Perks

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Revision as of 05:43, 4 December 2025 by Qwertybot9000 (talk | contribs) (It is now 20% instead of 10% for the lucky perk)
Selecting perks for the King of Nothing

Each king has a level. At the end of each run it will gain experience based on the number of years played, regardless of whether the run was successful or not. After a king gains enough experience it will level up, which unlocks a perk that can be assigned to one of the king's 9 perk slots. Perks are permanent bonuses that apply to every run. They can be reset at any time between runs.

There are 3 types of perks:

  • Universal perks, available to all kings.
  • King perks, available only to the chosen king.
  • Rainbow perks, available to all kings and unlocked every third level.

A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk.

Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander.


The content below needs to be updated as it may not accurately represent what's currently in-game.
The following info is outdated with the patch 11 overhaul and needs to be reworked


Common Perks

The following perks are available to all Kings, with one perk from the list randomly unlocked at every level up.


Perk Bonus per rank Max rank
Expansionist Start with +1 random unlocked plot 3
Fortifier Towers deal 10% more damage 3
Lucky Special cards are 10% more likely to appear in shops 3
Nurturer All troops start with 10% more HP 3
Persistent Receive 2 free re-rolls 3
Planner Losing a life gives you +30 gold 3
Hoarder Start with +1 random card from your king in hand 2
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to all Kings, with one perk from the list randomly unlocked upon reaching a level multiple of 3 (e.g. 3, 6, 9, et al).


Perk Bonus per rank Max rank
File:Perk Nationalist.png Nationalist All adjacent king perks are applied +1 time 3


King-specific Perks

The following perks are available to the King of Nothing.


Perk Bonus per rank Max rank
Expansionist Start with +1 random unlocked plot 3
Fortifier Towers deal 10% more damage 3
Lucky Special cards are 20% more likely to appear in shops 3
Nurturer All troops start with 10% more HP 3
Persistent Receive 2 free re-rolls 3
Planner Losing a life gives you +30 gold 3
Hoarder Start with +1 random card from your king in hand 2
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Blood.


Perk Bonus per rank Max rank
Cultist Start with +1 Imp card in your hand 2
Pagan Start with a Demon's Altar in a random corner plotwith +1 level 2
Summoner All summons are 10% stronger 3
Expansionist Start with +1 random unlocked plot 3
Fortifier Towers deal 10% more damage 3
Ingenious Your castle can now level up 3 more times 2
Lucky Special cards are 10% more likely to appear in shops 3
Persistent Receive 2 free re-rolls 3
Politician +1 royal decree option 2

The following perks are available to the King of Greed.


Perk Bonus per rank Max rank
Nepobaby Start with +20 gold 3
Oligarch Start with +1 Vault card in your hand 2
Peddler 1 merchant purchase is free 2
Expansionist Start with +1 random unlocked plot 3
Lucky Special cards are 10% more likely to appear in shops 3
Persistent Receive 2 free re-rolls 3
Planner Losing a life gives you +30 gold 3
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Nature.


Perk Bonus per rank Max rank
Healer Treant's attacks are 10% stronger per rank 3
Pollinator Start with a Mycellium in a random outer plot with +1 level 3
Tenacious Receive +1 Procreate card every time you lose a life 3
Lucky Special cards are 10% more likely to appear in shops 3
Nurturer All troops start with 10% more HP 3
Persistent Receive 2 free re-rolls 3
Hoarder Start with +1 random card from your king in hand 2
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Nomads.


Perk Bonus per rank Max rank

The following perks are available to the King of Progress.


Perk Bonus per rank Max rank
Admiral Mothership's movement and attack speed are increased by 10% 3
Innovator Start with +1 Reinforce card in hand 2
Opportunist Receive +5 Gold for each level up 3
Expansionist Start with +1 random unlocked plot 3
Lucky Special cards are 10% more likely to appear in shops 3
Nurturer All troops start with 10% more HP 3
Persistent Receive 2 free re-rolls 3
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Spells.


Perk Bonus per rank Max rank
Mystic Start with +1 random enchantment in hand 3
Ruthless Castle attack has a 5% chance to insta-kill 3
Scholar Libraries always start at level 2 1
Expansionist Start with +1 random unlocked plot 3
Lucky Special cards are 10% more likely to appear in shops 3
Persistent Receive 2 free re-rolls 3
Planner Losing a life gives you +30 gold 3
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Stone.


Perk Bonus per rank Max rank
Impervious Losing a life gives you +2 Wallmaker cards 3
Tactician Start with +1 random tower card in your hand 2
Warden Stronghold starts with +1 level 2
Expansionist Start with +1 random unlocked plot 3
Fortifier Towers deal 10% more damage 3
Lucky Special cards are 10% more likely to appear in shops 3
Persistent Receive 2 free re-rolls 3
Ingenious Your castle can now level up 3 more times 2
Politician +1 royal decree option 2

The following perks are available to the King of Time.


Perk Bonus per rank Max rank