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		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1536</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1536"/>
		<updated>2023-01-31T18:30:03Z</updated>

		<summary type="html">&lt;p&gt;MarioMD: Removed &amp;quot;Foragers&amp;#039; Camp&amp;quot; from the &amp;quot;Insect&amp;quot; list of camps and added &amp;quot;Foragers&amp;#039; Camp&amp;quot; to the &amp;quot;Roots&amp;quot; list of camps in the &amp;quot;Raw food resources and how to get them&amp;quot; table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your [[Settlement]] revolves around your resources. Some are gathered from map tiles, some are produced in [[Buildings]], some are rewarded from [[Glade Events]], and all of them will move around your settlement by villagers to fill [[Storage]], satisfy [[Recipes]], build Buildings and [[Roads]], and complete Glade Events. Resources are also moved invisibly and instantly through [[Trade]], [[Sacrificing]], and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
[[File:Frame_UI_Swap_Ingredient.png|x58px|left|Look for this border around ingredients you can swap]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄. If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon RecipesButton.png|x58px|left|Recipes button]]&lt;br /&gt;
[[File:RecipesBookIcon.png|thumb|Recipes icon (fourth from left, like a book) in top right of game window]]&lt;br /&gt;
Consult the [[Recipes Panel]] to browse Recipes or look for a specific ingredient or product. To open this panel, click any product in any building, or click the book icon in the top right of your screen. In this panel, you can check or uncheck Recipes just like when looking at a Building. You can also set limits, to stop production once the count of that resource in Storage reaches that number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swapping Ingredients ==&lt;br /&gt;
&lt;br /&gt;
[[File:Recipes_example.png|left|Two recipes shown in the game.]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄 (emoji) [[File:Frame UI Swap Ingredient.png|x14px|link=]] (in-game). If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square. &lt;br /&gt;
&lt;br /&gt;
In the example screenshot, the top recipe is for Barrels. This Building is currently using Crystalized Dew for this recipe, but the rotating arrows around the icon means you can swap the ingredient. This recipe also has a fixed ingredient of Planks; the square border around the ingredient icon means you cannot swap this ingredient. The bottom recipe for Packs of Provisions is currently using Eggs, but that can be changed, indicated by the rotating arrow circular frame around the Eggs icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Resources Panel ==&lt;br /&gt;
&lt;br /&gt;
[[File:Resources Panel UI.png|thumb|Resources panel in game]]&lt;br /&gt;
[[File:Resources panel UI-crafting expanded.png|thumb|Showing &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; expanded]]&lt;br /&gt;
At any time, you can see the totals of different categories of resources at the top of your screen, to the left of the primary time display and controls.&lt;br /&gt;
&lt;br /&gt;
The number on each category icon represents the total amount of those types of resources. Clicking on those icons reveals a grid below the panel showing icons for every resource from that category currently in [[Storage]]. The number below each of those icons is how many of that item your settlement has in Storage. It does not count items in Building inventories that are waiting to be consumed by Recipes or have been produced but not yet delivered to a Warehouse. The red or green arrow on each icon indicates whether the number of each category or resource has been trending up or down recently.&lt;br /&gt;
&lt;br /&gt;
From left to right, the categories are the following:&lt;br /&gt;
# &#039;&#039;&#039;Food&#039;&#039;&#039; (Raw Foods like Berries and Roots and Complex Foods like Biscuits and Jerky)&lt;br /&gt;
# &#039;&#039;&#039;Building Materials&#039;&#039;&#039; (the main three—Planks, Bricks, and Fabric—and also Parts and Wildfire Essence)&lt;br /&gt;
# &#039;&#039;&#039;Consumable Items&#039;&#039;&#039; (for providing Services, such as Ale, Incense, and Scrolls)&lt;br /&gt;
# &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; (everything else that&#039;s part of a Recipe—like Flour, Pottery, and Reeds—and also Stone and Clay that are used in both Recipes and for building Roads)&lt;br /&gt;
# &#039;&#039;&#039;Trade Goods&#039;&#039;&#039; (Citadel resources, Amber, Packs of Goods, and Ancient Tablets)&lt;br /&gt;
# &#039;&#039;&#039;Fuel &amp;amp; Exploration&#039;&#039;&#039; (Wood, Tools, and fuel items like Coal and Sea Marrow)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every few minutes, [[Villagers]] will go to rest at a [[Hearth]] and try to eat food from [[Storage]]. If they cannot eat, they will get a [[Resolve]] penalty. Alternatively, if [[Complex Food Need|Complex Food]] is available, villagers will eat that instead of raw food, rewarding a bonus to Resolve. Therefore, it is essential that your settlement have a steady income of food resources.&lt;br /&gt;
&lt;br /&gt;
=== Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Initially only Raw Food will be available around the beginning of each settlement. Raw Food prevents villagers from getting hungry, but will not satisfy their needs for [[#Complex_Food|Complex Food]]. Compared to the number and diversity of ingredients, Complex Food feeds more villagers than Raw Food. In general, plan ahead to convert Raw Food into Complex Food, so that you can feed more villagers sustainably and satisfy their needs for Complex Foods.&lt;br /&gt;
&lt;br /&gt;
You can prevent your villagers from eating one or more of these Raw Food resources via [[Consumption Control]], once the [[Upgrade]] [[Obsidian Archives Level 3]] is unlocked. For example, if you are running low on Roots and need Flour, you may want to disable Roots in the Consumption panel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw food resources and how to get them&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Raw food item&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Amber value&lt;br /&gt;
!COLSPAN=&amp;quot;2&amp;quot;| Gathered by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Berries.png|64px]] [[Berries]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode DewberryBushSmall icon.png|64px]] [[Dewberry Bush]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Scavengers&#039; Camp]] (★) &amp;lt;br /&amp;gt; [[Trappers&#039; Camp]] (★) || [[File:DebugNode StormbirdNestSmall icon.png|64px]] [[Stormbird Nest]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|64px]] [[Snake Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Insects.png|64px]] [[Insects]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Trappers&#039; Camp]] (★) || [[File:DebugNode WormtongueNestSmall icon.png|64px]] [[Wormtongue Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Trappers&#039; Camp]] (★) || [[File:DebugNode SnailBroodmotherSmall icon.png|64px]] [[Slickshell Broodmother]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushrooms.png|64px]] [[Mushrooms]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode MushroomSmall icon.png|64px]] [[Bleeding Tooth Mushroom]] || [[Homestead]] (★★) || [[Greenhouse]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Roots.png|64px]] [[Roots]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) &amp;lt;br /&amp;gt; [[Scavengers&#039; Camp]] (★) || [[File:DebugNode RootsSmall icon.png|64px]] [[Roots Deposit]] || [[Herb Garden]] (★★) || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vegetables.png|64px]] [[Vegetables]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode MossBroccoliSmall icon.png|64px]] [[Moss Broccoli Patch]]&lt;br /&gt;
| [[Small Farm]] (★) &amp;lt;br /&amp;gt; [[Homestead]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resource nodes ==&lt;br /&gt;
Resource nodes are spots that allow villagers to gather resources. Each node can have its own priority set, when it is preferred to be harvested more or less often than other nodes.&lt;br /&gt;
&lt;br /&gt;
Resource nodes come in two sizes. With the exception of the tutorial, big resource nodes can only be found inside Dangerous Glades and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
Each node has a number of Charges, representing the amount of times it can be harvested. Small resource nodes can be harvested &#039;&#039;&#039;15&#039;&#039;&#039; times if they provide raw food and &#039;&#039;&#039;20&#039;&#039;&#039; times if they provide raw resources. Large resource nodes can be harvested &#039;&#039;&#039;60&#039;&#039;&#039; times. The number can be increased by certain Smoldering City upgrades.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node !! Guaranteed resources !! Possible resources !! Gathered by !! Biome !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomBig icon.png|50px]] Bleeding Tooth Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomSmall icon.png|50px]] Bleeding Tooth Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomBig icon.png|50px]] Grasscap Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomSmall icon.png|50px]] Grasscap Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClayBig icon.png|50px]] Clay Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Clay.png|30px]] Clay&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Soil infused with the essence of the rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|50px]] Clay Deposit (small)&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (25%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushBig icon.png|50px]] Dewberry Bush (big)&lt;br /&gt;
| rowspan=2 | [[File:Berries.png|30px]] Berries&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (80%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;Fresh and sweet berries infused by the Rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushSmall icon.png|50px]] Dewberry Bush (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxBig icon.png|50px]] Flax Field (big)&lt;br /&gt;
| rowspan=2 | [[File:PlantFiber.png|30px]] Plant Fiber&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Resilient plants perfect for cloth-making.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|50px]] Flax Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsBig icon.png|50px]] Herb Node (big)&lt;br /&gt;
| rowspan=2 | [[File:Herbs.png|30px]] Herbs&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (40%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A dense shrub full of many useful plant species.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsSmall icon.png|50px]] Herb Node (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliBig icon.png|50px]] Moss Broccoli Patch (big)&lt;br /&gt;
| rowspan=2 | [[File:Vegetables.png|30px]] Vegetables&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An edible and tasty type of moss.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliSmall icon.png|50px]] Moss Broccoli Patch (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedBig icon.png|50px]] Reed Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Reeds.png|30px]] Reed&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (40%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A very common plant, it thrives thanks to the magical rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedSmall icon.png|50px]] Reed Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsBig icon.png|50px]] Root Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Roots.png|30px]] Roots&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (30%)&amp;lt;br&amp;gt;[[File:Resin.png|25px]] Resin (30%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A tangled net of living vines.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|50px]] Root Deposit (small)&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowBig icon.png|50px]] Sea Marrow Deposit (big)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (100%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (50%)&amp;lt;br&amp;gt;[[File:AncientTablet.png|25px]] Ancient Tablet (1%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Ancient fossils rich in resources.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowSmall icon.png|50px]] Sea Marrow Deposit (small)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (80%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (40%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherBig icon.png|50px]] Slickshell Broodmother (big)&lt;br /&gt;
| rowspan=2 | [[File:Meat.png|30px]] Meat&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (100%)&lt;br /&gt;
| rowspan=2 | [[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Coral Forest&lt;br /&gt;
| rowspan=2 | &#039;&#039;Small Slickshells are crawling out of the openings in the broodmother&#039;s shell. It&#039;s easy to collect them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherSmall icon.png|50px]] Slickshell Broodmother (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneBig icon.png|50px]] Stone Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Stone.png|30px]] Stone&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&amp;lt;br&amp;gt;[[File:CopperOre.png|25px]] Copper Ore (10%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Stones weathered by the everlasting rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneSmall icon.png|50px]] Stone Deposit (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestBig icon.png|50px]] Stormbird Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (40%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestSmall icon.png|50px]] Stormbird Nest (small)&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestBig icon.png|50px]] Snake Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (40%)&amp;lt;br&amp;gt;[[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestSmall icon.png|50px]] Snake Nest (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatBig icon.png|50px]] Swamp Wheat Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Grain.png|30px]] Grain&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (100%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A plant species at home in the swamp.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatSmall icon.png|50px]] Swamp Wheat Field (small)&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestBig icon.png|50px]] Wormtongue Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Insects.png|30px]] Insects&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (60%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A nest full of tasty Wormtongues.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestSmall icon.png|50px]] Wormtongue Nest (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Meat and Eggs are the only Raw Food that is produced, in the [[Ranch]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Produced Raw Food&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| | 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Complex Food ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Complex Food Need]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These food resources are produced from [[Recipes]] and will satisfy the villagers&#039; needs for [[Complex Food Need|Complex Food]]. Villagers prefer these food items over [[#Raw_Food|Raw Food]] when resting at [[Hearths]]. Satisfying villagers with Complex Food is more efficient, because most Recipes yield more goods than the number of raw ingredients used to produce them.&lt;br /&gt;
&lt;br /&gt;
Note that the ingredients [[Flour]], one of its ingredient alternatives [[Grain]], and [[Herbs]] are not edible, but required in many Complex Food recipes.&lt;br /&gt;
&lt;br /&gt;
Also note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Complex Food and how to get it&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Biscuits.png|64px]] [[Biscuits]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jerky.png|64px]] [[Jerky]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Smokehouse]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PickledGoods.png|64px]] [[Pickled Goods]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Cellar]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pie.png|64px]] [[Pie]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Brick Oven]] (★★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skewers.png|64px]] [[Skewers]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Grill]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Jerky.png|32px]] [[Jerky]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building Materials ==&lt;br /&gt;
&lt;br /&gt;
Building Materials are mostly used for constructing new [[Buildings]], however there are [[Recipes]] that require these materials as ingredients. All materials are refunded if a Building is demolished.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Building Materials and where to get them&lt;br /&gt;
!rowspan=2| Building Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|64px]] [[Bricks]] &lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|64px]] [[Fabric]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Weaver]] (★★★) &amp;lt;br /&amp;gt; [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|64px]] [[Planks]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Lumber Mill]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Supplier]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Parts.png|64px]] [[Parts]]&lt;br /&gt;
| 2.39 {{Amber}}&lt;br /&gt;
| [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Coal.png|32px]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildfire Essence.png|64px]] [[Wildfire Essence]]&lt;br /&gt;
| 5.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and fulfilling [[Orders]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Consumable Items ==&lt;br /&gt;
&lt;br /&gt;
Consumable items are used in [[Service Buildings]] to satisfy villagers&#039; needs for [[Services]]. Some of these items can also be used as ingredients when producing Trade Goods.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Consumable Items and where to get them&lt;br /&gt;
!rowspan=2| Consumable Item&lt;br /&gt;
!rowspan=2| Used in Service&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|64px]] [[Coats]]&lt;br /&gt;
| [[Clothing]] (at [[Hearths]])&lt;br /&gt;
| 0.10 {{Amber}}&lt;br /&gt;
| [[Clothier]] (★★★) &amp;lt;br /&amp;gt; [[Artisan]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Fabric.png|32px]] [[Fabric]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|64px]] [[Ale]]&lt;br /&gt;
| [[Leisure]]&lt;br /&gt;
| 0.17 {{Amber}}&lt;br /&gt;
| [[Brewery]] (★★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★★) &amp;lt;br /&amp;gt; [[Grill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|64px]] [[Cosmetics]]&lt;br /&gt;
| [[Cleanliness]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Cooperage]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|64px]] [[Incense]]&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★) &amp;lt;br /&amp;gt; [[Smokehouse]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|64px]] [[Scrolls]]&lt;br /&gt;
| [[Education]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Scribe]] (★★★) &amp;lt;br /&amp;gt; [[Clothier]] (★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|64px]] [[Training Gear]]&lt;br /&gt;
| [[Brawling]]&lt;br /&gt;
| 0.21 {{Amber}}&lt;br /&gt;
| [[Cooperage]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|64px]] [[Wine]]&lt;br /&gt;
| [[Luxury]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Cellar]] (★★★) &amp;lt;br /&amp;gt; [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Consumable Items ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Consumable Item !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|32px]] [[Cosmetics]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|32px]] [[Incense]] || [[Crimsonreach Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|32px]] [[Scrolls]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|32px]] [[Training Gear]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|32px]] [[Wine]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crafting Materials ==&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are goods used in Recipes, and most don&#039;t have another purpose except as intermediate products. These are the most diversely and frequently used resources, some being used in almost a dozen recipes. Materials for building [[Roads]] also falls into this broad category.&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are split into roughly two groups, one raw from the map and one produced in [[Buildings]]. The exceptions that appear in both lists are [[Crystalized Dew]] and [[Leather]].&lt;br /&gt;
&lt;br /&gt;
Crafting Materials can frequently be found as rewards from [[Glade Events]] and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
=== Raw Crafting Materials ===&lt;br /&gt;
These Crafting Materials are gathered or farmed from map tiles with resource deposits. Some only need a [[Camps|Camp]] or [[Mine]], while others need [[Fertile Soil]] to be improved to [[Farm Field]]s and a nearby farming building.&lt;br /&gt;
&lt;br /&gt;
Note that [[Crystalized Dew]] appears here because it can be farmed raw from the [[Grove]]. It is also produced in three buildings, listed here for quick reference, and its Recipe appears in the second table for Crafting Materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw Crafting Materials and where to get them&lt;br /&gt;
!rowspan=2| Raw Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|64px]] [[Clay]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode ClaySmall icon.png|64px]] [[Clay Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|64px]] [[Copper Ore]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|64px]] [[Grain]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode SwampWheatSmall icon.png|64px]] [[Swamp Wheat Field]]&lt;br /&gt;
| [[Homestead]] (★★) &amp;lt;br /&amp;gt; [[Small Farm]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|64px]] [[Herbs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode HerbsSmall icon.png|64px]] [[Herb Node]]&lt;br /&gt;
| [[Greenhouse]] (★★) &amp;lt;br /&amp;gt; [[Herb Garden]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode FlaxSmall icon.png|64px]] [[Flax Field]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|64px]] [[Reed]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode ReedSmall icon.png|64px]] [[Reed Field]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|64px]] [[Resin]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|64px]] [[Sparkdew]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Rain Collector]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|64px]] [[Stone]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] || [[File:DebugNode StoneSmall icon.png|64px]] [[Stone Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Raw Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work other deposits. If you have no access to their main gathering, farming, or production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Raw Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|32px]] [[Flax Field]] &amp;lt;br /&amp;gt; [[File:DebugNode ReedSmall icon.png|32px]] [[Reed Field]] &amp;lt;br /&amp;gt; [[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] &amp;lt;br /&amp;gt; [[File:Mine icon.png|32px]] [[Mine]] on a [[Copper Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] &amp;lt;br /&amp;gt; [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]]&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|32px]] [[Roots Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard) &amp;lt;br/ &amp;gt; [[File:DebugNode HerbsSmall icon.png|32px]] [[Herb Node]] &amp;lt;br /&amp;gt; [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plateleaf Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SwampWheatSmall icon.png|32px]] [[Swamp Wheat Field]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plantleaf Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Mine icon.png|32px]] [[Mine]] on a [[Coal Deposit]] &amp;lt;br /&amp;gt; [[Crimsonreach Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Refined Crafting Materials ===&lt;br /&gt;
&lt;br /&gt;
These Crafting Materials are produced from [[Recipes]] in [[Buildings]]. They are not available from gathering, with the exception of [[Crystalized Dew]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crafting Materials that are produced and how to get them&lt;br /&gt;
!rowspan=2| Produced Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|64px]] [[Barrels]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Cooperage]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|64px]] [[Copper Bars]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Smelter]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Furnace]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Grill]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| {{Wood}} &amp;lt;br /&amp;gt; {{Oil}} &amp;lt;br /&amp;gt; {{Coal}} &amp;lt;br /&amp;gt; {{Sea Marrow}}&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smelter]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|64px]] [[Flour]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Rain Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Press]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushroom]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Ranch]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|64px]] [[Pigment]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
| [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Cookhouse]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Manufactory]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Tinctury]] ({{2Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|64px]] [[Pottery]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Stamping Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Bakery]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smokehouse]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|64px]] [[Waterskins]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Leatherworker]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Clothier]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Refined Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
[[Crystalized Dew]] and [[Leather]] are repeated here for quick reference; they are also in [[#Bonus Raw Crafting Materials]], above.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus refined Crafting Materials and where to find them&lt;br /&gt;
! Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|32px]] [[Pottery]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trade Goods ==&lt;br /&gt;
&lt;br /&gt;
Trade Goods are used in [[Trade]] and [[Orders]]. Generally, these items have the highest value of [[Amber]] among all of the resources because they are at the end of the production chains.&lt;br /&gt;
&lt;br /&gt;
Producing these items consumes more ingredients than most other recipes, so be careful. When fulfilling Orders, setting limits is recommended, so you don&#039;t inadvertently use up all your building materials and food.&lt;br /&gt;
&lt;br /&gt;
[[Amber]] is in this section, which is the currency of settlements and [[Trade]].&lt;br /&gt;
&lt;br /&gt;
[[Citadel Resources]] are also in this section, which are awarded after completing settlement [[Missions]] and from [[Glade Events]]. They are not producible by any Buildings.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Trade Goods and how to make them&lt;br /&gt;
!rowspan=2| Trade Goods&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! First ingredient alternatives !! Second ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BuildingMaterials.png|64px]] [[Pack of Building Materials]]&lt;br /&gt;
| 0.87 {{Amber}}&lt;br /&gt;
| [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Bricks.png|32px]] [[Bricks]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Fabric.png|32px]] [[Fabric]] &amp;lt;br /&amp;gt; [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crops.png|64px]] [[Pack of Crops]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Luxury.png|64px]] [[Pack of Luxury Goods]]&lt;br /&gt;
| 0.65 {{Amber}}&lt;br /&gt;
| [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★) &amp;lt;br /&amp;gt; [[Press]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] &amp;lt;br /&amp;gt; [[File:Cosmetics.png|32px]] [[Cosmetics]] &amp;lt;br /&amp;gt; [[File:Incense.png|32px]] [[Incense]] &amp;lt;br /&amp;gt; [[File:Scrolls.png|32px]] [[Scrolls]] &amp;lt;br /&amp;gt; [[File:TrainingGear.png|32px]] [[Training Gear]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Provisions.png|64px]] [[Pack of Provisions]]&lt;br /&gt;
| 0.40 {{Amber}}&lt;br /&gt;
| [[Provisioner]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TradeGoods.png|64px]] [[Pack of Trade Goods]]&lt;br /&gt;
| 0.80 {{Amber}}&lt;br /&gt;
| [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Flour.png|32px]] [[Flour]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amber.png|64px]] [[Amber]]&lt;br /&gt;
| 1.00 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|64px]] [[Ancient Tablet]]&lt;br /&gt;
| 8.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from solving [[Glade Events]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon MetaResource FoodStockpiles.png|64px]] [[Food Stockpiles]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Machinery.png|64px]] [[Machinery]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Artifact.png|64px]] [[Artifacts]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fuel &amp;amp; Exploration ==&lt;br /&gt;
&lt;br /&gt;
This category includes the [[Fuel]] burned and [[Sacrificing|Sacrificed]] in [[Hearths]], the [[Wood]] obtained from opening [[Glades]], and the tools for opening [[Caches]] and solving [[Glade Events]].&lt;br /&gt;
&lt;br /&gt;
=== Raw Fuel Resources ===&lt;br /&gt;
&lt;br /&gt;
The [[Fuel]] resources in this category can be gathered from resource deposits on the map tiles. There are [[Recipes]] for [[Coal]] and [[Oil]] in the next table of all Fuel &amp;amp; Exploration resources.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fuel and where to get it&lt;br /&gt;
!rowspan=2| Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|64px]] [[Sea Marrow]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode SeaMarrowSmall icon.png|64px]] [[Sea Marrow Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|64px]] [[Wood]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
| [[Woodcutters&#039; Camp]] (★) || [[Trees]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Fuel &amp;amp; Exploration Resources ===&lt;br /&gt;
&lt;br /&gt;
Some of the Fuel &amp;amp; Exploration Resources are produced in [[Buildings]] from [[Recipes]]. [[Coal]] is also gathered via the [[Mine]], shown in the previous section.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Produced Fuel &amp;amp; Exploration Resources&lt;br /&gt;
!rowspan=2| Fuel &amp;amp; Exploration Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!colspan=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Kiln]] (★★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|64px]] [[Simple Tools]]&lt;br /&gt;
| 1.38 {{Amber}}&lt;br /&gt;
| [[Toolshop]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|64px]] [[Infused Tools]]&lt;br /&gt;
| 1.76 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★) &amp;lt;br /&amp;gt; [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PurgingFire.png|64px]] [[Purging Fire]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Blight Post]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MarioMD</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1535</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1535"/>
		<updated>2023-01-31T17:59:10Z</updated>

		<summary type="html">&lt;p&gt;MarioMD: Removed Sea Marrow and Wood from Produced Fuel &amp;amp; Exploration Resources. Added table title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your [[Settlement]] revolves around your resources. Some are gathered from map tiles, some are produced in [[Buildings]], some are rewarded from [[Glade Events]], and all of them will move around your settlement by villagers to fill [[Storage]], satisfy [[Recipes]], build Buildings and [[Roads]], and complete Glade Events. Resources are also moved invisibly and instantly through [[Trade]], [[Sacrificing]], and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
[[File:Frame_UI_Swap_Ingredient.png|x58px|left|Look for this border around ingredients you can swap]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄. If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon RecipesButton.png|x58px|left|Recipes button]]&lt;br /&gt;
[[File:RecipesBookIcon.png|thumb|Recipes icon (fourth from left, like a book) in top right of game window]]&lt;br /&gt;
Consult the [[Recipes Panel]] to browse Recipes or look for a specific ingredient or product. To open this panel, click any product in any building, or click the book icon in the top right of your screen. In this panel, you can check or uncheck Recipes just like when looking at a Building. You can also set limits, to stop production once the count of that resource in Storage reaches that number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swapping Ingredients ==&lt;br /&gt;
&lt;br /&gt;
[[File:Recipes_example.png|left|Two recipes shown in the game.]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄 (emoji) [[File:Frame UI Swap Ingredient.png|x14px|link=]] (in-game). If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square. &lt;br /&gt;
&lt;br /&gt;
In the example screenshot, the top recipe is for Barrels. This Building is currently using Crystalized Dew for this recipe, but the rotating arrows around the icon means you can swap the ingredient. This recipe also has a fixed ingredient of Planks; the square border around the ingredient icon means you cannot swap this ingredient. The bottom recipe for Packs of Provisions is currently using Eggs, but that can be changed, indicated by the rotating arrow circular frame around the Eggs icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Resources Panel ==&lt;br /&gt;
&lt;br /&gt;
[[File:Resources Panel UI.png|thumb|Resources panel in game]]&lt;br /&gt;
[[File:Resources panel UI-crafting expanded.png|thumb|Showing &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; expanded]]&lt;br /&gt;
At any time, you can see the totals of different categories of resources at the top of your screen, to the left of the primary time display and controls.&lt;br /&gt;
&lt;br /&gt;
The number on each category icon represents the total amount of those types of resources. Clicking on those icons reveals a grid below the panel showing icons for every resource from that category currently in [[Storage]]. The number below each of those icons is how many of that item your settlement has in Storage. It does not count items in Building inventories that are waiting to be consumed by Recipes or have been produced but not yet delivered to a Warehouse. The red or green arrow on each icon indicates whether the number of each category or resource has been trending up or down recently.&lt;br /&gt;
&lt;br /&gt;
From left to right, the categories are the following:&lt;br /&gt;
# &#039;&#039;&#039;Food&#039;&#039;&#039; (Raw Foods like Berries and Roots and Complex Foods like Biscuits and Jerky)&lt;br /&gt;
# &#039;&#039;&#039;Building Materials&#039;&#039;&#039; (the main three—Planks, Bricks, and Fabric—and also Parts and Wildfire Essence)&lt;br /&gt;
# &#039;&#039;&#039;Consumable Items&#039;&#039;&#039; (for providing Services, such as Ale, Incense, and Scrolls)&lt;br /&gt;
# &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; (everything else that&#039;s part of a Recipe—like Flour, Pottery, and Reeds—and also Stone and Clay that are used in both Recipes and for building Roads)&lt;br /&gt;
# &#039;&#039;&#039;Trade Goods&#039;&#039;&#039; (Citadel resources, Amber, Packs of Goods, and Ancient Tablets)&lt;br /&gt;
# &#039;&#039;&#039;Fuel &amp;amp; Exploration&#039;&#039;&#039; (Wood, Tools, and fuel items like Coal and Sea Marrow)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every few minutes, [[Villagers]] will go to rest at a [[Hearth]] and try to eat food from [[Storage]]. If they cannot eat, they will get a [[Resolve]] penalty. Alternatively, if [[Complex Food Need|Complex Food]] is available, villagers will eat that instead of raw food, rewarding a bonus to Resolve. Therefore, it is essential that your settlement have a steady income of food resources.&lt;br /&gt;
&lt;br /&gt;
=== Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Initially only Raw Food will be available around the beginning of each settlement. Raw Food prevents villagers from getting hungry, but will not satisfy their needs for [[#Complex_Food|Complex Food]]. Compared to the number and diversity of ingredients, Complex Food feeds more villagers than Raw Food. In general, plan ahead to convert Raw Food into Complex Food, so that you can feed more villagers sustainably and satisfy their needs for Complex Foods.&lt;br /&gt;
&lt;br /&gt;
You can prevent your villagers from eating one or more of these Raw Food resources via [[Consumption Control]], once the [[Upgrade]] [[Obsidian Archives Level 3]] is unlocked. For example, if you are running low on Roots and need Flour, you may want to disable Roots in the Consumption panel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw food resources and how to get them&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Raw food item&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Amber value&lt;br /&gt;
!COLSPAN=&amp;quot;2&amp;quot;| Gathered by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Berries.png|64px]] [[Berries]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode DewberryBushSmall icon.png|64px]] [[Dewberry Bush]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Scavengers&#039; Camp]] (★) &amp;lt;br /&amp;gt; [[Trappers&#039; Camp]] (★) || [[File:DebugNode StormbirdNestSmall icon.png|64px]] [[Stormbird Nest]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|64px]] [[Snake Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Insects.png|64px]] [[Insects]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) &amp;lt;br &amp;gt; [[Trappers&#039; Camp]] (★) || [[File:DebugNode WormtongueNestSmall icon.png|64px]] [[Wormtongue Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Trappers&#039; Camp]] (★) || [[File:DebugNode SnailBroodmotherSmall icon.png|64px]] [[Slickshell Broodmother]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushrooms.png|64px]] [[Mushrooms]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode MushroomSmall icon.png|64px]] [[Bleeding Tooth Mushroom]] || [[Homestead]] (★★) || [[Greenhouse]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Roots.png|64px]] [[Roots]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Scavengers&#039; Camp]] (★) || [[File:DebugNode RootsSmall icon.png|64px]] [[Roots Deposit]] || [[Herb Garden]] (★★) || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vegetables.png|64px]] [[Vegetables]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode MossBroccoliSmall icon.png|64px]] [[Moss Broccoli Patch]]&lt;br /&gt;
| [[Small Farm]] (★) &amp;lt;br /&amp;gt; [[Homestead]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resource nodes ==&lt;br /&gt;
Resource nodes are spots that allow villagers to gather resources. Each node can have its own priority set, when it is preferred to be harvested more or less often than other nodes.&lt;br /&gt;
&lt;br /&gt;
Resource nodes come in two sizes. With the exception of the tutorial, big resource nodes can only be found inside Dangerous Glades and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
Each node has a number of Charges, representing the amount of times it can be harvested. Small resource nodes can be harvested &#039;&#039;&#039;15&#039;&#039;&#039; times if they provide raw food and &#039;&#039;&#039;20&#039;&#039;&#039; times if they provide raw resources. Large resource nodes can be harvested &#039;&#039;&#039;60&#039;&#039;&#039; times. The number can be increased by certain Smoldering City upgrades.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node !! Guaranteed resources !! Possible resources !! Gathered by !! Biome !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomBig icon.png|50px]] Bleeding Tooth Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomSmall icon.png|50px]] Bleeding Tooth Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomBig icon.png|50px]] Grasscap Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomSmall icon.png|50px]] Grasscap Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClayBig icon.png|50px]] Clay Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Clay.png|30px]] Clay&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Soil infused with the essence of the rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|50px]] Clay Deposit (small)&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (25%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushBig icon.png|50px]] Dewberry Bush (big)&lt;br /&gt;
| rowspan=2 | [[File:Berries.png|30px]] Berries&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (80%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;Fresh and sweet berries infused by the Rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushSmall icon.png|50px]] Dewberry Bush (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxBig icon.png|50px]] Flax Field (big)&lt;br /&gt;
| rowspan=2 | [[File:PlantFiber.png|30px]] Plant Fiber&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Resilient plants perfect for cloth-making.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|50px]] Flax Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsBig icon.png|50px]] Herb Node (big)&lt;br /&gt;
| rowspan=2 | [[File:Herbs.png|30px]] Herbs&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (40%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A dense shrub full of many useful plant species.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsSmall icon.png|50px]] Herb Node (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliBig icon.png|50px]] Moss Broccoli Patch (big)&lt;br /&gt;
| rowspan=2 | [[File:Vegetables.png|30px]] Vegetables&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An edible and tasty type of moss.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliSmall icon.png|50px]] Moss Broccoli Patch (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedBig icon.png|50px]] Reed Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Reeds.png|30px]] Reed&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (40%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A very common plant, it thrives thanks to the magical rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedSmall icon.png|50px]] Reed Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsBig icon.png|50px]] Root Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Roots.png|30px]] Roots&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (30%)&amp;lt;br&amp;gt;[[File:Resin.png|25px]] Resin (30%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A tangled net of living vines.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|50px]] Root Deposit (small)&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowBig icon.png|50px]] Sea Marrow Deposit (big)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (100%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (50%)&amp;lt;br&amp;gt;[[File:AncientTablet.png|25px]] Ancient Tablet (1%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Ancient fossils rich in resources.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowSmall icon.png|50px]] Sea Marrow Deposit (small)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (80%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (40%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherBig icon.png|50px]] Slickshell Broodmother (big)&lt;br /&gt;
| rowspan=2 | [[File:Meat.png|30px]] Meat&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (100%)&lt;br /&gt;
| rowspan=2 | [[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Coral Forest&lt;br /&gt;
| rowspan=2 | &#039;&#039;Small Slickshells are crawling out of the openings in the broodmother&#039;s shell. It&#039;s easy to collect them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherSmall icon.png|50px]] Slickshell Broodmother (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneBig icon.png|50px]] Stone Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Stone.png|30px]] Stone&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&amp;lt;br&amp;gt;[[File:CopperOre.png|25px]] Copper Ore (10%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Stones weathered by the everlasting rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneSmall icon.png|50px]] Stone Deposit (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestBig icon.png|50px]] Stormbird Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (40%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestSmall icon.png|50px]] Stormbird Nest (small)&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestBig icon.png|50px]] Snake Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (40%)&amp;lt;br&amp;gt;[[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestSmall icon.png|50px]] Snake Nest (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatBig icon.png|50px]] Swamp Wheat Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Grain.png|30px]] Grain&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (100%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A plant species at home in the swamp.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatSmall icon.png|50px]] Swamp Wheat Field (small)&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestBig icon.png|50px]] Wormtongue Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Insects.png|30px]] Insects&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (60%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A nest full of tasty Wormtongues.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestSmall icon.png|50px]] Wormtongue Nest (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Meat and Eggs are the only Raw Food that is produced, in the [[Ranch]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Produced Raw Food&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| | 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Complex Food ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Complex Food Need]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These food resources are produced from [[Recipes]] and will satisfy the villagers&#039; needs for [[Complex Food Need|Complex Food]]. Villagers prefer these food items over [[#Raw_Food|Raw Food]] when resting at [[Hearths]]. Satisfying villagers with Complex Food is more efficient, because most Recipes yield more goods than the number of raw ingredients used to produce them.&lt;br /&gt;
&lt;br /&gt;
Note that the ingredients [[Flour]], one of its ingredient alternatives [[Grain]], and [[Herbs]] are not edible, but required in many Complex Food recipes.&lt;br /&gt;
&lt;br /&gt;
Also note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Complex Food and how to get it&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Biscuits.png|64px]] [[Biscuits]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jerky.png|64px]] [[Jerky]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Smokehouse]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PickledGoods.png|64px]] [[Pickled Goods]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Cellar]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pie.png|64px]] [[Pie]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Brick Oven]] (★★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skewers.png|64px]] [[Skewers]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Grill]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Jerky.png|32px]] [[Jerky]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building Materials ==&lt;br /&gt;
&lt;br /&gt;
Building Materials are mostly used for constructing new [[Buildings]], however there are [[Recipes]] that require these materials as ingredients. All materials are refunded if a Building is demolished.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Building Materials and where to get them&lt;br /&gt;
!rowspan=2| Building Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|64px]] [[Bricks]] &lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|64px]] [[Fabric]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Weaver]] (★★★) &amp;lt;br /&amp;gt; [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|64px]] [[Planks]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Lumber Mill]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Supplier]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Parts.png|64px]] [[Parts]]&lt;br /&gt;
| 2.39 {{Amber}}&lt;br /&gt;
| [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Coal.png|32px]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildfire Essence.png|64px]] [[Wildfire Essence]]&lt;br /&gt;
| 5.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and fulfilling [[Orders]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Consumable Items ==&lt;br /&gt;
&lt;br /&gt;
Consumable items are used in [[Service Buildings]] to satisfy villagers&#039; needs for [[Services]]. Some of these items can also be used as ingredients when producing Trade Goods.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Consumable Items and where to get them&lt;br /&gt;
!rowspan=2| Consumable Item&lt;br /&gt;
!rowspan=2| Used in Service&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|64px]] [[Coats]]&lt;br /&gt;
| [[Clothing]] (at [[Hearths]])&lt;br /&gt;
| 0.10 {{Amber}}&lt;br /&gt;
| [[Clothier]] (★★★) &amp;lt;br /&amp;gt; [[Artisan]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Fabric.png|32px]] [[Fabric]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|64px]] [[Ale]]&lt;br /&gt;
| [[Leisure]]&lt;br /&gt;
| 0.17 {{Amber}}&lt;br /&gt;
| [[Brewery]] (★★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★★) &amp;lt;br /&amp;gt; [[Grill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|64px]] [[Cosmetics]]&lt;br /&gt;
| [[Cleanliness]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Cooperage]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|64px]] [[Incense]]&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★) &amp;lt;br /&amp;gt; [[Smokehouse]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|64px]] [[Scrolls]]&lt;br /&gt;
| [[Education]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Scribe]] (★★★) &amp;lt;br /&amp;gt; [[Clothier]] (★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|64px]] [[Training Gear]]&lt;br /&gt;
| [[Brawling]]&lt;br /&gt;
| 0.21 {{Amber}}&lt;br /&gt;
| [[Cooperage]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|64px]] [[Wine]]&lt;br /&gt;
| [[Luxury]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Cellar]] (★★★) &amp;lt;br /&amp;gt; [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Consumable Items ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Consumable Item !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|32px]] [[Cosmetics]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|32px]] [[Incense]] || [[Crimsonreach Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|32px]] [[Scrolls]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|32px]] [[Training Gear]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|32px]] [[Wine]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crafting Materials ==&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are goods used in Recipes, and most don&#039;t have another purpose except as intermediate products. These are the most diversely and frequently used resources, some being used in almost a dozen recipes. Materials for building [[Roads]] also falls into this broad category.&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are split into roughly two groups, one raw from the map and one produced in [[Buildings]]. The exceptions that appear in both lists are [[Crystalized Dew]] and [[Leather]].&lt;br /&gt;
&lt;br /&gt;
Crafting Materials can frequently be found as rewards from [[Glade Events]] and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
=== Raw Crafting Materials ===&lt;br /&gt;
These Crafting Materials are gathered or farmed from map tiles with resource deposits. Some only need a [[Camps|Camp]] or [[Mine]], while others need [[Fertile Soil]] to be improved to [[Farm Field]]s and a nearby farming building.&lt;br /&gt;
&lt;br /&gt;
Note that [[Crystalized Dew]] appears here because it can be farmed raw from the [[Grove]]. It is also produced in three buildings, listed here for quick reference, and its Recipe appears in the second table for Crafting Materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw Crafting Materials and where to get them&lt;br /&gt;
!rowspan=2| Raw Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|64px]] [[Clay]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode ClaySmall icon.png|64px]] [[Clay Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|64px]] [[Copper Ore]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|64px]] [[Grain]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode SwampWheatSmall icon.png|64px]] [[Swamp Wheat Field]]&lt;br /&gt;
| [[Homestead]] (★★) &amp;lt;br /&amp;gt; [[Small Farm]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|64px]] [[Herbs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode HerbsSmall icon.png|64px]] [[Herb Node]]&lt;br /&gt;
| [[Greenhouse]] (★★) &amp;lt;br /&amp;gt; [[Herb Garden]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode FlaxSmall icon.png|64px]] [[Flax Field]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|64px]] [[Reed]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode ReedSmall icon.png|64px]] [[Reed Field]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|64px]] [[Resin]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|64px]] [[Sparkdew]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Rain Collector]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|64px]] [[Stone]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] || [[File:DebugNode StoneSmall icon.png|64px]] [[Stone Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Raw Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work other deposits. If you have no access to their main gathering, farming, or production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Raw Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|32px]] [[Flax Field]] &amp;lt;br /&amp;gt; [[File:DebugNode ReedSmall icon.png|32px]] [[Reed Field]] &amp;lt;br /&amp;gt; [[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] &amp;lt;br /&amp;gt; [[File:Mine icon.png|32px]] [[Mine]] on a [[Copper Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] &amp;lt;br /&amp;gt; [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]]&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|32px]] [[Roots Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard) &amp;lt;br/ &amp;gt; [[File:DebugNode HerbsSmall icon.png|32px]] [[Herb Node]] &amp;lt;br /&amp;gt; [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plateleaf Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SwampWheatSmall icon.png|32px]] [[Swamp Wheat Field]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plantleaf Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Mine icon.png|32px]] [[Mine]] on a [[Coal Deposit]] &amp;lt;br /&amp;gt; [[Crimsonreach Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Refined Crafting Materials ===&lt;br /&gt;
&lt;br /&gt;
These Crafting Materials are produced from [[Recipes]] in [[Buildings]]. They are not available from gathering, with the exception of [[Crystalized Dew]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crafting Materials that are produced and how to get them&lt;br /&gt;
!rowspan=2| Produced Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|64px]] [[Barrels]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Cooperage]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|64px]] [[Copper Bars]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Smelter]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Furnace]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Grill]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| {{Wood}} &amp;lt;br /&amp;gt; {{Oil}} &amp;lt;br /&amp;gt; {{Coal}} &amp;lt;br /&amp;gt; {{Sea Marrow}}&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smelter]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|64px]] [[Flour]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Rain Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Press]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushroom]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Ranch]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|64px]] [[Pigment]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
| [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Cookhouse]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Manufactory]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Tinctury]] ({{2Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|64px]] [[Pottery]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Stamping Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Bakery]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smokehouse]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|64px]] [[Waterskins]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Leatherworker]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Clothier]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Refined Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
[[Crystalized Dew]] and [[Leather]] are repeated here for quick reference; they are also in [[#Bonus Raw Crafting Materials]], above.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus refined Crafting Materials and where to find them&lt;br /&gt;
! Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|32px]] [[Pottery]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trade Goods ==&lt;br /&gt;
&lt;br /&gt;
Trade Goods are used in [[Trade]] and [[Orders]]. Generally, these items have the highest value of [[Amber]] among all of the resources because they are at the end of the production chains.&lt;br /&gt;
&lt;br /&gt;
Producing these items consumes more ingredients than most other recipes, so be careful. When fulfilling Orders, setting limits is recommended, so you don&#039;t inadvertently use up all your building materials and food.&lt;br /&gt;
&lt;br /&gt;
[[Amber]] is in this section, which is the currency of settlements and [[Trade]].&lt;br /&gt;
&lt;br /&gt;
[[Citadel Resources]] are also in this section, which are awarded after completing settlement [[Missions]] and from [[Glade Events]]. They are not producible by any Buildings.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Trade Goods and how to make them&lt;br /&gt;
!rowspan=2| Trade Goods&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! First ingredient alternatives !! Second ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BuildingMaterials.png|64px]] [[Pack of Building Materials]]&lt;br /&gt;
| 0.87 {{Amber}}&lt;br /&gt;
| [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Bricks.png|32px]] [[Bricks]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Fabric.png|32px]] [[Fabric]] &amp;lt;br /&amp;gt; [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crops.png|64px]] [[Pack of Crops]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Luxury.png|64px]] [[Pack of Luxury Goods]]&lt;br /&gt;
| 0.65 {{Amber}}&lt;br /&gt;
| [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★) &amp;lt;br /&amp;gt; [[Press]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] &amp;lt;br /&amp;gt; [[File:Cosmetics.png|32px]] [[Cosmetics]] &amp;lt;br /&amp;gt; [[File:Incense.png|32px]] [[Incense]] &amp;lt;br /&amp;gt; [[File:Scrolls.png|32px]] [[Scrolls]] &amp;lt;br /&amp;gt; [[File:TrainingGear.png|32px]] [[Training Gear]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Provisions.png|64px]] [[Pack of Provisions]]&lt;br /&gt;
| 0.40 {{Amber}}&lt;br /&gt;
| [[Provisioner]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TradeGoods.png|64px]] [[Pack of Trade Goods]]&lt;br /&gt;
| 0.80 {{Amber}}&lt;br /&gt;
| [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Flour.png|32px]] [[Flour]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amber.png|64px]] [[Amber]]&lt;br /&gt;
| 1.00 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|64px]] [[Ancient Tablet]]&lt;br /&gt;
| 8.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from solving [[Glade Events]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon MetaResource FoodStockpiles.png|64px]] [[Food Stockpiles]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Machinery.png|64px]] [[Machinery]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Artifact.png|64px]] [[Artifacts]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fuel &amp;amp; Exploration ==&lt;br /&gt;
&lt;br /&gt;
This category includes the [[Fuel]] burned and [[Sacrificing|Sacrificed]] in [[Hearths]], the [[Wood]] obtained from opening [[Glades]], and the tools for opening [[Caches]] and solving [[Glade Events]].&lt;br /&gt;
&lt;br /&gt;
=== Raw Fuel Resources ===&lt;br /&gt;
&lt;br /&gt;
The [[Fuel]] resources in this category can be gathered from resource deposits on the map tiles. There are [[Recipes]] for [[Coal]] and [[Oil]] in the next table of all Fuel &amp;amp; Exploration resources.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fuel and where to get it&lt;br /&gt;
!rowspan=2| Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|64px]] [[Sea Marrow]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode SeaMarrowSmall icon.png|64px]] [[Sea Marrow Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|64px]] [[Wood]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
| [[Woodcutters&#039; Camp]] (★) || [[Trees]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Fuel &amp;amp; Exploration Resources ===&lt;br /&gt;
&lt;br /&gt;
Some of the Fuel &amp;amp; Exploration Resources are produced in [[Buildings]] from [[Recipes]]. [[Coal]] is also gathered via the [[Mine]], shown in the previous section.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Produced Fuel &amp;amp; Exploration Resources&lt;br /&gt;
!rowspan=2| Fuel &amp;amp; Exploration Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!colspan=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Kiln]] (★★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|64px]] [[Simple Tools]]&lt;br /&gt;
| 1.38 {{Amber}}&lt;br /&gt;
| [[Toolshop]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|64px]] [[Infused Tools]]&lt;br /&gt;
| 1.76 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★) &amp;lt;br /&amp;gt; [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PurgingFire.png|64px]] [[Purging Fire]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Blight Post]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MarioMD</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1534</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=1534"/>
		<updated>2023-01-31T17:41:50Z</updated>

		<summary type="html">&lt;p&gt;MarioMD: Removed irrelivant food items from the &amp;quot;Produced Raw Food&amp;quot; section table and fixed the table name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your [[Settlement]] revolves around your resources. Some are gathered from map tiles, some are produced in [[Buildings]], some are rewarded from [[Glade Events]], and all of them will move around your settlement by villagers to fill [[Storage]], satisfy [[Recipes]], build Buildings and [[Roads]], and complete Glade Events. Resources are also moved invisibly and instantly through [[Trade]], [[Sacrificing]], and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
[[File:Frame_UI_Swap_Ingredient.png|x58px|left|Look for this border around ingredients you can swap]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄. If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square.&lt;br /&gt;
&lt;br /&gt;
[[File:Icon RecipesButton.png|x58px|left|Recipes button]]&lt;br /&gt;
[[File:RecipesBookIcon.png|thumb|Recipes icon (fourth from left, like a book) in top right of game window]]&lt;br /&gt;
Consult the [[Recipes Panel]] to browse Recipes or look for a specific ingredient or product. To open this panel, click any product in any building, or click the book icon in the top right of your screen. In this panel, you can check or uncheck Recipes just like when looking at a Building. You can also set limits, to stop production once the count of that resource in Storage reaches that number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swapping Ingredients ==&lt;br /&gt;
&lt;br /&gt;
[[File:Recipes_example.png|left|Two recipes shown in the game.]]&lt;br /&gt;
Whenever producing a new Recipe, check to see whether you can use alternative ingredients. If the Recipe accepts alternatives, the resource icon will be round with rotating arrows around it, like this: 🔄 (emoji) [[File:Frame UI Swap Ingredient.png|x14px|link=]] (in-game). If the ingredient is fixed, for example Planks in the Barrels recipe, the icon will be square. &lt;br /&gt;
&lt;br /&gt;
In the example screenshot, the top recipe is for Barrels. This Building is currently using Crystalized Dew for this recipe, but the rotating arrows around the icon means you can swap the ingredient. This recipe also has a fixed ingredient of Planks; the square border around the ingredient icon means you cannot swap this ingredient. The bottom recipe for Packs of Provisions is currently using Eggs, but that can be changed, indicated by the rotating arrow circular frame around the Eggs icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Resources Panel ==&lt;br /&gt;
&lt;br /&gt;
[[File:Resources Panel UI.png|thumb|Resources panel in game]]&lt;br /&gt;
[[File:Resources panel UI-crafting expanded.png|thumb|Showing &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; expanded]]&lt;br /&gt;
At any time, you can see the totals of different categories of resources at the top of your screen, to the left of the primary time display and controls.&lt;br /&gt;
&lt;br /&gt;
The number on each category icon represents the total amount of those types of resources. Clicking on those icons reveals a grid below the panel showing icons for every resource from that category currently in [[Storage]]. The number below each of those icons is how many of that item your settlement has in Storage. It does not count items in Building inventories that are waiting to be consumed by Recipes or have been produced but not yet delivered to a Warehouse. The red or green arrow on each icon indicates whether the number of each category or resource has been trending up or down recently.&lt;br /&gt;
&lt;br /&gt;
From left to right, the categories are the following:&lt;br /&gt;
# &#039;&#039;&#039;Food&#039;&#039;&#039; (Raw Foods like Berries and Roots and Complex Foods like Biscuits and Jerky)&lt;br /&gt;
# &#039;&#039;&#039;Building Materials&#039;&#039;&#039; (the main three—Planks, Bricks, and Fabric—and also Parts and Wildfire Essence)&lt;br /&gt;
# &#039;&#039;&#039;Consumable Items&#039;&#039;&#039; (for providing Services, such as Ale, Incense, and Scrolls)&lt;br /&gt;
# &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; (everything else that&#039;s part of a Recipe—like Flour, Pottery, and Reeds—and also Stone and Clay that are used in both Recipes and for building Roads)&lt;br /&gt;
# &#039;&#039;&#039;Trade Goods&#039;&#039;&#039; (Citadel resources, Amber, Packs of Goods, and Ancient Tablets)&lt;br /&gt;
# &#039;&#039;&#039;Fuel &amp;amp; Exploration&#039;&#039;&#039; (Wood, Tools, and fuel items like Coal and Sea Marrow)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every few minutes, [[Villagers]] will go to rest at a [[Hearth]] and try to eat food from [[Storage]]. If they cannot eat, they will get a [[Resolve]] penalty. Alternatively, if [[Complex Food Need|Complex Food]] is available, villagers will eat that instead of raw food, rewarding a bonus to Resolve. Therefore, it is essential that your settlement have a steady income of food resources.&lt;br /&gt;
&lt;br /&gt;
=== Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Initially only Raw Food will be available around the beginning of each settlement. Raw Food prevents villagers from getting hungry, but will not satisfy their needs for [[#Complex_Food|Complex Food]]. Compared to the number and diversity of ingredients, Complex Food feeds more villagers than Raw Food. In general, plan ahead to convert Raw Food into Complex Food, so that you can feed more villagers sustainably and satisfy their needs for Complex Foods.&lt;br /&gt;
&lt;br /&gt;
You can prevent your villagers from eating one or more of these Raw Food resources via [[Consumption Control]], once the [[Upgrade]] [[Obsidian Archives Level 3]] is unlocked. For example, if you are running low on Roots and need Flour, you may want to disable Roots in the Consumption panel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw food resources and how to get them&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Raw food item&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Amber value&lt;br /&gt;
!COLSPAN=&amp;quot;2&amp;quot;| Gathered by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Berries.png|64px]] [[Berries]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode DewberryBushSmall icon.png|64px]] [[Dewberry Bush]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Scavengers&#039; Camp]] (★) &amp;lt;br /&amp;gt; [[Trappers&#039; Camp]] (★) || [[File:DebugNode StormbirdNestSmall icon.png|64px]] [[Stormbird Nest]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|64px]] [[Snake Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Insects.png|64px]] [[Insects]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) &amp;lt;br &amp;gt; [[Trappers&#039; Camp]] (★) || [[File:DebugNode WormtongueNestSmall icon.png|64px]] [[Wormtongue Nest]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Trappers&#039; Camp]] (★) || [[File:DebugNode SnailBroodmotherSmall icon.png|64px]] [[Slickshell Broodmother]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushrooms.png|64px]] [[Mushrooms]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode MushroomSmall icon.png|64px]] [[Bleeding Tooth Mushroom]] || [[Homestead]] (★★) || [[Greenhouse]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Roots.png|64px]] [[Roots]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Scavengers&#039; Camp]] (★) || [[File:DebugNode RootsSmall icon.png|64px]] [[Roots Deposit]] || [[Herb Garden]] (★★) || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vegetables.png|64px]] [[Vegetables]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode MossBroccoliSmall icon.png|64px]] [[Moss Broccoli Patch]]&lt;br /&gt;
| [[Small Farm]] (★) &amp;lt;br /&amp;gt; [[Homestead]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resource nodes ==&lt;br /&gt;
Resource nodes are spots that allow villagers to gather resources. Each node can have its own priority set, when it is preferred to be harvested more or less often than other nodes.&lt;br /&gt;
&lt;br /&gt;
Resource nodes come in two sizes. With the exception of the tutorial, big resource nodes can only be found inside Dangerous Glades and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
Each node has a number of Charges, representing the amount of times it can be harvested. Small resource nodes can be harvested &#039;&#039;&#039;15&#039;&#039;&#039; times if they provide raw food and &#039;&#039;&#039;20&#039;&#039;&#039; times if they provide raw resources. Large resource nodes can be harvested &#039;&#039;&#039;60&#039;&#039;&#039; times. The number can be increased by certain Smoldering City upgrades.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node !! Guaranteed resources !! Possible resources !! Gathered by !! Biome !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomBig icon.png|50px]] Bleeding Tooth Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MushroomSmall icon.png|50px]] Bleeding Tooth Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomBig icon.png|50px]] Grasscap Mushroom (big)&lt;br /&gt;
| rowspan=2 | [[File:Mushrooms.png|30px]] Mushrooms&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A resilient species that grows on marshy soil.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode GrasscapMushroomSmall icon.png|50px]] Grasscap Mushroom (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClayBig icon.png|50px]] Clay Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Clay.png|30px]] Clay&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Soil infused with the essence of the rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|50px]] Clay Deposit (small)&lt;br /&gt;
| [[File:CopperOre.png|25px]] Copper Ore (25%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushBig icon.png|50px]] Dewberry Bush (big)&lt;br /&gt;
| rowspan=2 | [[File:Berries.png|30px]] Berries&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (80%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;Fresh and sweet berries infused by the Rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode DewberryBushSmall icon.png|50px]] Dewberry Bush (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxBig icon.png|50px]] Flax Field (big)&lt;br /&gt;
| rowspan=2 | [[File:PlantFiber.png|30px]] Plant Fiber&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Resilient plants perfect for cloth-making.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|50px]] Flax Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsBig icon.png|50px]] Herb Node (big)&lt;br /&gt;
| rowspan=2 | [[File:Herbs.png|30px]] Herbs&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (40%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Herbalist&#039;s Camp icon.png|25px]] Herbalists&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A dense shrub full of many useful plant species.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode HerbsSmall icon.png|50px]] Herb Node (small)&lt;br /&gt;
| [[File:Berries.png|25px]] Berries (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliBig icon.png|50px]] Moss Broccoli Patch (big)&lt;br /&gt;
| rowspan=2 | [[File:Vegetables.png|30px]] Vegetables&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An edible and tasty type of moss.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode MossBroccoliSmall icon.png|50px]] Moss Broccoli Patch (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedBig icon.png|50px]] Reed Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Reeds.png|30px]] Reed&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (40%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (40%)&lt;br /&gt;
| rowspan=2 | [[File:Harvester Camp icon.png|25px]] Harvesters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A very common plant, it thrives thanks to the magical rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode ReedSmall icon.png|50px]] Reed Field (small)&lt;br /&gt;
| [[File:Clay.png|25px]] Clay (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsBig icon.png|50px]] Root Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Roots.png|30px]] Roots&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (30%)&amp;lt;br&amp;gt;[[File:Resin.png|25px]] Resin (30%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&lt;br /&gt;
| rowspan=2 | &#039;&#039;A tangled net of living vines.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|50px]] Root Deposit (small)&lt;br /&gt;
| [[File:Herbs.png|25px]] Herbs (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowBig icon.png|50px]] Sea Marrow Deposit (big)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (100%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (50%)&amp;lt;br&amp;gt;[[File:AncientTablet.png|25px]] Ancient Tablet (1%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Ancient fossils rich in resources.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SeaMarrowSmall icon.png|50px]] Sea Marrow Deposit (small)&lt;br /&gt;
| [[File:SeaMarrow.png|30px]] Sea Marrow&lt;br /&gt;
| [[File:SeaMarrow.png|25px]] Sea Marrow (80%)&amp;lt;br&amp;gt;[[File:Stone.png|25px]] Stone (40%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherBig icon.png|50px]] Slickshell Broodmother (big)&lt;br /&gt;
| rowspan=2 | [[File:Meat.png|30px]] Meat&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (100%)&lt;br /&gt;
| rowspan=2 | [[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;The Marshlands&amp;lt;br&amp;gt;Coral Forest&lt;br /&gt;
| rowspan=2 | &#039;&#039;Small Slickshells are crawling out of the openings in the broodmother&#039;s shell. It&#039;s easy to collect them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnailBroodmotherSmall icon.png|50px]] Slickshell Broodmother (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneBig icon.png|50px]] Stone Deposit (big)&lt;br /&gt;
| rowspan=2 | [[File:Stone.png|30px]] Stone&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (30%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (30%)&amp;lt;br&amp;gt;[[File:CopperOre.png|25px]] Copper Ore (10%)&lt;br /&gt;
| rowspan=2 | [[File:Stonecutter&#039;s Camp icon.png|25px]] Stonecutters&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;Stones weathered by the everlasting rain.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StoneSmall icon.png|50px]] Stone Deposit (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&amp;lt;br&amp;gt;[[File:Roots.png|25px]] Roots (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestBig icon.png|50px]] Stormbird Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (40%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode StormbirdNestSmall icon.png|50px]] Stormbird Nest (small)&lt;br /&gt;
| [[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestBig icon.png|50px]] Snake Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Eggs.png|30px]] Eggs&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (40%)&amp;lt;br&amp;gt;[[File:Meat.png|25px]] Meat (20%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Royal Woodlands&amp;lt;br&amp;gt;Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;An abandoned nest. Let&#039;s hope the owner doesn&#039;t come back...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SnakeNestSmall icon.png|50px]] Snake Nest (small)&lt;br /&gt;
| [[File:Leather.png|25px]] Leather (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatBig icon.png|50px]] Swamp Wheat Field (big)&lt;br /&gt;
| rowspan=2 | [[File:Grain.png|30px]] Grain&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (100%)&amp;lt;br&amp;gt;[[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
| rowspan=2 | [[File:Forager&#039;s Camp icon.png|25px]] Foragers&#039; Camp&lt;br /&gt;
| rowspan=2 | Scarlet Orchard&amp;lt;br&amp;gt;The Marshlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A plant species at home in the swamp.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode SwampWheatSmall icon.png|50px]] Swamp Wheat Field (small)&lt;br /&gt;
| [[File:PlantFiber.png|25px]] Plant Fiber (20%)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestBig icon.png|50px]] Wormtongue Nest (big)&lt;br /&gt;
| rowspan=2 | [[File:Insects.png|30px]] Insects&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (60%)&lt;br /&gt;
| rowspan=2 | &amp;lt;br&amp;gt;[[File:Trapper&#039;s Camp icon.png|25px]] Trappers&#039; Camp&lt;br /&gt;
| rowspan=2 | Coral Forest&amp;lt;br&amp;gt;Cursed Royal Woodlands&lt;br /&gt;
| rowspan=2 | &#039;&#039;A nest full of tasty Wormtongues.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode WormtongueNestSmall icon.png|50px]] Wormtongue Nest (small)&lt;br /&gt;
| [[File:Insects.png|25px]] Insects (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Raw Food ===&lt;br /&gt;
&lt;br /&gt;
Meat and Eggs are the only Raw Food that is produced, in the [[Ranch]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Produced Raw Food&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eggs.png|64px]] [[Eggs]]&lt;br /&gt;
| | 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meat.png|64px]] [[Meat]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Complex Food ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main article: [[Complex Food Need]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These food resources are produced from [[Recipes]] and will satisfy the villagers&#039; needs for [[Complex Food Need|Complex Food]]. Villagers prefer these food items over [[#Raw_Food|Raw Food]] when resting at [[Hearths]]. Satisfying villagers with Complex Food is more efficient, because most Recipes yield more goods than the number of raw ingredients used to produce them.&lt;br /&gt;
&lt;br /&gt;
Note that the ingredients [[Flour]], one of its ingredient alternatives [[Grain]], and [[Herbs]] are not edible, but required in many Complex Food recipes.&lt;br /&gt;
&lt;br /&gt;
Also note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Complex Food and how to get it&lt;br /&gt;
!rowspan=2| Complex Food&lt;br /&gt;
!rowspan=2| Amber Value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Biscuits.png|64px]] [[Biscuits]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jerky.png|64px]] [[Jerky]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Smokehouse]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PickledGoods.png|64px]] [[Pickled Goods]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Cellar]] (★) &amp;lt;br /&amp;gt; [[Field Kitchen]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pie.png|64px]] [[Pie]]&lt;br /&gt;
| 0.25 {{Amber}}&lt;br /&gt;
| [[Brick Oven]] (★★★) &amp;lt;br /&amp;gt; [[Bakery]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skewers.png|64px]] [[Skewers]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Grill]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★) &amp;lt;br /&amp;gt; [[Cookhouse]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Jerky.png|32px]] [[Jerky]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]]&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Building Materials ==&lt;br /&gt;
&lt;br /&gt;
Building Materials are mostly used for constructing new [[Buildings]], however there are [[Recipes]] that require these materials as ingredients. All materials are refunded if a Building is demolished.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Building Materials and where to get them&lt;br /&gt;
!rowspan=2| Building Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bricks.png|64px]] [[Bricks]] &lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Furnace]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Kiln]] (★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fabric.png|64px]] [[Fabric]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Weaver]] (★★★) &amp;lt;br /&amp;gt; [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Planks.png|64px]] [[Planks]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Lumber Mill]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Supplier]] (★★) &amp;lt;br /&amp;gt; [[Workshop]] (★★) &amp;lt;br /&amp;gt; [[Crude Workstation]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Parts.png|64px]] [[Parts]]&lt;br /&gt;
| 2.39 {{Amber}}&lt;br /&gt;
| [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Coal.png|32px]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildfire Essence.png|64px]] [[Wildfire Essence]]&lt;br /&gt;
| 5.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and fulfilling [[Orders]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Consumable Items ==&lt;br /&gt;
&lt;br /&gt;
Consumable items are used in [[Service Buildings]] to satisfy villagers&#039; needs for [[Services]]. Some of these items can also be used as ingredients when producing Trade Goods.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Consumable Items and where to get them&lt;br /&gt;
!rowspan=2| Consumable Item&lt;br /&gt;
!rowspan=2| Used in Service&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coats.png|64px]] [[Coats]]&lt;br /&gt;
| [[Clothing]] (at [[Hearths]])&lt;br /&gt;
| 0.10 {{Amber}}&lt;br /&gt;
| [[Clothier]] (★★★) &amp;lt;br /&amp;gt; [[Artisan]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Fabric.png|32px]] [[Fabric]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|64px]] [[Ale]]&lt;br /&gt;
| [[Leisure]]&lt;br /&gt;
| 0.17 {{Amber}}&lt;br /&gt;
| [[Brewery]] (★★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★★) &amp;lt;br /&amp;gt; [[Grill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|64px]] [[Cosmetics]]&lt;br /&gt;
| [[Cleanliness]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Cooperage]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|64px]] [[Incense]]&lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Apothecary]] (★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★) &amp;lt;br /&amp;gt; [[Druid&#039;s Hut]] (★) &amp;lt;br /&amp;gt; [[Smokehouse]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|64px]] [[Scrolls]]&lt;br /&gt;
| [[Education]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Scribe]] (★★★) &amp;lt;br /&amp;gt; [[Clothier]] (★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|64px]] [[Training Gear]]&lt;br /&gt;
| [[Brawling]]&lt;br /&gt;
| 0.21 {{Amber}}&lt;br /&gt;
| [[Cooperage]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|64px]] [[Wine]]&lt;br /&gt;
| [[Luxury]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Cellar]] (★★★) &amp;lt;br /&amp;gt; [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Tinctury]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Consumable Items ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Consumable Item !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cosmetics.png|32px]] [[Cosmetics]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Incense.png|32px]] [[Incense]] || [[Crimsonreach Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scrolls.png|32px]] [[Scrolls]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TrainingGear.png|32px]] [[Training Gear]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wine.png|32px]] [[Wine]] || &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crafting Materials ==&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are goods used in Recipes, and most don&#039;t have another purpose except as intermediate products. These are the most diversely and frequently used resources, some being used in almost a dozen recipes. Materials for building [[Roads]] also falls into this broad category.&lt;br /&gt;
&lt;br /&gt;
Crafting Materials are split into roughly two groups, one raw from the map and one produced in [[Buildings]]. The exceptions that appear in both lists are [[Crystalized Dew]] and [[Leather]].&lt;br /&gt;
&lt;br /&gt;
Crafting Materials can frequently be found as rewards from [[Glade Events]] and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
=== Raw Crafting Materials ===&lt;br /&gt;
These Crafting Materials are gathered or farmed from map tiles with resource deposits. Some only need a [[Camps|Camp]] or [[Mine]], while others need [[Fertile Soil]] to be improved to [[Farm Field]]s and a nearby farming building.&lt;br /&gt;
&lt;br /&gt;
Note that [[Crystalized Dew]] appears here because it can be farmed raw from the [[Grove]]. It is also produced in three buildings, listed here for quick reference, and its Recipe appears in the second table for Crafting Materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Raw Crafting Materials and where to get them&lt;br /&gt;
!rowspan=2| Raw Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s by&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|64px]] [[Clay]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode ClaySmall icon.png|64px]] [[Clay Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|64px]] [[Copper Ore]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| [[Alchemist&#039;s Hut]] (★★) &amp;lt;br /&amp;gt; [[Brickyard]] (★★) &amp;lt;br /&amp;gt; [[Smelter]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|64px]] [[Grain]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Foragers&#039; Camp]] (★) || [[File:DebugNode SwampWheatSmall icon.png|64px]] [[Swamp Wheat Field]]&lt;br /&gt;
| [[Homestead]] (★★) &amp;lt;br /&amp;gt; [[Small Farm]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|64px]] [[Herbs]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Herbalists&#039; Camp]] (★) || [[File:DebugNode HerbsSmall icon.png|64px]] [[Herb Node]]&lt;br /&gt;
| [[Greenhouse]] (★★) &amp;lt;br /&amp;gt; [[Herb Garden]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Ranch]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode FlaxSmall icon.png|64px]] [[Flax Field]]&lt;br /&gt;
| [[Plantation]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|64px]] [[Reed]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Harvesters&#039; Camp]] (★) || [[File:DebugNode ReedSmall icon.png|64px]] [[Reed Field]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Clay Pit]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|64px]] [[Resin]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Grove]] (★★)&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|64px]] [[Sparkdew]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Rain Collector]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|64px]] [[Stone]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] || [[File:DebugNode StoneSmall icon.png|64px]] [[Stone Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Raw Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work other deposits. If you have no access to their main gathering, farming, or production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus resources and where to find them&lt;br /&gt;
! Raw Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|32px]] [[Flax Field]] &amp;lt;br /&amp;gt; [[File:DebugNode ReedSmall icon.png|32px]] [[Reed Field]] &amp;lt;br /&amp;gt; [[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] &amp;lt;br /&amp;gt; [[File:Mine icon.png|32px]] [[Mine]] on a [[Copper Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| [[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] &amp;lt;br /&amp;gt; [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]]&lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|32px]] [[Roots Deposit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]] &amp;lt;br /&amp;gt; [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PlantFiber.png|32px]] [[Plant Fiber]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard) &amp;lt;br/ &amp;gt; [[File:DebugNode HerbsSmall icon.png|32px]] [[Herb Node]] &amp;lt;br /&amp;gt; [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plateleaf Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SwampWheatSmall icon.png|32px]] [[Swamp Wheat Field]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reeds.png|32px]] [[Reed]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[Lush Tree]]s (Royal Woodlands) &amp;lt;br /&amp;gt; [[Plantleaf Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Mine icon.png|32px]] [[Mine]] on a [[Coal Deposit]] &amp;lt;br /&amp;gt; [[Crimsonreach Tree]]s (Coral Forest) &amp;lt;br /&amp;gt; [[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Refined Crafting Materials ===&lt;br /&gt;
&lt;br /&gt;
These Crafting Materials are produced from [[Recipes]] in [[Buildings]]. They are not available from gathering, with the exception of [[Crystalized Dew]].&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Crafting Materials that are produced and how to get them&lt;br /&gt;
!rowspan=2| Produced Crafting Material&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|64px]] [[Barrels]]&lt;br /&gt;
| 0.20 {{Amber}}&lt;br /&gt;
| [[Cooperage]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|64px]] [[Copper Bars]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Smelter]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Furnace]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Grill]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:CopperOre.png|32px]] [[Copper Ore]]&lt;br /&gt;
| {{Wood}} &amp;lt;br /&amp;gt; {{Oil}} &amp;lt;br /&amp;gt; {{Coal}} &amp;lt;br /&amp;gt; {{Sea Marrow}}&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Alchemist&#039;s Hut]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smelter]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Resin.png|32px]] [[Resin]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]] &amp;lt;br /&amp;gt; [[File:Stone.png|32px]] [[Stone]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|64px]] [[Flour]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Rain Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Provisioner]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Stamping Mill]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Press]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushroom]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|64px]] [[Leather]]&lt;br /&gt;
| 0.14 {{Amber}}&lt;br /&gt;
| [[Ranch]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Reeds.png|32px]] [[Reed]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|64px]] [[Pigment]]&lt;br /&gt;
| 0.12 {{Amber}}&lt;br /&gt;
| [[Artisan]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Cookhouse]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Manufactory]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Tinctury]] ({{2Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|64px]] [[Pottery]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Stamping Mill]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Bakery]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Brickyard]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Smokehouse]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Clay.png|32px]] [[Clay]]&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|64px]] [[Waterskins]]&lt;br /&gt;
| 0.18 {{Amber}}&lt;br /&gt;
| [[Leatherworker]] ({{3Star}}) &amp;lt;br /&amp;gt; [[Supplier]] ({{2Star}}) &amp;lt;br /&amp;gt; [[Clothier]] ({{1Star}}) &amp;lt;br /&amp;gt; [[Toolshop]] ({{1Star}})&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 3% {{Blight2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bonus Refined Crafting Materials ====&lt;br /&gt;
&lt;br /&gt;
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.&lt;br /&gt;
&lt;br /&gt;
[[Crystalized Dew]] and [[Leather]] are repeated here for quick reference; they are also in [[#Bonus Raw Crafting Materials]], above.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Bonus refined Crafting Materials and where to find them&lt;br /&gt;
! Crafting Material !! From resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[Musselsprout Tree]]s (Coral Forest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flour.png|32px]] [[Flour]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Leather.png|32px]] [[Leather]]&lt;br /&gt;
| [[Mushwood Tree]]s (The Marshlands) &amp;lt;br /&amp;gt; [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pigment.png|32px]] [[Pigment]]&lt;br /&gt;
| [[Coppervein Tree]]s (Scarlet Orchard)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pottery.png|32px]] [[Pottery]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trade Goods ==&lt;br /&gt;
&lt;br /&gt;
Trade Goods are used in [[Trade]] and [[Orders]]. Generally, these items have the highest value of [[Amber]] among all of the resources because they are at the end of the production chains.&lt;br /&gt;
&lt;br /&gt;
Producing these items consumes more ingredients than most other recipes, so be careful. When fulfilling Orders, setting limits is recommended, so you don&#039;t inadvertently use up all your building materials and food.&lt;br /&gt;
&lt;br /&gt;
[[Amber]] is in this section, which is the currency of settlements and [[Trade]].&lt;br /&gt;
&lt;br /&gt;
[[Citadel Resources]] are also in this section, which are awarded after completing settlement [[Missions]] and from [[Glade Events]]. They are not producible by any Buildings.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Trade Goods and how to make them&lt;br /&gt;
!rowspan=2| Trade Goods&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!COLSPAN=3| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! First ingredient alternatives !! Second ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BuildingMaterials.png|64px]] [[Pack of Building Materials]]&lt;br /&gt;
| 0.87 {{Amber}}&lt;br /&gt;
| [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Rain Mill]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Bricks.png|32px]] [[Bricks]] &amp;lt;br /&amp;gt; [[File:CopperOre.png|32px]] [[Copper Ore]] &amp;lt;br /&amp;gt; [[File:Fabric.png|32px]] [[Fabric]] &amp;lt;br /&amp;gt; [[File:Planks.png|32px]] [[Planks]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crops.png|64px]] [[Pack of Crops]]&lt;br /&gt;
| 0.59 {{Amber}}&lt;br /&gt;
| [[Granary]] (★★) &amp;lt;br /&amp;gt; [[Brewery]] (★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Mushrooms.png|32px]] [[Mushrooms]] &amp;lt;br /&amp;gt; [[File:Roots.png|32px]] [[Roots]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Luxury.png|64px]] [[Pack of Luxury Goods]]&lt;br /&gt;
| 0.65 {{Amber}}&lt;br /&gt;
| [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Leatherworker]] (★) &amp;lt;br /&amp;gt; [[Press]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Ale.png|32px]] [[Ale]] &amp;lt;br /&amp;gt; [[File:Cosmetics.png|32px]] [[Cosmetics]] &amp;lt;br /&amp;gt; [[File:Incense.png|32px]] [[Incense]] &amp;lt;br /&amp;gt; [[File:Scrolls.png|32px]] [[Scrolls]] &amp;lt;br /&amp;gt; [[File:TrainingGear.png|32px]] [[Training Gear]] &amp;lt;br /&amp;gt; [[File:Wine.png|32px]] [[Wine]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Provisions.png|64px]] [[Pack of Provisions]]&lt;br /&gt;
| 0.40 {{Amber}}&lt;br /&gt;
| [[Provisioner]] (★★) &amp;lt;br /&amp;gt; [[Manufactory]] (★★) &amp;lt;br /&amp;gt; [[Makeshift Post]] (⊙)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Berries.png|32px]] [[Berries]] &amp;lt;br /&amp;gt; [[File:Eggs.png|32px]] [[Eggs]] &amp;lt;br /&amp;gt; [[File:Herbs.png|32px]] [[Herbs]] &amp;lt;br /&amp;gt; [[File:Insects.png|32px]] [[Insects]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TradeGoods.png|64px]] [[Pack of Trade Goods]]&lt;br /&gt;
| 0.80 {{Amber}}&lt;br /&gt;
| [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Lumber Mill]] (★) &amp;lt;br /&amp;gt; [[Weaver]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| —&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Barrels.png|32px]] [[Barrels]] &amp;lt;br /&amp;gt; [[File:Flour.png|32px]] [[Flour]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:Pigment.png|32px]] [[Pigment]] &amp;lt;br /&amp;gt; [[File:Pottery.png|32px]] [[Pottery]] &amp;lt;br /&amp;gt; [[File:Waterskins.png|32px]] [[Waterskins]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Amber.png|64px]] [[Amber]]&lt;br /&gt;
| 1.00 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Resin.png|32px]] [[Resin]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientTablet.png|64px]] [[Ancient Tablet]]&lt;br /&gt;
| 8.00 {{Amber}}&lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from solving [[Glade Events]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Icon MetaResource FoodStockpiles.png|64px]] [[Food Stockpiles]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Machinery.png|64px]] [[Machinery]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon MetaResource Artifact.png|64px]] [[Artifacts]]&lt;br /&gt;
| &lt;br /&gt;
|COLSPAN=4| &#039;&#039;Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and completing [[Missions]].&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fuel &amp;amp; Exploration ==&lt;br /&gt;
&lt;br /&gt;
This category includes the [[Fuel]] burned and [[Sacrificing|Sacrificed]] in [[Hearths]], the [[Wood]] obtained from opening [[Glades]], and the tools for opening [[Caches]] and solving [[Glade Events]].&lt;br /&gt;
&lt;br /&gt;
=== Raw Fuel Resources ===&lt;br /&gt;
&lt;br /&gt;
The [[Fuel]] resources in this category can be gathered from resource deposits on the map tiles. There are [[Recipes]] for [[Coal]] and [[Oil]] in the next table of all Fuel &amp;amp; Exploration resources.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fuel and where to get it&lt;br /&gt;
!rowspan=2| Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!COLSPAN=2| Gathered by&lt;br /&gt;
!rowspan=2| Farmed from [[Farm Field]]s&lt;br /&gt;
!rowspan=2| Produced by&lt;br /&gt;
|-&lt;br /&gt;
! Camp !! Near resource node&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Mine]] (★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
|COLSPAN=2| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|64px]] [[Sea Marrow]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Stonecutters&#039; Camp]] (★) || [[File:DebugNode SeaMarrowSmall icon.png|64px]] [[Sea Marrow Deposit]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|64px]] [[Wood]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
| [[Woodcutters&#039; Camp]] (★) || [[Trees]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Produced Fuel &amp;amp; Exploration Resources ===&lt;br /&gt;
&lt;br /&gt;
Some of the Fuel &amp;amp; Exploration Resources are produced in [[Buildings]] from [[Recipes]]. [[Coal]] is also gathered via the [[Mine]], shown in the previous section.&lt;br /&gt;
&lt;br /&gt;
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!rowspan=2| Fuel &amp;amp; Exploration Resource&lt;br /&gt;
!rowspan=2| Amber value&lt;br /&gt;
!rowspan=2| Produced in&lt;br /&gt;
!colspan=4| Recipe&lt;br /&gt;
|-&lt;br /&gt;
! 1st ingredient alternatives !! 2nd ingredient alternatives !! 3rd ingredient alternatives !! Blightrot Footprint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coal.png|64px]] [[Coal]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Kiln]] (★★★) &amp;lt;br /&amp;gt; [[Brick Oven]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| 2% {{Blight1}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oil.png|64px]] [[Oil]]&lt;br /&gt;
| 0.16 {{Amber}}&lt;br /&gt;
| [[Druid&#039;s Hut]] (★★★) &amp;lt;br /&amp;gt; [[Press]] (★★★) &amp;lt;br /&amp;gt; [[Butcher]] (★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Grain.png|32px]] [[Grain]] &amp;lt;br /&amp;gt; [[File:Meat.png|32px]] [[Meat]] &amp;lt;br /&amp;gt; [[File:PlantFiber.png|32px]] [[Plant Fiber]] &amp;lt;br /&amp;gt; [[File:Vegetables.png|32px]] [[Vegetables]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SeaMarrow.png|64px]] [[Sea Marrow]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|COLSPAN=4| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wood.png|64px]] [[Wood]]&lt;br /&gt;
| 0.06 {{Amber}}&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|COLSPAN=4| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SimpleTools.png|64px]] [[Simple Tools]]&lt;br /&gt;
| 1.38 {{Amber}}&lt;br /&gt;
| [[Toolshop]] (★★★) &amp;lt;br /&amp;gt; [[Carpenter]] (★★) &amp;lt;br /&amp;gt; [[Smithy]] (★★) &amp;lt;br /&amp;gt; [[Tinkerer]] (★★) &amp;lt;br /&amp;gt; [[Scribe]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InfusedTools.png|64px]] [[Infused Tools]]&lt;br /&gt;
| 1.76 {{Amber}}&lt;br /&gt;
| [[Finesmith]] (★★★) &amp;lt;br /&amp;gt; [[Rainpunk Foundry]] (★★★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| [[File:Planks.png|32px]] [[Planks]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| [[File:CopperBar.png|32px]] [[Copper Bars]] &amp;lt;br /&amp;gt; [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]&lt;br /&gt;
| [[File:Sparkdew.png|32px]] [[Sparkdew]]&lt;br /&gt;
| 4% {{Blight3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PurgingFire.png|64px]] [[Purging Fire]]&lt;br /&gt;
| 0.31 {{Amber}}&lt;br /&gt;
| [[Blight Post]] (★)&lt;br /&gt;
&amp;lt;!-- Recipe --&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| –&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
| [[File:Coal.png|32px]] [[Coal]] &amp;lt;br /&amp;gt; [[File:Oil.png|32px]] [[Oil]] &amp;lt;br /&amp;gt; [[File:SeaMarrow.png|32px]] [[Sea Marrow]] &amp;lt;br /&amp;gt; [[File:Wood.png|32px]] [[Wood]]&lt;br /&gt;
| &#039;&#039;none&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MarioMD</name></author>
	</entry>
</feed>