Royal Council
When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.
There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.
Royal Council events occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing special card.
Common royal decrees
The following royal decrees are available to all kings.
| Royal Decree | Effect |
|---|---|
| Increases the attack speed of your towers by 50%. | |
| All troops in the field now have the same damage as your highest damage troop. | |
| Unlocks 3 new random plots. | |
| All your plots get +20% raw chance to deal critical damage. | |
| Doubles the maximum HP of all troops. | |
| Increases the damaging range of area attacks by 30%. | |
| Doubles critical damage. | |
| Doubles the movement speed of all your units. | |
| Receive 99 gold coins. | |
| Receive 9 free re-rolls. | |
| Your support buildings apply their effects one more time. | |
| Every time enemies attack your units, those enemies gain 1 poison stack. | |
| Regains all your lost lives. | |
| Increases the attack of all your units and towers by 30%. | |
| Discard your current hand. Gain one copy of each of your king's cards. | |
| Every poison effect is now applied twice. | |
| Summons are 50% stronger. | |
| Frozen, stunned, or poisoned units take +50% damage. |
Rainbow royal decrees
The following royal decrees are available to all kings, similar to common decrees, but have differently colored icons.
Broken Decrees
The following decrees are available to all kings, and appear when repeating a royal council event after traveling back in time.
| Royal Decree | Effect |
| All plots gain +4.321% damage. | |
| Levels up one random plot twice. | |
| Gains +1 gold multiplied by your current year. | |
| Automatically triggers a card loot event. | |
| Gains 3 Temp Null cards. | |
| All plots gain +1.234% to all stats. | |
| Gains 2 random Time card. | |
| All plots gain +4.321% HP. | |
| Gains +2 free re-rolls. |
King of Nothing decrees
The following royal decrees are only available to the King of Nothing.
| Royal Decree | Effect |
| File:Decree armory Armory | All troops gain +3 stacks of Steel Coat |
| Receives a Wildcard for each empty plot you have. | |
| Castle hits now leave a damaging area of fire on the ground. | |
| Doubles all stats of all level 1 troops. | |
| File:Decree twinshot Twinshot | Archers now shoot +1 arrow per hit. |
King of Spells royal decrees
The following royal decrees are only available to the King of Spells.
| Royal Decree | Effect |
|---|---|
| 10% of all enemies turn into frogs. | |
| Your Wizards now have 100 attack points but only 1 HP. | |
| Doubles all enchantments of all your active troops. | |
| Doubles the amount of healing rays of your Spires. | |
| Doubles the attack speed of your Citadel's lightning bolts. |
King of Greed royal decrees
The following royal decrees are only available to the King of Greed.
| Royal Decree | Effect |
|---|---|
| Merchant's cards cost half the price. | |
| All active troops gain 2 stacks of Midas Touch. | |
| Receive 1 gold for every 9 allied unit deaths. | |
| Cards thrown into the pit return 3x more gold. | |
| Thief attacks are always critical strikes. |
King of Blood royal decrees
The following royal decrees are only available to the King of Blood.
| Royal Decree | Effect |
|---|---|
| Doubles the stats of all active Demon's Altars | |
| Enemies killed have a 10% chance to be summoned back to life as allies. | |
| Doubles the maximum quantity of imps summoned per battle. | |
| Bombers have their attack range area doubled. | |
| All active allied troops are replaced with level 3 Imps. |
King of Nature royal decrees
The following royal decrees are only available to the King of Nature.
| Royal Decree | Effect |
|---|---|
| Receive 5 Procreate cards immediately. | |
| Whenever any unit is added to any plot, add one extra unit. | |
| Doubles every heal effect. | |
| Unlocks 3 new random plots, with Forests on each of them. |
King of Nomads royal decrees
The following royal decrees are only available to the King of Nomads.
| Royal Decree | Effect |
| Dragons now spit blue fire and attack +1 time per battle. | |
| Frost now deals damage per second. +1 damage per stack. | |
| The effect of all plot destroying cards is applied +1 time. | |
| File:Decree settlement Settlement | All new troops and towers placed on empty plots start with double stats. |
| Swords and Shields have double effect. |
King of Stone royal decrees
The following royal decrees are only available to the King of Stone.
| Royal Decree | Effect |
|---|---|
| Walls reflect 10% of damage taken. | |
| Traps now cause double damage. | |
| Doubles the damage of all towers. | |
| Stronghold can now build towers twice as fast. |
King of Progress royal decrees
The following royal decrees are only available to the King of Progress.
| Royal Decree | Effect |
|---|---|
| Converter towers now summon Bombers instead of Lab Rats. | |
| All currently active plots gain one level. | |
| Adds 9 Precision cards to your hand. | |
| The level of all active Lab Rats is doubled. | |
| Doubles the attack range of your Mothership. |
King of Time royal decrees
The following decrees are only available to the King of Time.
| Royal Decree | Effect |
| Hourglass first attack now stun enemies for +1 second. | |
| 20% of enemies are turned into kids with half its stats. | |
| Bastion's rifts now warp the enemy to the backline +1 time. | |
| Warpers now summon giga tankers with double HP and Damage. | |
| Portals now travel +1 year back in time. |


