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	<id>https://wiki.hoodedhorse.com/Against_the_Storm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198345390108</id>
	<title>Against the Storm Official Wiki - User contributions [en]</title>
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	<updated>2026-10-04T17:22:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Complex_Food_Needs&amp;diff=9978</id>
		<title>Complex Food Needs</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Complex_Food_Needs&amp;diff=9978"/>
		<updated>2025-02-23T12:17:17Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Species Complex Food Needs.png|thumb|360px|Diagram connecting species with the complex foods they need.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon UI CategoryFood.png|{{ImgH}}|left]] [[Villagers]] prefer to eat complex food, like {{rl|Pie}}, instead of raw food, like {{rl|Roots}}. While this need is satisfied, the villager will get a bonus to their [[Resolve]]. The bonus to Resolve is higher than satisfying their needs for [[Housing Need|Housing]] and [[Clothing Need|Clothing]], but not higher than satisfying their [[Services Needs]].&lt;br /&gt;
&lt;br /&gt;
Villagers satisfy their need for complex food when they rest at the [[Hearths]]. When resting, they will eat one of every food item available for every complex food that they can satisfy, and the Resolve bonuses from every need they satisfy stack.&lt;br /&gt;
&lt;br /&gt;
== Consumption and Satisfaction ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; padding-left:2em&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Species !! Complex Food Needed&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Beavers|large}} ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{rl|Biscuits|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pickled Goods|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Foxes|large}} ||&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
| {{rl|Pickled Goods|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Porridge|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Skewers|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Frogs|large}} ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{rl|Porridge|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Paste|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pie|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Harpies|large}} ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{rl|Paste|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Jerky|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Humans|large}} ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{rl|Biscuits|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pie|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Porridge|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Lizards|large}} ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{rl|Pickled Goods|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pie|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Jerky|medium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Skewers|medium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Species]] differ in which of the complex foods they want, so you will need to supply more than one type of complex food to satisfy all three species in your settlement. In addition, every species has more than one complex food need, which means they can get more than one [[Resolve]] bonus if you provide enough variety.&lt;br /&gt;
&lt;br /&gt;
On the other hand, if your settlement is running low on food, villagers will eat a complex food that they do not need if there is no other food available to them, including raw food.&lt;br /&gt;
&lt;br /&gt;
Like with raw food and [[Services Needs|services]], access to complex food can be disabled through [[Consumption Control]], and denying a food incurs a Resolve penalty to those villagers who need that particular food.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
=== List of complex foods ===&lt;br /&gt;
&lt;br /&gt;
Each complex food can satisfy more than one species. Correspondingly, each of the five species require different combinations of the complex foods available. The following table shows these relationships.&lt;br /&gt;
&lt;br /&gt;
The [[Buildings#Food_Production_2|food production building]] options are shown for convenience.&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
[[#Detailed table of all buildings for complex food|See the next section]] for a detailed and highly sortable table of buildings that can help you choose your [[Blueprints]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Complex food !! Species !! Production building&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Biscuits|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Beavers|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Humans|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Biscuits|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Jerky|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Harpies|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Lizards|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Jerky|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Paste|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Frogs|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Harpies|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Paste|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pickled Goods|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Beavers|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Foxes|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Lizards|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Pickled Goods|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Pie|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Frogs|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Humans|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Lizards|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Pie|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Porridge|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Foxes|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Frogs|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Humans|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Porridge|display=list}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Skewers|medium}}&lt;br /&gt;
| &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Foxes|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{Species link|Lizards|medium}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
| {{Recipe|Skewers|display=list}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Detailed table of all buildings for complex food ===&lt;br /&gt;
&lt;br /&gt;
This table might help you choose [[Blueprints]] based on the species in your settlement.&lt;br /&gt;
&lt;br /&gt;
For brevity and since they are never Blueprint choices, &#039;&#039;Flawless&#039;&#039; versions of buildings are omitted from this table. Similarly, because it is an &#039;&#039;&#039;Essential Blueprint&#039;&#039;&#039; that your settlement starts out with, the {{bl|Field Kitchen}} is omitted.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Production building !! Efficiency !! Complex food produced !! Species satisfied&lt;br /&gt;
|-&lt;br /&gt;
| Apothecary || {{2Star}} || Biscuits || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Apothecary || {{2Star}} || Biscuits || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Apothecary || {{2Star}} || Biscuits || Human&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Biscuits || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Biscuits || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Biscuits || Human&lt;br /&gt;
|-&lt;br /&gt;
| Cookhouse || {{2Star}} || Biscuits || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Cookhouse || {{2Star}} || Biscuits || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Cookhouse || {{2Star}} || Biscuits || Human&lt;br /&gt;
|-&lt;br /&gt;
| Smelter || {{1Star}} || Biscuits || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Smelter || {{1Star}} || Biscuits || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Smelter || {{1Star}} || Biscuits || Human&lt;br /&gt;
|-&lt;br /&gt;
| Butcher || {{2Star}} || Jerky || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Butcher || {{2Star}} || Jerky || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Cellar || {{1Star}} || Jerky || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Cellar || {{1Star}} || Jerky || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Kiln || {{1Star}} || Jerky || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Kiln || {{1Star}} || Jerky || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Smokehouse || {{3Star}} || Jerky || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Smokehouse || {{3Star}} || Jerky || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Beanery || {{2Star}} || Pickled Goods || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Beanery || {{2Star}} || Pickled Goods || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Beanery || {{2Star}} || Pickled Goods || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Brewery || {{1Star}} || Pickled Goods || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Brewery || {{1Star}} || Pickled Goods || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Brewery || {{1Star}} || Pickled Goods || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Cellar || {{1Star}} || Pickled Goods || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Cellar || {{1Star}} || Pickled Goods || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Cellar || {{1Star}} || Pickled Goods || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Granary || {{2Star}} || Pickled Goods || Beaver&lt;br /&gt;
|-&lt;br /&gt;
| Granary || {{2Star}} || Pickled Goods || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Granary || {{2Star}} || Pickled Goods || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Pie || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Pie || Human&lt;br /&gt;
|-&lt;br /&gt;
| Bakery || {{2Star}} || Pie || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Brick Oven || {{3Star}} || Pie || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Brick Oven || {{3Star}} || Pie || Human&lt;br /&gt;
|-&lt;br /&gt;
| Brick Oven || {{3Star}} || Pie || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Furnace || {{2Star}} || Pie || Harpy&lt;br /&gt;
|-&lt;br /&gt;
| Furnace || {{2Star}} || Pie || Human&lt;br /&gt;
|-&lt;br /&gt;
| Furnace || {{2Star}} || Pie || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Beanery || {{3Star}} || Porridge || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Beanery || {{3Star}} || Porridge || Human&lt;br /&gt;
|-&lt;br /&gt;
| Distillery || {{2Star}} || Porridge || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Distillery || {{2Star}} || Porridge || Human&lt;br /&gt;
|-&lt;br /&gt;
| Teahouse || {{2Star}} || Porridge || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Teahouse || {{2Star}} || Porridge || Human&lt;br /&gt;
|-&lt;br /&gt;
| Butcher || {{2Star}} || Skewers || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Butcher || {{2Star}} || Skewers || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Cookhouse || {{2Star}} || Skewers || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Cookhouse || {{2Star}} || Skewers || Lizard&lt;br /&gt;
|-&lt;br /&gt;
| Grill || {{3Star}} || Skewers || Fox&lt;br /&gt;
|-&lt;br /&gt;
| Grill || {{3Star}} || Skewers || Lizard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
&lt;br /&gt;
Based on the species in your settlement, there are obvious choices and options to avoid when seeking to provide complex food. However, most production buildings do not  produce &#039;&#039;only&#039;&#039; food, so you will also need to take into account producing goods for your villagers&#039; [[Services Needs]].&lt;br /&gt;
&lt;br /&gt;
* The {{bl|Cookhouse}} produces both {{rl|Skewers}} and {{rl|Biscuits}}, which satisfy the complex food needs for a mutually exclusive set of species. It is the only building that can produce one complex food that satisfies every species.&lt;br /&gt;
&lt;br /&gt;
* Three buildings produce two complex foods that together can satisfy four out of the five species. The only other building that makes two complex foods is the {{bl|Butcher}}, which satisfies only three species with its products, but has a different advantage.&lt;br /&gt;
** The {{bl|Bakery}} produces both {{rl|Biscuits}} and {{rl|Pie}}; only {{Species link|Foxes}} are not satisfied by something from the Bakery. In addition, {{Species link|Harpies}} need both, making this building a great choice for settlements with Harpies.&lt;br /&gt;
** The {{bl|Beanery}} produces both {{rl|Pickled Goods}} and {{rl|Porridge}}; only {{Species link|Harpies}} are not satisfied by something from the Beanery. In addition, {{Species link|Foxes}} need both, making this a great choice for settlements with them.&lt;br /&gt;
** The {{bl|Cellar}} produces both {{rl|Jerky}} and {{rl|Pickled Goods}}; only {{Species link|Humans}} are not satisfied by something from the Cellar. In addition, {{Species link|Lizards}} need both, making this a great choice for settlements with them.&lt;br /&gt;
&lt;br /&gt;
* The {{bl|Butcher}} produces both {{rl|Jerky}} and {{rl|Skewers}}, which can use as an ingredient the Jerky it produces. If you have {{Species link|Lizards}} in your settlement and either sustain the supply of Jerky or limit the production of Skewers so that you can satisfy both needs, the Butcher can be a great choice.&lt;br /&gt;
&lt;br /&gt;
* {{Species link|Lizards}} are the hardest to completely satisfy with complex foods, since they require four different goods. It is more likely you&#039;ll be able to satisfy their [[Services Needs]] before you are able to produce all four complex foods they need.&lt;br /&gt;
&lt;br /&gt;
* {{Species link|Beavers}}, in contrast, need only two complex foods. However, no single building produces both {{rl|Biscuits}} and {{rl|Pickled Goods}}. This means you will always need at least two buildings to produce complex foods if you intend to satisfy all of your villagers&#039; complex food needs.&lt;br /&gt;
&lt;br /&gt;
* A worker has +5% higher chance of producting double yields for each Complex Food need met. It&#039;s called Full Belly.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Clothing Need]]&lt;br /&gt;
* [[Housing Need]]&lt;br /&gt;
* [[Services Needs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Complex Food]]&lt;br /&gt;
[[Category:Villager needs]]&lt;br /&gt;
[[Category:Resolve]]&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Foxes&amp;diff=6239</id>
		<title>Foxes</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Foxes&amp;diff=6239"/>
		<updated>2024-02-04T06:22:35Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: /* Fox Specific Buildings */  Add teahouse to the locked building for fox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fox_Portrait.png|thumb|360px|A Fox]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{species link|Foxes|med}} are majestic and mysterious creatures deeply bonded with the forest. They evolved a symbiosis with [[Blightrot]] through long exposure to [[Rainwater]], which caused some visible side-effects. Foxes are skilled [[File:Icon_Spec_Forest_64x64.png|14px]] Scouts and feel comfortable working with [[Rainwater]] [[File:Icon Spec RainWater 64x64.png|14px]]. &lt;br /&gt;
&lt;br /&gt;
Their starting ability is to reveal the location of the closest [[Geyser]]. Foxes has a base [[Resolve]] of 5, with a [[Break]] interval of 02:00 minutes. Their [[Resilience]] is listed as Low, and their [[Demand]] index is Low. With a [[Decadence]] level of 5 and a [[Hunger Tolerance]] of 3, Foxes are one of the first to starve and die, &#039;&#039;&#039;they are immune against [[Forest]] [[Hostility]]&#039;&#039;&#039; and make for a [[Species]] favored by all Viceroys.&lt;br /&gt;
&lt;br /&gt;
== Consumption and Satisfaction ==&lt;br /&gt;
&lt;br /&gt;
Foxes need [[Complex Needs]] fulfilled to earn high [[Resolve]]. You will have to satisfy some of these [[Complex Needs]] if you want your Foxes to attain high [[Resolve]]. The more [[Complex Needs]] you fulfill, the higher their resolve will go, to a maximum of 50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=nolines class=&amp;quot;center&amp;quot; widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot;&amp;gt;&lt;br /&gt;
Icon_Resource_PickledGoods.png| [[Pickled Goods]]&lt;br /&gt;
Icon_Resource_Porridge.png| [[Porridge]]&lt;br /&gt;
Icon_Resource_Skewers.png|[[Skewers]]&lt;br /&gt;
Icon Need Brawling.png| [[Brawling]]&lt;br /&gt;
Icon Need Luxury.png| [[Luxury]]&lt;br /&gt;
Icon Service Treatment.png| [[Treatment]]&lt;br /&gt;
Icon_Need_BasicHousing.png| [[Basic Housing]]&lt;br /&gt;
Icon_Need_FoxHousing.png| [[Fox Housing]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations &amp;amp; Comforts ==&lt;br /&gt;
[[Foxes]]&#039; Proficiency Specialization is [[File:Icon Spec Forest 64x64.png|14px]][[Foxes#Specializations_&amp;amp;_Comforts|Forest]]. It grants [[Foxes]] +5% [[Glade Event]] working speed bonus when working on:&lt;br /&gt;
* [[Glade Events]]  &lt;br /&gt;
* [[Abandoned Caches]] &lt;br /&gt;
[[Foxes]]&#039; Comfort Specialization is [[File:Icon Spec RainWater 64x64.png|14px]][[Foxes#Specializations_&amp;amp;_Comforts|Rainwater]]. It grants [[Foxes]] 5 [[Resolve]] when working in the following [[Buildings]]:&lt;br /&gt;
* {{bl|Advanced Rain Collector|med}}&lt;br /&gt;
* {{bl|Alchemist&#039;s Hut|med}}&lt;br /&gt;
* {{bl|Apothecary|med}}&lt;br /&gt;
* {{bl|Beanery|med}}&lt;br /&gt;
* {{bl|Brickyard|med}}&lt;br /&gt;
* {{bl|Clay Pit|med}}&lt;br /&gt;
* {{bl|Cooperage|med}}&lt;br /&gt;
* {{bl|Distillery|med}}&lt;br /&gt;
* {{bl|Finesmith|med}}&lt;br /&gt;
* {{bl|Greenhouse|med}}&lt;br /&gt;
* {{bl|Rain Collector|med}}&lt;br /&gt;
* {{bl|Rainpunk Foundry|med}}&lt;br /&gt;
* {{bl|Teahouse|med}}&lt;br /&gt;
&lt;br /&gt;
== Fox Specific Buildings ==&lt;br /&gt;
&lt;br /&gt;
A list of [[Buildings]] appearing as [[Reputation]] Rewards only when Foxes are on the map, they can still spawn as [[Ruins]] or [[Order]] Rewards.&lt;br /&gt;
&lt;br /&gt;
* {{bl|Beanery|med}}&lt;br /&gt;
* {{bl|Teahouse|med}}&lt;br /&gt;
* {{bl|Tea Doctor|med}}&lt;br /&gt;
&lt;br /&gt;
== Orders Concerning Foxes ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:FoxGroup.png|100px|left|alt=A Group of Foxes]]&lt;br /&gt;
* There are multiple Fox Traders, named [[Trader_Wares#Alune%20Soulgazer|Alune Soulgazer]] and [[Trader_Wares#Ruenhar%20Brightclaw|Ruenhar Brightclaw]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Foxes have two skins, with one skin having wide blue pauldrons, pants and a blue tail stripe, and the other skins having narrower green pauldrons, pants and a green tail stripe. &lt;br /&gt;
* They also have two voice pitches, high and low.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
* [[Beavers]]&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Lizards]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Complex Needs]]&lt;br /&gt;
[[Category:Complex Food]]&lt;br /&gt;
[[Category:Need]]&lt;br /&gt;
[[Category:Resolve]]&lt;br /&gt;
[[Category:Villagers]]&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Viceroy_-_P20_Glade_Events&amp;diff=6167</id>
		<title>Viceroy - P20 Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Viceroy_-_P20_Glade_Events&amp;diff=6167"/>
		<updated>2024-01-28T11:51:21Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: Exchange the requirements and options for the Withered Trees to make it consist with other events.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]&lt;br /&gt;
= Overview =&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;&#039;Glade Events&#039;&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are 7 types of Glade Events:&lt;br /&gt;
&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Drills]]&lt;br /&gt;
* [[Obelisks]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Stags]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;br /&gt;
== Reputation Rewards per Event ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Events and [[Reputation]] Rewards&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 0.5 [[Reputation]] Points&lt;br /&gt;
| 0.75 [[Reputation]] Rewards&lt;br /&gt;
| 1 [[Reputation]] Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Royal Treasure Stag&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Escaped Convicts&lt;br /&gt;
| Blightrot Cauldron&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Beaver Traders&lt;br /&gt;
| Large Destroyed Caravan&lt;br /&gt;
| Corrupted Caravan&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Fox Scouts&lt;br /&gt;
| &lt;br /&gt;
| Fishmen Cave&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Harpy Scientists&lt;br /&gt;
| &lt;br /&gt;
| Hidden Trader Cemetary&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Human Explorers&lt;br /&gt;
| &lt;br /&gt;
| Merchant Shipwreck&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Lizard Hunters&lt;br /&gt;
| &lt;br /&gt;
| Withered Tree&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Temple of the Sun&lt;br /&gt;
| &lt;br /&gt;
| Ancient Burial Site&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Crypt&lt;br /&gt;
| &lt;br /&gt;
| Dark Gate&lt;br /&gt;
|-&lt;br /&gt;
| Open Vault&lt;br /&gt;
| &lt;br /&gt;
| Destroyed Cage of the Warbeast&lt;br /&gt;
|-&lt;br /&gt;
| Petrified Tree&lt;br /&gt;
| &lt;br /&gt;
| Drainage Mole&lt;br /&gt;
|-&lt;br /&gt;
| Small Destroyed Caravan&lt;br /&gt;
| &lt;br /&gt;
| Fishmen Soothsayer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Fishman Lighthouse&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Fishmen Outpost&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Giant Stormbird&#039;s Nest&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hungry Mistworm&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Infected Drainage Mole&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Lightning Catcher&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Noxious Machinery&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Wildfire&lt;br /&gt;
|}&lt;br /&gt;
== Events ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:red; font-size:larger;&amp;quot;&amp;gt;THE WHOLE PAGE IS UNDER CONSTRUCTION BUT MOSTLY COMPLETE&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
== Excavations ==&lt;br /&gt;
=== Stage I: Archeological Discovery ===&lt;br /&gt;
[[File:DiscoveryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Royal archaeologists are certain that a phenomenal discovery is hidden here. The Queen offers a generous reward for unearthing this ancient skeleton. This event is multi-stage and includes excavation, conservation, and reconstruction of the skeleton.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Salvage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Excavate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of Random [[Cornerstone]] / [[Perk]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 {{rl|Ancient Tablet}}&amp;lt;br /&amp;gt;First Stage of Excavation is Completed.&lt;br /&gt;
|-&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 60 {{rl|Wood}}&amp;lt;br /&amp;gt;30 {{rl|Planks}}&lt;br /&gt;
| 60 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;60 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;60 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | 03:30&lt;br /&gt;
| 24 {{rl|Eggs}}&amp;lt;br /&amp;gt;24 {{rl|Meat}}&amp;lt;br /&amp;gt;24 {{rl|Roots}}&amp;lt;br /&amp;gt;24 {{rl|Berries}}&amp;lt;br /&amp;gt;24 {{rl|Mushrooms}}&amp;lt;br /&amp;gt;24 {{rl|Insects}}&lt;br /&gt;
| 30 {{rl|Planks}}&amp;lt;br /&amp;gt;15 {{rl|Fabric}}&amp;lt;br /&amp;gt;15 {{rl|Bricks}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Stage II: Archeological Excavation ===&lt;br /&gt;
&lt;br /&gt;
[[File:ExcavationLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;After successfully excavating most of the ancient bones, they now need to be carefully conserved before proceeding to the reconstruction stage. However, the creature has not yet been identified.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Salvage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Excavate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of Random [[Cornerstone]] / [[Perk]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 {{rl|Ancient Tablet}}&amp;lt;br /&amp;gt;Second Stage of Excavation is Completed.&lt;br /&gt;
|-&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 60 {{rl|Wood}}&amp;lt;br /&amp;gt;30 {{rl|Planks}}&lt;br /&gt;
| 60 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;60 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;60 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | 03:30&lt;br /&gt;
| 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
| 15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stage III: Archeological Reconstruction ===&lt;br /&gt;
[[File:ReconstructionLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Archaeologists are ready to begin the final stage - reconstruction. A mythical creature is finally being unearthed. Huge bones are put together, revealing the full form of the monster that once inhabited this land.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Salvage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Excavate&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of Random [[Cornerstone]] / [[Perk]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points&amp;lt;br /&amp;gt;20 {{rl|Amber}}&amp;lt;br /&amp;gt;[[Building]] worth 9 [[Harmony]]&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Sealed Spider: Gain 1 {{rl|Ancient Tablet}} for every discovered [[Glade]] (Retroactive))&amp;lt;br /&amp;gt;Sealed Snake: Grants 10 {{rl|Sea Marrow}} for every 10 {{rl|Copper Ore}} Production&amp;lt;br /&amp;gt;Sealed Scorpion: +1 Global [[Resolve]] for every 3 [[Reputation]] Poits gained. (Retroactive)&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left; vertical-align:middle;&amp;quot;&lt;br /&gt;
| 60 {{rl|Wood}}&amp;lt;br /&amp;gt;30 {{rl|Planks}}&lt;br /&gt;
| 60 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;60 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;60 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | 03:30&lt;br /&gt;
| 40 {{rl|Stone}} &amp;lt;/br&amp;gt;25 {{rl|Copper Bars}} &amp;lt;/br&amp;gt;25 {{rl|Pigment}} &amp;lt;/br&amp;gt;25 {{rl|Barrels}} &amp;lt;/br&amp;gt;25 {{rl|Incense}}&lt;br /&gt;
| 10 {{rl|Tools}} &amp;lt;/br&amp;gt; 04 {{rl|Parts}} &amp;lt;/br&amp;gt; 22 {{rl|Pipes}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Small Glade Events ==&lt;br /&gt;
=== Small [[Abandoned Cache]] ===&lt;br /&gt;
[[File:SmallAbandonedCacheLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An abandoned cache of goods. This could be a lost shipment - or something much more valuable.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please see [[Abandoned Caches]]&lt;br /&gt;
&lt;br /&gt;
=== Rainpunk Drill ===&lt;br /&gt;
[[File:RainPunkDrillLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;One of the Brass Order&#039;s Curious little inventions. It appears to be broken.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Disassemble&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 - 30 [[Goods]]&amp;lt;br /&amp;gt;10 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} &amp;lt;br /&amp;gt;veins nearby&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 12 {{rl|Stone}}&amp;lt;br /&amp;gt;12 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;05 {{rl|Training Gear}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;width:16.66%;&amp;quot;| ≤P8 Disassemble:&amp;lt;br /&amp;gt;01:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥P9 Disassemble:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;width:16.66%;&amp;quot;| ≤P8 Fix:&amp;lt;br /&amp;gt;02:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥P9 Fix: &amp;lt;br /&amp;gt;02:59&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 09 {{rl|Tools}}&amp;lt;br /&amp;gt;18 {{rl|Pipes}}&amp;lt;br /&amp;gt;36 {{rl|Oil}}&amp;lt;br /&amp;gt;06{{rl|Parts}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Small Encampment ===&lt;br /&gt;
[[File:SmallEncampmentLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed camp in the wilderness. There are still survivors in the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Welcome New People&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Sent to the Citadel&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2-4 [[Villagers]]&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Vegetables}}&amp;lt;br /&amp;gt;12 {{rl|Mushrooms}}&amp;lt;br /&amp;gt;12 {{rl|Roots}}&amp;lt;br /&amp;gt;12 {{rl|Berries}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;01:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;01:30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Eggs}}&amp;lt;br /&amp;gt;12 {{rl|Insects}}&amp;lt;br /&amp;gt;12 {{rl|Meat}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Obelisk ===&lt;br /&gt;
[[File:ObeliskLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A mystical stone monument. Unknown runes are carved all over its surface.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Tear Down:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Threats:&lt;br /&gt;
! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 20 - 40 [[Goods]]&amp;lt;br /&amp;gt;20 - 40 [[Goods]]&amp;lt;br /&amp;gt;20 - 40 [[Goods]]&amp;lt;br /&amp;gt;Small chance of  2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| Aesthetics Building&amp;lt;br /&amp;gt;-10 [[Hostility]]&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Requirement:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 10 {{rl|Wood}}&lt;br /&gt;
| 5 {{rl|Clay}}&amp;lt;br /&amp;gt;5 {{rl|Stone}}&amp;lt;br /&amp;gt;5 {{rl|Reed}}s&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt; 01:30&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9&amp;lt;br /&amp;gt; 02:14&lt;br /&gt;
| 15 {{rl|Incense}}&amp;lt;br /&amp;gt;15 {{rl|Scrolls}}&amp;lt;br /&amp;gt;15 {{rl|Tea}}&amp;lt;br /&amp;gt;15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Treasure Stag ===&lt;br /&gt;
[[File:BlackStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2 -3 Random Epic [[Cornerstones]]&amp;lt;br /&amp;gt;-1 Random Cornerstone&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 Random Legendary [[Cornerstone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Golden Treasure Stag ===&lt;br /&gt;
[[File:GoldenStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 50 {{rl|Amber}}&amp;lt;br /&amp;gt;+15 [[Hostility]] for every 30 {{rl|Amber}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 25 {{rl|Amber}}&amp;lt;br /&amp;gt;+1 Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Royal Treasure Stag ===&lt;br /&gt;
[[File:RoyalStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;+6 [[Hostility]] for every opened Dangerous or Forbidden Glade&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;+1 Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dangerous Glade Events ==&lt;br /&gt;
=== Altar of Decay ===&lt;br /&gt;
[[File:AltarofDecayLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A  sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription:&lt;br /&gt;
&#039;&#039;&#039;Nothing escapes death&#039;&#039;&#039;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;style=width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Each [[Blightrot Cyst]] increases [[Hostility]] by 15 points during [[Storm]]&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Altar of Decay (9 Harmony)&amp;lt;br /&amp;gt;Every [[Villager]] who leaves of dies lowers [[Hostility]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt; 05:00 &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +45 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 1 random [[Villager]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blightrot Cauldron ===&lt;br /&gt;
[[File:BlightrotCauldronLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt; 05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9&amp;lt;br /&amp;gt; 07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 6 {{rl|Purging Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Coats}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;30 {{rl|Reed}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | For every 20 food produced, 2 Blightrot Cysts are spawned in the settlement.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blood Flower ===&lt;br /&gt;
[[File:BloodFlowerLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Threats:&amp;lt;br /&amp;gt;10:30&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| -3 Global [[Resolve]]&amp;lt;br /&amp;gt;A Clone of this Blood Flower will spawn.&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Tear Down&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:center; vertical-align:middle;&amp;quot;&lt;br /&gt;
| [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Solve Time:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| ≤ Prestige 8&amp;lt;br /&amp;gt;04:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;05:58&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| Cooked and Raw Food disappears at a rate of 2 units every 6 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Corrupted Caravan ===&lt;br /&gt;
[[File:CorruptedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Send Contaminated Goods [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Amber}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Corruption]] in [[Hearth]] grows 50% quicker.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 6 {{rl|Purging Fire}}&lt;br /&gt;
| 30 {{rl|Coats}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;30 {{rl|Reed}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Permanent Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 120 seconds, 1 [[Blightrot Cyst]] will spawn for every [[Hostility]] level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Escaped Convicts ===&lt;br /&gt;
[[File:EscapedConvictsLong.png|center|]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Persuade [[File:FlatIcon Emp.png|32px]]Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Arrest [[File:FlatIcon Loy.png|32px]]Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of Random [[Cornerstone]] / [[Perk]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Impatience.png|32px]] [[Impatience]] Point&amp;lt;br /&amp;gt;3 [[Abandoned Caches]] Destroyed&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -8 Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Beaver Traders===&lt;br /&gt;
[[File:FallenBeaverTradersLong.png|center|]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Beavers}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Fox Scouts===&lt;br /&gt;
[[File:FallenFoxScouts.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Foxes}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Harpy Scientists===&lt;br /&gt;
[[File:FallenHarpyScientistsLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Harpies}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Human Explorers===&lt;br /&gt;
[[File:FallenHumanExplorersLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen&#039;s watchful eyes... The sight causes uneasiness amongst the Human population.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Humans}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Lizards Hunters===&lt;br /&gt;
&lt;br /&gt;
[[File:FallenLizardHuntersLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Lizard hunters... The sight causes unrest amongst the Lizard population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Lizards}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishmen Cave===&lt;br /&gt;
[[File:FishmenCaveLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;It looks abandoned, but what if it&#039;s not? A terrible fishy smell comes from within.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;|Bribe [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 3 Fishmen Totems&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| 5 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Jerky}}&amp;lt;br /&amp;gt;30 {{rl|Skewers}}&amp;lt;br /&amp;gt;30 {{rl|Pie}}&amp;lt;br /&amp;gt;30 {{rl|Ale}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 1 Fishmen Totem every 60 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishmen Totem===&lt;br /&gt;
[[File:FishmenTotemLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A sinister structure made out of bones. Smells like Fishmen magic.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 60 Points. 1:20 to solve pre-p9. 2:00 to solve p9+.&lt;br /&gt;
&lt;br /&gt;
===Forgotten Temple Of The Sun===&lt;br /&gt;
[[File:ForgottenTempleoftheSun_long.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Who would worship the sun in a world with so little sunlight?&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Praise the Sun&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;07:48&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 35 [[Goods]]&amp;lt;br /&amp;gt;5 - 35 [[Goods]]&amp;lt;br /&amp;gt;5 - 35 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all trade goods in the Warehouse (packs, amber, tablets)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;06 {{rl|Pack of Trade Goods}}&amp;lt;br /&amp;gt;02 {{rl|Wildfire Essence}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;02:00&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≥ Prestige 9&amp;lt;br /&amp;gt;03:00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Tools}}&amp;lt;br /&amp;gt;15 {{rl|Pack of Building Materials}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forsaken Crypt===&lt;br /&gt;
[[File:ForsakenCryptLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lose all {{rl|Wine}} and {{rl|Amber}}&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Planks}}&amp;lt;br /&amp;gt;15 {{rl|Fabric}}&amp;lt;br /&amp;gt;15 {{rl|Bricks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&lt;br /&gt;
| 15 {{rl|Amber}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -6 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fuming Machinery===&lt;br /&gt;
[[File:FumingMachineryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;09:50&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;15 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys Deposits, Fields and Villagers in 5 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aesthetics Building&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Planks}}&amp;lt;br /&amp;gt;12 {{rl|Fabric}}&amp;lt;br /&amp;gt;12 {{rl|Bricks}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;30 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;30 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;03:30&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;05:15&lt;br /&gt;
| 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&amp;lt;br /&amp;gt;03 {{rl|Wildfire Essence}}&lt;br /&gt;
| 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harmony Spirit Altar ===&lt;br /&gt;
[[File:HarmonySpiritAltarLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old altar found in the wilds. The ancient language carved into the stone proclaims:&amp;lt;br /&amp;gt; &amp;quot;Light a fire at the altar to gain the blessing of the Spirit of Harmony&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5 Global [[Resolve]]&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Harmony Building&amp;lt;br /&amp;gt;+2 [[Resolve]] for each unique Service Building&amp;lt;br /&amp;gt;Counts as 9 decoration of its type&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Resolve]] drops 500% faster.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hidden Trader Cemetery ===&lt;br /&gt;
[[File:HiddenTraderCemeteryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle; width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Report [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 3 - 40 Goods&amp;lt;br /&amp;gt;3 - 40 Goods&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of  {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -50% Value of Goods to Trader&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gain 60 [[Hostility]] every 60 seconds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Destroyed Caravan===&lt;br /&gt;
[[File:LargeDestroyedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Loot [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Trading and Trade Routes&amp;lt;br /&amp;gt;Disabled For Current Settlement&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.75 [[File:Reppoint.png|32px]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Requirements:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -8 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Encampment===&lt;br /&gt;
[[File:LargeEncampmentLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed camp in the wilderness. There are still survivors in the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Welcome New People&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Send to the Citadel&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2 [[Villagers]]&amp;lt;br /&amp;gt;2 [[Villagers]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Vegetables}}&amp;lt;br /&amp;gt;24 {{rl|Mushrooms}}&amp;lt;br /&amp;gt;24 {{rl|Roots}}&amp;lt;br /&amp;gt;24 {{rl|Berries}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;02:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;02:59&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Eggs}}&amp;lt;br /&amp;gt;24 {{rl|Insects}}&amp;lt;br /&amp;gt;24 {{rl|Meat}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merchant Shipwreck===&lt;br /&gt;
[[File:MerchantshipLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Search the Upper Deck&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys random [[Cornerstone]] in your possesion.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Planks}}&amp;lt;br /&amp;gt;30 {{rl|Fabric}}&amp;lt;br /&amp;gt;30 {{rl|Bricks}}&lt;br /&gt;
| 30 {{rl|Coats}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Hostility]] increased by 330 points.&amp;lt;br /&amp;gt;Each ongoing [[Trade Route]] decreasees it by 40 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Open Vault===&lt;br /&gt;
[[File:OpenVaultLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills all [[Villagers]] within 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 10 {{rl|Incense}}&amp;lt;br /&amp;gt;10 {{rl|Scrolls}}&amp;lt;br /&amp;gt;10 {{rl|Tea}}&amp;lt;br /&amp;gt;10 {{rl|Oil}}&amp;lt;br /&amp;gt;10 {{rl|Resin}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 10 {{rl|Planks}}&amp;lt;br /&amp;gt;05 {{rl|Fabric}}&amp;lt;br /&amp;gt;05 {{rl|Bricks}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Camp Workers get -12 [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Petrified Tree ===&lt;br /&gt;
[[File:PetrifiedTreeLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange tree that’s been turned to stone by the rain. It&#039;s radiating its sickness to the other trees around it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cut Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Heal [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br/&amp;gt; Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored &amp;lt;br /&amp;gt;{{rl|Planks}} and {{rl|Wood}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;45 {{rl|Herbs}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Houses have -1 Inhabitant.&amp;lt;br /&amp;gt;Tree felling is 50% slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Small Destroyed Caravan ===&lt;br /&gt;
[[File:SmallDestroyedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange place filled with gravestones inscribed in an ancient, long forgotten language. Found in Dangerous [[Glades]]&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Loot [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Trade Routes]] and [[Trading]] disabled for this settlement.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Requirements:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Amber}}&amp;lt;br /&amp;gt;09 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -6 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rain Spirit Totem===&lt;br /&gt;
[[File:RainSpiritTotemLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all roads in Settlement.&amp;lt;br /&amp;gt;[[Villagers]] move 30% slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Rain Spirit Totem (4 Harmony)&amp;lt;br /&amp;gt;-50 [[Hostility]] Points&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stonetooth Termite Burrow===&lt;br /&gt;
[[File:StonetoothTermiteBurrowLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tame [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored [[Building Materials]]&amp;lt;br /&amp;gt;{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Termite Nest (4 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Insects}} a minute.&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Harvesting and Planting are 50% Slower&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5 to Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Totem of Denial===&lt;br /&gt;
[[File:TotemofDenialLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | +100% [[Storm Season]] duration.&amp;lt;br /&amp;gt;-50% [[Drizzle Season]] duration.&amp;lt;br /&amp;gt;-50% [[Clearance Season]] duration.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Totem of Denial (4 Harmony)&amp;lt;br /&amp;gt;+5 Global [[Resolve]].&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Training Gear}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cannot perform sacrifices in the Ancient [[Hearth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Withered Tree===&lt;br /&gt;
[[File:WitheredTreeLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree&#039;s tissues, leading to its long-lasting degradation.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cut Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Blightrot Cysts]] burns for 5 seconds longer.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 6 {{rl|Purging Fire}} &lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Coats}} &amp;lt;br /&amp;gt; 06 {{rl|Copper Bars}} &amp;lt;br /&amp;gt; 06 {{rl|Crystalized Dew}} &amp;lt;br /&amp;gt; 30 {{rl|Reed}} &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 1 Blightrot Cysts every 90 seconds for every 2 Dangerous Glade discovered. (The penalty is added retroactively)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leaking Cauldron===&lt;br /&gt;
[[File:LeakingCauldronLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old, broken piece of Rainpunk technology. It&#039;s contaminating the soil around it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all planted crops in fields.&amp;lt;br /&amp;gt;-8 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 10 -14 fields of [[Fertile Soil]] nearby.&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&amp;lt;br /&amp;gt;03 {{rl|Wildfire Essence}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Food Production 90% Slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Forbidden Glade Events ==&lt;br /&gt;
===Ancient Burial Site===&lt;br /&gt;
[[File:AncientBurialSiteLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange place filled with gravestones inscribed in an ancient, long forgotten language.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of {{rl|Ancient Tablet}}&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 6 Blood Flowers&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Pie}}&amp;lt;br /&amp;gt;60 {{rl|Jerky}}&amp;lt;br /&amp;gt;60 {{rl|Skewers}}&amp;lt;br /&amp;gt;60 {{rl|Biscuits}}&amp;lt;br /&amp;gt;60 {{rl|Pickled Goods}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Incense}}&amp;lt;br /&amp;gt;60 {{rl|Tea}}&amp;lt;br /&amp;gt;60 {{rl|Scrolls}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Tools}}&amp;lt;br /&amp;gt;15 {{rl|Pack of Building Materials}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +15 [[Hostility]] for every 2 felled trees.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dark Gate===&lt;br /&gt;
[[File:DarkGateLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Seal Off [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 10 random [[Villagers]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3 {{rl|Wildfire Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 1 random [[Villager]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10 to Global [[Resolve]]&amp;lt;br /&amp;gt;+300 [[Hostility]] Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Destroyed Cage of the Warbeast===&lt;br /&gt;
[[File:DestroyedCageoftheWarbeastLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cultivate the Decay [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +240 [[Hostility]] Points&amp;lt;br /&amp;gt;-2 Newcomers Annually&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 36 {{rl|Incense}}&amp;lt;br /&amp;gt;36 {{rl|Tea}}&amp;lt;br /&amp;gt;36 {{rl|Oil}}&amp;lt;br /&amp;gt;36 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns between 4-6 Blood Flowers&amp;lt;br /&amp;gt;2 [[File:Impatience.png|32px]] Impatience Points&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destroyed Rainpunk Foundry ===&lt;br /&gt;
[[File:DestroyedRainPunkFoundryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Salvage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Rebuild&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys everything within a 18 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Rainpunk Foundry]]&amp;lt;br /&amp;gt;(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}})&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | - &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;06:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;08:57&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Tools}}&amp;lt;br /&amp;gt;36 {{rl|Pipes}}&amp;lt;br /&amp;gt;90 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Parts}}&amp;lt;br /&amp;gt;04 {{rl|Wildfire Essence}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Barrels}}&amp;lt;br /&amp;gt;60 {{rl|Waterskins}}&amp;lt;br /&amp;gt;60 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 90 seconds, a Blood Flower will appear near the foundry.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 90 seconds, a Blood Flower will appear near the foundry.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drainage Mole===&lt;br /&gt;
[[File:DrainageMoleLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A wild beast that usually lives underground. It was forced to the surface for some reason.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Chase Away&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills all [[Villagers]] and destroys everything within a 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 60 {{rl|Insects}}&amp;lt;br /&amp;gt;60 {{rl|Eggs}}&amp;lt;br /&amp;gt;60 {{rl|Roots}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -22 [[Resolve]] to all Woodcutters and Gatherers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishman Soothsayer ===&lt;br /&gt;
[[File:FishmanSoothsayerLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Foretell [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Capture [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;[[Hostility]] Threshold is increased by 1 level.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +150 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishman Lighthouse ===&lt;br /&gt;
[[File:FishmanLighthouseLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Glade Events are solved 20% slower (Permanent)&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Fishman Lighthouse (16 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Sea Marrow}} per minute delivery line&amp;lt;br /&amp;gt; 1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Coal}}&amp;lt;br /&amp;gt;30 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;48 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +150 [[Hostility]] for every [[Hearth]] in the settlement.&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] for every [[Hearth]] in the settlement.&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishmen Outpost ===&lt;br /&gt;
[[File:FishmenOutpostLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Fishmen aren&#039;t usually a threat, but they can be a real nuisance after a while.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Bribe [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Hunt Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Villagers]] have 25% chance of dying after eating.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Luxury Goods}}&amp;lt;br /&amp;gt;18 {{rl|Pack of Trade Goods}}&amp;lt;br /&amp;gt;30 {{rl|Pack of Crops}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 6 units every 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Stormbird&#039;s Nest ===&lt;br /&gt;
[[File:GiantStormbirdsNestLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tame [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.&amp;lt;br /&amp;gt;(Permanent)&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;Tamed Stormbird (16 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Eggs}} per minute delivery line&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Grain}}&amp;lt;br /&amp;gt;60 {{rl|Roots}}&amp;lt;br /&amp;gt;60 {{rl|Mushrooms}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 90 {{rl|Meat}}&amp;lt;br /&amp;gt;90 {{rl|Insects}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Unending [[Storm Season]] until  glade event is completed.&amp;lt;br /&amp;gt;-4 Global [[Resolve]] per [[Hostility]] level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hungry Mistworm ===&lt;br /&gt;
[[File:HungryMistwordmLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Chase Away&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored food. (Cooked and Raw)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Meat}}&amp;lt;br /&amp;gt;30 {{rl|Insects}}&amp;lt;br /&amp;gt;30 {{rl|Skewers}}&amp;lt;br /&amp;gt;45 {{rl|Jerky}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Dangerous and Forbidden Glade warnings are disabled.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Raw and Cooked food disappears from your [[Warehouse]] at a rate of 6 units every 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infected Drainage Mole ===&lt;br /&gt;
[[File:InfectedDrainageMoleLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Heal [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60 {{rl|Meat}}&amp;lt;br /&amp;gt;60 {{rl|Insects}}&amp;lt;br /&amp;gt;75 {{rl|Jerky}}&lt;br /&gt;
| 45 {{rl|Incense}}&amp;lt;br /&amp;gt;45 {{rl|Scrolls}}&amp;lt;br /&amp;gt;45 {{rl|Wine}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;30 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 45 {{rl|Tea}}&amp;lt;br /&amp;gt;45 {{rl|Incense}}&amp;lt;br /&amp;gt;60 {{rl|Herbs}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | All dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned.&amp;lt;br /&amp;gt; 8 Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by +30 points.&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lightning Catcher ===&lt;br /&gt;
[[File:LightningCatcherLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Turns 4 random buildings in settlement into Ruins&amp;lt;br /&amp;gt;(Repairable)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Coal}}&amp;lt;br /&amp;gt;30 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;48 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 24 {{rl|Tools}}&amp;lt;br /&amp;gt;36 {{rl|Pipes}}&amp;lt;br /&amp;gt;90 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Parts}}&amp;lt;br /&amp;gt;04 {{rl|Wildfire Essence}}&lt;br /&gt;
| 60 {{rl|Barrels}}&amp;lt;br /&amp;gt;60 {{rl|Waterskins}}&amp;lt;br /&amp;gt;60 {{rl|Pottery}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +600 [[Hostility]] Points.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Noxious Machinery===&lt;br /&gt;
[[File:NoxiousMachineryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine&#039;s valves emit a distinct Blightrot odor.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of a Delivery Line&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys everything in a 10 Field Radius. Spawns 5 Blightrot Cysts&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 12 {{rl|Purging Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 45 {{rl|Coats}}&amp;lt;br /&amp;gt;12 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;12 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;45 {{rl|Reed}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lose 4 Units of random rainwater type every 12 seconds. 2 Blightrot Cysts are spawned every 120 seconds.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wildfire===&lt;br /&gt;
[[File:WildfireLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A wildfire spirit. It will wreak havoc on the settlement if it&#039;s not contained.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Catch&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Destroys all stored Fuel.&amp;lt;br /&amp;gt;{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 90 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;90 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;90 {{rl|Storm Water}}&lt;br /&gt;
| 1 {{rl|Pottery}}&amp;lt;br /&amp;gt;1 {{rl|Barrels}}&amp;lt;br /&amp;gt;1 {{rl|Waterskins}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | 2 {{rl|Wildfire Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | All Fuel in [[Warehouse]] disappears at rate of 5 units every 15 seconds.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Trading&amp;diff=6078</id>
		<title>Trading</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Trading&amp;diff=6078"/>
		<updated>2024-01-26T16:07:32Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TradersCombined.png|thumb|700px|The Traders]]&lt;br /&gt;
&lt;br /&gt;
  * Visit [[Trader_Wares]] to see a comprehensive list of [[Traders]] and their wares.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
  * Visit [[Trader_Wares]] to see a comprehensive list of [[Traders]] and their wares.&lt;br /&gt;
Trading is a way to exchange {{rl|Amber}} for [[Goods]], and vice versa. You can do this through [[Traders]] or [[Trade Routes]].&lt;br /&gt;
&lt;br /&gt;
==[[Traders]]== &lt;br /&gt;
&lt;br /&gt;
Traders will start arriving once you build the Trading Post. There are 2* regular [[Traders]] arriving every 12 minutes. The first [[Trader]] will arrive in 8:30 minutes if you build the Trading Post immediately upon the start of your settlement. There are 3 [[Glade Traders]] which can sometimes be found in [[Glades]] on the map.&lt;br /&gt;
&lt;br /&gt;
=== Building the Trading Post ===&lt;br /&gt;
[[File:Trading Post icon.png|left]]&lt;br /&gt;
You can find the Trading post in the [[File:Construct City Buildings.png]] City Buildings tab. It requires 10 {{rl|Wood}} to build.&lt;br /&gt;
.*This increases to 8 [[Traders]] once you have all the [[Upgrades]] unlocked. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
=== Trading with [[Traders]] ===&lt;br /&gt;
Once the [[Trader]] has arrived, we can click on their icon or the Trading Post to be directed to the Trading Screen, as seen below:&lt;br /&gt;
&lt;br /&gt;
[[File:TradingwithTraders.png|none|left|border|Trading Screen]]&lt;br /&gt;
&lt;br /&gt;
#In WHITE, we see the amount of time the [[Trader]] will stay in the settlement, available to trade.&lt;br /&gt;
#In NEON GREEN, we can type in the amount of goods we are trading. We can also click on the arrows to increase or decrease by 1.&lt;br /&gt;
#In NEON BLUE, we see the &amp;quot;Auto&amp;quot; function. Clicking this function will have the [[Trader]] automatically calculate the amount of goods needed to make the trade acceptable to them.&lt;br /&gt;
#In GREEN on the bottom right, we see the &amp;quot;Assault the Trader&amp;quot; option. See [[Traders]] for more information on what assaulting them gives you.&lt;br /&gt;
#In RED on the middle of the screen, we see visually by how fair the deal is to us or the [[Trader]], deals will only be accepted once the button is in the middle of the bar. If the button is too far right and the bar is green, you are getting ripped off.&lt;br /&gt;
#In ORANGE on the left, we see the [[Perks and Cornerstones]] the [[Trader]] sells, and for how much.&lt;br /&gt;
# PINK we can see what 1 unit of a [[Good]] is worth, how much the stack is worth in (brackets) and how many we have in our [[Warehouse]] by the [[File:Worker storage icon.png|16px]]. &#039;&#039;&#039;You need to HOVER over the image of the good to get this tooltip.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Trade Routes ==&lt;br /&gt;
Trade routes are a way for you to trade your [[Goods]] for {{rl|Amber}} when the [[Trader]] is not at the Settlement. As you build up the relationship (standing), you will get more {{rl|Amber}} for your goods. &#039;&#039;&#039;This is the most profitable way to earn {{rl|Amber}} for your goods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You need {{rl|Pack of Provisions}} to trade via Trade routes. Trade Routes will refresh every [[Season]].&lt;br /&gt;
&lt;br /&gt;
[[File:TradingRoutesScreen.png|none|1000px|left|border|Trading Routes Screen]]&lt;br /&gt;
# In YELLOW, is the option to show all Trade Routes, or only Trade Routes you&#039;re currently able to fulfill.&lt;br /&gt;
# In NEON GREEN, we see buttons to increase or decrease the amount of [[Goods]]  we&#039;re willing to Trade. &lt;br /&gt;
# In WHITE, we see the total [[Goods]] and {{rl|Pack of Provisions}} we are trading.&lt;br /&gt;
# In NEON BLUE, we see the amount of time until we get paid for this Trade Route, as well the amount of {{rl|Amber}} we are recieving for it.&lt;br /&gt;
# In PINK, we see the option to collect the {{rl|Amber}} from a completed Trade Route as soon as it completes, or to wait until we manually complete it. Please see the Strategy section on why you would use this option.&lt;br /&gt;
# In RED, we see which [[Goods]] we currently have in our [[Warehouse]]s&lt;br /&gt;
# In ORANGE, we see our current [[Standing]] Status with a settlement. Read more about this by clicking on [[Standing Status]].&lt;br /&gt;
# In GREEN, we see our current [[Standing]] with another Settlement / Faction.&lt;br /&gt;
# In BEIGE, we see the option to buy another Trade Route Option Slot from a specific Faction / Settlement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Standing with other Settlements / Factions ==&lt;br /&gt;
[[File:StandingLevel.png|left|border|Standing Level]]&lt;br /&gt;
Standing (or relationship) with other Factions / Settlements &#039;&#039;&#039;influence how much your goods are worth to them&#039;&#039;&#039;. The higher your Standing with other Settlements / Factions, the more {{rl|Amber}} they are willing to pay, and the more [[Goods]] you will be able to Trade with them.&lt;br /&gt;
&lt;br /&gt;
You gain Standing by initiating Trade Routes with Settlements / Factions. How much {{rl|Amber}} until your Standing improves, can be viewed by hovering over the name of the Faction / Settlement in the Trade Routes Screen and looking at the section indicated by the YELLOW arrow.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Perks== &lt;br /&gt;
{{PerkSearch|search=Trad}}&lt;br /&gt;
{{PerkSearch|search=sell}}&lt;br /&gt;
&lt;br /&gt;
= City Score = &lt;br /&gt;
As your settlement expands and you place down buildings, your city score will increase. The higher your city score, the more Traders will visit your settlement.&lt;br /&gt;
&lt;br /&gt;
As per user Jhazrun:&lt;br /&gt;
&lt;br /&gt;
As a general rule of thumb for city attractiveness score:&lt;br /&gt;
* 0 points: Roads, Decorations and Rain collectors&lt;br /&gt;
* 1 point: Camps and Hydrant&lt;br /&gt;
* 2 points: Basic housing, farms(exclude small farm), and basic production&lt;br /&gt;
* 3 points: Small Farm, Luxury housing, and trading post&lt;br /&gt;
* 5 points: Most other buildings&lt;br /&gt;
* 8 points: Service buildings&lt;br /&gt;
* 10 points: Small Hearth, Forsaken Altar, and Rare glade ruins (e.g. Homestead)&lt;br /&gt;
Refer to the [https://docs.google.com/spreadsheets/d/14qq4Ll4iSk7M5fuVBUzSR1mVHyDFGzuCRcEx0yizU8E/edit#gid=0 sheet] for the score of each building.&lt;br /&gt;
&lt;br /&gt;
Attacking Traders permanently reduces your city score. To see by how much, please visit [[Traders]].&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
* When the [[Flooded Roads]] [[Forest Mystery]] is active, pause the game, sacrifice until it is no longer active, initiate trade routes, stop sacrificing and then unpause the game, thus, no extra cost is added to trade. &lt;br /&gt;
* It is a good idea to always install [[Rainpunk]] in the {{bl|Makeshift Post}} in order to increase chances of double yields of {{rl|Pack of Provisions}}.&lt;br /&gt;
* When Viceroys receive the &amp;quot;Finders Keepers&amp;quot; [[Forest Mystery]], it is vital to turn off the &amp;quot;Auto Collect&amp;quot; option on Trade Routes, so Viceroys can &amp;quot;collect&amp;quot; routes in Drizzle, when they gain extra [[Goods]].&lt;br /&gt;
* Assaulting [[Traders]] is a very effective way to kill [[Villagers]], gain [[Impatience]] and reduce [[Hostility]].&lt;br /&gt;
* Taking {{rl|Eggs}} as an Embarkation Bonus and then turning them into {{rl|Pack of Provisions}} is a easy way of starting Trade Routes early.&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
&lt;br /&gt;
* Effects that increase Traders arrival rate are capped at +900% and cannot reduce the time between Traders below ~71 seconds&lt;br /&gt;
* Perks that give Bonuses for trading Amber Value do not take Amber spent on Perks, Blueprints and Cornerstones into account.&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
= References = &lt;br /&gt;
* Flooded Roads strategy by user codewarrior0&lt;br /&gt;
* Rainpunk in Makeshift Post by user WaxBeast123&lt;br /&gt;
* Minimal Trader arrival time was tested by Discord user Cron&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Viceroy_-_P20_Glade_Events&amp;diff=5960</id>
		<title>Viceroy - P20 Glade Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Viceroy_-_P20_Glade_Events&amp;diff=5960"/>
		<updated>2024-01-24T03:08:27Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]&lt;br /&gt;
= Overview =&lt;br /&gt;
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called &#039;&#039;&#039;Glade Events&#039;&#039;&#039;. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.&lt;br /&gt;
&lt;br /&gt;
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.&lt;br /&gt;
&lt;br /&gt;
== Glade Event Types ==&lt;br /&gt;
There are 7 types of Glade Events:&lt;br /&gt;
&lt;br /&gt;
* [[Abandoned Caches]]&lt;br /&gt;
* [[Drills]]&lt;br /&gt;
* [[Obelisks]]&lt;br /&gt;
* [[Ruined Buildings]]&lt;br /&gt;
* [[Stags]]&lt;br /&gt;
* [[Survivor Camps]]&lt;br /&gt;
* [[Dangerous Events]]&lt;br /&gt;
* [[Forbidden Events]]&lt;br /&gt;
== Reputation Rewards per Event ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; &lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; font-weight:bold;&amp;quot; | Events and [[Reputation]] Rewards&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| 0.5 [[Reputation]] Points&lt;br /&gt;
| 0.75 [[Reputation]] Rewards&lt;br /&gt;
| 1 [[Reputation]] Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Royal Treasure Stag&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Escaped Convicts&lt;br /&gt;
| Blightrot Cauldron&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Beaver Traders&lt;br /&gt;
| Large Destroyed Caravan&lt;br /&gt;
| Corrupted Caravan&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Fox Scouts&lt;br /&gt;
| &lt;br /&gt;
| Fishmen Cave&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Harpy Scientists&lt;br /&gt;
| &lt;br /&gt;
| Hidden Trader Cemetary&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Human Explorers&lt;br /&gt;
| &lt;br /&gt;
| Merchant Shipwreck&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Lizard Hunters&lt;br /&gt;
| &lt;br /&gt;
| Withered Tree&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Temple of the Sun&lt;br /&gt;
| &lt;br /&gt;
| Ancient Burial Site&lt;br /&gt;
|-&lt;br /&gt;
| Forsaken Crypt&lt;br /&gt;
| &lt;br /&gt;
| Dark Gate&lt;br /&gt;
|-&lt;br /&gt;
| Open Vault&lt;br /&gt;
| &lt;br /&gt;
| Destroyed Cage of the Warbeast&lt;br /&gt;
|-&lt;br /&gt;
| Petrified Tree&lt;br /&gt;
| &lt;br /&gt;
| Drainage Mole&lt;br /&gt;
|-&lt;br /&gt;
| Small Destroyed Caravan&lt;br /&gt;
| &lt;br /&gt;
| Fishmen Soothsayer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Fishman Lighthouse&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Fishmen Outpost&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Giant Stormbird&#039;s Nest&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hungry Mistworm&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Infected Drainage Mole&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Lightning Catcher&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Noxious Machinery&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Wildfire&lt;br /&gt;
|}&lt;br /&gt;
== Events ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:red; font-size:larger;&amp;quot;&amp;gt;THE WHOLE PAGE IS UNDER CONSTRUCTION BUT MOSTLY COMPLETE&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Small Glade Events ==&lt;br /&gt;
=== Small [[Abandoned Cache]] ===&lt;br /&gt;
[[File:SmallAbandonedCacheLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An abandoned cache of goods. This could be a lost shipment - or something much more valuable.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please see [[Abandoned Caches]]&lt;br /&gt;
&lt;br /&gt;
=== Rainpunk Drill ===&lt;br /&gt;
[[File:RainPunkDrillLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;One of the Brass Order&#039;s Curious little inventions. It appears to be broken.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Disassemble&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 - 30 [[Goods]]&amp;lt;br /&amp;gt;10 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} &amp;lt;br /&amp;gt;veins nearby&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 12 {{rl|Stone}}&amp;lt;br /&amp;gt;12 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;05 {{rl|Training Gear}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;width:16.66%;&amp;quot;| ≤P8 Disassemble:&amp;lt;br /&amp;gt;01:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥P9 Disassemble:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;width:16.66%;&amp;quot;| ≤P8 Fix:&amp;lt;br /&amp;gt;02:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥P9 Fix: &amp;lt;br /&amp;gt;02:59&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 09 {{rl|Tools}}&amp;lt;br /&amp;gt;18 {{rl|Pipes}}&amp;lt;br /&amp;gt;36 {{rl|Oil}}&amp;lt;br /&amp;gt;06{{rl|Parts}}&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Small Encampment ===&lt;br /&gt;
[[File:SmallEncampmentLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed camp in the wilderness. There are still survivors in the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Welcome New People&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Sent to the Citadel&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2-4 [[Villagers]]&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Vegetables}}&amp;lt;br /&amp;gt;12 {{rl|Mushrooms}}&amp;lt;br /&amp;gt;12 {{rl|Roots}}&amp;lt;br /&amp;gt;12 {{rl|Berries}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;01:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;01:30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Eggs}}&amp;lt;br /&amp;gt;12 {{rl|Insects}}&amp;lt;br /&amp;gt;12 {{rl|Meat}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Obelisk ===&lt;br /&gt;
[[File:ObeliskLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A mystical stone monument. Unknown runes are carved all over its surface.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Tear Down:&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Threats:&lt;br /&gt;
! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 20 - 40 [[Goods]]&amp;lt;br /&amp;gt;20 - 40 [[Goods]]&amp;lt;br /&amp;gt;20 - 40 [[Goods]]&amp;lt;br /&amp;gt;Small chance of  2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| Aesthetics Building&amp;lt;br /&amp;gt;-10 [[Hostility]]&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Requirement:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 10 {{rl|Wood}}&lt;br /&gt;
| 5 {{rl|Clay}}&amp;lt;br /&amp;gt;5 {{rl|Stone}}&amp;lt;br /&amp;gt;5 {{rl|Reed}}s&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt; 01:30&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9&amp;lt;br /&amp;gt; 02:14&lt;br /&gt;
| 15 {{rl|Incense}}&amp;lt;br /&amp;gt;15 {{rl|Scrolls}}&amp;lt;br /&amp;gt;15 {{rl|Tea}}&amp;lt;br /&amp;gt;15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Treasure Stag ===&lt;br /&gt;
[[File:BlackStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2 -3 Random Epic [[Cornerstones]]&amp;lt;br /&amp;gt;-1 Random Cornerstone&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 Random Legendary [[Cornerstone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Golden Treasure Stag ===&lt;br /&gt;
[[File:GoldenStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 50 {{rl|Amber}}&amp;lt;br /&amp;gt;+15 [[Hostility]] for every 30 {{rl|Amber}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 25 {{rl|Amber}}&amp;lt;br /&amp;gt;+1 Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Royal Streasure Stag ===&lt;br /&gt;
[[File:RoyalStagLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;01:30&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-weight:bold; &amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;+6 [[Hostility]] for every opened Dangerous or Forbidden Glade&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Stag disappears into&amp;lt;br /&amp;gt;the Forest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;+1 Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dangerous Glade Events ==&lt;br /&gt;
=== Altar of Decay ===&lt;br /&gt;
[[File:AltarofDecayLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A  sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription:&lt;br /&gt;
&#039;&#039;&#039;Nothing escapes death&#039;&#039;&#039;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;style=width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Each [[Blightrot Cyst]] increases [[Hostility]] by 15 points during [[Storm]]&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Altar of Decay (9 Harmony)&amp;lt;br /&amp;gt;Every [[Villager]] who leaves of dies lowers [[Hostility]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt; 05:00 &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +45 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 1 random [[Villager]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blightrot Cauldron ===&lt;br /&gt;
[[File:BlightrotCauldronLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt; 05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9&amp;lt;br /&amp;gt; 07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 6 {{rl|Purging Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Coats}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;30 {{rl|Reed}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | For every 20 food produced, 2 Blightrot Cysts are spawned in the settlement.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blood Flower ===&lt;br /&gt;
[[File:BloodFlowerLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Threats:&amp;lt;br /&amp;gt;10:30&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| -3 Global [[Resolve]]&amp;lt;br /&amp;gt;A Clone of this Blood Flower will spawn.&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Tear Down&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:center; vertical-align:middle;&amp;quot;&lt;br /&gt;
| [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Solve Time:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| ≤ Prestige 8&amp;lt;br /&amp;gt;04:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;05:58&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle; &amp;quot;&lt;br /&gt;
| Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| Cooked and Raw Food disappears at a rate of 2 units every 6 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Corrupted Caravan ===&lt;br /&gt;
[[File:CorruptedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Send Contaminated Goods [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Amber}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Corruption]] in [[Hearth]] grows 50% quicker.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 6 {{rl|Purging Fire}}&lt;br /&gt;
| 30 {{rl|Coats}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;30 {{rl|Reed}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Permanent Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 120 seconds, 1 [[Blightrot Cyst]] will spawn for every [[Hostility]] level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Escaped Convicts ===&lt;br /&gt;
[[File:EscapedConvictsLong.png|center|]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Persuade [[File:FlatIcon Emp.png|32px]]Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Arrest [[File:FlatIcon Loy.png|32px]]Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of Random [[Cornerstone]] / [[Perk]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&amp;lt;br /&amp;gt;20 - 30 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Impatience.png|32px]] [[Impatience]] Point&amp;lt;br /&amp;gt;3 [[Abandoned Caches]] Destroyed&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -8 Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Beaver Traders===&lt;br /&gt;
[[File:FallenBeaverTradersLong.png|center|]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Beavers}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Fox Scouts===&lt;br /&gt;
[[File:FallenFoxScouts.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Foxes}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Harpy Scientists===&lt;br /&gt;
[[File:FallenHarpyScientistsLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Harpies}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Human Explorers===&lt;br /&gt;
[[File:FallenHumanExplorersLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen&#039;s watchful eyes... The sight causes uneasiness amongst the Human population.&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Humans}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fallen Lizards Hunters===&lt;br /&gt;
&lt;br /&gt;
[[File:FallenLizardHuntersLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A group of fallen Lizard hunters... The sight causes unrest amongst the Lizard population.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns at least 2 Blood Flowers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -12 {{Species link|Lizards}} [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishmen Cave===&lt;br /&gt;
[[File:FishmenCaveLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;It looks abandoned, but what if it&#039;s not? A terrible fishy smell comes from within.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;|Bribe [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 3 Fishmen Totems&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| 5 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Jerky}}&amp;lt;br /&amp;gt;30 {{rl|Skewers}}&amp;lt;br /&amp;gt;30 {{rl|Pie}}&amp;lt;br /&amp;gt;30 {{rl|Ale}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 1 Fishmen Totem every 60 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishmen Totem===&lt;br /&gt;
[[File:FishmenTotemLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A sinister structure made out of bones. Smells like Fishmen magic.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 60 Points. 1:20 to solve pre-p9. 2:00 to solve p9+.&lt;br /&gt;
&lt;br /&gt;
===Forgotten Temple Of The Sun===&lt;br /&gt;
[[File:ForgottenTempleoftheSun_long.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Who would worship the sun in a world with so little sunlight?&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Praise the Sun&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;07:48&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33.33%;&amp;quot;| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 5 - 35 [[Goods]]&amp;lt;br /&amp;gt;5 - 35 [[Goods]]&amp;lt;br /&amp;gt;5 - 35 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all trade goods in the Warehouse (packs, amber, tablets)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;06 {{rl|Pack of Trade Goods}}&amp;lt;br /&amp;gt;02 {{rl|Wildfire Essence}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;02:00&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≥ Prestige 9&amp;lt;br /&amp;gt;03:00&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Tools}}&amp;lt;br /&amp;gt;15 {{rl|Pack of Building Materials}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forsaken Crypt===&lt;br /&gt;
[[File:ForsakenCryptLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;30 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lose all {{rl|Wine}} and {{rl|Amber}}&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Planks}}&amp;lt;br /&amp;gt;15 {{rl|Fabric}}&amp;lt;br /&amp;gt;15 {{rl|Bricks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&lt;br /&gt;
| 15 {{rl|Amber}}&amp;lt;br /&amp;gt;06 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;06 {{rl|Crystalized Dew}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -6 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fuming Machinery===&lt;br /&gt;
[[File:FumingMachineryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tear Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;09:50&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]&amp;lt;br /&amp;gt;15 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys Deposits, Fields and Villagers in 5 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aesthetics Building&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Planks}}&amp;lt;br /&amp;gt;12 {{rl|Fabric}}&amp;lt;br /&amp;gt;12 {{rl|Bricks}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;30 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;30 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; |≤ Prestige 8&amp;lt;br /&amp;gt;03:30&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;05:15&lt;br /&gt;
| 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&amp;lt;br /&amp;gt;03 {{rl|Wildfire Essence}}&lt;br /&gt;
| 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harmony Spirit Altar ===&lt;br /&gt;
[[File:HarmonySpiritAltarLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old altar found in the wilds. The ancient language carved into the stone proclaims:&amp;lt;br /&amp;gt; &amp;quot;Light a fire at the altar to gain the blessing of the Spirit of Harmony&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;2 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5 Global [[Resolve]]&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Harmony Building&amp;lt;br /&amp;gt;+2 [[Resolve]] for each unique Service Building&amp;lt;br /&amp;gt;Counts as 9 decoration of its type&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
| 15 {{rl|Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Resolve]] drops 500% faster.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hidden Trader Cemetery ===&lt;br /&gt;
[[File:HiddenTraderCemeteryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?&amp;quot;&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle; width:100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Report [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 3 - 40 Goods&amp;lt;br /&amp;gt;3 - 40 Goods&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of  {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -50% Value of Goods to Trader&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gain 60 [[Hostility]] every 60 seconds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Destroyed Caravan===&lt;br /&gt;
[[File:LargeDestroyedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Loot [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Trading and Trade Routes&amp;lt;br /&amp;gt;Disabled For Current Settlement&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.75 [[File:Reppoint.png|32px]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirements:&lt;br /&gt;
| Requirements:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -8 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Encampment===&lt;br /&gt;
[[File:LargeEncampmentLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed camp in the wilderness. There are still survivors in the area.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Welcome New People&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Send to the Citadel&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2 [[Villagers]]&amp;lt;br /&amp;gt;2 [[Villagers]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Vegetables}}&amp;lt;br /&amp;gt;24 {{rl|Mushrooms}}&amp;lt;br /&amp;gt;24 {{rl|Roots}}&amp;lt;br /&amp;gt;24 {{rl|Berries}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;02:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;02:59&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Eggs}}&amp;lt;br /&amp;gt;24 {{rl|Insects}}&amp;lt;br /&amp;gt;24 {{rl|Meat}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merchant Shipwreck===&lt;br /&gt;
[[File:MerchantshipLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Search the Upper Deck&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys random [[Cornerstone]] in your possesion.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Planks}}&amp;lt;br /&amp;gt;30 {{rl|Fabric}}&amp;lt;br /&amp;gt;30 {{rl|Bricks}}&lt;br /&gt;
| 30 {{rl|Coats}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Hostility]] increased by 330 points.&amp;lt;br /&amp;gt;Each ongoing [[Trade Route]] decreasees it by 40 points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Open Vault===&lt;br /&gt;
[[File:OpenVaultLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills all [[Villagers]] within 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 10 {{rl|Incense}}&amp;lt;br /&amp;gt;10 {{rl|Scrolls}}&amp;lt;br /&amp;gt;10 {{rl|Tea}}&amp;lt;br /&amp;gt;10 {{rl|Oil}}&amp;lt;br /&amp;gt;10 {{rl|Resin}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 10 {{rl|Planks}}&amp;lt;br /&amp;gt;05 {{rl|Fabric}}&amp;lt;br /&amp;gt;05 {{rl|Bricks}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Camp Workers get -12 [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Petrified Tree ===&lt;br /&gt;
[[File:PetrifiedTreeLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange tree that’s been turned to stone by the rain. It&#039;s radiating its sickness to the other trees around it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cut Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Heal [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br/&amp;gt; Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored &amp;lt;br /&amp;gt;{{rl|Planks}} and {{rl|Wood}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;15 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;45 {{rl|Herbs}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Houses have -1 Inhabitant.&amp;lt;br /&amp;gt;Tree felling is 50% slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Small Destroyed Caravan ===&lt;br /&gt;
[[File:SmallDestroyedCaravanLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange place filled with gravestones inscribed in an ancient, long forgotten language. Found in Dangerous [[Glades]]&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Loot [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]&amp;lt;br /&amp;gt;5 - 30 [[Goods]]&amp;lt;br /&amp;gt;Chance of 1 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Trade Routes]] and [[Trading]] disabled for this settlement.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Requirements:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Amber}}&amp;lt;br /&amp;gt;09 {{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -6 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rain Spirit Totem===&lt;br /&gt;
[[File:RainSpiritTotemLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all roads in Settlement.&amp;lt;br /&amp;gt;[[Villagers]] move 30% slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Rain Spirit Totem (4 Harmony)&amp;lt;br /&amp;gt;-50 [[Hostility]] Points&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stonetooth Termite Burrow===&lt;br /&gt;
[[File:StonetoothTermiteBurrowLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tame [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored [[Building Materials]]&amp;lt;br /&amp;gt;{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Termite Nest (4 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Insects}} a minute.&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; |  ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Harvesting and Planting are 50% Slower&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5 to Global [[Resolve]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Totem of Denial===&lt;br /&gt;
[[File:TotemofDenialLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 2{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | +100% [[Storm Season]] duration.&amp;lt;br /&amp;gt;-50% [[Drizzle Season]] duration.&amp;lt;br /&amp;gt;-50% [[Clearance Season]] duration.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Totem of Denial (4 Harmony)&amp;lt;br /&amp;gt;+5 Global [[Resolve]].&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Ale}}&amp;lt;br /&amp;gt;30 {{rl|Wine}}&amp;lt;br /&amp;gt;30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Training Gear}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cannot perform sacrifices in the Ancient [[Hearth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Withered Tree===&lt;br /&gt;
[[File:WitheredTreeLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree&#039;s tissues, leading to its long-lasting degradation.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cut Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[Blightrot Cysts]] burns for 5 seconds longer.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Requirements:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Coats}} &amp;lt;br /&amp;gt; 06 {{rl|Copper Bars}} &amp;lt;br /&amp;gt; 06 {{rl|Crystalized Dew}} &amp;lt;br /&amp;gt; 30 {{rl|Reed}} &amp;lt;br /&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 6 {{rl|Purging Fire}} &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 1 Blightrot Cysts every 90 seconds for every 2 Dangerous Glade discovered. (The penalty is added retroactively)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leaking Cauldron===&lt;br /&gt;
[[File:LeakingCauldronLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old, broken piece of Rainpunk technology. It&#039;s contaminating the soil around it.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3{{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all planted crops in fields.&amp;lt;br /&amp;gt;-8 to Global [[Resolve]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 10 -14 fields of [[Fertile Soil]] nearby.&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 15 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Coal}}&amp;lt;br /&amp;gt;15 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;24 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&amp;lt;br /&amp;gt;03 {{rl|Wildfire Essence}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 30 {{rl|Barrels}}&amp;lt;br /&amp;gt;30 {{rl|Waterskins}}&amp;lt;br /&amp;gt;30 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | All Food Production 90% Slower.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Forbidden Glade Events ==&lt;br /&gt;
===Ancient Burial Site===&lt;br /&gt;
[[File:AncientBurialSiteLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange place filled with gravestones inscribed in an ancient, long forgotten language.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of {{rl|Ancient Tablet}}&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns 6 Blood Flowers&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Pie}}&amp;lt;br /&amp;gt;60 {{rl|Jerky}}&amp;lt;br /&amp;gt;60 {{rl|Skewers}}&amp;lt;br /&amp;gt;60 {{rl|Biscuits}}&amp;lt;br /&amp;gt;60 {{rl|Pickled Goods}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Incense}}&amp;lt;br /&amp;gt;60 {{rl|Tea}}&amp;lt;br /&amp;gt;60 {{rl|Scrolls}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 {{rl|Tools}}&amp;lt;br /&amp;gt;15 {{rl|Pack of Building Materials}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +15 [[Hostility]] for every 2 felled trees.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dark Gate===&lt;br /&gt;
[[File:DarkGateLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Seal Off [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 10 random [[Villagers]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;60 {{rl|Oil}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3 {{rl|Wildfire Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills 1 random [[Villager]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10 to Global [[Resolve]]&amp;lt;br /&amp;gt;+300 [[Hostility]] Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Destroyed Cage of the Warbeast===&lt;br /&gt;
[[File:DestroyedCageoftheWarbeastLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cultivate the Decay [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;10:24&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +240 [[Hostility]] Points&amp;lt;br /&amp;gt;-2 Newcomers Annually&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Amber}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 36 {{rl|Incense}}&amp;lt;br /&amp;gt;36 {{rl|Tea}}&amp;lt;br /&amp;gt;36 {{rl|Oil}}&amp;lt;br /&amp;gt;36 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Spawns between 4-6 Blood Flowers&amp;lt;br /&amp;gt;2 [[File:Impatience.png|32px]] Impatience Points&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Destroyed Rainpunk Foundry ===&lt;br /&gt;
[[File:DestroyedRainPunkFoundryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Salvage&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Rebuild&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys everything within a 18 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Rainpunk Foundry]]&amp;lt;br /&amp;gt;(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}})&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | - &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;06:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;08:57&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 24 {{rl|Tools}}&amp;lt;br /&amp;gt;36 {{rl|Pipes}}&amp;lt;br /&amp;gt;90 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Parts}}&amp;lt;br /&amp;gt;04 {{rl|Wildfire Essence}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Barrels}}&amp;lt;br /&amp;gt;60 {{rl|Waterskins}}&amp;lt;br /&amp;gt;60 {{rl|Pottery}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 90 seconds, a Blood Flower will appear near the foundry.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 90 seconds, a Blood Flower will appear near the foundry.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drainage Mole===&lt;br /&gt;
[[File:DrainageMoleLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A wild beast that usually lives underground. It was forced to the surface for some reason.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Chase Away&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Kills all [[Villagers]] and destroys everything within a 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] Reputation Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 60 {{rl|Insects}}&amp;lt;br /&amp;gt;60 {{rl|Eggs}}&amp;lt;br /&amp;gt;60 {{rl|Roots}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -22 [[Resolve]] to all Woodcutters and Gatherers&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishman Soothsayer ===&lt;br /&gt;
[[File:FishmanSoothsayerLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Foretell [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Capture [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&amp;lt;br /&amp;gt;[[Hostility]] Threshold is increased by 1 level.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +150 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishman Lighthouse ===&lt;br /&gt;
[[File:FishmanLighthouseLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Cleanse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Glade Events are solved 20% slower (Permanent)&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Converted Fishman Lighthouse (16 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Sea Marrow}} per minute delivery line&amp;lt;br /&amp;gt; 1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Coal}}&amp;lt;br /&amp;gt;30 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;48 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Incense}}&amp;lt;br /&amp;gt;30 {{rl|Scrolls}}&amp;lt;br /&amp;gt;30 {{rl|Tea}}&amp;lt;br /&amp;gt;30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Resin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +150 [[Hostility]] for every [[Hearth]] in the settlement.&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +300 [[Hostility]] for every [[Hearth]] in the settlement.&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishmen Outpost ===&lt;br /&gt;
[[File:FishmenOutpostLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;Fishmen aren&#039;t usually a threat, but they can be a real nuisance after a while.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Bribe [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Hunt Down [[File:FlatIcon Loy.png|32px]] Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Villagers]] have 25% chance of dying after eating.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Requirement:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| 30 {{rl|Amber}}&lt;br /&gt;
| 15 {{rl|Pack of Luxury Goods}}&amp;lt;br /&amp;gt;18 {{rl|Pack of Trade Goods}}&amp;lt;br /&amp;gt;30 {{rl|Pack of Crops}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 6 units every 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Giant Stormbird&#039;s Nest ===&lt;br /&gt;
[[File:GiantStormbirdsNestLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Tame [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.&amp;lt;br /&amp;gt;(Permanent)&amp;lt;br /&amp;gt;1 [[File:Impatience.png|32px]] [[Impatience]] Point&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;Tamed Stormbird (16 Harmony)&amp;lt;br /&amp;gt;5 {{rl|Eggs}} per minute delivery line&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 60 {{rl|Grain}}&amp;lt;br /&amp;gt;60 {{rl|Roots}}&amp;lt;br /&amp;gt;60 {{rl|Mushrooms}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 90 {{rl|Meat}}&amp;lt;br /&amp;gt;90 {{rl|Insects}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Unending [[Storm Season]] until  glade event is completed.&amp;lt;br /&amp;gt;-4 Global [[Resolve]] per [[Hostility]] level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hungry Mistworm ===&lt;br /&gt;
[[File:HungryMistwordmLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center; vertical-align:middle;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Feed [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Chase Away&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 3 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys all stored food. (Cooked and Raw)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Meat}}&amp;lt;br /&amp;gt;30 {{rl|Insects}}&amp;lt;br /&amp;gt;30 {{rl|Skewers}}&amp;lt;br /&amp;gt;45 {{rl|Jerky}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Training Gear}}&amp;lt;br /&amp;gt;15 {{rl|Tools}}&amp;lt;br /&amp;gt;45 {{rl|Stone}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Dangerous and Forbidden Glade warnings are disabled.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Raw and Cooked food disappears from your [[Warehouse]] at a rate of 6 units every 10 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Infected Drainage Mole ===&lt;br /&gt;
[[File:InfectedDrainageMoleLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Heal [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of 5 {{rl|Ancient Tablet}}s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;30 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 60 {{rl|Meat}}&amp;lt;br /&amp;gt;60 {{rl|Insects}}&amp;lt;br /&amp;gt;75 {{rl|Jerky}}&lt;br /&gt;
| 45 {{rl|Incense}}&amp;lt;br /&amp;gt;45 {{rl|Scrolls}}&amp;lt;br /&amp;gt;45 {{rl|Wine}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;30 {{rl|Storm Water}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 45 {{rl|Tea}}&amp;lt;br /&amp;gt;45 {{rl|Incense}}&amp;lt;br /&amp;gt;60 {{rl|Herbs}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | All dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned.&amp;lt;br /&amp;gt; 8 Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by +30 points.&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lightning Catcher ===&lt;br /&gt;
[[File:LightningCatcherLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Turns 4 random buildings in settlement into Ruins&amp;lt;br /&amp;gt;(Repairable)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 {{rl|Oil}}&amp;lt;br /&amp;gt;30 {{rl|Coal}}&amp;lt;br /&amp;gt;30 {{rl|Sea Marrow}}&amp;lt;br /&amp;gt;48 {{rl|Planks}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 24 {{rl|Tools}}&amp;lt;br /&amp;gt;36 {{rl|Pipes}}&amp;lt;br /&amp;gt;90 {{rl|Oil}}&amp;lt;br /&amp;gt;15 {{rl|Parts}}&amp;lt;br /&amp;gt;04 {{rl|Wildfire Essence}}&lt;br /&gt;
| 60 {{rl|Barrels}}&amp;lt;br /&amp;gt;60 {{rl|Waterskins}}&amp;lt;br /&amp;gt;60 {{rl|Pottery}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +600 [[Hostility]] Points.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Noxious Machinery===&lt;br /&gt;
[[File:NoxiousMachineryLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine&#039;s valves emit a distinct Blightrot odor.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Burn Down&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Fix&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;Chance of a Delivery Line&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Destroys everything in a 10 Field Radius. Spawns 5 Blightrot Cysts&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Requirements:&lt;br /&gt;
| Options:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| 12 {{rl|Purging Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | 45 {{rl|Coats}}&amp;lt;br /&amp;gt;12 {{rl|Copper Bars}}&amp;lt;br /&amp;gt;12 {{rl|Crystalized Dew}}&amp;lt;br /&amp;gt;45 {{rl|Reed}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;&amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; vertical-align:middle;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lose 4 Units of random rainwater type every 12 seconds. 2 Blightrot Cysts are spawned every 120 seconds.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wildfire===&lt;br /&gt;
[[File:WildfireLong.png|center]]&lt;br /&gt;
&#039;&#039;&amp;lt;center&amp;gt;A wildfire spirit. It will wreak havoc on the settlement if it&#039;s not contained.&amp;lt;/center&amp;gt;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-weight:bold; text-align:center;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Catch&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Threats:&amp;lt;br /&amp;gt;13:00&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; style=&amp;quot;width:37.5%;&amp;quot;| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Rewards:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&amp;lt;br /&amp;gt;5 - 40 [[Goods]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Destroys all stored Fuel.&amp;lt;br /&amp;gt;{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point&amp;lt;br /&amp;gt;20 {{rl|Amber}}&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
| Options:&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Options:&lt;br /&gt;
| Options:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Solve Time:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Requirement:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal; text-align:left;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12 {{rl|Tools}}&amp;lt;br /&amp;gt;30 {{rl|Pipes}}&amp;lt;br /&amp;gt;09 {{rl|Parts}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 90 {{rl|Drizzle Water}}&amp;lt;br /&amp;gt;90 {{rl|Clearance Water}}&amp;lt;br /&amp;gt;90 {{rl|Storm Water}}&lt;br /&gt;
| 1 {{rl|Pottery}}&amp;lt;br /&amp;gt;1 {{rl|Barrels}}&amp;lt;br /&amp;gt;1 {{rl|Waterskins}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | ≤ Prestige 8&amp;lt;br /&amp;gt;05:00&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;≥ Prestige 9 &amp;lt;br /&amp;gt;07:28&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | 2 {{rl|Wildfire Essence}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle; &amp;quot; | Working Effects:&lt;br /&gt;
|- style=&amp;quot;font-weight:normal;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | All Fuel in [[Warehouse]] disappears at rate of 5 units every 15 seconds.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resolve&amp;diff=5827</id>
		<title>Resolve</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resolve&amp;diff=5827"/>
		<updated>2024-01-21T02:54:35Z</updated>

		<summary type="html">&lt;p&gt;76561198345390108: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:HighResolve.png|thumb|360px|{{Species link|Foxes}} with high Resolve]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
Resolve refers to the happiness of your [[Villagers]] and is affected by both positive and negative influences.&lt;br /&gt;
&lt;br /&gt;
Positive influences can be:&lt;br /&gt;
&lt;br /&gt;
* Meeting their [[Service Need]]s.&lt;br /&gt;
* Providing [[Complex Food]] options.&lt;br /&gt;
* Having [[Complex Housing]].&lt;br /&gt;
* Fulfilling their [[Clothing Need]]s.&lt;br /&gt;
* Assigning workers to Buildings that provide [[Comfort]].&lt;br /&gt;
* Encountering certain Positive [[Forest Mysteries]] during the [[Drizzle Season]].&lt;br /&gt;
&lt;br /&gt;
Other Positives:&lt;br /&gt;
* Assigning [[Villagers]] to [[Buildings]] with [[Rainpunk Engines]] enabled.&lt;br /&gt;
* Lowering [[Hostility]]&lt;br /&gt;
* Certain [[Perks and Cornerstones]]*&lt;br /&gt;
* Assigning a Villager from the {{Species link|Lizards}} clan to the Ancient [[Hearth]].&lt;br /&gt;
&lt;br /&gt;
Negative Influences can be:&lt;br /&gt;
* Starvation&lt;br /&gt;
* Consumption Control of available Foods / Services&lt;br /&gt;
* Homelessness&lt;br /&gt;
* [[Hostility]]&lt;br /&gt;
* Negative [[Forest Mysteries]]&lt;br /&gt;
* The [[Storm Season]]&lt;br /&gt;
* Certain [[Effects]]&lt;br /&gt;
&lt;br /&gt;
Resolve is represented by a number between -50 and 50, which is calculated based on the base resolve of each species and the positive and negative effects that influence it. Once resolve falls below 1, your Villagers will begin to leave.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Current Resolve&amp;quot; reflects the current resolve of a specific species, while &amp;quot;Future Resolve&amp;quot; is the sum of all effects and is subject to change over time based on influencing factors.&lt;br /&gt;
&lt;br /&gt;
= Decadence, Demand, Resilience and Hunger =&lt;br /&gt;
&lt;br /&gt;
== Hunger ==&lt;br /&gt;
Your [[Villagers]] will have certain Hunger Thresholds. This refers to the amount of missed meals they can have before they die of starvation. &lt;br /&gt;
&lt;br /&gt;
==Decadence==&lt;br /&gt;
Decadence refers to the amount of points the resolve threshold will increase each time a Viceroy gains a reputation point through resolve from a specific species. For example, if {{Species link|Foxes}} have a decadence of 5, the minimum level needed to reach the reputation threshold will increase from 15 to 20 once a Viceroy gains a reputation point from their {{Species link|Foxes}}.&lt;br /&gt;
&lt;br /&gt;
== Demand ==&lt;br /&gt;
Demand refers to the level of Resolve needed to reach the Resolve Threshold and start generating [[Reputation]].&lt;br /&gt;
 &lt;br /&gt;
== Resilience==&lt;br /&gt;
Resilience refers to how quickly a species will leave if their resolve drops below 1. {{Species link|Lizards}} have a high level of resilience and are slow to leave, while {{Species link|Harpies}} have a low level of resilience and are often the first to leave.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; align:centre; text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot; | Species&lt;br /&gt;
! Base Resolve&lt;br /&gt;
! Break Interval&lt;br /&gt;
! Resilience&lt;br /&gt;
! Demand&lt;br /&gt;
! Decadence&lt;br /&gt;
! Hunger Tolerance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | {{Species link|Beavers|large}}&lt;br /&gt;
| 10&lt;br /&gt;
| 02:00&lt;br /&gt;
| Low&lt;br /&gt;
| High&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | {{Species link|Foxes|large}}&lt;br /&gt;
| 5&lt;br /&gt;
| 02:00&lt;br /&gt;
| Low&lt;br /&gt;
| Low&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | {{Species link|Harpies|large}}&lt;br /&gt;
| 5&lt;br /&gt;
| 01:40&lt;br /&gt;
| Low&lt;br /&gt;
| Low&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | {{Species link|Humans|large}}&lt;br /&gt;
| 15&lt;br /&gt;
| 02:00&lt;br /&gt;
| Low&lt;br /&gt;
| High&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; text-align:left;&amp;quot; | {{Species link|Lizards|large}}&lt;br /&gt;
| 5&lt;br /&gt;
| 01:40&lt;br /&gt;
| High&lt;br /&gt;
| Medium&lt;br /&gt;
| 7&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Gaining Reputation Points through Resolve =&lt;br /&gt;
&lt;br /&gt;
[[File:Highresolverepearn.PNG|360px|thumb|left]][[File:ResolveThresholdIndicator.png|360px|thumb|right]] Viceroys can earn [[File:Reppoint.png|32px]][[Reputation]] points by raising [[Villagers]]&#039; resolve to reach the &amp;quot;Reputation Threshold&amp;quot;. Once a Villager&#039;s portrait turns blue, they will start generating [[Reputation]]. The more [[Villager]]s that reach the threshold, the more [[Reputation]] is gained.&lt;br /&gt;
&lt;br /&gt;
The Reputation Threshold is indicated by a thin blue line on the resolve bar, as indicated on the right.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The rate of reputation generation per species is estimated by:&lt;br /&gt;
&lt;br /&gt;
  * [(population of the species)*(current resolve of the species)]/1800 for humans and beavers&lt;br /&gt;
  * [(population of the species)*(current resolve of the species)]/1200 for lizards, harpies and foxes&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Interpreting Resolve Trays =&lt;br /&gt;
[[File:ResolveTray.png|right]]&lt;br /&gt;
This is a Resolve Tray. To expand it, click on the arrow (Number 11). In your Game Settings, you can enable &amp;quot;Species Panel Open by Default&amp;quot; to always have this panel expanded. This is highly recommended. Resolve caps at 50.&lt;br /&gt;
&lt;br /&gt;
In this panel, you can see what gives your [[Villagers]] Resolve, and what is taking away their Resolve.&lt;br /&gt;
&lt;br /&gt;
# Basic Shelter, +3 Resolve per Villager (Bottom right)&lt;br /&gt;
# Species Specific Shelter, +3 Resolve per Villager (Top left &amp;quot;6&amp;quot; means how many empty spaces are available)&lt;br /&gt;
# Complex Food Need Fulfilled, in this case {{rl|Porridge}}. (Bottom Right, +4 Resolve to each [[Villager]], Top left, 770 Units of Porridge remaining.)&lt;br /&gt;
# Complex Food Need Fulfilled, {{rl|Biscuits}} in this case. (+5 Resolve per [[Villager]], 773 Units remaining.)&lt;br /&gt;
# Complex Food Need Fulfilled, {{rl|Pie}}s in this case.(+5 Resolve per [[Villager]], 767 units remaining.)&lt;br /&gt;
# Clothing Need Fulfilled. (+5 Resolve per [[Villager]], 768 units of {{rl|Coats}} remaining.)&lt;br /&gt;
# Service Need Fulfilled. Leisure in this case. (+8 Resolve per [[Villager]], 755 units of {{rl|Ale}} remaining.)&lt;br /&gt;
# Service Need Fulfilled. Religion in this case. (+8 Resolve per [[Villager]], 750 units of {{rl|Incense}} remaining.)&lt;br /&gt;
# +4 Resolve per [[Villager]] from Other Sources. Hover over this image to see from which sources.&lt;br /&gt;
# -4 Resolve per [[Villager]] from other sources. Hover over this image to see from which sources.&lt;br /&gt;
# Expand or Close this panel.&lt;br /&gt;
# Favor this species. +5 Resolve to each [[Villager]] of this Species, -5 Per [[Villager]] of all other Species.&lt;br /&gt;
&lt;br /&gt;
= Leaving =&lt;br /&gt;
&lt;br /&gt;
When your [[Villager]] resolve drops below 1, they will start to leave. The speed at which they leave can depend on how low their Resolve is, as well as how high their Resilience is. The higher their Resilience, the slower they will leave.&lt;br /&gt;
&lt;br /&gt;
As per user Jhazrun, their leave rate is:&lt;br /&gt;
&lt;br /&gt;
* -5 resolve -&amp;gt; 1.5x leave rate&lt;br /&gt;
* -15 resolve -&amp;gt; 2x leave rate&lt;br /&gt;
* -25 resolve -&amp;gt; 3x leave rate&lt;br /&gt;
&lt;br /&gt;
= Species Resolve Data =&lt;br /&gt;
For more information, please see [[Complex Needs]]&lt;br /&gt;
== Resolve Data per Species ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle; width:100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Species&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Complex Foods&lt;br /&gt;
! Clothing&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Services&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jerky.png|54px]]&amp;lt;br /&amp;gt;{{rl|Jerky|none}}&lt;br /&gt;
| [[File:Porridge.png|54px]]&amp;lt;br /&amp;gt;{{rl|Porridge|none}}&lt;br /&gt;
| [[File:Skewers.png|54px]]&amp;lt;br /&amp;gt;{{rl|Skewers|none}}&lt;br /&gt;
| [[File:Biscuits.png|54px]]&amp;lt;br /&amp;gt;{{rl|Biscuits|none}}&lt;br /&gt;
| [[File:Pie.png|54px]]&amp;lt;br /&amp;gt;{{rl|Pie|none}}&lt;br /&gt;
| [[File:Icon Resource PickledGoods.png|54px]]&amp;lt;br /&amp;gt;{{rl|Pickled Goods|none}}&lt;br /&gt;
| [[File:Coats.png|54px]]&amp;lt;br /&amp;gt;{{rl|Coats|none}}&lt;br /&gt;
| [[File:Icon Service Leisure.png|54px]]&amp;lt;br /&amp;gt;[[Leisure]]&lt;br /&gt;
| [[File:Icon Service Brawling.png|54px]]&amp;lt;br /&amp;gt;[[Brawling]]&lt;br /&gt;
| [[File:Icon Need Religion.png|54px]]&amp;lt;br /&amp;gt;[[Religion]]&lt;br /&gt;
| [[File:Icon Service Education.png|54px]]&amp;lt;br /&amp;gt;[[Education]]&lt;br /&gt;
| [[File:Icon Service Luxury.png|54px]]&amp;lt;br /&amp;gt;[[Luxury]]&lt;br /&gt;
| [[File:Icon Service Treatment.png|54px]]&amp;lt;br /&amp;gt;[[Treatment]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Beavers|large}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| +5&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Foxes|large}}&lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Harpies|large}}&lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Humans|large}}&lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Species link|Lizards|large}}&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Transposed:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; vertical-align:middle;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Species&lt;br /&gt;
! {{Species link|Beavers|large}}&lt;br /&gt;
! {{Species link|Foxes|large}}&lt;br /&gt;
! {{Species link|Harpies|large}}&lt;br /&gt;
! {{Species link|Humans|large}}&lt;br /&gt;
! {{Species link|Lizards|large}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Complex Foods&lt;br /&gt;
| [[File:Jerky.png|54px]]&amp;lt;br /&amp;gt;{{rl|Jerky|none}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Porridge.png|54px]]&amp;lt;br /&amp;gt;{{rl|Porridge|none}}&lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skewers.png|54px]]&amp;lt;br /&amp;gt;{{rl|Skewers|none}}&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Biscuits.png|54px]]&amp;lt;br /&amp;gt;{{rl|Biscuits|none}}&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pie.png|54px]]&amp;lt;br /&amp;gt;{{rl|Pie|none}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Resource PickledGoods.png|54px]]&amp;lt;br /&amp;gt;{{rl|Pickled Goods|none}}&lt;br /&gt;
| +8&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle; font-weight:bold;&amp;quot; | Clothing&lt;br /&gt;
| [[File:Coats.png|54px]]&amp;lt;br /&amp;gt;{{rl|Coats|none}}&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
| +5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;vertical-align:middle; font-weight:bold;&amp;quot; | Services&lt;br /&gt;
| [[File:Icon Service Leisure.png|54px]]&amp;lt;br /&amp;gt;[[Leisure]]&lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Service Brawling.png|54px]]&amp;lt;br /&amp;gt;[[Brawling]]&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Need Religion.png|54px]]&amp;lt;br /&amp;gt;[[Religion]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Service Education.png|54px]]&amp;lt;br /&amp;gt;[[Education]]&lt;br /&gt;
| +10&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Service Luxury.png|54px]]&amp;lt;br /&amp;gt;[[Luxury]]&lt;br /&gt;
| +8&lt;br /&gt;
| +10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Service Treatment.png|54px]]&amp;lt;br /&amp;gt;[[Treatment]]&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cornerstones and Perks influencing Resolve =&lt;br /&gt;
{{PerkSearch|search=Resolve}}&lt;br /&gt;
&lt;br /&gt;
= Strategies =&lt;br /&gt;
&lt;br /&gt;
* Species&#039; Resolve is a resource to be spent or conserved, just like goods. Just like it&#039;s useful to stockpile goods by [[Consumption Control|limiting consumption]], it&#039;s useful to stockpile improvements to Resolve. Enabling them all at once can yield a large enough improvement to a species&#039; Resolve to bring them above their threshold, earning you Reputation. On the other hand, letting the bonuses happen whenever without controlling them can result in bonuses not overlapping and no Reputation earned.[[#References|&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
* Similarly, there is no advantage gained by increasing a species&#039;s Resolve if it does not bring them over their Reputation threshold. For example, there is no difference if Harpies&#039; Resolve is 2 or 12. It is wasteful to spend resources bringing Harpies&#039; Resolve up to 12 without spending goods on another bonus to bring them up to or above 15 (their first threshold).[[#References|&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
* Starting with [[Complex Food]] early is vital on some missions. Getting villagers sheltered, favored, and starting to eat [[Complex Food]] can earn viceroys early Reputation and Blueprints.&lt;br /&gt;
&lt;br /&gt;
* Viceroys will often choose to favor the species with the lowest Reputation Threshold from the start of the game, thus getting an early start in Reputation generation.&lt;br /&gt;
&lt;br /&gt;
* In mid to late game, viceroys will focus on raising the Resolve of the most populous species in their settlement. This is because the more individuals with high Resolve, the faster Reputation point generation is. While there is no difference in the amount of Reputation earned from a species, it is earned faster when the population is higher.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
1. u/Frozenstep, who contributed to &amp;quot;A compilation of tips for new players,&amp;quot; https://www.reddit.com/r/Against_the_Storm/comments/18fnvsr/a_compilation_of_tips_for_new_players/&lt;br /&gt;
&lt;br /&gt;
Thanks to Discord users BeepBoop7335 and drillboyjenkins! Thank you to kushmaster_88283 who masterfully rewrote a lot of my clumsy explanations!&lt;/div&gt;</summary>
		<author><name>76561198345390108</name></author>
	</entry>
</feed>