Blessings: Difference between revisions
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Each [[run]] will contain a blessing [[event]]. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the [[cards]] on a select number of | Each [[run]] will contain a blessing [[event]]. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the [[cards]] on a select number of [[plots]], depending on the blessing, which will be highlighted in blue after the blessing is revealed. To receive the blessing, the player must have an appropriate card on the highlighted plot(s) by year 16. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Blessing | ! Blessing | ||
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| Nostalgia || Regresses the level of the card on the target plot but it retains its current stats. || 3 | | Nostalgia || Regresses the level of the card on the target plot but it retains its current stats. || 3 | ||
|- | |- | ||
| Feudalism || For each target plot that is empty gain one card | | Feudalism || For each target plot that is empty in the target year, you gain one random card in your king's deck. || 3 | ||
|- | |- | ||
| | | Hegemony || Clones cards in target plots into your hand. || 2 | ||
|- | |- | ||
|} | |} | ||
Revision as of 13:02, 12 October 2026
Each run will contain a blessing event. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the cards on a select number of plots, depending on the blessing, which will be highlighted in blue after the blessing is revealed. To receive the blessing, the player must have an appropriate card on the highlighted plot(s) by year 16.
| Blessing | Effect | Plots Affected |
|---|---|---|
| Doubles the number of units of the Troop card on the targed plot. | 2 | |
| The cards on the target plot will level up. | 3 | |
| Doubles the HP of the card on the target plot. | 2 | |
| If you have less than 20 Gold multiplies the value by 9. | 0 | |
| Doubles the damage of the card on the target plot. | 2 | |
| Nostalgia | Regresses the level of the card on the target plot but it retains its current stats. | 3 |
| Feudalism | For each target plot that is empty in the target year, you gain one random card in your king's deck. | 3 |
| Hegemony | Clones cards in target plots into your hand. | 2 |


