Perks: Difference between revisions
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| [[File:Perk admiral.png]] Admiral || Mothership's movement and attack speed are increased by 10% || 3 | | [[File:Perk admiral.png]] Admiral || Mothership's movement and attack speed are increased by 10% || 3 | ||
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| [[File:Perk innovator.png]] Innovator || Start with +1 | | [[File:Perk innovator.png]] Innovator || Start with +1 Reinforce card in hand || 2 | ||
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| [[File:Perk opportunist.png]] Opportunist || Receive +5 Gold for each level up || 3 | | [[File:Perk opportunist.png]] Opportunist || Receive +5 Gold for each level up || 3 | ||
Revision as of 09:21, 25 May 2025

Each king has a level. At the end of each run it will gain experience based on the number of years played, regardless of whether the run was successful or not. After a king gains enough experience it will level up, which grants a point that can be spent to unlock or upgrade one of 9 perks. Perks are perks are permanent bonuses that apply to every run. They can be reset at any time.
King of Nothing perks
The following perks are available to the King of Nothing.
King of Blood perks
The following perks are available to the King of Blood.
King of Greed perks
The following perks are available to the King of Greed.
King of Nature perks
The following perks are available to the King of Nature.
King of Progress perks
The following perks are available to the King of Progress.
King of Spells perks
The following perks are available to the King of Spells.
King of Stone perks
The following perks are available to the King of Stone.


