Royal Council: Difference between revisions

From 9 Kings Official Wiki
Aether (talk | contribs)
No edit summary
No edit summary
 
(39 intermediate revisions by 9 users not shown)
Line 1: Line 1:
When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. The same royal decree can appear multiple times and if picked the effects will stack.
When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the [[run]]. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.


== King of Nothing royal decrees ==
There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.
The following royal decrees are available to the King of <span style="color:cadetblue;">'''Nothing'''</span>.
 
Royal Council [[events]] occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the [[Cards#Razing|Razing]] special card.
 
==Shared Decrees==
 
<tabber>
|-| Common royal decrees =
The following royal decrees are available to all kings.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
! Royal Decree
! Effect
! Effect
|-
|- id="Bunker"
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your towers by 50%.
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your [[Cards#Towers|towers]] by 50%.
|-
|- id="Catharsis"
| [[File:Decrees catharsis.png]] Catharsis || All troops in the field now have the same damage as your highest damage troop.
|- id="Conscription"
| Conscription || Every plot with troops now gains +1 unit every year.
|- id="Exploration"
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
|-
|- id="Eyeglass"
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.
| [[File:Decrees eyeglass.png]] Eyeglass || All your plots get +30% raw chance to deal critical damage.
|-
|- id="Feast"
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currenclt active troops.
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all troops.
|-
|- id="Gunpowder"
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
|-
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.
|-
|- id="Iron_Fist"
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.
|-
|- id="Leatherworks"
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.
|-
|- id="Loan"
| [[File:Decrees loan.png]] Loan || Receive 99 gold coins.
| [[File:Decrees loan.png]] Loan || Gives you +9 gold multiplied by the year you're in.
|-
|- id="Outsourcing"
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
|-
|- id="Overwork"
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.
| [[File:Decrees overwork.png]] Overwork || Your support buildings apply their effects one more time.
|-
|- id="Poison_Thorns"
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
|-
|- id="Rebirth"
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and towers by 30%.
| [[File:Decrees rebirth.png]] Rebirth || Regains all your lost lives.
|-
|- id="Sharp_Blades"
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and [[Cards#Towers|towers]] by 50%.
|- id="Supplies"
| [[File:Decrees supplies.png]] Supplies || Discard your current hand. Gain one copy of each of your king's cards.
|- id="Venom"
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
|-
|- id="War_Horns"
| [[File:Decrees war horns.png]] War Horns || Summoned units are 50% stronger.
| [[File:Decrees war horns.png]] War Horns || Summons are 50% stronger.
|- id="Weakspot"
| [[File:Decrees weakspot.png]] Weakspot || Frozen, stunned, or poisoned units take +50% damage.
|}
 
|-| Rainbow royal decrees =
The following royal decrees are available to all kings, similar to common decrees, but have differently colored icons.
{| class="wikitable"
| Royal Decree
| Effect
|- id="Diversification"
| Diversification || Can now choose between +3 loot cards. Get loot from all enemy kings. Disables Jack of Rainbows loot
|- id="Gambling"
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
|- id="longtermism"
| [[File:Decree longtermism.png]] Longtermism || You can choose three decrees in the next Royal Council.
|- id="Invisibility"
| Invisibility || Ranged troops no longer take damage but also no longer stop enemies.
|- id="Magic_Bricks"
| Magic Bricks || Towers can now get Enchantments. Gives you three random compatible enchantments.
|- id="Multiculturulism"
| Multiculturulism || Triggers a Royal Council with exclusive decrees from the other kings.
|- id="Oddity"
| Oddity || Gets an extra completely random card every odd year.
|- id="Payroll"
| [[File:Decree payroll.png]] Payroll || Your first re-roll in every encounter gives you +10 gold instead of taking it.
|- id="Relics"
| Relics || All treasure chests are turned into rainbow chests.
|- id="Wishing Well"
| [[File:Decree wishing well.png]] Wishing Well || Gets 3 copies of the next card you throw into the pit.
|- id="Yield"
| Yield || Gives +9% of your current gold every year.
|}
|}


== King of Blood royal decrees ==
|-| Broken Decrees =
The following royal decrees are available to the King of <span style="color:red;">'''Blood'''</span>.
The following decrees are available to all kings, and appear when repeating a royal council event after traveling back in time.
{| class="wikitable"
| Royal Decree
| Effect
|- id="Enrage"
| [[File:Decree enrage.png]] Enrage || All plots gain +4.321% damage.
|- id="Fastforward"
| [[File:Decree fastforward.png]] Fastforward || Levels up one random plot twice.
|- id="Interest"
| [[File:Decree interest.png]] Interest || Gains +1 gold multiplied by your current year.
|- id="Loot"
| [[File:Decree loot.png]] Loot || Automatically triggers a card loot event.
|- id="Nullify"
| [[File:Decree nullify.png]] Nullify || Gains 3 [[Temp Null]] cards.
|- id="Provisions"
| [[File:Decree provisions.png]] Provisions || All plots gain +1.234% to all stats.
|- id="Punctuality"
| [[File:Decree punctuality.png]] Punctuality || Gains 2 random Time cards.
|- id="Recovery"
| [[File:Decree recovery.png]] Recovery || All plots gain +4.321% HP.
|- id="Redo"
| [[File:Decree redo.png]] Redo || Gains +2 free re-rolls.
|}
</tabber>
 
==King-specific Decrees==
 
<tabber>
|-| King of Nothing =
The following royal decrees are only available to the King of <span style="color:cadetblue;">'''Nothing'''</span>.
{| class="wikitable"
| Royal Decree
| Effect
|- id="Agronomy"
| Agronomy || Gives you +1 [[Cards#Fard|Farm]] card for each occupied plot in your kingdom.
|- id="Armory"
| [[File:Decree armory.png]] Armory || All troops gain +3 stacks of [[Cards#Steel_Coat|Steel Coat]].
|- id="Developemnt"
| [[File:Decree development.png]] Development || Gives you +1 [[Cards#Wildcard|Wildcard]] for each empty plot you have.
|- id="Fireball"
| [[File:Decree fireball.png]] Fireball || [[Cards#Castle|Castle]] hits now leave a trail of fire on the ground that deals +1 damage per tick.
|- id="Freshmen"
| [[File:Decree freshmen.png]] Freshmen || Triples all stats of all level 1 troops. (can be taken up to 3 times)
|- id="Smith_Tower"
| Smith Tower || [[Cards#Scout_Tower|Scout Towers]] now give 2% damage to adjacent plots and [[Cards#Blacksmith|Blacksmiths]] now shoot arrow projectiles.
|- id="Twinshot"
| [[File:Decree twinshot.png]] Twinshot || [[Cards#Archer|Archers]] now shoot twice as many arrows per hit.
|}
 
|-| King of Spells =
The following royal decrees are only available to the King of <span style="color:slateblue;">'''Spells'''</span>.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
! Royal Decree
! Effect
! Effect
|-
|- id="Abracadabra"
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active Demon's Altars
| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.
|-
|- id="Athenaeum"
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.
| Athenaeum || Replaces your hand with 9 random [[Cards#Enchantments|Enchantment]] cards (any king).
|-
|- id="Glass_Staffs"
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.
| [[File:Decrees glass staffs.png]] Glass Staffs || Your [[Cards#Wizard|Wizards]] gain +100 damage and their HP is set to 1.
|-
|- id="Re-enchant"
| [[File:Decrees fireworks.png]] Fireworks || Bombers have their attack range area doubled.
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all Enchantments of all your active troops.
|-
|- id="Spiremania"
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 imps.
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your [[Cards#Spire|Spires]].
|-
|- id="Tempest"
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your towers by 50%.
| [[File:Decrees static fields.png]] Tempest || Doubles the attack speed of your [[Cards#Citadel|Citadel's]] lightning bolts.
|-
|- id="Witchdoctors"
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
| Witchdoctors || [[Cards#Shamans|Shamans]] now also increase target's HP, based on their HP.
|-
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.
|-
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currenclt active troops.
|-
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
|-
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.
|-
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.
|-
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.
|-
| [[File:Decrees loan.png]] Loan || Receive 99 gold coins.
|-
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
|-
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.
|-
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
|-
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and towers by 30%.
|-
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
|-
| [[File:Decrees war horns.png]] War Horns || Summoned units are 50% stronger.
|}
|}


== King of Greed royal decrees ==
|-| King of Greed =
The following royal decrees are available to the King of <span style="color:orange;">'''Greed'''</span>.
The following royal decrees are only available to the King of <span style="color:orange;">'''Greed'''</span>.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
! Royal Decree
! Effect
! Effect
|-
|- id="Burglary"
| [[File:Decrees bargain.png]] Bargain || Merchant's cards cost half the price.
| [[File:Decrees burglary.png]] Burglary || All troops gain 3 stacks of [[Cards#Midas_Touch|Midas Touch]].
|-
|- id="Insurance"
| [[File:Decrees burglary.png]] Burglary || All active troops gain 2 stacks of Midas Touch.
| [[File:Decrees insurance.png]] Insurance || Gives you +1 gold for every 9 allied unit deaths.
|-
|- id="Mecenate"
| [[File:Decrees insurance.png]] Insurance || Receive 1 gold for every 9 allied unit deaths.
| Mecenate || Gives you +1 [[Cards#Over-invest|Over-invest]] for each occupied plot in your kingdom.
|-
|- id="Salvage"
| [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold.
| [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold.
|-
|- id="Scimitars"
| [[File:Decrees scimitars.png]] Scimitars || Thief attacks are always critical strikes.
| [[File:Decrees scimitars.png]] Scimitars || [[Cards#Thief|Thief]] attacks are always critical strikes.
|-
|- id="Servitude"
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your towers by 50%.
| Servitude || [[Cards#Mercenaries|Mercenaries]] no longer get fired.
|-
|- id="Speculation"
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
| Speculation || [[Cards#Vault|Vaults']] level cap is now 99.
|-
|}
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.
 
|-
|-| King of Blood =
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currenclt active troops.
The following royal decrees are only available to the King of <span style="color:red;">'''Blood'''</span>.
|-
{| class="wikitable"
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.
! Royal Decree
|-
! Effect
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.
|- id="Bloodbath"
|-
| Bloodbath || [[Cards#Oblation|Oblation]] now also gives +1% damage to plots per troop added.
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.
|- id="Covenant"
|-
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active [[Cards#Demon_Altar|Demon Altars]].
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.
|- id="Death_Pool"
|-
| [[File:Decrees death pool.png]] Death Pool || Receive a [[Cards#Sacrifice|Sacrifice]] card every time you throw a card in the pit. Does not work with Sacrifice cards.
| [[File:Decrees loan.png]] Loan || Receive 99 gold coins.
|- id="Embalming"
|-
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a +10% chance to be summoned back to life as allies.
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.
|- id="Evil_Pact"
|-
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of [[Cards#Pagoda|Pagoda's]] summoned Ghosts.
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.
|- id="Fireworks"
|-
| [[File:Decrees fireworks.png]] Fireworks || [[Cards#Bomber|Bombers]] have their attack range area doubled.
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
|- id="Transmutation"
|-
| [[File:Decrees transmutation.png]] Transmutation || All active troops become [[Cards#Imp|Imps]] with twice as many units.
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and towers by 30%.
|}
|-
 
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
|-| King of Nature =
|-
The following royal decrees are only available to the King of <span style="color:green;">'''Nature'''</span>.
| [[File:Decrees war horns.png]] War Horns || Summoned units are 50% stronger.
{| class="wikitable"
! Royal Decree
! Effect
|- id="Fertility"
| [[File:Decrees fertility.png]] Fertility || Adds 5 [[Cards#Procreate|Procreate]] cards to your hand.
|- id="Gigafungi"
| Gigafungi || Fuses all your current [[Cards#Mycelium|Mycelium]] spores into a Giga Mushroom with double stats.
|- id="Heartvine"
| Heartvine || [[Cards#Treant|Treant]] attacks now heal allies beyond max HP.
|- id="Horticulture"
| Horticulture || [[Cards#Forest|Forests]] now give +2% HP.
|- id="Populate"
| [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit.
|- id="Revitalize"
| [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect you receive.
|- id="Wilderness"
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with level 3 [[Cards#Forest|Forests]] on each of them.
|}
 
|-| King of Nomads =
The following royal decrees are only available to the King of <span style="color:cornflowerblue;">'''Nomads'''</span>.
{| class="wikitable"
| Royal Decree
|Effect
|- id="Cryoflame"
| [[File:Decree cryoflame.png]] Cryoflame || [[Cards#Dragon's_Den|Dragons]] now spit blue fire and attack +1 time per battle.
|- id="Dismantling"
| Dismantling || [[Cards#Camp|Camps]] now also trigger their effect whenever any plot is destroyed.
|- id="Frostbite"
| [[File:Decree frostbite.png]] Frostbite || [[Cards#Frost|Frost]] now deals damage per second. +1 damage per stack.
|- id="Khanate"
| Khanate || Doubles the number of units of your [[Cards#Warlord|Warlord]].
|- id="Pillage"
| [[File:Decree pillage.png]] Pillage || The effect of all plot destroying cards is applied +1 time.
|- id="Settlement"
| [[File:Decree settlement.png]] Settlement || All new troops and towers placed on empty plots start with triple stats.
|- id="Smithy"
| [[File:Decree smithy.png]] Smithy || Doubles [[Cards#Swords|Swords]]' and [[Cards#Shields|Shields]]' card effects.
|}
 
|-| King of Stone =
The following royal decrees are only available to the King of <span style="color:grey;">'''Stone'''</span>.
{| class="wikitable"
! Royal Decree
! Effect
|- id="Barricade"
| [[File:Decrees barricade.png]] Barricade || [[Cards#Wallmaker|Walls]] reflect 50% of damage taken.
|- id="Brickmaster"
| Brickmaster || Doubles the HP of all buildings.
|- id="Distillery"
| Distillery || [[Cards#Cauldron|Cauldrons]] now also affect diagonally adjacent plots.
|- id="Dynamites"
| [[File:Decrees dynamites.png]] Dynamites || Each [[Cards#Trapper|trap]] is now triggered +1 time in battle.
|- id="Engineering"
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all [[Cards#Towers|towers]].
|- id="Monopoly"
| Monopoly || Quarry now only buffs one single target. Target is buffed by +9% damage.
|- id="Towerdome"
| [[File:Decrees towerdome.png]] Towerdome || [[Cards#Stronghold|Stronghold]] can now build towers twice as fast.
|}
|}


== King of Nature royal decrees ==
|-| King of Progress =
The following royal decrees are available to the King of <span style="color:green;">'''Nature'''</span>.
The following royal decrees are only available to the King of <span style="color:chocolate;">'''Progress'''</span>.
{| class="wikitable"
{| class="wikitable"
! Royal Decree
! Royal Decree
! Effect
! Effect
|-
|- id="Futurism"
| [[File:Decrees fertility.png]] Fertility || Receive 3 Procreate cards immediately.
| Futurism || All troops can now level up to to level 99.
|-
|- id="Gentrify"
| [[File:Decrees nettle.png]] Nettle || Your Treant attack now deals damage to enemies.
| [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level.
|-
|- id="Proliferation"
| [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect.
| [[File:Decrees frankensteinian.png]] Proliferation || [[Cards#Converter|Converters]] now summon +1 Rat per conversion.
|-
|- id="Rambo"
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with Forests on each of them.
| Rambo || [[Cards#Executioners|Executioners]] now shoot +1 enemy at once.
|-
|- id="Junkyard"
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.
| [[File:Decrees scopes.png]] [[Junkyard]] || Adds 9 random [[Cards#Trash|Trash]] cards to your hand.
|-
|- id="Splicing"
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.
| [[File:Decrees splicing.png]] Splicing || The level of all active [[Cards#Lab_Rat|Lab Rats]] is doubled.
|-
|- id="Ultragravity"
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currently active troops.
| [[File:Decrees ultragravity.png]] Ultragravity || Doubles the attack range of your [[Cards#Mothership|Mothership]].
|-
|}
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.
 
|-
|-| King of Time =
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.
The following royal decrees are only available to the King of <span style="color:purple;">'''Time'''</span>.
|-
{| class="wikitable"
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.
| Royal Decree
|-
| Effect
| [[File:Decrees loan.png]] Loan || Receive 99 gold coins.
|- id="Big Bang"
|-
| [[File:Decree big bang.png]] Big Bang || [[Cards#Hourglass|Hourglasses']] first attack now stuns enemies for +1 seconds.
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.
|- id=Devolve"
|-
| [[File:Decree devolve.png]] Devolve || 20% of enemies are turned into kids with half their stats.
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.
|- id=Fracture"
|-
| Fracture || Travels 3 years back in time.
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.
|- id="Loophole"
| [[File:Decree loophole.png]] Loophole || Doubles the number of times [[Cards#Bastion|Bastion's]] rifts warp enemy to the backline.
|- id="Kintsugi"
| Kintsugi || Broken decrees are 2x more powerful.
|- id="Megaminion"
| [[File:Decree megaminion.png]] Megaminion || [[Cards#Warpers|Warpers]] now summon giga tankers with double HP and Damage.
|- id="Wormhole"
| [[File:Decree wormhole.png]] Wormhole || [[Cards#Portal|Portals]] now travel +1 year back in time.
|}
|}
</tabber>

Latest revision as of 07:13, 12 October 2026

When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.

There are 18 common royal decrees, 5 rainbow decrees, 9 broken decrees, and 4-5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.

Royal Council events occur 4 times during a run, on years 4, 14, 21, and 29. If the run continues after victory, Royal Councils occur on year 37 and every 11 years subsequently. Additional Royal Council events can be triggered by the Razing special card.

Shared Decrees

The following royal decrees are available to all kings.

Royal Decree Effect
Bunker Increases the attack speed of your towers by 50%.
Catharsis All troops in the field now have the same damage as your highest damage troop.
Conscription Every plot with troops now gains +1 unit every year.
Exploration Unlocks 3 new random plots.
Eyeglass All your plots get +30% raw chance to deal critical damage.
Feast Doubles the maximum HP of all troops.
Gunpowder Increases the damaging range of area attacks by 30%.
Iron Fist Doubles critical damage.
Leatherworks Doubles the movement speed of all your units.
Loan Gives you +9 gold multiplied by the year you're in.
Outsourcing Receive 9 free re-rolls.
Overwork Your support buildings apply their effects one more time.
Poison Thorns Every time enemies attack your units, those enemies gain 1 poison stack.
Rebirth Regains all your lost lives.
Sharp Blades Increases the attack of all your units and towers by 50%.
Supplies Discard your current hand. Gain one copy of each of your king's cards.
Venom Every poison effect is now applied twice.
War Horns Summons are 50% stronger.
Weakspot Frozen, stunned, or poisoned units take +50% damage.

The following royal decrees are available to all kings, similar to common decrees, but have differently colored icons.

Royal Decree Effect
Diversification Can now choose between +3 loot cards. Get loot from all enemy kings. Disables Jack of Rainbows loot
Gambling Receive two cards after every battle. You can no longer choose your loot.
Longtermism You can choose three decrees in the next Royal Council.
Invisibility Ranged troops no longer take damage but also no longer stop enemies.
Magic Bricks Towers can now get Enchantments. Gives you three random compatible enchantments.
Multiculturulism Triggers a Royal Council with exclusive decrees from the other kings.
Oddity Gets an extra completely random card every odd year.
Payroll Your first re-roll in every encounter gives you +10 gold instead of taking it.
Relics All treasure chests are turned into rainbow chests.
Wishing Well Gets 3 copies of the next card you throw into the pit.
Yield Gives +9% of your current gold every year.

The following decrees are available to all kings, and appear when repeating a royal council event after traveling back in time.

Royal Decree Effect
Enrage All plots gain +4.321% damage.
Fastforward Levels up one random plot twice.
Interest Gains +1 gold multiplied by your current year.
Loot Automatically triggers a card loot event.
Nullify Gains 3 Temp Null cards.
Provisions All plots gain +1.234% to all stats.
Punctuality Gains 2 random Time cards.
Recovery All plots gain +4.321% HP.
Redo Gains +2 free re-rolls.

King-specific Decrees

The following royal decrees are only available to the King of Nothing.

Royal Decree Effect
Agronomy Gives you +1 Farm card for each occupied plot in your kingdom.
Armory All troops gain +3 stacks of Steel Coat.
Development Gives you +1 Wildcard for each empty plot you have.
Fireball Castle hits now leave a trail of fire on the ground that deals +1 damage per tick.
Freshmen Triples all stats of all level 1 troops. (can be taken up to 3 times)
Smith Tower Scout Towers now give 2% damage to adjacent plots and Blacksmiths now shoot arrow projectiles.
Twinshot Archers now shoot twice as many arrows per hit.

The following royal decrees are only available to the King of Spells.

Royal Decree Effect
Abracadabra 10% of all enemies turn into frogs.
Athenaeum Replaces your hand with 9 random Enchantment cards (any king).
Glass Staffs Your Wizards gain +100 damage and their HP is set to 1.
Re-enchant Doubles all Enchantments of all your active troops.
Spiremania Doubles the amount of healing rays of your Spires.
Tempest Doubles the attack speed of your Citadel's lightning bolts.
Witchdoctors Shamans now also increase target's HP, based on their HP.

The following royal decrees are only available to the King of Greed.

Royal Decree Effect
Burglary All troops gain 3 stacks of Midas Touch.
Insurance Gives you +1 gold for every 9 allied unit deaths.
Mecenate Gives you +1 Over-invest for each occupied plot in your kingdom.
Salvage Cards thrown into the pit return 3x more gold.
Scimitars Thief attacks are always critical strikes.
Servitude Mercenaries no longer get fired.
Speculation Vaults' level cap is now 99.

The following royal decrees are only available to the King of Blood.

Royal Decree Effect
Bloodbath Oblation now also gives +1% damage to plots per troop added.
Covenant Doubles the stats of all active Demon Altars.
File:Decrees death pool.png Death Pool Receive a Sacrifice card every time you throw a card in the pit. Does not work with Sacrifice cards.
Embalming Enemies killed have a +10% chance to be summoned back to life as allies.
Evil Pact Doubles the maximum quantity of Pagoda's summoned Ghosts.
Fireworks Bombers have their attack range area doubled.
Transmutation All active troops become Imps with twice as many units.

The following royal decrees are only available to the King of Nature.

Royal Decree Effect
Fertility Adds 5 Procreate cards to your hand.
Gigafungi Fuses all your current Mycelium spores into a Giga Mushroom with double stats.
Heartvine Treant attacks now heal allies beyond max HP.
Horticulture Forests now give +2% HP.
Populate Whenever any unit is added to any plot, add one extra unit.
Revitalize Doubles every heal effect you receive.
Wilderness Unlocks 3 new random plots, with level 3 Forests on each of them.

The following royal decrees are only available to the King of Nomads.

Royal Decree Effect
Cryoflame Dragons now spit blue fire and attack +1 time per battle.
Dismantling Camps now also trigger their effect whenever any plot is destroyed.
Frostbite Frost now deals damage per second. +1 damage per stack.
Khanate Doubles the number of units of your Warlord.
Pillage The effect of all plot destroying cards is applied +1 time.
Settlement All new troops and towers placed on empty plots start with triple stats.
Smithy Doubles Swords' and Shields' card effects.

The following royal decrees are only available to the King of Stone.

Royal Decree Effect
Barricade Walls reflect 50% of damage taken.
Brickmaster Doubles the HP of all buildings.
Distillery Cauldrons now also affect diagonally adjacent plots.
Dynamites Each trap is now triggered +1 time in battle.
Engineering Doubles the damage of all towers.
Monopoly Quarry now only buffs one single target. Target is buffed by +9% damage.
Towerdome Stronghold can now build towers twice as fast.

The following royal decrees are only available to the King of Progress.

Royal Decree Effect
Futurism All troops can now level up to to level 99.
Gentrify All currently active plots gain one level.
Proliferation Converters now summon +1 Rat per conversion.
Rambo Executioners now shoot +1 enemy at once.
Junkyard Adds 9 random Trash cards to your hand.
Splicing The level of all active Lab Rats is doubled.
Ultragravity Doubles the attack range of your Mothership.

The following royal decrees are only available to the King of Time.

Royal Decree Effect
Big Bang Hourglasses' first attack now stuns enemies for +1 seconds.
Devolve 20% of enemies are turned into kids with half their stats.
Fracture Travels 3 years back in time.
Loophole Doubles the number of times Bastion's rifts warp enemy to the backline.
Kintsugi Broken decrees are 2x more powerful.
Megaminion Warpers now summon giga tankers with double HP and Damage.
Wormhole Portals now travel +1 year back in time.