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| | Royal Decree | | | Royal Decree |
| | Effect | | | Effect |
| | |- id="Agronomy" |
| | | Agronomy || Gives you a [[Cards#Fard|Farm]] card for each occupied plot in your kingdom. |
| |- id="Armory" | | |- id="Armory" |
| | [[File:Decree armory.png]] Armory || All troops gain +3 stacks of [[Cards#Steel_Coat|Steel Coat]] | | | [[File:Decree armory.png]] Armory || All troops gain +3 stacks of [[Cards#Steel_Coat|Steel Coat]]. |
| |- id="Developemnt" | | |- id="Developemnt" |
| | [[File:Decree development.png]] Development || Receives a [[Cards#Wildcard|Wildcard]] for each empty plot you have. | | | [[File:Decree development.png]] Development || Gives you 1 [[Cards#Wildcard|Wildcard]] for each empty plot you have. |
| |- id="Fireball" | | |- id="Fireball" |
| | [[File:Decree fireball.png]] Fireball || [[Cards#Castle|Castle]] hits now leave a damaging area of fire on the ground. | | | [[File:Decree fireball.png]] Fireball || [[Cards#Castle|Castle]] hits now leave a trail of fire on the ground that deals +1 damage per tick. |
| |- id="Freshmen" | | |- id="Freshmen" |
| | [[File:Decree freshmen.png]] Freshmen || Doubles all stats of all level 1 troops. | | | [[File:Decree freshmen.png]] Freshmen || Triples all stats of all level 1 troops. |
| | |- id="Smith_Tower" |
| | | Smith Tower || [[Cards#Scout_Tower|Scout Towers]] now give 2% damage to adjacent plots and [[Cards#Blacksmith|Blacksmiths]] now shoot arrow projectiles. |
| |- id="Twinshot" | | |- id="Twinshot" |
| | [[File:Decree twinshot.png]] Twinshot || [[Cards#Archer|Archers]] now shoot +1 arrow per hit. | | | [[File:Decree twinshot.png]] Twinshot || [[Cards#Archer|Archers]] now shoot +1 arrow per hit. |
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| |- id="Abracadabra" | | |- id="Abracadabra" |
| | [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs. | | | [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs. |
| | |- id="Athenaeum" |
| | | Athenaeum || Replaces your hand with 9 random [[Cards#Enchantments|Enchantment]] cards (any king). |
| |- id="Glass_Staffs" | | |- id="Glass_Staffs" |
| | [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] now have 100 attack points but only 1 HP. | | | [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] gain +100 damage and their HP is set to 1. |
| |- id="Re-enchant" | | |- id="Re-enchant" |
| | [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops. | | | [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops. |
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| |- id="Static_Fields" | | |- id="Static_Fields" |
| | [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts. | | | [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts. |
| | |- id="Witchdoctors" |
| | | Witchdoctors || [[Cards#Shamans|Shamans]] now also increase target's HP, based on their HP. |
| |} | | |} |
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| | [[File:Decrees bargain.png]] Bargain || [[Merchants|Merchant's]] cards cost half the price. | | | [[File:Decrees bargain.png]] Bargain || [[Merchants|Merchant's]] cards cost half the price. |
| |- id="Burglary" | | |- id="Burglary" |
| | [[File:Decrees burglary.png]] Burglary || All active troops gain 2 stacks of [[Cards#Midas_Touch|Midas Touch]]. | | | [[File:Decrees burglary.png]] Burglary || All troops gain 3 stacks of [[Cards#Midas_Touch|Midas Touch]]. |
| |- id="Insurance" | | |- id="Insurance" |
| | [[File:Decrees insurance.png]] Insurance || Receive 1 gold for every 9 allied unit deaths. | | | [[File:Decrees insurance.png]] Insurance || Gives you +1 gold for every 9 allied unit deaths. |
| | |- id="Mecenate" |
| | | Mecenate || Gives you 1 [[Cards#Over-invest|Over-invest]] for each occupied plot in your kingdom. |
| |- id="Salvage" | | |- id="Salvage" |
| | [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold. | | | [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold. |
| |- id="Scimitars" | | |- id="Scimitars" |
| | [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes. | | | [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes. |
| | |- id="Servitude" |
| | | Servitude|| [[Cards#Mercenaries|Mercenaries]] no longer get fired. |
| |} | | |} |
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| ! Effect | | ! Effect |
| |- id="Covenant" | | |- id="Covenant" |
| | [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon's_Altar|Demon's Altars]] | | | [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon's_Altar|Demon's Altars]]. |
| | |- id="Death_Pool" |
| | | Death Pool || Receive a [[Cards#Sacrifice|Sacrifice]] card every time you throw a card in the pit. Does not work with Sacrifice cards. |
| |- id="Embalming" | | |- id="Embalming" |
| | [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies. | | | [[File:Decrees embalming.png]] Embalming || Enemies killed have a +10% chance to be summoned back to life as allies. |
| |- id="Evil_Pact" | | |- id="Evil_Pact" |
| | [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle. | | | [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of [[Cards#Pagoda|Pagoda's]] summoned Ghosts. |
| |- id="Fireworks" | | |- id="Fireworks" |
| | [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled. | | | [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled. |
| |- id="Transmutation" | | |- id="Transmutation" |
| | [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 [[Cards#Imp|Imps]]. | | | [[File:Decrees transmutation.png]] Transmutation || All active troops become [[Cards#Imp|Imps]] with twice as many units. |
| |} | | |} |
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| ! Effect | | ! Effect |
| |- id="Fertility" | | |- id="Fertility" |
| | [[File:Decrees fertility.png]] Fertility || Receive 5 [[Cards#Procreate|Procreate]] cards immediately. | | | [[File:Decrees fertility.png]] Fertility || Adds 5 [[Cards#Procreate|Procreate]] cards to your hand. |
| | |- id="Gigafungi" |
| | | Gigafungi || Fuses all your current [[Cards#Mycelium|Mycelium]] spores into a Giga Mushroom with double stats. |
| | |- id="Heartvine" |
| | | Heartvine || [[Cards#Treant|Treant]] attacks now heal allies beyond max HP. |
| | |- id="Horticulture" |
| | | Horticulture || [[Cards#Forest|Forests]] now give +1% HP. |
| |- id="Populate" | | |- id="Populate" |
| | [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit. | | | [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit. |
| |- id="Revitalize" | | |- id="Revitalize" |
| | [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect. | | | [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect you receive. |
| |- id="Wilderness" | | |- id="Wilderness" |
| | [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with [[Cards#Forest|Forests]] on each of them. | | | [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with level 3 [[Cards#Forest|Forests]] on each of them. |
| |} | | |} |
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| |- id="Cryoflame" | | |- id="Cryoflame" |
| | [[File:Decree cryoflame.png]] Cryoflame || [[Cards#Dragon's_Den|Dragons]] now spit blue fire and attack +1 time per battle. | | | [[File:Decree cryoflame.png]] Cryoflame || [[Cards#Dragon's_Den|Dragons]] now spit blue fire and attack +1 time per battle. |
| | |- id="Dismantling" |
| | | Dismantling || [[Cards#Camp|Camps]] now also trigger their effect whenever any plot is destroyed. |
| |- id="Frostbite" | | |- id="Frostbite" |
| | [[File:Decree frostbite.png]] Frostbite || [[Cards#Frost|Frost]] now deals damage per second. +1 damage per stack. | | | [[File:Decree frostbite.png]] Frostbite || [[Cards#Frost|Frost]] now deals damage per second. +1 damage per stack. |
| | |- id="Khanate" |
| | | Khanate || Doubles the number of units of your [[Cards#Warlord|Warlord]]. |
| |- id="Pillage" | | |- id="Pillage" |
| | [[File:Decree pillage.png]] Pillage || The effect of all plot destroying cards is applied +1 time. | | | [[File:Decree pillage.png]] Pillage || The effect of all plot destroying cards is applied +1 time. |
| |- id="Settlement" | | |- id="Settlement" |
| | [[File:Decree settlement.png]] Settlement || All new troops and towers placed on empty plots start with double stats. | | | [[File:Decree settlement.png]] Settlement || All new troops and towers placed on empty plots start with triple stats. |
| |- id="Smithy" | | |- id="Smithy" |
| | [[File:Decree smithy.png]] Smithy || [[Cards#Swords|Swords]] and [[Cards#Shields|Shields]] have double effect. | | | [[File:Decree smithy.png]] Smithy || Doubles [[Cards#Swords|Swords]]' and [[Cards#Shields|Shields]]' card effects. |
| |} | | |} |
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| ! Effect | | ! Effect |
| |- id="Barricade" | | |- id="Barricade" |
| | [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 10% of damage taken. | | | [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 50% of damage taken. |
| | |- id="Brickmaster" |
| | | Brickmaster || Doubles the HP of all [[Cards#Wallmaker|Wallmakers]]. |
| | |- id="Distillery" |
| | | Distillery || [[Cards#Cauldron|Cauldrons]] now also affect diagonally adjacent plots. |
| |- id="Dynamites" | | |- id="Dynamites" |
| | [[File:Decrees dynamites.png]] Dynamites || [[Cards#Trapper|Traps]] now cause double damage. | | | [[File:Decrees dynamites.png]] Dynamites || Each [[Cards#Trapper|Traps]] is now triggered +1 time in battle. |
| |- id="Engineering" | | |- id="Engineering" |
| | [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]]. | | | [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]]. |
| | |- id="Monopoly" |
| | | Monopoly || Quarry now only buffs one single target. Target is buffed by +9% damage. |
| |- id="Towerdome" | | |- id="Towerdome" |
| | [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast. | | | [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast. |
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| ! Royal Decree | | ! Royal Decree |
| ! Effect | | ! Effect |
| | |- id="Futurism" |
| | | Futurism || All troops now have no max level. |
| |- id="Frankensteinian" | | |- id="Frankensteinian" |
| | [[File:Decrees frankensteinian.png]] Frankensteinian || [[Cards#Converter|Converter]] towers now summon [[Cards#Bomber|Bombers]] instead of [[Cards#Lab_Rat|Lab Rats]]. | | | [[File:Decrees frankensteinian.png]] Frankensteinian || [[Cards#Converter|Converter]] towers now summon [[Cards#Bomber|Bombers]] instead of [[Cards#Lab_Rat|Lab Rats]]. |
| |- id="Gentrify" | | |- id="Gentrify" |
| | [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level. | | | [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level. |
| | |- id="Proliferation" |
| | | Proliferation || [[Cards#Converter|Converters]] now summon +1 Rat per conversion. |
| | |- id="Rambo" |
| | | Rambo || [[Cards#Executioners|Executioners]] now shoot +1 enemy at once. |
| |- id="Scopes" | | |- id="Scopes" |
| | [[File:Decrees scopes.png]] Scopes || Adds 9 [[Cards#Precision|Precision]] cards to your hand. | | | [[File:Decrees scopes.png]] Scopes || Adds 9 [[Cards#Precision|Precision]] cards to your hand. |
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| | Effect | | | Effect |
| |- id="Big Bang" | | |- id="Big Bang" |
| | [[File:Decree big bang.png]] Big Bang || [[Cards#Hourglass|Hourglass]] first attack now stun enemies for +1 second. | | | [[File:Decree big bang.png]] Big Bang || [[Cards#Hourglass|Hourglasses']] first attack now stuns enemies for +2 seconds. |
| |- id=Devolve" | | |- id=Devolve" |
| | [[File:Decree devolve.png]] Devolve || 20% of enemies are turned into kids with half its stats. | | | [[File:Decree devolve.png]] Devolve || 20% of enemies are turned into kids with half its stats. |
| | |- id=Fracture" |
| | | Fracture || Travels 3 yeras |
| |- id="Loophole" | | |- id="Loophole" |
| | [[File:Decree loophole.png]] Loophole || [[Cards#Bastion|Bastion's]] rifts now warp the enemy to the backline +1 time. | | | [[File:Decree loophole.png]] Loophole || Doubles the number of times [[Cards#Bastion|Bastion's]] rifts warp enemy to the backline. |
| | |- id="Kintsugi" |
| | | Kintsugi || Broken decrees are 2x more powerful. |
| |- id="Megaminion" | | |- id="Megaminion" |
| | [[File:Decree megaminion.png]] Megaminion || [[Cards#Warpers|Warpers]] now summon giga tankers with double HP and Damage. | | | [[File:Decree megaminion.png]] Megaminion || [[Cards#Warpers|Warpers]] now summon giga tankers with double HP and Damage. |
When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.
There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.
Royal Council events occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing special card.
Shared Decrees
King-specific Decrees