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	<title>Against the Storm Official Wiki - User contributions [en]</title>
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	<updated>2026-10-08T09:02:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Feast_Hall&amp;diff=11943</id>
		<title>Feast Hall</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Against_the_Storm/index.php?title=Feast_Hall&amp;diff=11943"/>
		<updated>2026-01-21T15:48:21Z</updated>

		<summary type="html">&lt;p&gt;76561197967376591: added Bats to species benefiting from Brawling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Version|1.8.9}}&lt;br /&gt;
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
The [[Feast Hall]] is a Harpy-themed service building that provides {{Service link|Treatment}} for {{Species link|Harpies}} and {{Species link|Foxes}} and {{Service link|Brawling}} for {{Species link|Lizards}}, {{Species link|Frogs}}, and {{Species link|Bats}}  when there is at least one worker assigned to the building. It also provides passive effect &#039;&#039;&#039;Festive Mood&#039;&#039;&#039; when all worker slots are filled.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is a special building that can only be unlocked temporarily by completing the Somber Procession [[World Events|World Event]] using the &amp;quot;Join the funeral&amp;quot; option. Successfully completing a settlement after fulfilling all 3 Funeral Feast requirements will grant access to the [[Feast Hall]] as an essential blueprint for the next 3 settlements. This restriction cannot be bypassed by any means, and cannot be selected even if you get a wildcard blueprint from the Smuggler.&lt;br /&gt;
&lt;br /&gt;
=== Building Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; border:hidden&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;font-weight:bold; border:hidden&amp;quot; | {{Perk|LimeGreen|File:BlueLootBox 67 b.png}}&amp;lt;br /&amp;gt;Festive Mood&lt;br /&gt;
| style=&amp;quot;text-align:left;border:hidden&amp;quot; | Villagers with their need for species-specific housing met will get an additional +2 to Resolve. &amp;lt;/br&amp;gt;Same building effects do not stack.&amp;lt;/br&amp;gt; Need 3 villagers assigned.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Service Building Mechanics ===&lt;br /&gt;
The [[Feast Hall]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Feast Hall workers still have to carry service goods to the building before they can be consumed.&lt;br /&gt;
&lt;br /&gt;
The Feast Hall does &#039;&#039;&#039;not&#039;&#039;&#039; need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth upgrade]] unless all of the Feast Hall tiles are within its range.&lt;br /&gt;
&lt;br /&gt;
== Funeral Feast ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;The mourners thank you for your sympathy.&#039;&#039;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before you complete the [[World Events | Somber Procession]] settlement, you need to go through all three stages (referred to as Parts) of the Funeral Feast to satisfy the [[World Events | World event&#039;s]] requirements and gain access to the [[blueprint]] for the next 3 settlements. You can only begin working on the Funeral Feast after you finish construction of the Feast Hall. &lt;br /&gt;
&lt;br /&gt;
After you finish the last stage of the Feast, the [[building]] changes from an Event to a regular service building, so you effectively have 4 games with access to Feast Hall. While the service building version has 3 worker slots, only 2 scouts can be assigned to a Feast Hall before it&#039;s converted to a service building.&lt;br /&gt;
&lt;br /&gt;
As opposed to most buildings, Feast Hall won&#039;t be movable in the construction site form. Once constructed, the building can be destroyed, but &#039;&#039;&#039;all&#039;&#039;&#039; progress with the Funeral Feast event will be reset - even if was fully completed previously. It is possible to claim the [[Reputation]] reward multiple times. The World event requirement only needs to be fulfilled once to count. The building can be safely dismantled after finishing Stage 3, should you need the building materials.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Funeral Feast event stages&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &#039;&#039;&#039;Solve input options*&#039;&#039;&#039;&lt;br /&gt;
| 35/40/45/50: &amp;lt;br/&amp;gt;{{rl|Biscuits}}&amp;lt;br/&amp;gt;{{rl|Jerky}}&amp;lt;br/&amp;gt;{{rl|Paste}}&amp;lt;br/&amp;gt;{{rl|Pickled Goods}}&amp;lt;br/&amp;gt;{{rl|Pie}}&amp;lt;br/&amp;gt;{{rl|Porridge}}&amp;lt;br/&amp;gt;{{rl|Skewers}}&lt;br /&gt;
| 50/55/60/65: &amp;lt;br/&amp;gt; {{rl|Ale}} &amp;lt;br/&amp;gt; {{rl|Incense}}&amp;lt;br/&amp;gt; {{rl|Scrolls}}&amp;lt;br/&amp;gt; {{rl|Tea}}&amp;lt;br/&amp;gt; {{rl|Training Gear}}&amp;lt;br/&amp;gt; {{rl|Wine}}&lt;br /&gt;
| 15/20/25/30: &amp;lt;br/&amp;gt; {{rl|Pack of Luxury Goods}}&amp;lt;br/&amp;gt; {{rl|Pack of Trade Goods}}&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;20/25/30/35:&amp;lt;br/&amp;gt;{{rl|Pack of Building Materials}}&amp;lt;br/&amp;gt;{{rl|Pack of Crops}}&amp;lt;br/&amp;gt;{{rl|Pack of Provisions}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &#039;&#039;&#039;Working Effect*&#039;&#039;&#039;&lt;br /&gt;
| -10%/-15%/-20%/-25% &amp;lt;br/&amp;gt; [[Glade Event]] working speed**&lt;br /&gt;
| -1/-2/-3/-4&amp;lt;br/&amp;gt;global [[Resolve]]&lt;br /&gt;
| +40/60/80/120&amp;lt;br/&amp;gt;[[Hostility]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &#039;&#039;&#039;Base solve duration*&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | 03:30 / 04:00 / 04:30 / 05:00 / 07:27 minutes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
| 0.5 [[Reputation]]&lt;br /&gt;
| 0.5 Reputation&lt;br /&gt;
| 1 Reputation +&amp;lt;br/&amp;gt;[[Feast Hall]] [[building]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;numerical values listed are for Settler/Pioneer/Veteran/Viceroy+ [[Difficulty|difficulties]] respectively. Base solve duration also includes the values at [[Prestige]] 9+. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;the Glade Event working speed penalty doesn&#039;t apply to the Funeral Feast, since it doesn&#039;t count as a Glade Event.&lt;br /&gt;
&lt;br /&gt;
== Production Chain ==&lt;br /&gt;
=== Recipes in the {{PAGENAME}} ===&lt;br /&gt;
{{Recipe|building={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
=== Service Good Recipes ===&lt;br /&gt;
{{Recipe|product=Tea}}&lt;br /&gt;
{{Recipe|product=Training Gear}}&lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;/div&gt;</summary>
		<author><name>76561197967376591</name></author>
	</entry>
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