Royal Council: Difference between revisions

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There are 15 common royal decrees and 5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.
There are 15 common royal decrees and 5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.


Royal Council [[events]] occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing [[cards#Special cards|special card]].
Royal Council [[events]] occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the [[Cards#Razing|Razing]] special card.


== Common royal decrees ==
== Common royal decrees ==
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! Effect
! Effect
|- id="Bunker"
|- id="Bunker"
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your towers by 50%.
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your [[Cards#Towers|towers]] by 50%.
|- id="Exploration"
|- id="Exploration"
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
|- id="Eyeglass"
|- id="Eyeglass"
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and [[Cards#Towers|towers]] have +20% chance to deal critical damage.
|- id="Feast"
|- id="Feast"
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currenclt active troops.
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currently active troops.
|- id="Gambling"
|- id="Gambling"
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
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| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
|- id="Sharp_Blades"
|- id="Sharp_Blades"
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and towers by 30%.
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and [[Cards#Towers|towers]] by 30%.
|- id="Venom"
|- id="Venom"
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
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! Effect
! Effect
|- id="Covenant"
|- id="Covenant"
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active Demon's Altars
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon's_Altar|Demon's Altars]]
|- id="Embalming"
|- id="Embalming"
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.
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| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.
|- id="Fireworks"
|- id="Fireworks"
| [[File:Decrees fireworks.png]] Fireworks || Bombers have their attack range area doubled.
| [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled.
|- id="Transmutation"
|- id="Transmutation"
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 imps.
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 [[Cards#|Imp]Imps].
|}
|}


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| [[File:Decrees bargain.png]] Bargain || [[Merchants|Merchant's]] cards cost half the price.
| [[File:Decrees bargain.png]] Bargain || [[Merchants|Merchant's]] cards cost half the price.
|- id="Burglary"
|- id="Burglary"
| [[File:Decrees burglary.png]] Burglary || All active troops gain 2 stacks of Midas Touch.
| [[File:Decrees burglary.png]] Burglary || All active troops gain 2 stacks of [[Cards#Midas_Touch|Midas Touch]].
|- id="Insurance"
|- id="Insurance"
| [[File:Decrees insurance.png]] Insurance || Receive 1 gold for every 9 allied unit deaths.
| [[File:Decrees insurance.png]] Insurance || Receive 1 gold for every 9 allied unit deaths.
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| [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold.
| [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold.
|- id="Scimitars"
|- id="Scimitars"
| [[File:Decrees scimitars.png]] Scimitars || Thief attacks are always critical strikes.
| [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes.
|}
|}


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! Effect
! Effect
|- id="Fertility"
|- id="Fertility"
| [[File:Decrees fertility.png]] Fertility || Receive 3 Procreate cards immediately.
| [[File:Decrees fertility.png]] Fertility || Receive 3 [[Cards#Procreate|Procreate]] cards immediately.
|- id="Nettle"
|- id="Nettle"
| [[File:Decrees nettle.png]] Nettle || Your Treant attack now deals damage to enemies.
| [[File:Decrees nettle.png]] Nettle || Your [[Cards#Treant|Treant]] attack now deals damage to enemies.
|- id="Populate"
|- id="Populate"
| [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit.
| [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit.
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| [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect.
| [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect.
|- id="Wilderness"
|- id="Wilderness"
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with Forests on each of them.
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with [[Cards#Forest|Forests]] on each of them.
|}
|}


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! Effect
! Effect
|- id="Frankensteinian"
|- id="Frankensteinian"
| [[File:Decrees frankensteinian.png]] Frankensteinian || Converter towers now summon Bombers instead of Lab Rats.
| [[File:Decrees frankensteinian.png]] Frankensteinian || [[Cards#Converter|Converter]] towers now summon [[Cards#Bomber|Bombers]] instead of [[Cards#Lab_Rat|Lab Rats]].
|- id="Gentrify"
|- id="Gentrify"
| [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level.
| [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level.
|- id="Scopes"
|- id="Scopes"
| [[File:Decrees scopes.png]] Scopes || Adds 9 Precision cards to your hand.
| [[File:Decrees scopes.png]] Scopes || Adds 9 [[Cards#Precision|Precision]] cards to your hand.
|- id="Splicing"
|- id="Splicing"
| [[File:Decrees splicing.png]] Splicing || The level of all active Lab Rats is doubled.
| [[File:Decrees splicing.png]] Splicing || The level of all active [[Cards#Lab_Rat|Lab Rats]] is doubled.
|- id="Ultragravity"
|- id="Ultragravity"
| [[File:Decrees ultragravity.png]] Ultragravity || Doubles the attack range of your Mothership.
| [[File:Decrees ultragravity.png]] Ultragravity || Doubles the attack range of your [[Cards#Mothership|Mothership]].
|}
|}


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| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.
| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.
|- id="Glass_Staffs"
|- id="Glass_Staffs"
| [[File:Decrees glass staffs.png]] Glass Staffs || Your wizards now have 100 attack points but only 1 HP.
| [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] now have 100 attack points but only 1 HP.
|- id="Re-enchant"
|- id="Re-enchant"
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops.
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops.
|- id="Spiremania"
|- id="Spiremania"
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your Spires.
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your [[Cards#Spire|Spires]].
|- id="Static_Fields"
|- id="Static_Fields"
| [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your Citadel's lightning bolts.
| [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts.
|}
|}


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! Effect
! Effect
|- id="Barricade"
|- id="Barricade"
| [[File:Decrees barricade.png]] Barricade || Walls reflect 10% of damage taken.
| [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 10% of damage taken.
|- id="Dynamites"
|- id="Dynamites"
| [[File:Decrees dynamites.png]] Dynamites || Traps now cause double damage.
| [[File:Decrees dynamites.png]] Dynamites || [[Cards#Trapper|Traps]] now cause double damage.
|- id="Engineering"
|- id="Engineering"
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all towers.
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]].
|- id="Towerdome"
|- id="Towerdome"
| [[File:Decrees towerdome.png]] Towerdome || Stronghold can now build towers which as fast.
| [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast.
|}
|}

Revision as of 19:11, 1 September 2025

When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.

There are 15 common royal decrees and 5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.

Royal Council events occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing special card.

Common royal decrees

The following royal decrees are available to all kings and are all that the King of Nothing has access to.

Royal Decree Effect
Bunker Increases the attack speed of your towers by 50%.
Exploration Unlocks 3 new random plots.
Eyeglass All your units and towers have +20% chance to deal critical damage.
Feast Doubles the maximum HP of all currently active troops.
Gambling Receive two cards after every battle. You can no longer choose your loot.
Gunpowder Increases the damaging range of area attacks by 30%.
Iron Fist Doubles critical damage.
Leatherworks Doubles the movement speed of all your units.
Loan Receive 99 gold coins.
Outsourcing Receive 9 free re-rolls.
Overwork Your buildings apply their effects one more time.
Poison Thorns Every time enemies attack your units, those enemies gain 1 poison stack.
Sharp Blades Increases the attack of all your units and towers by 30%.
Venom Every poison effect is now applied twice.
War Horns Summoned units are 50% stronger.

King of Blood royal decrees

The following royal decrees are only available to the King of Blood.

Royal Decree Effect
Covenant Doubles the stats of all active Demon's Altars
Embalming Enemies killed have a 10% chance to be summoned back to life as allies.
Evil Pact Doubles the maximum quantity of imps summoned per battle.
Fireworks Bombers have their attack range area doubled.
Transmutation All active allied troops are replaced with level 3 [[Cards#|Imp]Imps].

King of Greed royal decrees

The following royal decrees are only available to the King of Greed.

Royal Decree Effect
Bargain Merchant's cards cost half the price.
Burglary All active troops gain 2 stacks of Midas Touch.
Insurance Receive 1 gold for every 9 allied unit deaths.
Salvage Cards thrown into the pit return 3x more gold.
Scimitars Thief attacks are always critical strikes.

King of Nature royal decrees

The following royal decrees are only available to the King of Nature.

Royal Decree Effect
Fertility Receive 3 Procreate cards immediately.
Nettle Your Treant attack now deals damage to enemies.
Populate Whenever any unit is added to any plot, add one extra unit.
Revitalize Doubles every heal effect.
Wilderness Unlocks 3 new random plots, with Forests on each of them.

King of Progress royal decrees

The following royal decrees are only available to the King of Progress.

Royal Decree Effect
Frankensteinian Converter towers now summon Bombers instead of Lab Rats.
Gentrify All currently active plots gain one level.
Scopes Adds 9 Precision cards to your hand.
Splicing The level of all active Lab Rats is doubled.
Ultragravity Doubles the attack range of your Mothership.

King of Spells royal decrees

The following royal decrees are only available to the King of Spells.

Royal Decree Effect
Abracadabra 10% of all enemies turn into frogs.
Glass Staffs Your Wizards now have 100 attack points but only 1 HP.
Re-enchant Doubles all enchantments of all your active troops.
Spiremania Doubles the amount of healing rays of your Spires.
Static Fields Doubles the attack speed of your Citadel's lightning bolts.

King of Stone royal decrees

The following royal decrees are only available to the King of Stone.

Royal Decree Effect
Barricade Walls reflect 10% of damage taken.
Dynamites Traps now cause double damage.
Engineering Doubles the damage of all towers.
Towerdome Stronghold can now build towers twice as fast.