&#039; for every call thereafter&lt;br /&gt;
&lt;br /&gt;
=== Impatience Reductions ===&lt;br /&gt;
* Reaching a [[Reputation]] milestone reduces Impatience by &#039;&#039;&#039;1.0&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1361</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1361"/>
		<updated>2022-12-20T09:45:09Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Hazards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Totems&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits. Once converted they will remain on the map until destroyed, and may sometimes be moved to somewhere else on the map.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* [[Destroyed Cage of the Warbeast]]&lt;br /&gt;
* [[Fishmen Cave]]&lt;br /&gt;
* [[Leaking Cauldron]]&lt;br /&gt;
&lt;br /&gt;
=== Totems ===&lt;br /&gt;
* [[Totem of Denial]]&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Forbidden_Events&amp;diff=1360</id>
		<title>Forbidden Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Forbidden_Events&amp;diff=1360"/>
		<updated>2022-12-20T09:44:11Z</updated>

		<summary type="html">&lt;p&gt;Uri: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Forbidden Events&amp;#039;&amp;#039;&amp;#039; are a variant of Dangerous Events, that house a unique level of threat. Most threats of these come in the shape of killing villagers and destroying buildings. They may end disastrous if left unattended, where few will even disappear if not solved, but all the while they offer phenomenal rewards when investigated.  == Types of Forbidden Events == * Drainage Mole * Fuming Machine&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forbidden Events&#039;&#039;&#039; are a variant of [[Dangerous Events]], that house a unique level of threat. Most threats of these come in the shape of killing villagers and destroying buildings. They may end disastrous if left unattended, where few will even disappear if not solved, but all the while they offer phenomenal rewards when investigated.&lt;br /&gt;
&lt;br /&gt;
== Types of Forbidden Events ==&lt;br /&gt;
* [[Drainage Mole]]&lt;br /&gt;
* [[Fuming Machine]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1359</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1359"/>
		<updated>2022-12-20T09:38:32Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]&lt;br /&gt;
&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;&#039;Glade Events&#039;&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1358</id>
		<title>Abandoned Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1358"/>
		<updated>2022-12-19T23:27:21Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Possible Rewards for Looting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abandoned Caches&#039;&#039;&#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require [[File:SimpleTools.png|frameless|18px]] Simple Tools or [[File:InfusedTools.png|frameless|18px]] Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.&lt;br /&gt;
&lt;br /&gt;
Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== Small Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Medium Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 10 || 13.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 5 || 8.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Large Caches ==&lt;br /&gt;
[[File:CacheLarge.PNG|thumb|A Large Abandoned Cache]]&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 14 || 19.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 7 || 12.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ 4 random rewards from the following:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|border|32px]] Chest of Ancient Tablets || 3 || 24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|border|32px]] Barrels of Wine || 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|border|32px]] Vessel of Incense || 40 || 7.2 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil Vessels || 40 || 6.4 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|border|32px]] Crate of Clay || 50 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|border|32px]] Bundle of Coats || 35 || 3.5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|border|32px]] Bundle of Scrolls|| 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|border|32px]] Barrels || 35 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|border|32px]] Barrels of Ale || 40 || 6.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] Steel Shovels || Perk || +2 [[File:Clay.png|18px]] Clay production&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1357</id>
		<title>Abandoned Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1357"/>
		<updated>2022-12-19T23:27:11Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abandoned Caches&#039;&#039;&#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require [[File:SimpleTools.png|frameless|18px]] Simple Tools or [[File:InfusedTools.png|frameless|18px]] Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.&lt;br /&gt;
&lt;br /&gt;
Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== Small Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Medium Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 10 || 13.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 5 || 8.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Large Caches ==&lt;br /&gt;
[[File:CacheLarge.PNG|thumb|A Large Abandoned Cache]]&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 14 || 19.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 7 || 12.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ 4 random rewards from the following:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|border|32px]] Chest of Ancient Tablets || 3 || 24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|border|32px]] Barrels of Wine || 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|border|32px]] Vessel of Incense || 40 || 7.2 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil Vessels || 40 || 6.4 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|border|32px]] Crate of Clay || 50 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|border|32px]] Bundle of Coats || 35 || 3.5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|border|32px]] Bundle of Scrolls|| 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|border|32px]] Barrels || 35 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|border|32px]] Barrels of Ale || 40 || 6.8{{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] Steel Shovels || Perk || +2 [[File:Clay.png|18px]] Clay production&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1356</id>
		<title>Abandoned Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1356"/>
		<updated>2022-12-19T23:13:24Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abandoned Caches&#039;&#039;&#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require [[File:SimpleTools.png|frameless|18px]] Simple Tools or [[File:InfusedTools.png|frameless|18px]] Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.&lt;br /&gt;
&lt;br /&gt;
Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== Small Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Medium Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 10 || 13.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 5 || 8.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Large Caches ==&lt;br /&gt;
[[File:CacheLarge.PNG|thumb|A Large Abandoned Cache]]&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 14 || 19.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 7 || 12.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ 4 random rewards from the following:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|border|32px]] Chest of Ancient Tablets || 3 || 24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|border|32px]] Barrels of Wine || 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|border|32px]] Vessel of Incense || 40 || 7.2 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil Vessels || 40 || 6.4 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|border|32px]] Crate of Clay || 50 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|border|32px]] Bundle of Coats || 35 || 3.5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] Steel Shovels || Perk || +2 [[File:Clay.png|18px]] Clay production&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:CacheLarge.PNG&amp;diff=1355</id>
		<title>File:CacheLarge.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:CacheLarge.PNG&amp;diff=1355"/>
		<updated>2022-12-19T23:12:32Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1354</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1354"/>
		<updated>2022-12-19T23:11:50Z</updated>

		<summary type="html">&lt;p&gt;Uri: /* Totems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Totems&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits. Once converted they will remain on the map until destroyed, and may sometimes be moved to somewhere else on the map.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Totems ===&lt;br /&gt;
* [[Totem of Denial]]&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1353</id>
		<title>Abandoned Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1353"/>
		<updated>2022-12-19T23:09:21Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abandoned Caches&#039;&#039;&#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require [[File:SimpleTools.png|frameless|18px]] Simple Tools or [[File:InfusedTools.png|frameless|18px]] Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.&lt;br /&gt;
&lt;br /&gt;
Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== Small Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Medium Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 10 || 13.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 5 || 8.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
&lt;br /&gt;
== Large Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 14 || 19.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 7 || 12.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Possible Rewards for Looting===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ 4 random rewards from the following:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|border|32px]] Chest of Ancient Tablets || 3 || 24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|border|32px]] Barrels of Wine || 40 || 5.6 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|border|32px]] Vessel of Incense || 40 || 7.2 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil Vessels || 40 || 6.4 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|border|32px]] Crate of Clay || 50 || 7 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|border|32px]] Bundle of Coats || 35 || 3.5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] Steel Shovels || Perk || +2 [[File:Clay.png|18px]] Clay production&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1352</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1352"/>
		<updated>2022-12-19T22:54:23Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Time Between Effects: 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Effects only while investigating:&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 4:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 3:00&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.png|thumb|256px|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1351</id>
		<title>Abandoned Caches</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Abandoned_Caches&amp;diff=1351"/>
		<updated>2022-12-19T22:47:57Z</updated>

		<summary type="html">&lt;p&gt;Uri: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Abandoned Caches&amp;#039;&amp;#039;&amp;#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require 18px Simple Tools or 18px Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.  Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidde...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Abandoned Caches&#039;&#039;&#039; are stockpiles of materials found as you explore glades. They range between Small, Medium, and Large. They require [[File:SimpleTools.png|frameless|18px]] Simple Tools or [[File:InfusedTools.png|frameless|18px]] Infused Tools in order to open, costing more tools the bigger their size is, but each offers better rewards respectively.&lt;br /&gt;
&lt;br /&gt;
Small Caches only appear in regular glades, however Medium and Large Caches can appear both in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== Small Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medium Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 10 || 13.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 5 || 8.8 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Large Caches ==&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 14 || 19.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 7 || 12.32 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 3:00&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 2:30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Send to the Citadel&lt;br /&gt;
| [[File:Amber.png|border|32px]] Amber || 30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QueensGrace.png|border|32px]] Reputation || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:QueensGrace.png&amp;diff=1350</id>
		<title>File:QueensGrace.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:QueensGrace.png&amp;diff=1350"/>
		<updated>2022-12-19T22:45:30Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1349</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1349"/>
		<updated>2022-12-19T22:18:09Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Totems&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits. Once converted they will remain on the map until destroyed, and may sometimes be moved to somewhere else on the map.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Totems ===&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1348</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1348"/>
		<updated>2022-12-19T22:17:26Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Time Between Effects: 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice of materials for investigation:&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Effects only while investigating:&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|+ Working Time&lt;br /&gt;
| 1 Villager || 4 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 2 Villagers || 3 minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.png|thumb|256px|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1347</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1347"/>
		<updated>2022-12-19T22:11:47Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Time Between Effects: 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.png|thumb|256px|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1346</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1346"/>
		<updated>2022-12-19T22:09:03Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.png|thumb|256px|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1345</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1345"/>
		<updated>2022-12-19T22:08:11Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.png|thumb|64px|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|128px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1344</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1344"/>
		<updated>2022-12-19T22:07:23Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:ConvertedRainTotem.jpg|thumb|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1343</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1343"/>
		<updated>2022-12-19T22:06:38Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;br /&gt;
[[File:example.jpg|thumb|Converted Rain Totem]]&lt;br /&gt;
Becomes a &#039;&#039;&#039;Converted Rain Totem&#039;&#039;&#039;, providing 4 &#039;&#039;&#039;Harmony&#039;&#039;&#039; when placed within a Hearth&#039;s range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Provides passive buff:&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ConvertedRainTotemEffect.png|border|64px]] || Decreases [[Hostility]] by 50 points.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ When destroyed, it returns:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 4 || 0.72 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 4 || 1.24 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|border|32px]] Bricks || 4 || 1.24 {{amber}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ConvertedRainTotem.png&amp;diff=1342</id>
		<title>File:ConvertedRainTotem.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ConvertedRainTotem.png&amp;diff=1342"/>
		<updated>2022-12-19T21:51:10Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ConvertedRainTotemEffect.png&amp;diff=1341</id>
		<title>File:ConvertedRainTotemEffect.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ConvertedRainTotemEffect.png&amp;diff=1341"/>
		<updated>2022-12-19T21:50:50Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1340</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1340"/>
		<updated>2022-12-19T21:45:46Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
=== Time Required ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
! 1 Villager !! 2 Villagers&lt;br /&gt;
|-&lt;br /&gt;
| 4 Minutes || 3 Minutes&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1339</id>
		<title>Rain Spirit Totem</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Rain_Spirit_Totem&amp;diff=1339"/>
		<updated>2022-12-19T21:40:31Z</updated>

		<summary type="html">&lt;p&gt;Uri: Created page with &amp;quot;A Rain Spirit Totem &amp;#039;&amp;#039;The &amp;#039;&amp;#039;&amp;#039;Rain Spirit Totem&amp;#039;&amp;#039;&amp;#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&amp;#039;&amp;#039;  == Threats == === Passive Effect === {| class=&amp;quot;wikitable&amp;quot; |- ! Time Between Effects: || 10 minutes |- | 32px || Destroys all the roads in a settlement |- | 32px || Villagers move 30% slower |} === Materials required to investigat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Rain Spirit Totem]]&lt;br /&gt;
&#039;&#039;The &#039;&#039;&#039;Rain Spirit Totem&#039;&#039;&#039;, a totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Threats ==&lt;br /&gt;
=== Passive Effect ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Time Between Effects: || 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flooding.png|border|32px]] || Destroys all the roads in a settlement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CurseOfWeakness.png|border|32px]] || Villagers move 30% slower&lt;br /&gt;
|}&lt;br /&gt;
=== Materials required to investigate ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Choice between one of the following:&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|border|32px]] Resin || 13 || 1.82 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|border|32px]] Oil || 13 || 2.08 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|border|32px]] Coal || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 13 || 4.03 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|border|32px]] Simple Tools || 6 || 8.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|border|32px]] Infused Tools || 3 || 5.28 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|border|32px]] Planks || 16 || 2.88 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Working Effects while investigating ===&lt;br /&gt;
{| class=&amp;quot;wikitable&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RageOfTheForest.png|border|32px]] || Increases the forest&#039;s [[Hostility]] by 150 points.&lt;br /&gt;
|}&lt;br /&gt;
== Possible Rewards ==&lt;br /&gt;
=== Salvage ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Resource Type !! Amount !! Amber Value&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|border|32px]] Sea Marrow || 25 || 5 {{amber}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|border|32px]] Fabric || 20 || 6.2 {{amber}}&lt;br /&gt;
|}&lt;br /&gt;
=== Conversion ===&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:RageOfTheForest.png&amp;diff=1338</id>
		<title>File:RageOfTheForest.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:RageOfTheForest.png&amp;diff=1338"/>
		<updated>2022-12-19T21:33:07Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:CurseOfWeakness.png&amp;diff=1337</id>
		<title>File:CurseOfWeakness.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:CurseOfWeakness.png&amp;diff=1337"/>
		<updated>2022-12-19T21:32:55Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:Flooding.png&amp;diff=1336</id>
		<title>File:Flooding.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:Flooding.png&amp;diff=1336"/>
		<updated>2022-12-19T21:32:38Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1335</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1335"/>
		<updated>2022-12-19T20:53:02Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Shrines&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits. Once converted they will remain on the map until destroyed, and may sometimes be moved to somewhere else on the map.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Shrines ===&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1334</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1334"/>
		<updated>2022-12-19T20:51:44Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Shrines&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Shrines ===&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1333</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1333"/>
		<updated>2022-12-19T20:51:07Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;&#039;Dangerous Events&#039;&#039;&#039; are events found only in [[Dangerous Glades]]. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;&#039;Hazards&#039;&#039;&#039; are points of interest that are or destroyed eradicated upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;&#039;Shrines&#039;&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Shrines ===&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1332</id>
		<title>Dangerous Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Dangerous_Events&amp;diff=1332"/>
		<updated>2022-12-19T20:50:11Z</updated>

		<summary type="html">&lt;p&gt;Uri: Created page with &amp;quot;The icon of a Dangerous Glade, containing Dangerous Events. &amp;#039;&amp;#039;Dangerous Events&amp;#039;&amp;#039; are events found only in &amp;#039;&amp;#039;Dangerous Glades&amp;#039;&amp;#039;. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.  There are two kinds...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|The icon of a Dangerous Glade, containing Dangerous Events.]]&lt;br /&gt;
&#039;&#039;Dangerous Events&#039;&#039; are events found only in &#039;&#039;Dangerous Glades&#039;&#039;. These events are very risky to encounter as they start to affect your settlement at regular intervals, approximately once every in-game year. This timer will keep ticking so long the event is not dealt with, even if the threat starts when villagers are already in the process of investigating it.&lt;br /&gt;
&lt;br /&gt;
There are two kinds of Dangerous Events a player may encounter. &#039;&#039;Hazards&#039;&#039; are points of interest that are or destroyed eradicated upon completion through either choice. They can be destroyed in exchange for resources, or the results can be sent towards the citadel in exchange for [[Amber]] and [[Reputation]]. &#039;&#039;Shrines&#039;&#039; however can be salvaged for components, but alternatively can be converted in exchange for extra resources, giving your settlement extra benefits.&lt;br /&gt;
&lt;br /&gt;
== Types of Dangerous Events ==&lt;br /&gt;
=== Hazards ===&lt;br /&gt;
* (placeholder)&lt;br /&gt;
=== Shrines ===&lt;br /&gt;
* [[Rain Spirit Totem]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1331</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1331"/>
		<updated>2022-12-19T20:39:02Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]&lt;br /&gt;
&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1330</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1330"/>
		<updated>2022-12-19T20:35:54Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]&lt;br /&gt;
&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, or with a temporary effect affecting your settlement, explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1329</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1329"/>
		<updated>2022-12-19T20:35:26Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|Icon of a Dangerous Glade being shown]]&lt;br /&gt;
&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, or with a temporary effect affecting your settlement, explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ATSgladeevent.PNG&amp;diff=1328</id>
		<title>File:ATSgladeevent.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ATSgladeevent.PNG&amp;diff=1328"/>
		<updated>2022-12-19T20:35:16Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1327</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1327"/>
		<updated>2022-12-19T20:12:25Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSglades.PNG|thumb|Icon of a Dangerous Glade being shown]]&lt;br /&gt;
&lt;br /&gt;
When exploring glades, a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, or with a temporary effect affecting your settlement, explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ATSglades.PNG&amp;diff=1326</id>
		<title>File:ATSglades.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=File:ATSglades.PNG&amp;diff=1326"/>
		<updated>2022-12-19T20:10:27Z</updated>

		<summary type="html">&lt;p&gt;Uri: Glade Event icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Glade Event icon&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1325</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1325"/>
		<updated>2022-12-19T20:07:28Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When exploring glades, a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, or with a temporary effect affecting your settlement, explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1324</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1324"/>
		<updated>2022-12-19T20:06:49Z</updated>

		<summary type="html">&lt;p&gt;Uri: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When exploring glades, a player may often encounter structures or creatures within the glades, called &#039;&#039;Glade Events&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Some events found in [[Dangerous Glades]] or [[Forbidden Glades]] may be paramount to handling quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, or with a temporary effect affecting your settlement, explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are five types of Glade Events:&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1323</id>
		<title>Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Glade_Events&amp;diff=1323"/>
		<updated>2022-12-19T19:52:45Z</updated>

		<summary type="html">&lt;p&gt;Uri: Created page with &amp;quot;(placeholder text)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(placeholder text)&lt;/div&gt;</summary>
		<author><name>Uri</name></author>
	</entry>
</feed>