Perks: Difference between revisions
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[[File:Perkslots.png|400px|right|thumb|Selecting perks for the King of <span style="color:cadetblue;">'''Nothing'''</span>]] Each [[king]] has a level. At the end of each [[run]] it will gain experience based on the number of years played, regardless of whether the [[run]] was successful or not. After a [[king]] gains enough experience it will level up, which unlocks a perk that can be assigned to one of the | [[File:Perkslots.png|400px|right|thumb|Selecting perks for the King of <span style="color:cadetblue;">'''Nothing'''</span>]] Each [[king]] has a level and 9 perk slots. At the end of each [[run]] it will gain experience based on the number of years played, regardless of whether the [[run]] was successful or not. After a [[king]] gains enough experience it will level up, which unlocks a perk that can be assigned to one of the perk slots. Perks are permanent bonuses that apply to every [[run]]. They can be changed at any time between runs. There are 3 types of perks: | ||
* Universal perks, available to all kings. | |||
There are 3 types of perks: | * King perks, available only to the chosen king. | ||
*Universal perks, available to all kings. | * Rainbow perks, available to all kings and unlocked every third level. | ||
*King perks, available only to the chosen king. | |||
*Rainbow perks, available to all kings and unlocked every third level. | |||
A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk. | A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk. | ||
Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander. | Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander. | ||
=== Common perks === | |||
The following perks are available to all kings: | |||
{| class="wikitable" | |||
! Perk | |||
! Effects | |||
|} | |||
<!-- The following info is outdated with the patch 11 overhaul and needs to be reworked: | <!-- The following info is outdated with the patch 11 overhaul and needs to be reworked: | ||
Revision as of 18:21, 1 August 2025
Each king has a level and 9 perk slots. At the end of each run it will gain experience based on the number of years played, regardless of whether the run was successful or not. After a king gains enough experience it will level up, which unlocks a perk that can be assigned to one of the perk slots. Perks are permanent bonuses that apply to every run. They can be changed at any time between runs. There are 3 types of perks:
- Universal perks, available to all kings.
- King perks, available only to the chosen king.
- Rainbow perks, available to all kings and unlocked every third level.
A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk.
Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander.
Common perks
The following perks are available to all kings:
| Perk | Effects |
|---|


