Blessings: Difference between revisions

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Each [[run]] will contain a blessing [[event]]. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the [[cards]] on a select number of empty [[plots]], depending on the blessing, which will be highlighted in blue after the blessing is revealed. To receive the blessing, the player must play an appropriate card on the highlighted empty plot(s).
Each [[run]] will contain a blessing [[event]]. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the [[cards]] on a select number of [[plots]], depending on the blessing, which will be highlighted in blue after the blessing is revealed. To receive the blessing, the player must have an appropriate card on the highlighted plot(s) by year 16.
{| class="wikitable"
{| class="wikitable"
! Blessing
! Blessing
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| Nostalgia || Regresses the level of the card on the target plot but it retains its current stats. || 3
| Nostalgia || Regresses the level of the card on the target plot but it retains its current stats. || 3
|-
|-
| Feudalism || For each target plot that is empty gain one card of your kings type. || 3
| Feudalism || For each target plot that is empty in the target year, you gain one random card in your king's deck. || 3
|-
|-
| Hegmonomy || Clones cards in target plots into your hand. || 2
| Hegemony || Clones cards in target plots into your hand. || 2
|-
|-
|}
|}

Revision as of 13:02, 12 October 2026

Each run will contain a blessing event. The prophet will reveal the blessing in year 6 and its effect will take place in year 16. With the exception of Prosperity, blessings will affect the cards on a select number of plots, depending on the blessing, which will be highlighted in blue after the blessing is revealed. To receive the blessing, the player must have an appropriate card on the highlighted plot(s) by year 16.

Blessing Effect Plots Affected
Baby Boom Doubles the number of units of the Troop card on the targed plot. 2
Illuminism The cards on the target plot will level up. 3
Peacetime Doubles the HP of the card on the target plot. 2
Prosperity If you have less than 20 Gold multiplies the value by 9. 0
Zenith Doubles the damage of the card on the target plot. 2
Nostalgia Regresses the level of the card on the target plot but it retains its current stats. 3
Feudalism For each target plot that is empty in the target year, you gain one random card in your king's deck. 3
Hegemony Clones cards in target plots into your hand. 2