<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.hoodedhorse.com/Against_the_Storm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198025477286</id>
	<title>Against the Storm Official Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Against_the_Storm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198025477286"/>
	<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/Special:Contributions/76561198025477286"/>
	<updated>2026-10-05T20:34:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.5</generator>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=4761</id>
		<title>Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Resources&amp;diff=4761"/>
		<updated>2023-12-13T06:58:05Z</updated>

		<summary type="html">&lt;p&gt;76561198025477286: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|1.0}}&lt;br /&gt;
&lt;br /&gt;
Your settlement revolves around your resources. Some are gathered from map tiles, some are produced in [[Buildings]], some are rewarded from [[Glade Events]], and all of them will move around your settlement by villagers to get ready for production of [[Recipes]], satisfy [[Needs]], build Buildings and [[Roads]], and complete Glade Events. Resources are also moved invisibly and instantly through [[Trade]], [[Sacrificing]], and [[Orders]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swapping Ingredients ==&lt;br /&gt;
&lt;br /&gt;
[[File:Recipes_example.png|thumb|Two recipes shown in the game]]&lt;br /&gt;
[[File:Frame_UI_Swap_Ingredient.png|{{ImgL}}|left|alt=Look for this border around ingredients you can swap]]&lt;br /&gt;
Whenever producing a new recipe, check to see which ingredients are allowed. If the recipe accepts multiple ingredients, the resource icon will be round with rotating arrows around it. If the ingredient is required, the icon will be square.&lt;br /&gt;
&lt;br /&gt;
In the example screenshot, the top recipe is for {{rl|Barrels}}. This Building is currently using {{rl|Crystalized Dew}} for this recipe, but the rotating arrows around the icon means you can swap the ingredient. This recipe also has a fixed ingredient of {{rl|Planks}}; the square border around the ingredient icon means you cannot swap this ingredient. The bottom recipe for {{rl|Pack of Provisions}} is currently using {{rl|Eggs}}, but that can be changed, indicated by the rotating arrow circular frame around the Eggs icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Resources Panel ==&lt;br /&gt;
&lt;br /&gt;
[[File:Resources Panel UI.png|thumb|Resources panel in game]]&lt;br /&gt;
[[File:Resources panel UI-crafting expanded.png|thumb|Showing &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; expanded]]&lt;br /&gt;
&lt;br /&gt;
At any time, you can see the totals of different categories of resources at the top of your screen, to the left of the primary time display and controls.&lt;br /&gt;
&lt;br /&gt;
The number on each category icon represents the total amount of those types of resources. Clicking on those icons reveals a grid below the panel showing icons for every resource from that category currently in storage. The number below each of those icons is how many of that specific item your settlement has in storage. It does not count items in buildings&#039; inventories that are waiting to be consumed by production or have been produced but not yet delivered to a Warehouse. The red or green arrow on each icon indicates whether the number of each category or resource has been trending up or down recently.&lt;br /&gt;
&lt;br /&gt;
From left to right, the categories are the following:&lt;br /&gt;
{|&lt;br /&gt;
| [[File:Icon_UI_CategoryFood.png|{{ImgM}}|alt=Food]] || &#039;&#039;&#039;Food&#039;&#039;&#039; (Raw Foods like Berries and Roots and Complex Foods like Biscuits and Jerky)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_UI_CategoryBuilding.png|{{ImgM}}|alt=Building Materials]] || &#039;&#039;&#039;Building Materials&#039;&#039;&#039; (including the main three: Planks, Bricks, and Fabric)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon UI CategoryConsumable.png|{{ImgM}}|alt=Consumable Items]] || &#039;&#039;&#039;Consumable Items&#039;&#039;&#039; (for providing Services, such as Ale, Incense, and Scrolls)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon UI CategoryCrafting.png|{{ImgM}}|alt=Crafting Materials]] || &#039;&#039;&#039;Crafting Materials&#039;&#039;&#039; (everything else that&#039;s part of recipes)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon UI CategoryTrade.png|{{ImgM}}|alt=Trade Goods]] || &#039;&#039;&#039;Trade Goods&#039;&#039;&#039; (Citadel resources, Amber, Packs of Goods, and Ancient Tablets)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon UI CategoryFuel.png|{{ImgM}}|alt=Fuel &amp;amp; Exploration]] || &#039;&#039;&#039;Fuel &amp;amp; Exploration&#039;&#039;&#039; (Wood, Tools, and fuel items like Coal and Sea Marrow)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recipes Panel ==&lt;br /&gt;
&lt;br /&gt;
[[File:Icon RecipesButton.png|x58px|left|Recipes button]]&lt;br /&gt;
[[File:RecipesBookIcon.png|thumb|Recipes icon (fourth from left, like a book) in the top right of the screen]]&lt;br /&gt;
You can also see your current Resource amounts from the Recipes Panel. You can browse the Recipes Panel by either end Product or Ingredient - allowing you to see which [[Recipes]] either produce or use that Resource. If you uncheck Show All, it will only display the Resources and Buildings you have available. You can also check Show All to explore the full list of Recipes.&lt;br /&gt;
&lt;br /&gt;
When browsing by Product, the left-hand side number indicates the current amount in Storage; and on the right-hand side you can set a Global Production Limit for that Resource. If you click on a Product, it will expand a menu showing which Buildings have Recipes for that Product - including which Ingredients can be used, how many Ingredients are required, and how many resulting Resources that Recipe will produce. It will also display all possible Resources which could be used to produce that Product in the bottom of the panel - including how many currently reside in your Storage.&lt;br /&gt;
&lt;br /&gt;
When browsing by Ingredient, the left-hand side number indicates the current amount in Storage. If you click on an Ingredient, it will expand a menu showing all the Recipes from all the Buildings which use that Ingredient. If you have unlocked a particular Building, you can adjust which Ingredients are being used and apply a Building-specific Production Limit that overrides the Global Production Limit.&lt;br /&gt;
&lt;br /&gt;
The Recipes Panel hotkey is &amp;quot;U&amp;quot; by default.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Acquiring Resources ==&lt;br /&gt;
&lt;br /&gt;
Resources can be acquired in four ways: &lt;br /&gt;
* Gathered from Trees and Resource Deposits&lt;br /&gt;
* Farmed from [[Farm Fields]]&lt;br /&gt;
* Produced by Buildings&lt;br /&gt;
* Given as rewards for completing Orders&lt;br /&gt;
&lt;br /&gt;
=== Trees ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[The Forest]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Icon_Resource_Wood.png|{{ImgH}}|left|alt=Wood]]&lt;br /&gt;
&lt;br /&gt;
All trees can be harvested by {{bl|Woodcutters&#039; Camp}}s to produce {{rl|Wood}}. They may also grant additional resources depending on the biome. All trees have 2 charges, except Overgrown Abyssal trees, which have 20.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Trees, bonus yields beyond Wood, and biomes&lt;br /&gt;
! Tree !! Biome !! Bonus Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crimsonreach Tree.png|{{ImgH}}]] Crimsonreach Tree&lt;br /&gt;
| [[Coral Forest]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 40% || {{rl|Stone|med}}&lt;br /&gt;
|- &lt;br /&gt;
| 20% || {{rl|Incense|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Musselsprout Tree.png|{{ImgH}}]] Musselsprout Tree&lt;br /&gt;
| [[Coral Forest]] ||&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 40% || {{rl|Meat|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 20% || {{rl|Crystalized Dew|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Plateleaf Tree.png|{{ImgH}}]] Plateleaf Tree&lt;br /&gt;
| [[Coral Forest]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 30% || {{rl|Plant Fiber|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dying Tree.png|{{ImgH}}]] Dying Tree&lt;br /&gt;
| [[Cursed Royal Woodlands]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 60% || {{rl|Wood|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Insects|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Plant Fiber|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Roots|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lush Trees.png|{{ImgH}}]] Lush Tree&lt;br /&gt;
| [[Royal Woodlands]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| &#039;&#039;&#039;100%&#039;&#039;&#039; || {{rl|Wood|med}}&lt;br /&gt;
|- &lt;br /&gt;
| 15% || {{rl|Resin|med}}&lt;br /&gt;
|- &lt;br /&gt;
| 10% || {{rl|Plant Fiber|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 5% || {{rl|Eggs|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Coppervein Tree.png|{{ImgH}}]] Coppervein Tree&lt;br /&gt;
| [[Scarlet Orchard]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 60% || {{rl|Wood|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Copper Ore|med}}&lt;br /&gt;
|- &lt;br /&gt;
| 5% || {{rl|Pigment|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 5% || {{rl|Plant Fiber|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abyssal Trees.png|{{ImgH}}]] Abyssal Tree&lt;br /&gt;
| [[Sealed Forest]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 10% || {{rl|Meat|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Leather|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Sea Marrow|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giant Abyssal Tree.png|{{ImgH}}]] Overgrown Abyssal Tree&lt;br /&gt;
| [[Sealed Forest]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 10% || {{rl|Meat|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Leather|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 10% || {{rl|Sea Marrow|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushwood Tree.png|{{ImgH}}]] Mushwood Tree&lt;br /&gt;
| [[Marshlands]] ||&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width:2.5em&amp;quot;| 15% || {{rl|Mushrooms|med}}&lt;br /&gt;
|-&lt;br /&gt;
| 5% || {{rl|Leather|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resource Deposits ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[The Forest]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resource deposits are tiles from which villagers may gather resources. Deposits come in two sizes; large deposits can only be found inside Dangerous and Forbidden Glades. (The tutorial is an exception.) Their size determines not just how much can be gathered from the deposits, but also which [[Camps]] can gather from them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Large deposits require the larger {{bl|Foragers&#039; Camp}}, {{bl|Herbalists&#039; Camp}}, and {{bl|Trappers&#039; Camp}}.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Each deposit has a certain number of charges, which are used up every time a villager harvests from it. The number of charges can be increased by [[Upgrades|Smoldering City Upgrades]] and [[Perks]], like [[Rich Glades]] and [[Rooty Ground]]. Large resource deposits always have more charges than their smaller versions. Exhausting a deposit&#039;s charges will cause the deposit to disappear and free up the tile it was on for other uses.&lt;br /&gt;
&lt;br /&gt;
Like trees, resource deposits have chances for additional gathered resources. When a resource has both a first bonus chance of 100% and a second bonus chance of X%, you will have X% chance of getting both additional resources from gathering. You always get at least one of the two.&lt;br /&gt;
&lt;br /&gt;
You may choose priorities for each deposit by clicking on its tile. Deposits with higher priority will be gathered from first.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See Also: [[List_of_Buildings#Camps|List of Camps]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Deposits and Camps&lt;br /&gt;
! Resource !! Deposit !! Gathering Camp to Use !!class=unsortable| Biomes&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Mushrooms|large}}&lt;br /&gt;
| [[File:DebugNode MushroomBig icon.png|{{ImgL}}|alt=Mushroom Patch]] Bleeding Tooth Mushrooms&lt;br /&gt;
| {{bl|Small Herbalists&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Clay|large}} &lt;br /&gt;
| [[File:DebugNode_ClaySmall_icon.png|{{ImgL}}|alt=Clay Deposit]] Clay Deposit&lt;br /&gt;
| {{bl|Stonecutters&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Berries|large}} &lt;br /&gt;
| [[File:DebugNode DewberryBushSmall icon.png|{{ImgL}}|alt=Dewberry Patch]] Dewberry Patch&lt;br /&gt;
| {{bl|Small Herbalists&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
|  {{rl|Eggs|large}} &lt;br /&gt;
| [[File:DebugNode DrizzlewingNestSmall icon.png|{{ImgL}}|alt=Drizzlewing Nest]] Drizzlewing Nest&lt;br /&gt;
| {{bl|Small Trappers&#039; Camp|large}} ||&lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Plant Fiber|large}} &lt;br /&gt;
| [[File:DebugNode FlaxSmall icon.png|{{ImgL}}|alt=Flax Field]] Flax Field&lt;br /&gt;
| {{bl|Harvesters&#039; Camp|large }} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Mushrooms|large}} &lt;br /&gt;
| [[File:DebugNode MarshlandsMushroomSmall icon.png|{{ImgL}}|alt=Grasscap Mushrooms]] Grasscap Mushrooms&lt;br /&gt;
| {{bl|Small Herbalists&#039; Camp|large}} ||&lt;br /&gt;
* Marshlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Herbs|large}}&lt;br /&gt;
| [[File:DebugNode HerbsSmall icon.png|{{ImgL}}|alt=Herbs Node]] Herbs Node&lt;br /&gt;
| {{bl|Small Herbalists&#039; Camp|large}} ||&lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Meat|large}} &lt;br /&gt;
| [[File:DebugNode LeechBroodmotherBig icon.png|{{ImgL}}|alt=Leech Broodmother]] Leech Broodmother&lt;br /&gt;
| {{bl|Small Trappers&#039; Camp|large}} || &lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Marshlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Vegetables|large}} &lt;br /&gt;
| [[File:DebugNode MossBroccoliSmall icon.png|{{ImgL}}|alt=Moss Broccoli Patch]] Moss Broccoli Patch&lt;br /&gt;
| {{bl|Small Foragers&#039; Camp|large}} || &lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Reed|large}} &lt;br /&gt;
| [[File:DebugNode ReedSmall icon.png|{{ImgL}}|alt=Reed Field]] Reed Field&lt;br /&gt;
| {{bl|Harvesters&#039; Camp|large}} ||&lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Roots|large}} &lt;br /&gt;
| [[File:DebugNode RootsSmall icon.png|{{ImgL}}|alt=Root Deposit]] Root Deposit&lt;br /&gt;
| {{bl|Small Foragers&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Sea Marrow|large}} &lt;br /&gt;
| [[File:DebugNode SeaMarrowSmall icon.png|{{ImgL}}|alt=Sea Marrow Deposit]] Sea Marrow Deposit&lt;br /&gt;
| {{bl|Stonecutters&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Meat|large}} &lt;br /&gt;
| [[File:DebugNode SnailBroodmotherSmall icon.png|{{ImgL}}|alt=Slickshell Broodmother]] Slickshell Broodmother&lt;br /&gt;
| {{bl|Small Trappers&#039; Camp|large}} || &lt;br /&gt;
* Royal Woodlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Eggs|large}} &lt;br /&gt;
| [[File:DebugNode SnakeNestSmall icon.png|{{ImgL}}|alt=Snake Nest]] Snake Nest&lt;br /&gt;
| {{bl|Small Trappers&#039; Camp|large}} ||&lt;br /&gt;
* Marshlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Stone|large}} &lt;br /&gt;
| [[File:DebugNode StoneSmall icon.png|{{ImgL}}|alt=Stone Deposit]] Stone Deposit&lt;br /&gt;
| {{bl|Stonecutters&#039; Camp|large}} || &lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Marshlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Grain|large}} &lt;br /&gt;
| [[File:DebugNode SwampWheatSmall icon.png|{{ImgL}}|alt=Swamp Wheat Field]] Swamp Wheat Field&lt;br /&gt;
| {{bl|Small Foragers&#039; Camp|large}} || &lt;br /&gt;
* Marshlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Insects|large}} &lt;br /&gt;
| [[File:DebugNode WormtongueNestBig icon.png|{{ImgL}}|alt=Wormtongue Nest]] Wormtongue Nest&lt;br /&gt;
| {{bl|Small Trappers&#039; Camp|large}} || &lt;br /&gt;
* Coral Forest&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Coal|large}} &lt;br /&gt;
| [[File:Icon Resource Coal.png|{{ImgL}}|alt=Coal Deposit]] Coal Deposit &lt;br /&gt;
| [[File:Mine_icon.png|{{ImgL}}|alt=Mine]] Mine || &lt;br /&gt;
* Coral Forest&lt;br /&gt;
* Marshlands&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Clay|large}} &lt;br /&gt;
| [[File:Icon Resource CopperOre.png|{{ImgL}}|alt=Copper Deposit]] Copper Deposit&lt;br /&gt;
| [[File:Mine_icon.png|{{ImgL}}|alt=Mine]] Mine || &lt;br /&gt;
* Marshlands&lt;br /&gt;
* Scarlet Orchard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bonus Resources ====&lt;br /&gt;
&lt;br /&gt;
These are the bonus resources that can be gathered from resource deposits. Refer back to this list, especially when planning your access to [[#Crafting Materials|Crafting Materials]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Primary and bonus yields from resource deposits&lt;br /&gt;
! Size !! Deposit !! Primary Resource&lt;br /&gt;
! Charges !!class=unsortable colspan=3| Bonus Resources&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode MushroomBig icon.png|{{ImgM}}|alt=Bleeding Tooth Mushrooms]] Bleeding Tooth Mushrooms || {{rl|Mushrooms|med}}&lt;br /&gt;
| 70 || 40% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode MushroomBig icon.png|{{ImgM}}|alt=Bleeding Tooth Mushrooms]] Bleeding Tooth Mushrooms || {{rl|Mushrooms|med}}&lt;br /&gt;
| 15 || 20% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode_ClaySmall_icon.png|{{ImgM}}|alt=Clay Deposit]] Clay Deposit || {{rl|Clay|med}}&lt;br /&gt;
| 60 || 75% {{rl|Copper Ore|med}} || 30% {{rl|Roots|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode_ClaySmall_icon.png|{{ImgM}}|alt=Clay Deposit]] Clay Deposit || {{rl|Clay|med}}&lt;br /&gt;
| 20 || 50% {{rl|Copper Ore|med}} || 20% {{rl|Roots|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode DewberryBushSmall icon.png|{{ImgM}}|alt=Dewberry Patch]] Dewberry Patch || {{rl|Berries|med}}&lt;br /&gt;
| 70 || 40% {{rl|Berries|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode DewberryBushSmall icon.png|{{ImgM}}|alt=Dewberry Patch]] Dewberry Patch || {{rl|Berries|med}}&lt;br /&gt;
| 15 || 20% {{rl|Berries|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode DrizzlewingNestSmall icon.png|{{ImgM}}|alt=Drizzlewing Nest]] Drizzlewing Nest || {{rl|Eggs|med}}&lt;br /&gt;
| 70 || 40% {{rl|Meat|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode DrizzlewingNestSmall icon.png|{{ImgM}}|alt=Drizzlewing Nest]] Drizzlewing Nest || {{rl|Eggs|med}}&lt;br /&gt;
| 15 || 20% {{rl|Meat|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode FlaxSmall icon.png|{{ImgM}}|alt=Flax Field]] Flax Field || {{rl|Plant Fiber|med}}&lt;br /&gt;
| 60 || 50% {{rl|Clay|med}} || 30% {{rl|Insects|med}} || — &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode FlaxSmall icon.png|{{ImgM}}|alt=Flax Field]] Flax Field || {{rl|Plant Fiber|med}}&lt;br /&gt;
| 20 || 30% {{rl|Clay|med}} || 20% {{rl|Insects|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode MarshlandsMushroomSmall icon.png|{{ImgM}}|alt=Grasscap Mushrooms]] Grasscap Mushrooms || {{rl|Mushrooms|med}}&lt;br /&gt;
| 70 || 40% {{rl|Insects|med}} || — || — &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode MarshlandsMushroomSmall icon.png|{{ImgM}}|alt=Grasscap Mushrooms]] Grasscap Mushrooms || {{rl|Mushrooms|med}}&lt;br /&gt;
| 15 || 20% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode HerbsSmall icon.png|{{ImgM}}|alt=Herbs Node]] Herbs Node || {{rl|Herbs|med}}&lt;br /&gt;
| 70 || 40% {{rl|Berries|med}} || 20% {{rl|Plant Fiber|med}} || — &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode HerbsSmall icon.png|{{ImgM}}|alt=Herbs Node]] Herbs Node || {{rl|Herbs|med}}&lt;br /&gt;
| 15 || 20% {{rl|Berries|med}} || — || — &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode LeechBroodmotherBig icon.png|{{ImgM}}|alt=Leech Broodmother]] Leech Broodmother || {{rl|Meat|med}}&lt;br /&gt;
| 70 || &#039;&#039;&#039;100%&#039;&#039;&#039; {{rl|Leather|med}} || 60% {{rl|Leather|med}} || 20% {{rl|Eggs|med}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode LeechBroodmotherBig icon.png|{{ImgM}}|alt=Leech Broodmother]] Leech Broodmother || {{rl|Meat|med}}&lt;br /&gt;
| 15 || 20% {{rl|Leather|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode MossBroccoliSmall icon.png|{{ImgM}}|alt=Moss Broccoli Patch]] Moss Broccoli Patch || {{rl|Vegetables|med}}&lt;br /&gt;
| 70 || 40% {{rl|Insects|med}} || 20% {{rl|Roots|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode MossBroccoliSmall icon.png|{{ImgM}}|alt=Moss Broccoli Patch]] Moss Broccoli Patch || {{rl|Vegetables|med}}&lt;br /&gt;
| 12 || 30% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode ReedSmall icon.png|{{ImgM}}|alt=Reed Field]] Reed Field || {{rl|Reed|med}}&lt;br /&gt;
| 60 || 40% {{rl|Roots|med}} || 40% {{rl|Clay|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode ReedSmall icon.png|{{ImgM}}|alt=Reed Field]] Reed Field || {{rl|Reed|med}}&lt;br /&gt;
| 20 || 20% {{rl|Roots|med}} || 20% {{rl|Roots|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode RootsSmall icon.png|{{ImgM}}|alt=Root Deposit]] Root Deposit || {{rl|Roots|med}}&lt;br /&gt;
| 70 || 30% {{rl|Herbs|med}} || 30% {{rl|Resin|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode RootsSmall icon.png|{{ImgM}}|alt=Root Deposit]] Root Deposit || {{rl|Roots|med}}&lt;br /&gt;
| 12 || 20% {{rl|Herbs|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode SeaMarrowSmall icon.png|{{ImgM}}|alt=Sea Marrow Deposit]] Sea Marrow Deposit || {{rl|Sea Marrow|med}}&lt;br /&gt;
| 60 || &#039;&#039;&#039;100%&#039;&#039;&#039; {{rl|Sea Marrow|med}} || 50% {{rl|Stone|med}} || 1% {{rl|Ancient Tablet|med}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode SeaMarrowSmall icon.png|{{ImgM}}|alt=Sea Marrow Deposit]] Sea Marrow Deposit || {{rl|Sea Marrow|med}}&lt;br /&gt;
| 20 || 80% {{rl|Sea Marrow|med}} || 40% {{rl|Stone|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode SnailBroodmotherSmall icon.png|{{ImgM}}|alt=Slickshell Broodmother]] Slickshell Broodmother || {{rl|Meat|med}}&lt;br /&gt;
| 70 || &#039;&#039;&#039;100%&#039;&#039;&#039; {{rl|Leather|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode SnailBroodmotherSmall icon.png|{{ImgM}}|alt=Slickshell Broodmother]] Slickshell Broodmother || {{rl|Meat|med}}&lt;br /&gt;
| 15 || 20% {{rl|Leather|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode StoneSmall icon.png|{{ImgM}}|alt=Stone Deposit]] Stone Deposit || {{rl|Stone|med}}&lt;br /&gt;
| 60 || 30% {{rl|Roots|med}} || 30% {{rl|Insects|med}} || 10% {{rl|Copper Ore|med}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode StoneSmall icon.png|{{ImgM}}|alt=Stone Deposit]] Stone Deposit || {{rl|Stone|med}}&lt;br /&gt;
| 20 || 20% {{rl|Roots|med}} || 20% {{rl|Insects|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode SwampWheatSmall icon.png|{{ImgM}}|alt=Swamp Wheat Field]] Swamp Wheat Field || {{rl|Grain|med}}&lt;br /&gt;
| 70 || &#039;&#039;&#039;100%&#039;&#039;&#039; {{rl|Plant Fiber|med}} || 20% {{rl|Plant Fiber|med}} || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode SwampWheatSmall icon.png|{{ImgM}}|alt=Swamp Wheat Field]] Swamp Wheat Field || {{rl|Grain|med}}&lt;br /&gt;
| 12 || 20% {{rl|Plant Fiber|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Large&#039;&#039; || [[File:DebugNode WormtongueNestBig icon.png|{{ImgM}}|alt=Wormtongue Nest]] Wormtongue Nest || {{rl|Insects|med}}&lt;br /&gt;
| 70 || 60% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Small&#039;&#039; || [[File:DebugNode WormtongueNestBig icon.png|{{ImgM}}|alt=Wormtongue Nest]] Wormtongue Nest || {{rl|Insects|med}}&lt;br /&gt;
| 15 || 20% {{rl|Insects|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
|data-sort-value=zz| — || [[File:Icon Resource Coal.png|{{ImgM}}|alt=Coal Deposit]] Coal Deposit || {{rl|Coal|med}}&lt;br /&gt;
| 30 || 30% {{rl|Stone|med}} || — || —&lt;br /&gt;
|-&lt;br /&gt;
|data-sort-value=zz| — || [[File:Icon Resource CopperOre.png|{{ImgM}}|alt=Copper Deposit]] Copper Deposit || {{rl|Copper Ore|med}}&lt;br /&gt;
| 20 || 30% {{rl|Clay|med}} || — || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Giant Deposits in the Marshlands ====&lt;br /&gt;
There are always three [[Forbidden Glades]] in the [[Marshlands]] Biome, and one giant resource deposits can be found in each of them. These massive treasure troves of resources provide many bonus resources as well as more than enough charges to outlast a mission.&lt;br /&gt;
&lt;br /&gt;
The giant resource deposits &#039;&#039;&#039;require&#039;&#039;&#039; the larger {{bl|Foragers&#039; Camp}}, {{bl|Herbalists&#039; Camp}}, and {{bl|Trappers&#039; Camp}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Giant Resource Deposits in the Marshlands&lt;br /&gt;
! Deposit !! Primary Resource&lt;br /&gt;
! Charges !!colspan=4| Bonus Resources&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode Marshlands InfiniteGrain icon.png|{{ImgH}}|alt=Ancient Proto-Wheat]] Ancient Proto-Wheat || {{rl|Grain|med}}&lt;br /&gt;
| 1011 || 40% {{rl|Reed|med}} || 40% {{rl|Herbs|med}} || 30% {{rl|Oil|med}} || 5% {{rl|Amber|med}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode Marshlands InfiniteMeat icon.png|{{ImgH}}|alt=Dead Leviathan]] Dead Leviathan || {{rl|Meat|med}}&lt;br /&gt;
| 1011 || 40% {{rl|Leather|med}} || 30% {{rl|Jerky|med}} || 30% {{rl|Sea Marrow|med}} || 30% {{rl|Crystalized Dew|med}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DebugNode Marshlands InfiniteMushroom icon.png|{{ImgH}}|alt=Giant Proto-Fungus]] Giant Proto-Fungus || {{rl|Mushrooms|med}}&lt;br /&gt;
| 1011 || 40% {{rl|Insects|med}} || 40% {{rl|Pigment|med}} || 40% {{rl|Waterskins|med}} || 30% {{rl|Pickled Goods|med}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Farming ===&lt;br /&gt;
&lt;br /&gt;
[[File:FertileSoil.png|{{ImgH}}|left|alt=Fertile Soil]]&lt;br /&gt;
&lt;br /&gt;
Farming is the primary source of renewable goods for your settlements and requires [[Fertile Soil]]. Once your workers convert Fertile Soil into Farm Fields, any nearby farming buildings will send out their workers who can sow and harvest from those fields to produce their corresponding goods forever. The exceptions are the {{bl|Greenhouse}} and {{bl|Clay Pit}}, which you need to build directly on the Fertile Soil.&lt;br /&gt;
&lt;br /&gt;
Farming is not only for edible foods and food ingredients; you can grow and harvest metal {{rl|Crystalized Dew}} and crafting materials {{rl|Plant Fiber}}, {{rl|Clay}}, and {{rl|Resin}}.&lt;br /&gt;
&lt;br /&gt;
In addition to the yields below, the Cornerstone [[Mushroom Seedlings]] adds the ability to grow {{rl|Mushrooms}} in any building that uses Fertile Soil. The Cornerstone [[Moss Broccoli Seeds]] allows you to grow {{rl|Vegetables}} in the {{bl|Greenhouse}}.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See Also: [[Buildings#Food_Production_2|Buildings#Food Production]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+ Farming Yields and Farming Buildings&lt;br /&gt;
! Yields !! Efficiency !! Farming Building&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Clay|large}} || {{2Star}} || {{bl|Clay Pit|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Reed|large}} || {{2Star}} || {{bl|Clay Pit|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Resin|large}} || {{2Star}} || {{bl|Forester&#039;s Hut|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Crystalized Dew|large}} || {{2Star}} || {{bl|Forester&#039;s Hut|large}}&lt;br /&gt;
|- &lt;br /&gt;
| {{rl|Herbs|large}} || {{2Star}} || {{bl|Greenhouse|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Mushrooms|large}} || {{2Star}} || {{bl|Greenhouse|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Herbs|large}} || {{2Star}} || {{bl|Herb Garden|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Roots|large}} || {{1Star}} || {{bl|Herb Garden|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Herbs|large}} || {{3Star}} || {{bl|Hallowed Herb Garden|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Roots|large}} || {{3Star}} || {{bl|Hallowed Herb Garden|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Grain|large}} || {{3Star}} || {{bl|Homestead|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Plant Fiber|large}} || {{3Star}} || {{bl|Homestead|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Vegetables|large}} || {{2Star}} || {{bl|Homestead|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Mushrooms|large}} || {{2Star}} || {{bl|Homestead|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Berries|large}} || {{2Star}} || {{bl|Plantation|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Plant Fiber|large}} || {{2Star}} || {{bl|Plantation|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Grain|large}} || {{2Star}} || {{bl|Small Farm|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Vegetables|large}} || {{1Star}} || {{bl|Small Farm|large}}&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Grain|large}} || {{3Star}} || {{bl|Hallowed Small Farm|large}}*&lt;br /&gt;
|-&lt;br /&gt;
| {{rl|Vegetables|large}} || {{3Star}} || {{bl|Hallowed Small Farm|large}}*&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&#039;&#039;The Hallowed Herb Garden, Homestead, and Hallowed Small Farm cannot be built by you. You will find them rarely in Dangerous and Forbidden Glades.&lt;br /&gt;
&lt;br /&gt;
== List of Resources ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main Page: [[List of Resources]]&lt;br /&gt;
&lt;br /&gt;
{{:List of Resources}}&lt;/div&gt;</summary>
		<author><name>76561198025477286</name></author>
	</entry>
</feed>