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	<id>https://wiki.hoodedhorse.com/9_Kings/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76561198107421680</id>
	<title>9 Kings Official Wiki - User contributions [en]</title>
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	<updated>2026-10-14T19:55:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=9_Kings_Official_Wiki&amp;diff=518</id>
		<title>9 Kings Official Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=9_Kings_Official_Wiki&amp;diff=518"/>
		<updated>2025-09-02T19:10:21Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;gridBG&amp;quot; style=&amp;quot;background-color: #314550 ; width: 100%; border: 1px solid orange; color: white;&amp;quot;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; | &amp;lt;div style=&amp;quot;margin-left: 5%; &amp;quot;&amp;gt; [[File:9Kings logo.png|200px|link=https://store.steampowered.com/app/2784470/9_Kings/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; style=&amp;quot;font-size: 125%; text-align: left;&amp;quot; | Official Community Wiki for 9 Kings&lt;br /&gt;
| class=&amp;quot;hides hidem&amp;quot; | &amp;lt;div style=&amp;quot;margin-right: 5%; &amp;quot;&amp;gt;[[File:Hooded Horse Logo W.png|link=https://hoodedhorse.com/|header|90px|right|Hooded Horse Publishing]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[9 Kings]]&#039;&#039;&#039;  is a fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.&lt;br /&gt;
&lt;br /&gt;
This wiki&#039;s goal is to become the community&#039;s repository of knowledge, free and editable by all and useful for newcomers, experienced players, and modders alike.&lt;br /&gt;
&lt;br /&gt;
If you want to help, [[Special:UserLogin|log in here]] and [https://discord.com/invite/KJKN939Zae find our chat room on Discord]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;&amp;lt;/h2&amp;gt;&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;margin: auto; text-align: center;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Run]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Run.png|120px|link=Run]]&lt;br /&gt;
| &#039;&#039;&#039;[[Kings]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Kings.png|120px|link=Kings]]&lt;br /&gt;
| &#039;&#039;&#039;[[Cards]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Cards.png|120px|link=Cards]]&lt;br /&gt;
| &#039;&#039;&#039;[[Perks]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Perks.png|120px|link=Perks]]&lt;br /&gt;
| &#039;&#039;&#039;[[Royal Council]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Royal Council.png|120px|link=Royal Council]]&lt;br /&gt;
| &#039;&#039;&#039;[[Blessing]]&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:Blessing.png|120px|link=Blessing]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;seo metadescription=&amp;quot;The official wiki for 9 Kings, developed by Sad Socket and published by Hooded Horse&amp;quot; /&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=489</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=489"/>
		<updated>2025-08-24T09:13:12Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Perks menu.png|400px|right|thumb|Selecting perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] Each [[king]] has a level. At the end of each [[run]] it will gain experience based on the number of years played, regardless of whether the [[run]] was successful or not. After a [[king]] gains enough experience it will level up, which unlocks a perk that can be assigned to one of the king&#039;s 9 perk slots. Perks are permanent bonuses that apply to every [[run]]. They can be reset at any time between runs.&lt;br /&gt;
&lt;br /&gt;
There are 3 types of perks:&lt;br /&gt;
*Universal perks, available to all kings.&lt;br /&gt;
*King perks, available only to the chosen king.&lt;br /&gt;
*Rainbow perks, available to all kings and unlocked every third level.&lt;br /&gt;
&lt;br /&gt;
A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk.&lt;br /&gt;
&lt;br /&gt;
Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The following info is outdated with the patch 11 overhaul and needs to be reworked:&lt;br /&gt;
[[File:Perks menu.png|400px|right|thumb|Perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
=== King of Nothing perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 [[Royal Council|royal decree]] option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Blood perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk cultist.png]] Cultist || Start with +1 Imp card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pagan.png]] Pagan || Start with a Demon&#039;s Altar in a random corner plotwith +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk summoner.png]] Summoner || All summons are 10% stronger || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Greed perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nepobaby.png]] Nepobaby || Start with +20 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk oligarch.png]] Oligarch || Start with +1 Vault card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk peddler.png]] Peddler || 1 [[merchants|merchant]] purchase is free || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Nature perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk healer.png]] Healer || Treant&#039;s attacks are 10% stronger per rank || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pollinator.png]] Pollinator || Start with a Mycellium in a random outer plot with +1 level || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tenacious.png]] Tenacious || Receive +1 Procreate card every time you lose a life || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Progress perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk admiral.png]] Admiral || Mothership&#039;s movement and attack speed are increased by 10% || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk innovator.png]] Innovator || Start with +1 Reinforce card in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk opportunist.png]] Opportunist || Receive +5 Gold for each level up || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Spells perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk mystic.png]] Mystic || Start with +1 random enchantment in hand || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ruthless.png]] Ruthless || Castle attack has a 5% chance to insta-kill || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk scholar.png]] Scholar || Libraries always start at level 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Stone perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk impervious.png]] Impervious || Losing a life gives you +2 Wallmaker cards || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tactician.png]] Tactician || Start with +1 random tower card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk warden.png]] Warden || Stronghold starts with +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Perks_menu.png&amp;diff=488</id>
		<title>File:Perks menu.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Perks_menu.png&amp;diff=488"/>
		<updated>2025-08-24T09:12:31Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: 76561198107421680 uploaded a new version of File:Perks menu.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=487</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=487"/>
		<updated>2025-08-24T07:34:30Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Progress cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]] || Does a single attack per battle in a line&amp;lt;br&amp;gt;Gets 20% stronger each time a plot is destroyed || Damage: 10 || Damage: 15 || Damage: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]] || When a card is placed on an empty plot Camp&#039;s adjacent plots gain stats || Stats: +2% || Stats: +4% || Stats: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]] || Attacks slow the enemy&#039;s movement and attack speed by 20% || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]] || Moves target to an empty adjacent plot and gives +10% Damage and HP || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]] || Adds 10 health or +10% health, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]] || Adds 5 damage or +5% damage, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up.&amp;lt;br&amp;gt;Deals damage to bosses instead. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || Healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=486</id>
		<title>Run</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=486"/>
		<updated>2025-08-23T20:16:58Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of &#039;&#039;[[9 Kings]]&#039;&#039; consists of a 33 year run which can be continued endlessly after victory. Each run has three lives. A life is lost if any enemy unit touches the Kingdom [[card]]. If this happens during the final round the entire run is lost. Every year includes a battle but some years have additional effects. Each battle will give 9 Gold at the end regardless of who won. Winning a battle will grant a card from the defeated king&#039;s deck while losing a battle will grant a card from the player&#039;s king deck.&lt;br /&gt;
&lt;br /&gt;
Each run will start with 2 opposing [[kings]] as well as rebel armies from the king that has been chosen. Additional kings will be added and removed as the run progresses. The king which will attack next will be displayed briefly with an icon in the lower-right corner when the year starts and can be shown again by placing the cursor near the right side of the map.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A player starts a run with a capital consisting of 9 empty [[plots]] and a hand of 4 cards: one [[Cards#Card types|base card]] and 3 cards from the chosen king&#039;s deck. The player can select [[perks]] to add more starting cards and unlock additional starting plots. The first card played on a run is always a base card on an empty plot. The player then keeps playing or discarding cards until only two cards remain in their hand, at which point the year&#039;s battle commences against an opposing king.&lt;br /&gt;
&lt;br /&gt;
The remainder of the run follows this pattern until the final battle on year 33:&lt;br /&gt;
* If the player survives the battle with at least 1 life, they select one of three from three randomly drawn cards to add to their hand.&lt;br /&gt;
* They deal with any special [[events]], such as [[Royal Council]]s, [[merchant]] and diplomat visits, and plot expansions.&lt;br /&gt;
* They play or discard cards until they own only two cards, at which point the next year&#039;s battle commences.&lt;br /&gt;
&lt;br /&gt;
On year 33, the player must play or discard all remaining cards in their possession before facing the final battle. The enemy army will be led by a champion of the enemy king, which has the same ability as their base card. If the player is victorious in the final battle, a run is won after 33 years but can be continued indefinitely. After a victory the tower will appear and you can click on it to buy empty plots for 30 Gold each. You will also receive 3 cards from the defeated king. Winning a route on the currently hardest [[difficulty]] unlocks the next hardest difficulty.&lt;br /&gt;
&lt;br /&gt;
==Order of events==&lt;br /&gt;
Each run will be made up of the following years. In addition to these events, the [[Rainbow army]] will attack once on a random year. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:Royal Decree.png]] [[Royal Council|Royal council]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:Prophecy.png]] Discover the [[prophecy]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[File:Merchant.png]] [[Merchants|Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[File:Battle.png]] Prophecy plays out&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[File:Prophecy.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[File:Boss.png]] Play all cards and fight the final battle&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 34+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 35+ || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 36+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 37+ || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 38+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 39+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 40+ || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 41+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 42+ || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 43+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 44+ || [[File:Chaos.png]] Enemies become more powerful&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=481</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=481"/>
		<updated>2025-08-01T19:19:06Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]] || Does a single attack per battle in a line&amp;lt;br&amp;gt;Gets 20% stronger each time a plot is destroyed || Damage: 10 || Damage: 15 || Damage: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]] || When a card is placed on an empty plot Camp&#039;s adjacent plots gain stats || Stats: +2% || Stats: +4% || Stats: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]] || Attacks slow the enemy&#039;s movement and attack speed by 20% || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]] || Moves target to an empty adjacent plot and gives +10% Damage and HP || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]] || Adds 10 health or +10% health, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]] || Adds 5 damage or +5% damage, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || Healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=480</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=480"/>
		<updated>2025-08-01T19:18:44Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Spells cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || Healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]] || Does a single attack per battle in a line&amp;lt;br&amp;gt;Gets 20% stronger each time a plot is destroyed || Damage: 10 || Damage: 15 || Damage: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]] || When a card is placed on an empty plot Camp&#039;s adjacent plots gain stats || Stats: +2% || Stats: +4% || Stats: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]] || Attacks slow the enemy&#039;s movement and attack speed by 20% || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]] || Moves target to an empty adjacent plot and gives +10% Damage and HP || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]] || Adds 10 health or +10% health, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]] || Adds 5 damage or +5% damage, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=479</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=479"/>
		<updated>2025-08-01T19:17:55Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]] || Does a single attack per battle in a line&amp;lt;br&amp;gt;Gets 20% stronger each time a plot is destroyed || Damage: 10 || Damage: 15 || Damage: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]] || When a card is placed on an empty plot Camp&#039;s adjacent plots gain stats || Stats: +2% || Stats: +4% || Stats: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]] || Attacks slow the enemy&#039;s movement and attack speed by 20% || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]] || Moves target to an empty adjacent plot and gives +10% Damage and HP || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]] || Adds 10 health or +10% health, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]] || Adds 5 damage or +5% damage, whichever&#039;s higher || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=478</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=478"/>
		<updated>2025-08-01T19:13:31Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]] || Does a single attack per battle in a line&amp;lt;br&amp;gt;Gets 20% stronger each time a plot is destroyed || Damage: 10 || Damage: 15 || Damage: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]] || When a card is placed on an empty plot Camp&#039;s adjacent plots gain stats || Stats: +2% || Stats: +4% || Stats: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=477</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=477"/>
		<updated>2025-08-01T19:03:17Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
| Immigrant&amp;lt;br&amp;gt;Reptilian&amp;lt;br&amp;gt;Jurassic&amp;lt;br&amp;gt;Leader&amp;lt;br&amp;gt;Aggressive&amp;lt;br&amp;gt;Defensive&amp;lt;br&amp;gt;Khan&amp;lt;br&amp;gt;Cold&amp;lt;br&amp;gt;Rebellious&lt;br /&gt;
| Pillage&amp;lt;br&amp;gt;Smithy&amp;lt;br&amp;gt;Frostbite&amp;lt;br&amp;gt;Cryoflame&amp;lt;br&amp;gt;Settlement&lt;br /&gt;
| Use 99 Troop Cards&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=476</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=476"/>
		<updated>2025-08-01T18:54:28Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]] || Can be mounted by adjacent troops&amp;lt;br&amp;gt;Sums its stats with the rider and pierces through the frontline || Health: 17&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Units: 6 || Health: 25.5&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Units: 12 || Health: 38.25&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=475</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=475"/>
		<updated>2025-08-01T18:46:42Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]] || Gains a unit for each adjacent unit added || Health: 13&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.33&amp;lt;br&amp;gt;Units: 3 || Health: 16.25&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Hits/second: 0.37&amp;lt;br&amp;gt;Units: 6 || Health: 20.31&amp;lt;br&amp;gt;Damage: 6.25&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=474</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=474"/>
		<updated>2025-08-01T18:40:07Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]] || Shoots banners that add Warlord&#039;s stats to target allies || Health: 12&amp;lt;br&amp;gt;Damage: 5&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.2&amp;lt;br&amp;gt;Crit Chance: 20&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=473</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=473"/>
		<updated>2025-08-01T18:34:20Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Use 99 Troop Cards&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=472</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=472"/>
		<updated>2025-08-01T18:34:07Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type kingdom.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=471</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=471"/>
		<updated>2025-08-01T18:33:27Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Use 99 Troop Cards&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=470</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=470"/>
		<updated>2025-08-01T18:32:47Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nomads cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type building.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=469</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=469"/>
		<updated>2025-08-01T18:30:42Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Stone cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from [[merchants]] for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
In addition to the king cards, there are 4 special cards available for purchase from merchants. Points can be spent on the Lucky [[perks|perk]] to increase the chance of special cards appearing in merchant shops.&lt;br /&gt;
&lt;br /&gt;
The King of Greed perk Peddler provides free merchant card purchases and the King of Greed [[Royal Council|royal decree]] Bargain halves the cost of purchasing merchant cards.&lt;br /&gt;
&lt;br /&gt;
The Persistent perk provides additional free re-rolls for both after-battle and merchant card selections. The Outsourcing royal decree provides 9 free re-rolls.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card. The King of Greed royal decree salvage triples the amount of gold returned from discards.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
==Card types==&lt;br /&gt;
There are six types of cards: base, troop, tower, building, enchantment, and tome.&lt;br /&gt;
&lt;br /&gt;
* [[File:Card type kingdom.png]] The base card is the first card placed on a [[run]]. A life will be lost if any enemy unit reaches the base plot during a battle, and the run is lost if an enemy unit reaches it during the final battle on year 33. During battle their attack can be manually triggered or set to auto fire.&lt;br /&gt;
* [[File:Card type troop.png]] Troops are mobile combat units that engage enemy units in battle.&lt;br /&gt;
* [[File:Card type tower.png]] Towers are structures that attack or apply effects during battles. They are indestructible and with the exception of the Flamethrower they are immobile during battle.&lt;br /&gt;
* [[File:Card type building.png]] Buildings provide a variety of effects, including troop and tower buffs, summoning troops, and more. The Overwork Royal Decree can be selected multiple times to increase the number of times buildings apply their effects.&lt;br /&gt;
* [[File:Card type spell.png]] Tomes are played on occupied plots to provide a variety of advantages for the player.&lt;br /&gt;
* [[File:Card type stack.png]] Enchantments can be played on troops multiple times to provide units with a variety of stacking bonuses. The Re-enchant Royal Decree can be selected multiple times to double the enchantments on all active troops.&lt;br /&gt;
&lt;br /&gt;
With the exception of the Lab Rat troop, which has no level cap, every troop, tower, and building card comes in three levels. Base cards have three levels but the Ingenious perk can raise their level cap to nine.&lt;br /&gt;
&lt;br /&gt;
Base cards, troops, towers, and buildings are played on empty plots and can be upgraded to the next level by playing another card of the same type on the same plot. Additionally, the Concabulator building, Clone, Overhaul, and Wildcard tomes, and Gentrify royal decree can level up cards. Lab Rat troops level up whenever adjacent plots level up and their level can be doubled by selecting the Splicing Royal Decree. The Pagan, Pollinator, Scholar, and Warden perks can start a run with specific cards pre-leveled.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nomads cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Camp.png]] Camp || [[File:Card type kingdom.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mob.png]] Mob || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Raptor.png]] Raptor || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlord.png]] Warlord || [[File:Card type troop.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon&#039;s Den.png]] Dragon&#039;s Den || [[File:Card type tower.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frost.png]] Frost || [[File:Card type stack.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Migration.png]] Migration || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shields.png]] Shields || [[File:Card type spell.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Swords.png]] Swords || [[File:Card type spell.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special cards ==&lt;br /&gt;
The following cards are available for selection after battling the [[Rainbow army]] on day 12 of a run. They are also available for purchase to all kings as random selections from [[merchants]]. The Lucky [[perks|perk]] increases their chance of appearing in merchant shops.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Echoform.png | 63px]] Echoform || [[File:Card type spell.png]] || Duplicates target plot and all its stats to one empty adjacent plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gigantify.png | 63px]] Gigantify || [[File:Card type spell.png]] || Doubles the size, damage, and HP of target troop. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haste.png | 63px]] Haste || [[File:Card type spell.png]] || Increases target&#039;s movement speed by 200%. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ogre.png | 63px]] Ogre || [[File:Card type troop.png]] || Lonely unit. Every year, increases 5% of all stats for each adjacent empty plot. ||  Health: 20&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 24&amp;lt;br&amp;gt;Damage: 4.8&amp;lt;br&amp;gt;Hits/second: 0.28&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 28.8&amp;lt;br&amp;gt;Damage: 5.76&amp;lt;br&amp;gt;Hits/second: 0.3&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Patronage.png | 63px]] Patronage || [[File:Card type spell.png]] || Levels up your base plot by 3 levels. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Razing.png | 63px]] Razing || [[File:Card type spell.png]] || Destroys target plot forever. Automatically triggers a [[Royal Council]] event. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scapegoat.png | 63px]] Scapegoat || [[File:Card type troop.png]] || Passive backline unit. If killed in battle, generates 3 gold per level. || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 9 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 18 || Health: 30&amp;lt;br&amp;gt;Damage: 1&amp;lt;br&amp;gt;Hits/second: 1&amp;lt;br&amp;gt;Crit Chance: 0&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shrine.png]] Shrine || [[File:Card type building.png]] || Spends 9 gold every year to level up a random plot. Costs 3 less gold per level. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slime.png | 63px]] Slime|| [[File:Card type troop.png]] || Proliferating troop that multiplies itself to one empty adjacent plot every year. || Health: 14&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 17.5&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 21.88&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Hits/second: .71&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Temple.png | 63px]] Temple || [[File:Card type building.png]] || Increases 10% of a random stat of a random plot. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unify.png | 63px ]] Unify || [[File:Card type spell.png]] || Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. || colspan = 3 |&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X-Ray.png | 63px]] X-Ray|| [[File:Card type spell.png]] || Levels up all plots diagonal to the target plot. || colspan = 3 |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=468</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=468"/>
		<updated>2025-08-01T18:26:47Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cornflowerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Use 99 Troop Cards&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=467</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=467"/>
		<updated>2025-08-01T18:23:37Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: Undo revision 466 by 76561198107421680 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Perkslots.png|400px|right|thumb|Selecting perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] Each [[king]] has a level. At the end of each [[run]] it will gain experience based on the number of years played, regardless of whether the [[run]] was successful or not. After a [[king]] gains enough experience it will level up, which unlocks a perk that can be assigned to one of the king&#039;s 9 perk slots. Perks are permanent bonuses that apply to every [[run]]. They can be reset at any time between runs.&lt;br /&gt;
&lt;br /&gt;
There are 3 types of perks:&lt;br /&gt;
*Universal perks, available to all kings.&lt;br /&gt;
*King perks, available only to the chosen king.&lt;br /&gt;
*Rainbow perks, available to all kings and unlocked every third level.&lt;br /&gt;
&lt;br /&gt;
A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk.&lt;br /&gt;
&lt;br /&gt;
Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The following info is outdated with the patch 11 overhaul and needs to be reworked:&lt;br /&gt;
[[File:Perks menu.png|400px|right|thumb|Perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
=== King of Nothing perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 [[Royal Council|royal decree]] option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Blood perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk cultist.png]] Cultist || Start with +1 Imp card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pagan.png]] Pagan || Start with a Demon&#039;s Altar in a random corner plotwith +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk summoner.png]] Summoner || All summons are 10% stronger || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Greed perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nepobaby.png]] Nepobaby || Start with +20 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk oligarch.png]] Oligarch || Start with +1 Vault card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk peddler.png]] Peddler || 1 [[merchants|merchant]] purchase is free || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Nature perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk healer.png]] Healer || Treant&#039;s attacks are 10% stronger per rank || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pollinator.png]] Pollinator || Start with a Mycellium in a random outer plot with +1 level || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tenacious.png]] Tenacious || Receive +1 Procreate card every time you lose a life || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Progress perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk admiral.png]] Admiral || Mothership&#039;s movement and attack speed are increased by 10% || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk innovator.png]] Innovator || Start with +1 Reinforce card in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk opportunist.png]] Opportunist || Receive +5 Gold for each level up || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Spells perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk mystic.png]] Mystic || Start with +1 random enchantment in hand || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ruthless.png]] Ruthless || Castle attack has a 5% chance to insta-kill || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk scholar.png]] Scholar || Libraries always start at level 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Stone perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk impervious.png]] Impervious || Losing a life gives you +2 Wallmaker cards || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tactician.png]] Tactician || Start with +1 random tower card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk warden.png]] Warden || Stronghold starts with +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=466</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Perks&amp;diff=466"/>
		<updated>2025-08-01T18:21:06Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Perkslots.png|400px|right|thumb|Selecting perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] Each [[king]] has a level and 9 perk slots. At the end of each [[run]] it will gain experience based on the number of years played, regardless of whether the [[run]] was successful or not. After a [[king]] gains enough experience it will level up, which unlocks a perk that can be assigned to one of the perk slots. Perks are permanent bonuses that apply to every [[run]]. They can be changed at any time between runs. There are 3 types of perks:&lt;br /&gt;
* Universal perks, available to all kings.&lt;br /&gt;
* King perks, available only to the chosen king.&lt;br /&gt;
* Rainbow perks, available to all kings and unlocked every third level.&lt;br /&gt;
&lt;br /&gt;
A new perk unlocks every time a king levels up, alternating between Universal and King perks with every level up. Additionally, every third level threshold reached for the first time (level 3, level 6, level 9, etc.) unlocks a Rainbow perk.&lt;br /&gt;
&lt;br /&gt;
Before starting a run, up to 9 perks can be activated by placing them in slots from the pool of unlocked perks, with the option to unlock additional slots by assigning the Rainbow perk Expander.&lt;br /&gt;
&lt;br /&gt;
=== Common perks ===&lt;br /&gt;
The following perks are available to all kings:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Effects&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- The following info is outdated with the patch 11 overhaul and needs to be reworked:&lt;br /&gt;
[[File:Perks menu.png|400px|right|thumb|Perks for the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
=== King of Nothing perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 [[Royal Council|royal decree]] option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Blood perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk cultist.png]] Cultist || Start with +1 Imp card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pagan.png]] Pagan || Start with a Demon&#039;s Altar in a random corner plotwith +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk summoner.png]] Summoner || All summons are 10% stronger || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Greed perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nepobaby.png]] Nepobaby || Start with +20 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk oligarch.png]] Oligarch || Start with +1 Vault card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk peddler.png]] Peddler || 1 [[merchants|merchant]] purchase is free || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Nature perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk healer.png]] Healer || Treant&#039;s attacks are 10% stronger per rank || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk pollinator.png]] Pollinator || Start with a Mycellium in a random outer plot with +1 level || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tenacious.png]] Tenacious || Receive +1 Procreate card every time you lose a life || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk hoarder.png]] Hoarder || Start with +1 random card from your king in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Progress perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk admiral.png]] Admiral || Mothership&#039;s movement and attack speed are increased by 10% || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk innovator.png]] Innovator || Start with +1 Reinforce card in hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk opportunist.png]] Opportunist || Receive +5 Gold for each level up || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk nurturer.png]] Nurturer || All troops start with 10% more HP || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Spells perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk mystic.png]] Mystic || Start with +1 random enchantment in hand || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ruthless.png]] Ruthless || Castle attack has a 5% chance to insta-kill || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk scholar.png]] Scholar || Libraries always start at level 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk planner.png]] Planner || Losing a life gives you +30 gold || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== King of Stone perks ===&lt;br /&gt;
The following perks are available to the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Perk&lt;br /&gt;
! Bonus per rank&lt;br /&gt;
! Max rank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk impervious.png]] Impervious || Losing a life gives you +2 Wallmaker cards || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk tactician.png]] Tactician || Start with +1 random tower card in your hand || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk warden.png]] Warden || Stronghold starts with +1 level || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk expansionist.png]] Expansionist || Start with +1 random unlocked plot || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk fortifier.png]] Fortifier || Towers deal 10% more damage || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk lucky.png]] Lucky || Special cards are 10% more likely to appear in shops || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk persistent.png]] Persistent || Receive 2 free re-rolls || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk ingenious.png]] Ingenious || Your castle can now level up 3 more times || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk politician.png]] Politician || +1 royal decree option || 2&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=465</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=465"/>
		<updated>2025-08-01T18:07:38Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:dodgerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Use 99 Troop Cards&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=464</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=464"/>
		<updated>2025-08-01T17:56:32Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:dodgerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&amp;lt;br&amp;gt;[[File:Frost.png|30px]] Frost&amp;lt;br&amp;gt;[[File:Migration.png|30px]] Migration&amp;lt;br&amp;gt;[[File:Shields.png|30px]] Shields&amp;lt;br&amp;gt;[[File:Swords.png|30px]] Swords&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=463</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=463"/>
		<updated>2025-08-01T17:53:37Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:dodgerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]] || [[File:Camp.png|30px]] Camp&amp;lt;br&amp;gt;[[File:Mob.png|30px]] Mob&amp;lt;br&amp;gt;[[File:Raptor.png|30px]] Raptor&amp;lt;br&amp;gt;[[File:Warlord.png|30px]] Warlord&amp;lt;br&amp;gt;[[File:Dragon&#039;s Den.png|30px]] Dragon&#039;s Den&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Warlord.png&amp;diff=462</id>
		<title>File:Warlord.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Warlord.png&amp;diff=462"/>
		<updated>2025-08-01T17:52:40Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Swords.png&amp;diff=461</id>
		<title>File:Swords.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Swords.png&amp;diff=461"/>
		<updated>2025-08-01T17:52:32Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Shields.png&amp;diff=460</id>
		<title>File:Shields.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Shields.png&amp;diff=460"/>
		<updated>2025-08-01T17:52:11Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
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		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Raptor.png&amp;diff=459</id>
		<title>File:Raptor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Raptor.png&amp;diff=459"/>
		<updated>2025-08-01T17:51:53Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Mob.png&amp;diff=458</id>
		<title>File:Mob.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Mob.png&amp;diff=458"/>
		<updated>2025-08-01T17:51:26Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Migration.png&amp;diff=457</id>
		<title>File:Migration.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Migration.png&amp;diff=457"/>
		<updated>2025-08-01T17:50:40Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Frost.png&amp;diff=456</id>
		<title>File:Frost.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Frost.png&amp;diff=456"/>
		<updated>2025-08-01T17:50:06Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Dragon%27s_Den.png&amp;diff=455</id>
		<title>File:Dragon&#039;s Den.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Dragon%27s_Den.png&amp;diff=455"/>
		<updated>2025-08-01T17:49:50Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Camp.png&amp;diff=454</id>
		<title>File:Camp.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Camp.png&amp;diff=454"/>
		<updated>2025-08-01T17:49:39Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=453</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=453"/>
		<updated>2025-08-01T16:38:55Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:dodgerblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nomads&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; [[File:King of Nomads.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=452</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=452"/>
		<updated>2025-08-01T16:35:11Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between [[run]]s. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| [[File:King of Nomads.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:King_of_Nomads.png&amp;diff=451</id>
		<title>File:King of Nomads.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:King_of_Nomads.png&amp;diff=451"/>
		<updated>2025-08-01T16:34:47Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=450</id>
		<title>Run</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=450"/>
		<updated>2025-08-01T16:21:13Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of &#039;&#039;[[9 Kings]]&#039;&#039; consists of a 33 year run which can be continued endlessly after victory. Each run has three lives. A life is lost if any enemy unit touches the Kingdom [[card]]. If this happens during the final round the entire run is lost. Every year includes a battle but some years have additional effects. Each battle will give 9 Gold at the end regardless of who won. Winning a battle will grant a card from the defeated king&#039;s deck while losing a battle will grant a card from the player&#039;s king deck.&lt;br /&gt;
&lt;br /&gt;
Each run will start with 2 opposing [[kings]] as well as rebel armies from the king that has been chosen. Additional kings will be added and removed as the run progresses. The king which will attack next will be displayed briefly with an icon in the lower-right corner when the year starts and can be shown again by placing the cursor near the right side of the map.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A player starts a run with a capital consisting of 9 empty [[plots]] and a hand of 4 cards: one [[Cards#Card types|base card]] and 3 cards from the chosen king&#039;s deck. The player can select [[perks]] to add more starting cards and unlock additional starting plots. The first card played on a run is always a base card on an empty plot. The player then keeps playing or discarding cards until only two cards remain in their hand, at which point the year&#039;s battle commences against an opposing king.&lt;br /&gt;
&lt;br /&gt;
The remainder of the run follows this pattern until the final battle on year 33:&lt;br /&gt;
* If the player survives the battle with at least 1 life, they select one of three from three randomly drawn cards to add to their hand.&lt;br /&gt;
* They deal with any special [[events]], such as [[Royal Council]]s, [[merchant]] and diplomat visits, and plot expansions.&lt;br /&gt;
* They play or discard cards until they own only two cards, at which point the next year&#039;s battle commences.&lt;br /&gt;
&lt;br /&gt;
On year 33, the player must play or discard all remaining cards in their possession before facing the final battle, in which an opposing king&#039;s champion will lead his army into battle in a boss fight. If the player is victorious in the final battle, a run is won after 33 years but can be continued indefinitely. After a victory the tower will appear and you can click on it to buy empty plots for 30 Gold each. You will also receive 3 cards from the defeated king. Winning a route on the currently hardest [[difficulty]] unlocks the next hardest difficulty.&lt;br /&gt;
&lt;br /&gt;
==Order of events==&lt;br /&gt;
Each run will be made up of the following years. In addition to these events, the [[Rainbow army]] will attack once on a random year. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:Royal Decree.png]] [[Royal Council|Royal council]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:Prophecy.png]] Discover the [[prophecy]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[File:Merchant.png]] [[Merchants|Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[File:Battle.png]] Prophecy plays out&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[File:Prophecy.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[File:Boss.png]] Play all cards and fight the final battle&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 34+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 35+ || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 36+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 37+ || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 38+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 39+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 40+ || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 41+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 42+ || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 43+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 44+ || [[File:Chaos.png]] Enemies become more powerful&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=449</id>
		<title>Run</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=449"/>
		<updated>2025-08-01T16:18:39Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A game of &#039;&#039;[[9 Kings]]&#039;&#039; consists of a 33 year run which can be continued endlessly after victory. Each run has three lives. A life is lost if any enemy unit touches the Kingdom [[card]]. If this happens during the final round the entire run is lost. Every year includes a battle but some years have additional effects. Each battle will give 9 Gold at the end regardless of who won. Winning a battle will grant a card from the defeated king&#039;s deck while losing a battle will grant a card from the player&#039;s king deck.&lt;br /&gt;
&lt;br /&gt;
Each run will start with 2 opposing [[kings]] as well as rebel armies from the king that has been chosen. Additional kings will be added and removed as the run progresses. Before each battle an icon in the lower-right corner will indicate which king will attack next.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
A player starts a run with a capital consisting of 9 empty [[plots]] and a hand of 4 cards: one [[Cards#Card types|base card]] and 3 cards from the chosen king&#039;s deck. The player can select [[perks]] to add more starting cards and unlock additional starting plots. The first card played on a run is always a base card on an empty plot. The player then keeps playing or discarding cards until only two cards remain in their hand, at which point the year&#039;s battle commences against an opposing king.&lt;br /&gt;
&lt;br /&gt;
The remainder of the run follows this pattern until the final battle on year 33:&lt;br /&gt;
* If the player survives the battle with at least 1 life, they select one of three from three randomly drawn cards to add to their hand.&lt;br /&gt;
* They deal with any special [[events]], such as [[Royal Council]]s, [[merchant]] and diplomat visits, and plot expansions.&lt;br /&gt;
* They play or discard cards until they own only two cards, at which point the next year&#039;s battle commences.&lt;br /&gt;
&lt;br /&gt;
On year 33, the player must play or discard all remaining cards in their possession before facing the final battle, in which an opposing king&#039;s champion will lead his army into battle in a boss fight. If the player is victorious in the final battle, a run is won after 33 years but can be continued indefinitely. After a victory the tower will appear and you can click on it to buy empty plots for 30 Gold each. You will also receive 3 cards from the defeated king. Winning a route on the currently hardest [[difficulty]] unlocks the next hardest difficulty.&lt;br /&gt;
&lt;br /&gt;
==Order of events==&lt;br /&gt;
Each run will be made up of the following years. In addition to these events, the [[Rainbow army]] will attack once on a random year. Afterwards the pattern between years 34 and 44 will repeat indefinitely. Final battles continue to occur every 33 years, starting on year 66.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:Royal Decree.png]] [[Royal Council|Royal council]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:Prophecy.png]] Discover the [[prophecy]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[File:Merchant.png]] [[Merchants|Merchant]]&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[File:Battle.png]] Prophecy plays out&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[File:Prophecy.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[File:Boss.png]] Play all cards and fight the final battle&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 34+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 35+ || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 36+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 37+ || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 38+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 39+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 40+ || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 41+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 42+ || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 43+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 44+ || [[File:Chaos.png]] Enemies become more powerful&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Royal_Council&amp;diff=344</id>
		<title>Royal Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Royal_Council&amp;diff=344"/>
		<updated>2025-05-25T12:06:50Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a Royal Council takes place, a choice of one of three royal decrees will be given. Royal decrees are permanent bonuses that last for the rest of the run. Most royal decrees can appear multiple times and if picked multiple times the effects will stack.&lt;br /&gt;
&lt;br /&gt;
There are 15 common royal decrees and 5 specific to each king. At least one of the choices offered each time will always be one specific to the king but reroll choices are random.&lt;br /&gt;
&lt;br /&gt;
== Common royal decrees ==&lt;br /&gt;
The following royal decrees are available to all kings and are all that the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; has access to.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees bunker.png]] Bunker || Increases the attack speed of your towers by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees exploration.png]] Exploration || Unlocks 3 new random plots.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees eyeglass.png]] Eyeglass || All your units and towers have +20% chance to deal critical damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees feast.png]] Feast || Doubles the maximum HP of all currenclt active troops.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees gambling.png]] Gambling || Receive two cards after every battle. You can no longer choose your loot.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees gunpowder.png]] Gunpowder || Increases the damaging range of area attacks by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees iron fist.png]] Iron Fist || Doubles critical damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees leatherworks.png]] Leatherworks || Doubles the movement speed of all your units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees loan.png]] Loan || Receive 99 gold coins.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees outsourcing.png]] Outsourcing || Receive 9 free re-rolls.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees overwork.png]] Overwork || Your buildings apply their effects one more time.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees poison thorns.png]] Poison Thorns || Every time enemies attack your units, those enemies gain 1 poison stack.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees sharp blades.png]] Sharp Blades || Increases the attack of all your units and towers by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees venom.png]] Venom || Every poison effect is now applied twice.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees war horns.png]] War Horns || Summoned units are 50% stronger.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees covenant.png]] Covenant || Doubles the stats of all active Demon&#039;s Altars&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees embalming.png]] Embalming || Enemies killed have a 10% chance to be summoned back to life as allies.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees evil pact.png]] Evil Pact || Doubles the maximum quantity of imps summoned per battle.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees fireworks.png]] Fireworks || Bombers have their attack range area doubled.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees transmutation.png]] Transmutation || All active allied troops are replaced with level 3 imps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees bargain.png]] Bargain || Merchant&#039;s cards cost half the price.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees burglary.png]] Burglary || All active troops gain 2 stacks of Midas Touch.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees insurance.png]] Insurance || Receive 1 gold for every 9 allied unit deaths.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees salvage.png]] Salvage || Cards thrown into the pit return 3x more gold.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees scimitars.png]] Scimitars || Thief attacks are always critical strikes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees fertility.png]] Fertility || Receive 3 Procreate cards immediately.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees nettle.png]] Nettle || Your Treant attack now deals damage to enemies.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees populate.png]] Populate || Whenever any unit is added to any plot, add one extra unit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees revitalize.png]] Revitalize || Doubles every heal effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees wilderness.png]] Wilderness || Unlocks 3 new random plots, with Forests on each of them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees frankensteinian.png]] Frankensteinian || Converter towers now summon Bombers instead of Lab Rats.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees gentrify.png]] Gentrify || All currently active plots gain one level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees scopes.png]] Scopes || Adds 9 Precision cards to your hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees splicing.png]] Splicing || The level of all active Lab Rats is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees ultragravity.png]] Ultragravity || Doubles the attack range of your Mothership.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees abracadabra.png]] Abracadabra || 10% of all enemies turn into frogs.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees glass staffs.png]] Glass Staffs || Your wizards now have 100 attack points but only 1 HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees re-enchant.png]] Re-enchant || Doubles all enchantments of all your active troops.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees spiremania.png]] Spiremania || Doubles the amount of healing rays of your Spires.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees static fields.png]] Static Fields || Doubles the attack speed of your Citadel&#039;s lightning bolts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone royal decrees ==&lt;br /&gt;
The following royal decrees are only available to the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Royal Decree&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees barricade.png]] Barricade || Walls reflect 10% of damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees dynamites.png]] Dynamites || Traps now cause double damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees engineering.png]] Engineering || Doubles the damage of all towers.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Decrees towerdome.png]] Towerdome || Stronghold can now build towers which as fast.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=343</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=343"/>
		<updated>2025-05-25T12:04:14Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Nature cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from merchants for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
Almost card comes in three levels. They can be upgraded by playing another card of the same type on the same plot.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
The first card placed each turn will be the Kingdom card. A life will be lost if any enemy unit reaches it should be placed in the back row.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 5 || Damage: 7.5 || Damage: 11.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=342</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Cards&amp;diff=342"/>
		<updated>2025-05-25T12:01:35Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: /* King of Greed cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each king has 9 possible cards. Each game will start with 3 cards from the selected [[king]]. After each battle you can gain a card from the defeated [[king]]. The cards can be rerolled but the cost increases by 10 Gold with each reroll and usually the cards will be from the same [[king]]. Cards can also be purchased from merchants for the cost of 30 Gold, increased by 15 for each card bought from the same merchant.&lt;br /&gt;
&lt;br /&gt;
Almost card comes in three levels. They can be upgraded by playing another card of the same type on the same plot.&lt;br /&gt;
&lt;br /&gt;
You can throw cards from your hand into the well to discard them but recover 9 Gold per card.&lt;br /&gt;
&lt;br /&gt;
You can only play or discard one card before each battle, excluding cards obtained from the merchant.&lt;br /&gt;
&lt;br /&gt;
The first card placed each turn will be the Kingdom card. A life will be lost if any enemy unit reaches it should be placed in the back row.&lt;br /&gt;
&lt;br /&gt;
After each battle a number will appear over each plot, showing how much damage they dealt during the last battle.&lt;br /&gt;
&lt;br /&gt;
== King of Nothing cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Castle.png]] Castle || [[File:Card type kingdom.png]] || Hurls a stone projectile onto your enemies. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Archer.png]] Archer || [[File:Card type troop.png]] || Deals weak but fast ranged damage. || Health: 12&amp;lt;br&amp;gt;Damage: 2.3&amp;lt;br&amp;gt;Hits/second: 0.58&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 15&amp;lt;br&amp;gt;Damage: 2.88&amp;lt;br&amp;gt;Hits/second: 0.73&amp;lt;br&amp;gt;Crit Chance: 6&amp;lt;br&amp;gt;Units: 18 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.59&amp;lt;br&amp;gt;Hits/second: 0.91&amp;lt;br&amp;gt;Crit Chance: 7&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paladin.png]] Paladin || [[File:Card type troop.png]] || Highly defensive melee troop. || Health: 37&amp;lt;br&amp;gt;Damage: 8&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 3 || Health: 55.5&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 6 || Health: 83.25&amp;lt;br&amp;gt;Damage: 18&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Soldier.png]] Soldier || [[File:Card type troop.png]] || Well-balanced melee troop. || Health: 23&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 9 || Health: 28.75&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 18 || Health: 35.94&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 5&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scout Tower.png]] Scout Tower || [[File:Card type tower.png]] || Shoots powerful single-target arrows. || Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 37.5&amp;lt;br&amp;gt;Hits/second: 0.63&amp;lt;br&amp;gt;Crit Chance: 20 || Damage: 56.25&amp;lt;br&amp;gt;Hits/second: 0.78&amp;lt;br&amp;gt;Crit Chance: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blacksmith.png]] Blacksmith || [[File:Card type building.png]] || Every year adds attack damage to adjacent troops and buildings. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Farm.png]] Farm || [[File:Card type building.png]] || Every year, adds units to one adjacent troop. || Units: +1 || Units: +2 || Units: +3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Steel Coat.png]] Steel Coat || [[File:Card type stack.png]] || Cancels the first hit the target unit would take every battle. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wildcard.png]] Wildcard || [[File:Card type spell.png]] || Levels up target plot. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Blood cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pagoda.png]] Pagoda || [[File:Card type kingdom.png]] || Summons imps onto the battlefield. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 3.38 || Health: 18.75&amp;lt;br&amp;gt;Damage: 7.59&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bomber.png]] Bomber || [[File:Card type troop.png]] || Runs towards the enemy and explodes, dealing area damage. || Health: 13&amp;lt;br&amp;gt;Damage: 15&amp;lt;br&amp;gt;Units: 6 || Health: 16.25&amp;lt;br&amp;gt;Damage: 22.5&amp;lt;br&amp;gt;Units: 12 || Health: 20.31&amp;lt;br&amp;gt;Damage: 33.75&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Imp.png]] Imp || [[File:Card type troop.png]] || Fast and aggressive troop with many small units. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5&amp;lt;br&amp;gt;Units: 13 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25&amp;lt;br&amp;gt;Units: 26 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&amp;lt;br&amp;gt;Units: 39&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mangler.png]] Mangler || [[File:Card type tower.png]] || Area damage turret.&amp;lt;br&amp;gt;Every year, sacrifices an adjacent unit per level to gain +2 damage. || Sacrifices: 1 || Sacrifices: 2 || Sacrifices: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cemetery.png]] Cemetery || [[File:Card type building.png]] || In an adjacent unit dies in battle, summons an imp to fight in its place. || Health: 12&amp;lt;br&amp;gt;Damage: 1.5 || Health: 15&amp;lt;br&amp;gt;Damage: 2.25 || Health: 18.75&amp;lt;br&amp;gt;Damage: 3.38&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon&#039;s Altar.png]] Demon&#039;s Altar || [[File:Card type building.png]] || Summons one demon per level.&amp;lt;br&amp;gt;For each dead ally, grows permanently 0.5% stronger. || Units: 1 || Units: 2 || Units: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Carnage.png]] Carnage || [[File:Card type stack.png]] || Unit explodes when killed, dealing 10% HP as area damage. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vampirism.png]] Vampirism || [[File:Card type stack.png]] || Unit&#039;s attacks heal it for 20% of damage dealt. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacrifice.png]] Sacrifice || [[File:Card type spell.png]] || Destroy target plot to level up adjacent plots. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Greed cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Palace.png]] Palace || [[File:Card type kingdom.png]] || Casts a ray that insta-kills target. Golden enemies drop gold. || Gold: 1 || Gold: 2 || Gold: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Thief.png]] Thief || [[File:Card type troop.png]] || Assassin troop that jumps to enemy&#039;s backline. || Health: 9&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.4&amp;lt;br&amp;gt;Units: 9 || Health: 11.25&amp;lt;br&amp;gt;Damage: 11.25&amp;lt;br&amp;gt;Hits/second: 0.5&amp;lt;br&amp;gt;Units: 18 || Health: 14.06&amp;lt;br&amp;gt;Damage: 14.06&amp;lt;br&amp;gt;Hits/second: 0.62&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mercenary.png]] Mercenary || [[File:Card type troop.png]] || Strong but fickle warriors for hire.&amp;lt;br&amp;gt;You always have 1 unit for each 15 gold you own. || Health: 34&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.67 || Health: 44.2&amp;lt;br&amp;gt;Damage: 11.7&amp;lt;br&amp;gt;Hits/second: 0.83 || Health: 57.46&amp;lt;br&amp;gt;Damage: 15.21&amp;lt;br&amp;gt;Hits/second: 1.04&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dispenser.png]] Dispenser || [[File:Card type tower.png]] || Single-target tower. Gains +1% attack speed for each 1 gold you receive. || Damage: 8 || Damage: 14 || Health: 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beacon.png]] Beacon || [[File:Card type building.png]] || Every year, adds +2% attack speed to adjacent troops and buildings. || Hits/second: +2% || Hits/second: +4% || Hits/second: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vault.png]] Vault || [[File:Card type building.png]] || Receive gold at the end of every year. || Gold: 3 || Gold: 6 || Gold: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Midas Touch.png]] Midas Touch || [[File:Card type stack.png]] || When this troop kills, there&#039;s a 2% chance to receive 1 gold. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Over-invest.png]] Over-invest || [[File:Card type stack.png]] || Spend 30 gold to increase every stat of a troop or tower by 15%. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mortage.png]] Mortage || [[File:Card type spell.png]] || Destroy target plot to receive to gold for each level it had. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Nature cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Treant.png]] Treant || [[File:Card type kingdom.png]] || Creates a healing area on the ground. || Healing: 1 || Healing: 1.25 || Healing: 1.56&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Boar.png]] Boar || [[File:Card type troop.png]] || Can be mounted by adjacent troops.&amp;lt;br&amp;gt;For each 1 HP it has, increases rider stats by 1%. || Health: 30&amp;lt;br&amp;gt;Units:6 || Health: 60&amp;lt;br&amp;gt;Units:12 || Health: 120&amp;lt;br&amp;gt;Units:18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Elf.png]] Elf || [[File:Card type troop.png]] || Ranged sniper troop.&amp;lt;br&amp;gt;Always attacks the most distant target. || Health: 27&amp;lt;br&amp;gt;Damage: 20&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 33.75&amp;lt;br&amp;gt;Damage: 25&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 42.19&amp;lt;br&amp;gt;Damage: 31.25&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Orchard.png]] Orchard || [[File:Card type tower.png]] || Creates roots that trap enemies. || Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.1&amp;lt;br&amp;gt;Roots: 3 || Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Roots: 6 || Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.16&amp;lt;br&amp;gt;Roots: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Forest.png]] Forest || [[File:Card type building.png]] || Every year, adds +2% HP to adjacent troops. || Health: +2% || Health: +4% || Health: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mycelium.png]] Mycelium || [[File:Card type building.png]] || Summons a fighting spore every 5 seconds in battle.&amp;lt;br&amp;gt;Spores accumulate every battle. || Damage: 1 || Damage: 1.5 || Damage: 2.25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison Vial.png]] Poison Vial || [[File:Card type stack.png]] || Unit&#039;s attacks apply 1 poison stack to the enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clone.png]] Clone || [[File:Card type spell.png]] || Clone the card of the selected plot. || colspan=3 | &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Procreate.png]] Procreate || [[File:Card type spell.png]] || Adds 9 units to the selected troop. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Progress cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mothership.png]] Mothership || [[File:Card type kingdom.png]] || Flies towards enemies like a unit.&amp;lt;br&amp;gt;Can be controlled on the battlefield. || Damage: 10 || Damage: 12.5 || Damage: 15.63&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defender.png]] Defender || [[File:Card type troop.png]] || Tanker unit that doesn&#039;t attack but reflects all taken damage. || Health: 25&amp;lt;br&amp;gt;Units: 3 || Health: 50&amp;lt;br&amp;gt;Units: 6 || Health: 100&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Executioner.png]] Executioner || [[File:Card type troop.png]] || Ranged troop.&amp;lt;br&amp;gt;Always attacks the enemy with the lowest health. || Health: 14&amp;lt;br&amp;gt;Hits/second: 1.33&amp;lt;br&amp;gt;Units: 6 || Health: 21&amp;lt;br&amp;gt;Hits/second: 2&amp;lt;br&amp;gt;Units: 12 || Health: 31.5&amp;lt;br&amp;gt;Hits/second: 3&amp;lt;br&amp;gt;Units: 18&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lab Rat.png]] Lab Rat || [[File:Card type troop.png]] || Disposable melee troop.&amp;lt;br&amp;gt;Levels up whenever adjacent plots level up. || colspan=3 | No level cap&amp;lt;br&amp;gt;Each level increases Health and Damage by 9%&amp;lt;br&amp;gt;Each level increases the number of units by 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Converter.png]] Converter || [[File:Card type tower.png]] || Turns enemies into rats fighting for you.&amp;lt;br&amp;gt;Rats inherit Converter&#039;s stats. || Health: 5&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Hits/second: 0.28 || Health: 5.45&amp;lt;br&amp;gt;Damage: 2.18&amp;lt;br&amp;gt;Hits/second: 0.29 || Health: 5.94&amp;lt;br&amp;gt;Damage: 2.38&amp;lt;br&amp;gt;Hits/second: 0.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concabulator.png]] Concabulator || [[File:Card type building.png]] || When this building reaches level 3, it levels up all your plots. || No effect || No effect || All plots level up&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Precision.png]] Precision || [[File:Card type stack.png]] || One hit is always critical. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reinforce.png]] Reinforce || [[File:Card type stack.png]] || Unit gains +1% damage whenever any plot levels up. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overhaul.png]] Overhaul || [[File:Card type spell.png]] || Destroy target plot to level up two random plots.&amp;lt;br&amp;gt;Each use, one more plot is leveled up. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Spells cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Citadel.png]] Citadel || [[File:Card type kingdom.png]] || Strikes your opponents with chaining lightning bolts. || Damage: 15 || Damage: 22.5 || Damage: 33.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shaman.png]] Shaman || [[File:Card type troop.png]] || Buffs allies&#039; attack damage based on its own damage. || Health: 12&amp;lt;br&amp;gt;Damage: 4&amp;lt;br&amp;gt;Hits/second: 0.2&amp;lt;br&amp;gt;Units: 6 || Health: 15&amp;lt;br&amp;gt;Damage: 6&amp;lt;br&amp;gt;Hits/second: 0.25&amp;lt;br&amp;gt;Units: 12 || Health: 18.75&amp;lt;br&amp;gt;Damage: 9&amp;lt;br&amp;gt;Hits/second: 0.31&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.png]] Warlock || [[File:Card type troop.png]] || Sturdy troop that deals melee area damage. || Health: 33&amp;lt;br&amp;gt;Hits/second: 0.13&amp;lt;br&amp;gt;Units:3 || Health: 49.5&amp;lt;br&amp;gt;Hits/second: 0.17&amp;lt;br&amp;gt;Units: 6 || Health: 74.25&amp;lt;br&amp;gt;Hits/second: 0.21&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizard.png]] Wizard || [[File:Card type troop.png]] || Ranged troop. Casts powerful attacks at a slow rate. || Health: 11&amp;lt;br&amp;gt;Damage: 12&amp;lt;br&amp;gt;Units: 9 || Health: 13.75&amp;lt;br&amp;gt;Damage: 21&amp;lt;br&amp;gt;Units: 18 || Health: 17.19&amp;lt;br&amp;gt;Damage: 36.75&amp;lt;br&amp;gt;Units: 27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spire.png]] Spire || [[File:Card type tower.png]] || Heals your units that are closest to death during battle. || Healing: 10 || Healing: 15 || healing: 22.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Library.png]] Library || [[File:Card type building.png]] || Every year, has a 50% chance of duplicating a stack of one adjacent troop. || Applies once || Applies twice || Applies thrice&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Combustion.png]] Combustion || [[File:Card type stack.png]] || Unit causes area damage equal to 20% of its attack when it kills an enemy. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Static.png]] Static || [[File:Card type stack.png]] || Unit&#039;s attacks trigger a lightning chain.&amp;lt;br&amp;gt;Deals +1 damage and +1 chain per stack. || colspan=3 | Unlimited levels and number of stacks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Offering.png]] Offering || [[File:Card type spell.png]] || Destroy target plot to receive 3 random tome cards. || colspan=3 | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== King of Stone cards ==&lt;br /&gt;
The following cards are available while playing as or against the King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
! [[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
! [[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]][[File:PlotLevelIcon.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stronghold.png]] Stronghold || [[File:Card type kingdom.png]] || Summons towers that shoot nearby enemies. || Damage: 5 || Damage: 6.25 || Damage: 7.81&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ballista.png]] Ballista || [[File:Card type troop.png]] || Ranged troop that shoots huge bolts with piercing damage. || Health: 12&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Hits/second: 0.09&amp;lt;br&amp;gt;Crit Chance: 10&amp;lt;br&amp;gt;Units: 3 || Health: 15&amp;lt;br&amp;gt;Damage: 3.75&amp;lt;br&amp;gt;Hits/second: 0.11&amp;lt;br&amp;gt;Crit Chance: 12&amp;lt;br&amp;gt;Units: 6 || Health: 18.75&amp;lt;br&amp;gt;Damage: 4.69&amp;lt;br&amp;gt;Hits/second: 0.14&amp;lt;br&amp;gt;Crit Chance: 15&amp;lt;br&amp;gt;Units: 9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trapper.png]] Trapper || [[File:Card type troop.png]] || Builds traps that inflict damage.&amp;lt;br&amp;gt;Untriggered traps accumulate between battles. || Health: 3&amp;lt;br&amp;gt;Damage: 2&amp;lt;br&amp;gt;Units: 3 || Health: 3.75&amp;lt;br&amp;gt;Damage: 3&amp;lt;br&amp;gt;Units: 6 || Health: 4.69&amp;lt;br&amp;gt;Damage: 4.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flamethrower.png]] Flamethrower || [[File:Card type tower.png]] || A mobile tower that moves onto the battlefield to burn enemies. || Speed: Slow || Speed: Average || Speed: Fast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trebuchet.png]] Trebuchet || [[File:Card type tower.png]] || Multi-projectile tower.&amp;lt;br&amp;gt;Shoots one extra projectile per building in your kingdom. || Attacks: 2 || Attacks: 3 || Attacks: 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cauldron.png]] Cauldron || [[File:Card type building.png]] || All adjacent plots now deal poison damage. || Stacks: 1 || Stacks: 2 || Stacks: 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quarry.png]] Quarry || [[File:Card type building.png]] || Adds damage to all towers every year. || Damage: +2% || Damage: +4% || Damage: +6%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wallmaker.png]] Wallmaker || [[File:Card type building.png]] || Builds defensive walls in your kingdom. || Health: 500 || Health: 1000 || Health: 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Earthworks.png]] Earthworks || [[File:Card type spell.png]] || Unlocks target&#039;s adjacent plots.&amp;lt;br&amp;gt;Target&#039;s cards return to your hand, up to 3 copies. || colspan=3 | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=339</id>
		<title>Kings</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Kings&amp;diff=339"/>
		<updated>2025-05-15T22:26:37Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kings selection.png|400px|right|thumb|The kings selection menu]]&lt;br /&gt;
When a new game is started only the King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt; will be available. Other kings can be unlocked by reaching various milestones while playing. Progress towards unlocking each king carries over between runs. Each king has 9 [[cards]], 9 [[perks]], its own [[royal decrees]]. The choice of king also affects the color of the UI, the background music and the visual appearance of the map.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! King&lt;br /&gt;
! Cards&lt;br /&gt;
! Perks&lt;br /&gt;
! Royal Decrees&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:cadetblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Nothing&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nothing.png]] || [[File:Castle.png|30px]] Castle&amp;lt;br&amp;gt;[[File:Archer.png|30px]] Archer&amp;lt;br&amp;gt;[[File:Paladin.png|30px]] Paladin&amp;lt;br&amp;gt;[[File:Soldier.png|30px]] Soldier&amp;lt;br&amp;gt;[[File:Scout Tower.png|30px]] Scout Tower&amp;lt;br&amp;gt;[[File:Blacksmith.png|30px]] Blacksmith&amp;lt;br&amp;gt;[[File:Farm.png|30px]] Farm&amp;lt;br&amp;gt;[[File:Steel Coat.png|30px]] Steel Coat&amp;lt;br&amp;gt;[[File:Wildcard.png|30px]] Wildcard || [[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || Only common ones || &lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Blood&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Blood.png]] || [[File:Pagoda.png|30px]] Pagoda&amp;lt;br&amp;gt;[[File:Bomber.png|30px]] Bomber&amp;lt;br&amp;gt;[[File:Imp.png|30px]] Imp&amp;lt;br&amp;gt;[[File:Mangler.png|30px]] Mangler&amp;lt;br&amp;gt;[[File:Cemetery.png|30px]] Cemetery&amp;lt;br&amp;gt;[[File:Demon&#039;s Altar.png|30px]] Demon&#039;s Altar&amp;lt;br&amp;gt;[[File:Carnage.png|30px]] Carnage&amp;lt;br&amp;gt;[[File:Vampirism.png|30px]] Vampirism&amp;lt;br&amp;gt;[[File:Sacrifice.png|30px]] Sacrifice || [[File:Perk cultist.png|20px]] Cultist&amp;lt;br&amp;gt;[[File:Perk pagan.png|20px]] Pagan&amp;lt;br&amp;gt;[[File:Perk summoner.png|20px]] Summoner&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees covenant.png]] Covenant&amp;lt;br&amp;gt;[[File:Decrees embalming.png]] Embalming&amp;lt;br&amp;gt;[[File:Decrees evil pact.png]] Evil Pact&amp;lt;br&amp;gt;[[File:Decrees fireworks.png]] Fireworks&amp;lt;br&amp;gt;[[File:Decrees transmutation.png]] Transmutation || Kill 9999 enemy units&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;Greed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Greed.png]] || [[File:Palace.png|30px]] Palace&amp;lt;br&amp;gt;[[File:Thief.png|30px]] Thief&amp;lt;br&amp;gt;[[File:Mercenary.png|30px]] Mercenary&amp;lt;br&amp;gt;[[File:Dispenser.png|30px]] Dispenser&amp;lt;br&amp;gt;[[File:Beacon.png|30px]] Beacon&amp;lt;br&amp;gt;[[File:Vault.png|30px]] Vault&amp;lt;br&amp;gt;[[File:Midas Touch.png|30px]] Midas Touch&amp;lt;br&amp;gt;[[File:Over-invest.png|30px]] Over-invest || [[File:Perk nepobaby.png|20px]] Nepobaby&amp;lt;br&amp;gt;[[File:Perk oligarch.png|20px]] Oligarch&amp;lt;br&amp;gt;[[File:Perk peddler.png|20px]] Peddler&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees bargain.png]] Bargain&amp;lt;br&amp;gt;[[File:Decrees burglary.png]] Burglary&amp;lt;br&amp;gt;[[File:Decrees insurance.png]] Insurance&amp;lt;br&amp;gt;[[File:Decrees salvage.png]] Salvage&amp;lt;br&amp;gt;[[File:Decrees scimitars.png]] Scimitars || Spend 999 gold&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Nature&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Nature.png]] || [[File:Treant.png|30px]] Treant&amp;lt;br&amp;gt;[[File:Boar.png|30px]] Boar&amp;lt;br&amp;gt;[[File:Elf.png|30px]] Elf&amp;lt;br&amp;gt;[[File:Orchard.png|30px]] Orchard&amp;lt;br&amp;gt;[[File:Forest.png|30px]] Forest&amp;lt;br&amp;gt;[[File:Mycelium.png|30px]] Mycelium&amp;lt;br&amp;gt;[[File:Poison Vial.png|30px]] Poison Vial&amp;lt;br&amp;gt;[[File:Clone.png|30px]] Clone&amp;lt;br&amp;gt;[[File:Procreate.png|30px]] Procreate || [[File:Perk healer.png|20px]] Healer&amp;lt;br&amp;gt;[[File:Perk pollinator.png|20px]] Pollinator&amp;lt;br&amp;gt;[[File:Perk tenacious.png|20px]] Tenacious&amp;lt;br&amp;gt;[[File:Perk hoarder.png|20px]] Hoarder&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees fertility.png]] Fertility&amp;lt;br&amp;gt;[[File:Decrees nettle.png]] Nettle&amp;lt;br&amp;gt;[[File:Decrees populate.png]] Populate&amp;lt;br&amp;gt;[[File:Decrees revitalize.png]] Revitalize&amp;lt;br&amp;gt;[[File:Decrees wilderness.png]] Wilderness || Win 9 games&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:chocolate;&amp;quot;&amp;gt;&#039;&#039;&#039;Progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Progress.png]] || [[File:Mothership.png|30px]] Mothership&amp;lt;br&amp;gt;[[File:Defender.png|30px]] Defender&amp;lt;br&amp;gt;[[File:Executioner.png|30px]] Executioner&amp;lt;br&amp;gt;[[File:Lab Rat.png|30px]] Lab Rat&amp;lt;br&amp;gt;[[File:Converter.png|30px]] Converter&amp;lt;br&amp;gt;[[File:Concabulator.png|30px]] Concabulator&amp;lt;br&amp;gt;[[File:Precision.png|30px]] Precision&amp;lt;br&amp;gt;[[File:Reinforce.png|30px]] Reinforce&amp;lt;br&amp;gt;[[File:Overhaul.png|30px]] Overhaul || [[File:Perk admiral.png|20px]] Admiral&amp;lt;br&amp;gt;[[File:Perk innovator.png|20px]] Innovator&amp;lt;br&amp;gt;[[File:Perk opportunist.png|20px]] Opportunist&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk nurturer.png|20px]] Nurturer&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees frankensteinian.png]] Frankensteinian&amp;lt;br&amp;gt;[[File:Decrees gentrify.png]] Gentrify&amp;lt;br&amp;gt;[[File:Decrees scopes.png]] Scopes&amp;lt;br&amp;gt;[[File:Decrees splicing.png]] Splicing&amp;lt;br&amp;gt;[[File:Decrees ultragravity.png]] Ultragravity || Level up 99 plots&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:slateblue;&amp;quot;&amp;gt;&#039;&#039;&#039;Spells&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Spells.png]] || [[File:Citadel.png|30px]] Citadel&amp;lt;br&amp;gt;[[File:Shaman.png|30px]] Shaman&amp;lt;br&amp;gt;[[File:Warlock.png|30px]] Warlock&amp;lt;br&amp;gt;[[File:Wizard.png|30px]] Wizard&amp;lt;br&amp;gt;[[File:Spire.png|30px]] Spire&amp;lt;br&amp;gt;[[File:Library.png|30px]] Library&amp;lt;br&amp;gt;[[File:Combustion.png|30px]] Combustion&amp;lt;br&amp;gt;[[File:Static.png|30px]] Static&amp;lt;br&amp;gt;[[File:Offering.png|30px]] Offering || [[File:Perk mystic.png|20px]] Mystic&amp;lt;br&amp;gt;[[File:Perk ruthless.png|20px]] Ruthless&amp;lt;br&amp;gt;[[File:Perk scholar.png|20px]] Scholar&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk planner.png|20px]] Planner&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees abracadabra.png]] Abracadabra&amp;lt;br&amp;gt;[[File:Decrees glass staffs.png]] Glass Staffs&amp;lt;br&amp;gt;[[File:Decrees re-enchant.png]] Re-enchant&amp;lt;br&amp;gt;[[File:Decrees spiremania.png]] Spiremania&amp;lt;br&amp;gt;[[File:Decrees static fields.png]] Static Fields || Use 9 spells&lt;br /&gt;
|-&lt;br /&gt;
| King of &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&#039;&#039;&#039;Stone&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[File:King of Stone.png]] || [[File:Stronghold.png|30px]] Stronghold&amp;lt;br&amp;gt;[[File:Ballista.png|30px]] Ballista&amp;lt;br&amp;gt;[[File:Trapper.png|30px]] Trapper&amp;lt;br&amp;gt;[[File:Flamethrower.png|30px]] Flamethrower&amp;lt;br&amp;gt;[[File:Trebuchet.png|30px]] Trebuchet&amp;lt;br&amp;gt;[[File:Cauldron.png|30px]] Cauldron&amp;lt;br&amp;gt;[[File:Quarry.png|30px]] Quarry&amp;lt;br&amp;gt;[[File:Wallmaker.png|30px]] Wallmaker&amp;lt;br&amp;gt;[[File:Earthworks.png|30px]] Earthworks || [[File:Perk impervious.png|20px]] Impervious&amp;lt;br&amp;gt;[[File:Perk tactician.png|20px]] Tactician&amp;lt;br&amp;gt;[[File:Perk warden.png|20px]] Warden&amp;lt;br&amp;gt;[[File:Perk expansionist.png|20px]] Expansionist&amp;lt;br&amp;gt;[[File:Perk fortifier.png|20px]] Fortifier&amp;lt;br&amp;gt;[[File:Perk ingenious.png|20px]] Ingenious&amp;lt;br&amp;gt;[[File:Perk lucky.png|20px]] Lucky&amp;lt;br&amp;gt;[[File:Perk persistent.png|20px]] Persistent&amp;lt;br&amp;gt;[[File:Perk politician.png|20px]] Politician || [[File:Decrees barricade.png]] Barricade&amp;lt;br&amp;gt;[[File:Decrees dynamites.png]] Dynamites&amp;lt;br&amp;gt;[[File:Decrees engineering.png]] Engineering&amp;lt;br&amp;gt;[[File:Decrees towerdome.png]] Towerdome || Level up 99 plots&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=338</id>
		<title>Run</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=Run&amp;diff=338"/>
		<updated>2025-05-15T22:24:08Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each run has three lives. A live is lost if any enemy unit touches the Kingdom [[card]]. If this happens during the final round the entire run is lost. Every year includes a battle but some years have additional effects. Each battle will give 9 Gold at the end regardless of who won.&lt;br /&gt;
&lt;br /&gt;
Each run will start with 2 opposing kings as well as rebel armies from the king that has been chosen. Additional kings will be added and removed as the run progresses. Before each battle an icon in the lower-right corner will indicate which king will attack next.&lt;br /&gt;
&lt;br /&gt;
A run is won after 33 years but can be continued indefinitely. After a victory the tower will appear and you can click on it to buy you plots for 30 Gold each. You will also receive 3 cards from the defeated king. Winning a route on the currently hardest difficulty unlocks the next hardest difficulty.&lt;br /&gt;
&lt;br /&gt;
Each run will be made up of the following years. Afterwards the pattern between years 34 and 44 will repeat indefinitely.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: flex; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:Prophecy.png]] Discover the prophecy&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[File:Prophecy.png]] Prophecy plays out&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[File:Battle.png]] Battle only&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[File:Expansion.png]] Plot expansion&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[File:Boss.png]] Play all cards and fight the final battle&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Year&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 34+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 35+ || [[File:War Peace.png]] War with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 36+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 37+ || [[File:Royal Decree.png]] Royal council&lt;br /&gt;
|-&lt;br /&gt;
| 38+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 39+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 40+ || [[File:Merchant.png]] Merchant&lt;br /&gt;
|-&lt;br /&gt;
| 41+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 42+ || [[File:War Peace.png]] Peace with one of two kings&lt;br /&gt;
|-&lt;br /&gt;
| 43+ || [[File:Battle.png]] Battle only&lt;br /&gt;
|-&lt;br /&gt;
| 44+ || [[File:Chaos.png]] Enemies become more powerful&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Chaos.png&amp;diff=337</id>
		<title>File:Chaos.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Chaos.png&amp;diff=337"/>
		<updated>2025-05-15T22:24:00Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Boss.png&amp;diff=336</id>
		<title>File:Boss.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Boss.png&amp;diff=336"/>
		<updated>2025-05-15T22:23:36Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Expansion.png&amp;diff=335</id>
		<title>File:Expansion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Expansion.png&amp;diff=335"/>
		<updated>2025-05-15T22:23:13Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Merchant.png&amp;diff=334</id>
		<title>File:Merchant.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Merchant.png&amp;diff=334"/>
		<updated>2025-05-15T22:22:48Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:War_Peace.png&amp;diff=333</id>
		<title>File:War Peace.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:War_Peace.png&amp;diff=333"/>
		<updated>2025-05-15T22:22:01Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Prophecy.png&amp;diff=332</id>
		<title>File:Prophecy.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Prophecy.png&amp;diff=332"/>
		<updated>2025-05-15T22:21:43Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>76561198107421680</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Royal_Decree.png&amp;diff=331</id>
		<title>File:Royal Decree.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/9_Kings/index.php?title=File:Royal_Decree.png&amp;diff=331"/>
		<updated>2025-05-15T22:20:58Z</updated>

		<summary type="html">&lt;p&gt;76561198107421680: &lt;/p&gt;
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		<author><name>76561198107421680</name></author>
	</entry>
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