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==Order of events==
==Order of events==
Each run will be made up of the following years. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.
Each run will be made up of the following years. In addition to these events, the [[Rainbow army]] will attack once on a random day. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.
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! Effect
! Effect
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| rowspan=2 |12 || [[File:Battle.png]][[Rainbow army]]
| 12 || [[File:Expansion.png]] Plot expansion
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| [[File:Expansion.png]] Plot expansion  
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| 13 || [[File:Battle.png]] Battle only
| 13 || [[File:Battle.png]] Battle only

Revision as of 13:08, 2 July 2025

A game of 9 Kings consists of a 33 year run which can be continued endlessly after victory. Each run has three lives. A life is lost if any enemy unit touches the Kingdom card. If this happens during the final round the entire run is lost. Every year includes a battle but some years have additional effects. Each battle will give 9 Gold at the end regardless of who won.

Each run will start with 2 opposing kings as well as rebel armies from the king that has been chosen. Additional kings will be added and removed as the run progresses. Before each battle an icon in the lower-right corner will indicate which king will attack next.

Gameplay

A player starts a run with a capital consisting of 9 empty plots and a hand of 4 cards: one base card and 3 cards from the chosen king's deck. The player can select perks to add more starting cards and unlock additional starting plots. The first card played on a run is always a base card on an empty plot. The player then keeps playing or discarding cards until only two cards remain in their hand, at which point the year's battle commences against an opposing king.

The remainder of the run follows this pattern until the final battle on year 33:

  • If the player survives the battle with at least 1 life, they select one card from three randomly drawn from the defeated king's deck.
  • They deal with any special events, such as Royal Councils, merchant and diplomat visits, and plot expansions.
  • They play or discard cards until they own only two cards, at which point the next year's battle commences.

On year 33, the player must play or discard all remaining cards in their possession before facing the final battle, in which an opposing king will lead his army into battle in a boss fight. If the player is victorious in the final battle, a run is won after 33 years but can be continued indefinitely. After a victory the tower will appear and you can click on it to buy empty plots for 30 Gold each. You will also receive 3 cards from the defeated king. Winning a route on the currently hardest difficulty unlocks the next hardest difficulty.

Order of events

Each run will be made up of the following years. In addition to these events, the Rainbow army will attack once on a random day. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.

Year Effect
1 Battle only
2 Battle only
3 Battle only
4 Royal council
5 Battle only
6 Discover the prophecy
7 Battle only
8 War with one of two kings
9 Battle only
10 Merchant
11 Battle only
Year Effect
12 Plot expansion
13 Battle only
14 Royal council
15 Battle only
16 Prophecy plays out
17 Battle only
18 Battle only
19 Plot expansion
20 Battle only
21 Royal council
22 Battle only
Year Effect
23 Peace with one of two kings
24 Battle only
25 Merchant
26 Battle only
27 Plot expansion
28 Battle only
29 Royal council
30 Battle only
31 Merchant
32 Battle only
33 Play all cards and fight the final battle
Year Effect
34+ Battle only
35+ War with one of two kings
36+ Battle only
37+ Royal council
38+ Battle only
39+ Battle only
40+ Merchant
41+ Battle only
42+ Peace with one of two kings
43+ Battle only
44+ Enemies become more powerful