Critical Hits: Difference between revisions
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exampler.2 (talk | contribs) Created page with "200px|right|border == Overview == Critical hits are a chance for troops and towers to do twice their damage on any given attack. The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage." |
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[[File:Precision.png|200px|right|border]] | [[File:Precision.png|200px|right|border]] | ||
== Overview == | == Overview == | ||
Critical hits are a chance for | Critical hits are a chance for [[Troops]] and towers to do twice their damage on any given attack. | ||
The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage. | The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage. | ||
Latest revision as of 08:07, 19 October 2026

Overview
Critical hits are a chance for Troops and towers to do twice their damage on any given attack.
The chance of a critical hit is capped at a maximum of 100% (always). A plot at this cap essentially does double its listed damage.


