Royal Council: Difference between revisions

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When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the [[run]]. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.
When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the [[run]]. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.


There are 18 common royal decrees, 5 rainbow royal decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.
There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.


Royal Council [[events]] occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the [[Cards#Razing|Razing]] special card.
Royal Council [[events]] occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the [[Cards#Razing|Razing]] special card.
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| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
|- id="Overwork"
|- id="Overwork"
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.
| [[File:Decrees overwork.png]] Overwork || Your support buildings apply their effects one more time.
|- id="Poison_Thorns"
|- id="Poison_Thorns"
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
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| [[File:Decree longtermism.png]] Longtermism || You can choose three decrees in the next Royal Council.
| [[File:Decree longtermism.png]] Longtermism || You can choose three decrees in the next Royal Council.
|- id="Payroll"
|- id="Payroll"
| [[File:Decree payroll.png]] Payroll || Your first re-roll in every encounter gives you +gold instead of taking it.
| [[File:Decree payroll.png]] Payroll || Your first re-roll in every encounter gives you +10 gold instead of taking it.
|- id="Refraction"
|- id="Refraction"
| [[FIle:Decree refraction.png]] Refraction || Replaces your cards in hand with random Rainbow cards.
| [[FIle:Decree refraction.png]] Refraction || Replaces your cards in hand with random Rainbow cards.
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|}
|}


== King of Blood royal decrees ==
== Broken Decrees ==
The following royal decrees are only available to the King of <span style="color:red;">'''Blood'''</span>.
The following decrees are available to all kings, and appear when repeating a royal council event after traveling back in time.
{| class="wikitable"
| Royal Decree
| Effect
|- id="Enrage"
| [[File:Decree enrage.png]] Enrage || All plots gain +4.321% damage.
|- id="Fastforward"
| [[File:Decree fastforward.png]] Fastforward || Levels up one random plot twice.
|- id="Interest"
| [[File:Decree interest]] Interest || Gains +1 gold multiplied by your current year.
|- id="Loot"
| [[File:Decree loot.png]] Loot || Automatically triggers a card loot event.
|- id="Nullify"
| [[File:Decree nullify]] Nullify || Gains 3 [[Cards#Temp_Null|Temp Null]] cards.
|- id="Provisions"
| [[File:Decree provisions]] Provisions || All plots gain +1.234% to all stats.
|- id="Punctuality"
| [[File:Decree punctuality.png]] Pucntuality || Gains 2 random Time card.
|- id="Recovery"
| [[File"Decree recovery]] Recovery || All plots gain +4.321% HP.
|- id="Redo"
| [[File:Decree redo.png]] Redo || Gains +2 free re-rolls.
|}
 
== King of Nothing decrees ==
The following royal decrees are only available to the King of <span style="color:cadetblue;">'''Nothing'''</span>.
{| class="wikitable"
| Royal Decree
| Effect
|- id="Armory"
| [[File:Decree armory]] Armory || All troops gain +3 stacks of [[Cards#Steel_Coat|Steel Coat]]
|- id="Developemnt"
| [[File:Decree development.png]] Development || Receives a [[Cards#Wildcard|Wildcard]] for each empty plot you have.
|- id="Fireball"
| [[File:Decree fireball.png]] Fireball || [[Cards#Castle|Castle]] hits now leave a damaging area of fire on the ground.
|- id="Freshmen"
| [[File:Decree freshmen.png]] Freshmen || Doubles all stats of all level 1 troops.
|- id="Twinshot"
| [[File:Decree twinshot]] Twinshot || [[Cards#Archer|Archers]] now shoot +1 arrow per hit.
|}
 
== King of Spells royal decrees ==
The following royal decrees are only available to the King of <span style="color:slateblue;">'''Spells'''</span>.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
! Royal Decree
! Effect
! Effect
|- id="Covenant"
|- id="Abracadabra"
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon's_Altar|Demon's Altars]]
| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.
|- id="Embalming"
|- id="Glass_Staffs"
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.
| [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] now have 100 attack points but only 1 HP.
|- id="Evil_Pact"
|- id="Re-enchant"
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops.
|- id="Fireworks"
|- id="Spiremania"
| [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled.
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your [[Cards#Spire|Spires]].
|- id="Transmutation"
|- id="Static_Fields"
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 [[Cards#Imp|Imps]].
| [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts.
|}
|}


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|- id="Scimitars"
|- id="Scimitars"
| [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes.
| [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes.
|}
== King of Blood royal decrees ==
The following royal decrees are only available to the King of <span style="color:red;">'''Blood'''</span>.
{| class="wikitable"
! Royal Decree
! Effect
|- id="Covenant"
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon's_Altar|Demon's Altars]]
|- id="Embalming"
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.
|- id="Evil_Pact"
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.
|- id="Fireworks"
| [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled.
|- id="Transmutation"
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 [[Cards#Imp|Imps]].
|}
|}


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|- id="Wilderness"
|- id="Wilderness"
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with [[Cards#Forest|Forests]] on each of them.
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with [[Cards#Forest|Forests]] on each of them.
|}
== King of Nomads royal decrees ==
The following royal decrees are only available to the King of <span style="color:cornflowerblue;">'''Nomads'''</span>.
{| class="wikitable"
| Royal Decree
|Effect
|- id="Cryoflame"
| [[File:Decree cryoflame.png]] Cryoflame || [[Cards#Dragon's_Den|Dragons]] now spit blue fire and attack +1 time per battle.
|- id="Frostbite"
| [[File:Decree frostbite.png]] Frostbite || [[Cards#Frost|Frost]] now deals damage per second. +1 damage per stack.
|- id="Pillage"
| [[File:Decree pillage.png]] Pillage || The effect of all plot destroying cards is applied +1 time.
|- id="Settlement"
| [[File:Decree settlement]] Settlement || All new troops and towers placed on empty plots start with double stats.
|- id="Smithy"
| [[File:Decree smithy.png]] Smithy || [[Cards#Swords|Swords]] and [[Cards#Shields|Shields]] have double effect.
|}
== King of Stone royal decrees ==
The following royal decrees are only available to the King of <span style="color:grey;">'''Stone'''</span>.
{| class="wikitable"
! Royal Decree
! Effect
|- id="Barricade"
| [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 10% of damage taken.
|- id="Dynamites"
| [[File:Decrees dynamites.png]] Dynamites || [[Cards#Trapper|Traps]] now cause double damage.
|- id="Engineering"
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]].
|- id="Towerdome"
| [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast.
|}
|}


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|}
|}


== King of Spells royal decrees ==
== King of Time royal decrees ==
The following royal decrees are only available to the King of <span style="color:slateblue;">'''Spells'''</span>.
The following decrees are only available to the King of <span style="color:purple;">'''Time'''</span>.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
| Royal Decree
! Effect
| Effect
|- id="Abracadabra"
|- id="Big Bang"
| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.
| [[File:Decree big bang.png]] Big Bang || [[Cards#Hourglass|Hourglass]] first attack now stun enemies for +1 second.
|- id="Glass_Staffs"
|- id=Devolve"
| [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] now have 100 attack points but only 1 HP.
| [[File:Decree devolve.png]] Devolve || 20% of enemies are turned into kids with half its stats.
|- id="Re-enchant"
|- id="Loophole"
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops.
| [[File:Decree loophole.png]] Loophole || [[Cards#Bastion|Bastion's]] rifts now warp the enemy to the backline +1 time.
|- id="Spiremania"
|- id="Megaminion"
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your [[Cards#Spire|Spires]].
| [[File:Decree megaminion.png]] Megaminion || [[Cards#Warpers|Warpers]] now summon giga tankers with double HP and Damage.
|- id="Static_Fields"
|- id="Wormhole"
| [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts.
| [[File:Decree wormhole.png]] Wormhole || [[Cards#Portal|Portals]] now travel +1 year back in time.
|}
 
== King of Stone royal decrees ==
The following royal decrees are only available to the King of <span style="color:grey;">'''Stone'''</span>.
{| class="wikitable"
! Royal Decree
! Effect
|- id="Barricade"
| [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 10% of damage taken.
|- id="Dynamites"
| [[File:Decrees dynamites.png]] Dynamites || [[Cards#Trapper|Traps]] now cause double damage.
|- id="Engineering"
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]].
|- id="Towerdome"
| [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast.
|}
|}

Revision as of 23:16, 17 October 2025

When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.

There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.

Royal Council events occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing special card.

Common royal decrees

The following royal decrees are available to all kings.

Royal Decree Effect
Bunker Increases the attack speed of your towers by 50%.
Catharsis All troops in the field now have the same damage as your highest damage troop.
Exploration Unlocks 3 new random plots.
Eyeglass All your plots get +20% raw chance to deal critical damage.
Feast Doubles the maximum HP of all troops.
Gunpowder Increases the damaging range of area attacks by 30%.
Iron Fist Doubles critical damage.
Leatherworks Doubles the movement speed of all your units.
Loan Receive 99 gold coins.
Outsourcing Receive 9 free re-rolls.
Overwork Your support buildings apply their effects one more time.
Poison Thorns Every time enemies attack your units, those enemies gain 1 poison stack.
Rebirth Regains all your lost lives.
Sharp Blades Increases the attack of all your units and towers by 30%.
Supplies Discard your current hand. Gain one copy of each of your king's cards.
Venom Every poison effect is now applied twice.
War Horns Summons are 50% stronger.
Weakspot Frozen, stunned, or poisoned units take +50% damage.

Rainbow royal decrees

The following royal decrees are available to all kings, similar to common decrees, but have differently colored icons.

Royal Decree Effect
Gambling Receive two cards after every battle. You can no longer choose your loot.
Longtermism You can choose three decrees in the next Royal Council.
Payroll Your first re-roll in every encounter gives you +10 gold instead of taking it.
Refraction Replaces your cards in hand with random Rainbow cards.
Wishing Well Gets 3 copies of the next card you throw into the pit.

Broken Decrees

The following decrees are available to all kings, and appear when repeating a royal council event after traveling back in time.

Royal Decree Effect
Enrage All plots gain +4.321% damage.
Fastforward Levels up one random plot twice.
File:Decree interest Interest Gains +1 gold multiplied by your current year.
Loot Automatically triggers a card loot event.
File:Decree nullify Nullify Gains 3 Temp Null cards.
File:Decree provisions Provisions All plots gain +1.234% to all stats.
Pucntuality Gains 2 random Time card.
File"Decree recovery Recovery All plots gain +4.321% HP.
Redo Gains +2 free re-rolls.

King of Nothing decrees

The following royal decrees are only available to the King of Nothing.

Royal Decree Effect
File:Decree armory Armory All troops gain +3 stacks of Steel Coat
Development Receives a Wildcard for each empty plot you have.
Fireball Castle hits now leave a damaging area of fire on the ground.
Freshmen Doubles all stats of all level 1 troops.
File:Decree twinshot Twinshot Archers now shoot +1 arrow per hit.

King of Spells royal decrees

The following royal decrees are only available to the King of Spells.

Royal Decree Effect
Abracadabra 10% of all enemies turn into frogs.
Glass Staffs Your Wizards now have 100 attack points but only 1 HP.
Re-enchant Doubles all enchantments of all your active troops.
Spiremania Doubles the amount of healing rays of your Spires.
Static Fields Doubles the attack speed of your Citadel's lightning bolts.

King of Greed royal decrees

The following royal decrees are only available to the King of Greed.

Royal Decree Effect
Bargain Merchant's cards cost half the price.
Burglary All active troops gain 2 stacks of Midas Touch.
Insurance Receive 1 gold for every 9 allied unit deaths.
Salvage Cards thrown into the pit return 3x more gold.
Scimitars Thief attacks are always critical strikes.

King of Blood royal decrees

The following royal decrees are only available to the King of Blood.

Royal Decree Effect
Covenant Doubles the stats of all active Demon's Altars
Embalming Enemies killed have a 10% chance to be summoned back to life as allies.
Evil Pact Doubles the maximum quantity of imps summoned per battle.
Fireworks Bombers have their attack range area doubled.
Transmutation All active allied troops are replaced with level 3 Imps.

King of Nature royal decrees

The following royal decrees are only available to the King of Nature.

Royal Decree Effect
Fertility Receive 5 Procreate cards immediately.
Populate Whenever any unit is added to any plot, add one extra unit.
Revitalize Doubles every heal effect.
Wilderness Unlocks 3 new random plots, with Forests on each of them.

King of Nomads royal decrees

The following royal decrees are only available to the King of Nomads.

Royal Decree Effect
Cryoflame Dragons now spit blue fire and attack +1 time per battle.
Frostbite Frost now deals damage per second. +1 damage per stack.
Pillage The effect of all plot destroying cards is applied +1 time.
File:Decree settlement Settlement All new troops and towers placed on empty plots start with double stats.
Smithy Swords and Shields have double effect.

King of Stone royal decrees

The following royal decrees are only available to the King of Stone.

Royal Decree Effect
Barricade Walls reflect 10% of damage taken.
Dynamites Traps now cause double damage.
Engineering Doubles the damage of all towers.
Towerdome Stronghold can now build towers twice as fast.

King of Progress royal decrees

The following royal decrees are only available to the King of Progress.

Royal Decree Effect
Frankensteinian Converter towers now summon Bombers instead of Lab Rats.
Gentrify All currently active plots gain one level.
Scopes Adds 9 Precision cards to your hand.
Splicing The level of all active Lab Rats is doubled.
Ultragravity Doubles the attack range of your Mothership.

King of Time royal decrees

The following decrees are only available to the King of Time.

Royal Decree Effect
Big Bang Hourglass first attack now stun enemies for +1 second.
Devolve 20% of enemies are turned into kids with half its stats.
Loophole Bastion's rifts now warp the enemy to the backline +1 time.
Megaminion Warpers now summon giga tankers with double HP and Damage.
Wormhole Portals now travel +1 year back in time.