Cards: Difference between revisions
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| [[File:Vampirism.png]] Vampirism || Stack || Unit's attacks heal it for 20% of damage dealt. || Stacks: 1 || Stacks: 2 || Stacks: 3 | | [[File:Vampirism.png]] Vampirism || Stack || Unit's attacks heal it for 20% of damage dealt. || Stacks: 1 || Stacks: 2 || Stacks: 3 | ||
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| [[File:Sacrifice.png]] Sacrifice || Stack || Destroy target plot to level up adjacent plots || | | [[File:Sacrifice.png]] Sacrifice || Stack || Destroy target plot to level up adjacent plots || colspan=3 | | ||
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Revision as of 10:24, 15 May 2025
Each king has 9 possible cards. Each game will start with 3 cards from the selected king. After each battle you can gain a card from the defeated king. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same king. Cards can also be purchased from merchants for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.
Each card comes in three levels. They can be upgraded by playing another card of the same type on the same plot.
You can throw cards from your hand into the well to discard them but recover 9 Gold per card.
You can only play or discard one card before each battle, excluding cards obtained from the merchant.
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.
King of Nothing cards
The following cards are available while playing as or against the King of Nothing.
King of Blood cards
The following cards are available while playing as or against the King of Blood.
Special cards
Special cards can be found in the shop regardless of which king you're playing as.
| Card | Effect |
|---|---|
| Spends 9 gold every year to level up a random building. |


