Critical Hits: Difference between revisions

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Created page with "200px|right|border == Overview == Critical hits are a chance for troops and towers to do twice their damage on any given attack. The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage."
 
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[[File:Precision.png|200px|right|border]]
[[File:Precision.png|200px|right|border]]
== Overview ==
== Overview ==
Critical hits are a chance for troops and towers to do twice their damage on any given attack.
Critical hits are a chance for [[Troops]] and towers to do twice their damage on any given attack.


The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage.
The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage.

Latest revision as of 08:07, 19 October 2026

Overview

Critical hits are a chance for Troops and towers to do twice their damage on any given attack.

The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage.