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	<id>https://wiki.hoodedhorse.com/Against_the_Storm/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561197971914365</id>
	<title>Against the Storm Official Wiki - User contributions [en]</title>
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	<updated>2026-10-06T19:46:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Lizards&amp;diff=5416</id>
		<title>Lizards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Lizards&amp;diff=5416"/>
		<updated>2023-12-30T17:06:31Z</updated>

		<summary type="html">&lt;p&gt;76561197971914365: reword for consistency and to link new page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lizard_Portrait.png|thumb|360px|A Lizard]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{species link|Lizards|med}} are a very resilient and distrustful species. They are very good with animals and [[File:Icon_Spec_Meat_64x64.png|14px]] [[Meat]], and prefer to work in [[File:Icon_Spec_Fire_64x64.png|14px]] warm environments due to their cold-blooded nature. &lt;br /&gt;
&lt;br /&gt;
Their [[Starting Ability]] is to gain 10 {{rl|Tools}} upon [[Embarkation]]. Lizards has a base [[Resolve]] of 5, with a [[Break]] interval of 01:40 minutes. Their [[Resilience]] is listed as High, and their [[Demand]] index is Medium. With a [[Decadence]] level of 7 and a [[Hunger Tolerance]] of 12, Lizards are one of the last to leave or die, they are a very versatile species that can be quickly pleased with Specie-Specific Housing.&lt;br /&gt;
&lt;br /&gt;
== Consumption and Satisfaction ==&lt;br /&gt;
&lt;br /&gt;
Lizards need [[Complex Needs]] fulfilled to earn high [[Resolve]]. You will have to satisfy some of these [[Complex Needs]] if you want your Lizards to attain high [[Resolve]]. The more [[Complex Needs]] you fulfill, the higher their resolve will go, to a maximum of 50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=nolines class=&amp;quot;center&amp;quot; widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot;&amp;gt;&lt;br /&gt;
Icon_Resource_Pie.png | [[Pie]]&lt;br /&gt;
Icon_Resource_Jerky.png | [[Jerky]]&lt;br /&gt;
Icon_Resource_Skewers.png|[[Skewers]]&lt;br /&gt;
Icon Need Brawling.png| [[Brawling]]&lt;br /&gt;
Icon Need Religion.png| [[Religion]]&lt;br /&gt;
Icon_Need_BasicHousing.png | [[Basic Housing]]&lt;br /&gt;
Icon_Need_LizardHousing.png | [[Lizard Housing]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations &amp;amp; Comforts ==&lt;br /&gt;
&lt;br /&gt;
[[Lizards]]&#039; Proficiency Specialization is [[File:Icon_Spec_Meat_64x64.png|14px]][[Lizards#Specializations_&amp;amp;_Comforts|Meat Production]]. It grants [[Lizards]] a 10% chance to produce twice the amount of resources when working in the following [[Buildings]]:&lt;br /&gt;
* {{bl|Butcher|med}}&lt;br /&gt;
* {{bl|Grill|med}}&lt;br /&gt;
* {{bl|Leatherworker|med}}&lt;br /&gt;
* {{bl|Ranch|med}}&lt;br /&gt;
* {{bl|Smokehouse|med}}&lt;br /&gt;
* {{bl|Trappers&#039; Camp|med}}&lt;br /&gt;
[[Lizards]]&#039; Comfort Specialization is [[File:Icon_Spec_Fire_64x64.png|14px]][[Lizards#Specializations_&amp;amp;_Comforts|Warmth]]. It grants [[Lizards]] 5 [[Resolve]] when working in the following [[Buildings]]:&lt;br /&gt;
* [[Ancient Hearth]]&lt;br /&gt;
* {{bl|Bakery|med}}&lt;br /&gt;
* {{bl|Beanery|med}}&lt;br /&gt;
* [[Blight post]]&lt;br /&gt;
* {{bl|Brick Oven|med}}&lt;br /&gt;
* {{bl|Clan Hall|med}}&lt;br /&gt;
* {{bl|Cookhouse|med}}&lt;br /&gt;
* {{bl|Furnace|med}}&lt;br /&gt;
* {{bl|Grill|med}}&lt;br /&gt;
* {{bl|Holy Temple|med}}&lt;br /&gt;
* {{bl|Kiln|med}}&lt;br /&gt;
* {{bl|Monastery|med}}&lt;br /&gt;
* {{bl|Rainpunk Foundry|med}}&lt;br /&gt;
* [[Small Hearth]]&lt;br /&gt;
* {{bl|Smelter|med}}&lt;br /&gt;
* {{bl|Smithy|med}}&lt;br /&gt;
* {{bl|Smokehouse|med}}&lt;br /&gt;
* {{bl|Temple|med}}&lt;br /&gt;
&lt;br /&gt;
== Lizard Specific Buildings ==&lt;br /&gt;
&lt;br /&gt;
A list of [[Buildings]] appearing as [[Reputation]] Rewards only when Lizards are on the map, they can still spawn as [[Ruins]] or [[Order]] Rewards.&lt;br /&gt;
&lt;br /&gt;
* {{bl|Butcher|med}}&lt;br /&gt;
* {{bl|Clan Hall|med}}&lt;br /&gt;
&lt;br /&gt;
== Orders Concerning Lizards ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:LizardGroup.png|200px|left|alt=A Group of Lizards]]&lt;br /&gt;
* There are multiple Lizard Traders, named [[Trader_Wares#Vliss%20Greybone|Vliss Greybone]] and [[Trader_Wares#Gex%20Runescale|Gex Runescale]].&amp;lt;br /&amp;gt;&lt;br /&gt;
* Lizards have two skins, with one skin having a blue uniform and a blue tail, and the other skin having a red uniform and a light brown tail. &lt;br /&gt;
* They also have two voice pitches, high and low.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Humans]]&lt;br /&gt;
* [[Beavers]]&lt;br /&gt;
* [[Harpies]]&lt;br /&gt;
* [[Foxes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Complex Needs]]&lt;br /&gt;
[[Category:Complex Food]]&lt;br /&gt;
[[Category:Need]]&lt;br /&gt;
[[Category:Resolve]]&lt;br /&gt;
[[Category:Villagers]]&lt;/div&gt;</summary>
		<author><name>76561197971914365</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Starting_Ability&amp;diff=5415</id>
		<title>Starting Ability</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Starting_Ability&amp;diff=5415"/>
		<updated>2023-12-30T17:05:17Z</updated>

		<summary type="html">&lt;p&gt;76561197971914365: New page from a game fan, feel free to rework.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Starting abilities are extra capabilities unlocked at higher levels of Citadel [[Upgrades|upgrades]]. Once unlocked in the Smoldering City you get the bonus the moment a member of that species joins your settlement (or at the start of the run).&lt;br /&gt;
&lt;br /&gt;
* [[Lizards]]: 10 Tools (level 8)&lt;br /&gt;
* [[Beavers]]: +1 Trade Route Neighbour (level 9)&lt;br /&gt;
* [[Humans]]: Closest Fertile Soil Highlight (level 10)&lt;br /&gt;
* [[Harpies]]: 50 Coats on Embarkation (level 11)&lt;br /&gt;
* [[Foxes]]: Nearest Geyser Location (level 12)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
1. [https://eremitegames.com/sentinels-of-the-forest-update/ Sentinels of the Forest Update]&lt;/div&gt;</summary>
		<author><name>76561197971914365</name></author>
	</entry>
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